1/* Translation has been created by Luo Yufan in 2018 (njlyf2011@hotmail.com) */ 2 3LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED 4 5IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 228 6STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION 7CAPTION "常规" 8FONT 9, "宋体" 9BEGIN 10 ICON IDI_CPLICON, IDI_CPLICON, 8, 0, 21, 20 11 GROUPBOX "渲染器设置", -1, 5, 25, 230, 90 12 LTEXT "渲染器(&R):", -1, 15, 42, 37, 10 13 COMBOBOX IDC_RENDERER, 55, 40, 160, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST 14 LTEXT "这将覆盖图形驱动程序的默认设置! 您可以选择""默认""恢复默认设置", -1, 15, 60, 210, 40 15 GROUPBOX "调试", -1, 5, 125, 230, 90 16 LTEXT "调试频道:", -1, 15, 142, 65, 10 17 COMBOBOX IDC_DEBUG_OUTPUT, 80, 140, 135, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST 18 LTEXT "启用或禁用来自 opengl32 的调试输出。\n\n警告: 选择 ""Set"" or ""Clear"" 将会覆盖当前 DEBUGCHANNEL 环境变量的内容!", -1, 15, 165, 210, 40 19END 20 21STRINGTABLE 22BEGIN 23 IDS_RENDERER_DEFAULT "系统默认" 24 IDS_RENDERER_RSWR "ReactOS 软件实现" 25 IDS_CPLNAME "OpenGL 设置" 26 IDS_CPLDESCRIPTION "设置 OpenGL 渲染器" 27 IDS_DEBUG_SET "Set" 28 IDS_DEBUG_CLEAR "Clear" 29 IDS_DEBUG_DNM "不作修改" 30END 31