xref: /reactos/dll/directx/wine/d3d8/swapchain.c (revision cc439606)
1 /*
2  * IDirect3DSwapChain8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #include "config.h"
22 #include "d3d8_private.h"
23 
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25 
26 static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
27 {
28     return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
29 }
30 
31 static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
32 {
33     TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34 
35     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
36             || IsEqualGUID(riid, &IID_IUnknown))
37     {
38         IDirect3DSwapChain8_AddRef(iface);
39         *out = iface;
40         return S_OK;
41     }
42 
43     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44 
45     *out = NULL;
46     return E_NOINTERFACE;
47 }
48 
49 static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
50 {
51     struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
52     ULONG ref = InterlockedIncrement(&swapchain->refcount);
53 
54     TRACE("%p increasing refcount to %u.\n", iface, ref);
55 
56     if (ref == 1)
57     {
58         if (swapchain->parent_device)
59             IDirect3DDevice8_AddRef(swapchain->parent_device);
60         wined3d_mutex_lock();
61         wined3d_swapchain_incref(swapchain->wined3d_swapchain);
62         wined3d_mutex_unlock();
63     }
64 
65     return ref;
66 }
67 
68 static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
69 {
70     struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
71     ULONG ref = InterlockedDecrement(&swapchain->refcount);
72 
73     TRACE("%p decreasing refcount to %u.\n", iface, ref);
74 
75     if (!ref)
76     {
77         IDirect3DDevice8 *parent_device = swapchain->parent_device;
78 
79         wined3d_mutex_lock();
80         wined3d_swapchain_decref(swapchain->wined3d_swapchain);
81         wined3d_mutex_unlock();
82 
83         if (parent_device)
84             IDirect3DDevice8_Release(parent_device);
85     }
86     return ref;
87 }
88 
89 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
90         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
91         const RGNDATA *dirty_region)
92 {
93     struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
94     struct d3d8_device *device = impl_from_IDirect3DDevice8(swapchain->parent_device);
95     HRESULT hr;
96 
97     TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
98             iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
99 
100     if (device->device_state != D3D8_DEVICE_STATE_OK)
101         return D3DERR_DEVICELOST;
102 
103     if (dirty_region)
104         FIXME("Ignoring dirty_region %p.\n", dirty_region);
105 
106     wined3d_mutex_lock();
107     hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
108             src_rect, dst_rect, dst_window_override, swapchain->swap_interval, 0);
109     wined3d_mutex_unlock();
110 
111     return hr;
112 }
113 
114 static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
115         UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
116 {
117     struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
118     struct wined3d_texture *wined3d_texture;
119     struct d3d8_surface *surface_impl;
120     HRESULT hr = D3D_OK;
121 
122     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123             iface, backbuffer_idx, backbuffer_type, backbuffer);
124 
125     /* backbuffer_type is ignored by native. */
126 
127     if (!backbuffer)
128     {
129         WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
130         return D3DERR_INVALIDCALL;
131     }
132 
133     wined3d_mutex_lock();
134     if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
135     {
136         surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
137         *backbuffer = &surface_impl->IDirect3DSurface8_iface;
138         IDirect3DSurface8_AddRef(*backbuffer);
139     }
140     else
141     {
142         /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
143         hr = D3DERR_INVALIDCALL;
144     }
145     wined3d_mutex_unlock();
146 
147     return hr;
148 }
149 
150 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
151 {
152     d3d8_swapchain_QueryInterface,
153     d3d8_swapchain_AddRef,
154     d3d8_swapchain_Release,
155     d3d8_swapchain_Present,
156     d3d8_swapchain_GetBackBuffer
157 };
158 
159 static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
160 {
161     heap_free(parent);
162 }
163 
164 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
165 {
166     d3d8_swapchain_wined3d_object_released,
167 };
168 
169 static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
170         struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
171 {
172     HRESULT hr;
173 
174     swapchain->refcount = 1;
175     swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
176     swapchain->swap_interval = swap_interval;
177 
178     wined3d_mutex_lock();
179     hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
180             &d3d8_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
181     wined3d_mutex_unlock();
182 
183     if (FAILED(hr))
184     {
185         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
186         return hr;
187     }
188 
189     swapchain->parent_device = &device->IDirect3DDevice8_iface;
190     IDirect3DDevice8_AddRef(swapchain->parent_device);
191 
192     return D3D_OK;
193 }
194 
195 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
196         unsigned int swap_interval, struct d3d8_swapchain **swapchain)
197 {
198     struct d3d8_swapchain *object;
199     HRESULT hr;
200 
201     if (!(object = heap_alloc_zero(sizeof(*object))))
202         return E_OUTOFMEMORY;
203 
204     if (FAILED(hr = swapchain_init(object, device, desc, swap_interval)))
205     {
206         WARN("Failed to initialize swapchain, hr %#x.\n", hr);
207         heap_free(object);
208         return hr;
209     }
210 
211     TRACE("Created swapchain %p.\n", object);
212     *swapchain = object;
213 
214     return D3D_OK;
215 }
216