xref: /reactos/dll/directx/wine/d3d9/d3d9_private.h (revision 84ccccab)
1 /*
2  * Direct3D 9 private include file
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  * Copyright 2002-2003 Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22 
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
25 
26 #include <config.h>
27 
28 #include <assert.h>
29 #include <stdarg.h>
30 
31 #define WIN32_NO_STATUS
32 #define _INC_WINDOWS
33 #define COM_NO_WINDOWS_H
34 
35 #define NONAMELESSUNION
36 #define NONAMELESSSTRUCT
37 #define COBJMACROS
38 #include <windef.h>
39 #include <winbase.h>
40 #include <winuser.h>
41 #include <wingdi.h>
42 
43 #include <wine/debug.h>
44 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
45 
46 #include <d3d9.h>
47 #include <wine/wined3d.h>
48 
49 #define D3DPRESENTFLAGS_MASK 0x00000fffu
50 
51 extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN;
52 
53 HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
54 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
55 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
56 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
57 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
58         const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
59 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN;
60 
61 struct d3d9
62 {
63     IDirect3D9Ex IDirect3D9Ex_iface;
64     LONG refcount;
65     struct wined3d *wined3d;
66     BOOL extended;
67 };
68 
69 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
70 
71 struct fvf_declaration
72 {
73     struct wined3d_vertex_declaration *decl;
74     DWORD fvf;
75 };
76 
77 enum d3d9_device_state
78 {
79     D3D9_DEVICE_STATE_OK,
80     D3D9_DEVICE_STATE_LOST,
81     D3D9_DEVICE_STATE_NOT_RESET,
82 };
83 
84 struct d3d9_device
85 {
86     IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
87     struct wined3d_device_parent device_parent;
88     LONG refcount;
89     struct wined3d_device *wined3d_device;
90     struct d3d9 *d3d_parent;
91 
92     struct fvf_declaration *fvf_decls;
93     UINT fvf_decl_count, fvf_decl_size;
94 
95     struct wined3d_buffer *vertex_buffer;
96     UINT vertex_buffer_size;
97     UINT vertex_buffer_pos;
98     struct wined3d_buffer *index_buffer;
99     UINT index_buffer_size;
100     UINT index_buffer_pos;
101 
102     LONG device_state;
103     BOOL in_destruction;
104     BOOL in_scene;
105     BOOL has_vertex_declaration;
106 
107     UINT implicit_swapchain_count;
108     struct d3d9_swapchain **implicit_swapchains;
109 };
110 
111 HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
112         UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
113         D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
114 
115 struct d3d9_resource
116 {
117     LONG refcount;
118     struct wined3d_private_store private_store;
119 };
120 
121 void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
122 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN;
123 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid,
124         void *data, DWORD *data_size) DECLSPEC_HIDDEN;
125 void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
126 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid,
127         const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;
128 
129 struct d3d9_volume
130 {
131     IDirect3DVolume9 IDirect3DVolume9_iface;
132     struct d3d9_resource resource;
133     struct wined3d_texture *wined3d_texture;
134     unsigned int sub_resource_idx;
135     struct d3d9_texture *texture;
136 };
137 
138 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
139         unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
140 
141 struct d3d9_swapchain
142 {
143     IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface;
144     LONG refcount;
145     struct wined3d_swapchain *wined3d_swapchain;
146     IDirect3DDevice9Ex *parent_device;
147 };
148 
149 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
150         struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
151 
152 struct d3d9_surface
153 {
154     IDirect3DSurface9 IDirect3DSurface9_iface;
155     struct d3d9_resource resource;
156     struct wined3d_texture *wined3d_texture;
157     unsigned int sub_resource_idx;
158     struct list rtv_entry;
159     struct wined3d_rendertarget_view *wined3d_rtv;
160     IDirect3DDevice9Ex *parent_device;
161     IUnknown *container;
162     struct d3d9_texture *texture;
163 };
164 
165 struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
166 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN;
167 void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
168         struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
169 void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
170         unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
171 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
172 
173 struct d3d9_vertexbuffer
174 {
175     IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface;
176     struct d3d9_resource resource;
177     struct wined3d_buffer *wined3d_buffer;
178     IDirect3DDevice9Ex *parent_device;
179     DWORD fvf;
180 };
181 
182 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
183         UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
184 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
185 
186 struct d3d9_indexbuffer
187 {
188     IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
189     struct d3d9_resource resource;
190     struct wined3d_buffer *wined3d_buffer;
191     IDirect3DDevice9Ex *parent_device;
192     enum wined3d_format_id format;
193 };
194 
195 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
196         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
197 struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
198 
199 struct d3d9_texture
200 {
201     IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
202     struct d3d9_resource resource;
203     struct wined3d_texture *wined3d_texture;
204     IDirect3DDevice9Ex *parent_device;
205     struct list rtv_list;
206 };
207 
208 HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
209         UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
210 HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
211         UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
212 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
213         UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
214 struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
215 
216 struct d3d9_stateblock
217 {
218     IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
219     LONG refcount;
220     struct wined3d_stateblock *wined3d_stateblock;
221     IDirect3DDevice9Ex *parent_device;
222 };
223 
224 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
225         D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
226 
227 struct d3d9_vertex_declaration
228 {
229     IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface;
230     LONG refcount;
231     D3DVERTEXELEMENT9 *elements;
232     UINT element_count;
233     struct wined3d_vertex_declaration *wined3d_declaration;
234     DWORD fvf;
235     IDirect3DDevice9Ex *parent_device;
236 };
237 
238 HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
239         const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
240 struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
241         IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
242 
243 struct d3d9_vertexshader
244 {
245     IDirect3DVertexShader9 IDirect3DVertexShader9_iface;
246     LONG refcount;
247     struct wined3d_shader *wined3d_shader;
248     IDirect3DDevice9Ex *parent_device;
249 };
250 
251 HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
252         struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
253 struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
254 
255 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
256 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
257 
258 struct d3d9_pixelshader
259 {
260     IDirect3DPixelShader9 IDirect3DPixelShader9_iface;
261     LONG refcount;
262     struct wined3d_shader *wined3d_shader;
263     IDirect3DDevice9Ex *parent_device;
264 };
265 
266 HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
267         struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
268 struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
269 
270 struct d3d9_query
271 {
272     IDirect3DQuery9 IDirect3DQuery9_iface;
273     LONG refcount;
274     struct wined3d_query *wined3d_query;
275     IDirect3DDevice9Ex *parent_device;
276     DWORD data_size;
277 };
278 
279 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
280 
281 static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
282 {
283     return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
284 }
285 
286 #endif /* __WINE_D3D9_PRIVATE_H */
287