1 /* 2 * Direct3D 9 private include file 3 * 4 * Copyright 2002-2003 Jason Edmeades 5 * Copyright 2002-2003 Raphael Junqueira 6 * Copyright 2005 Oliver Stieber 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Lesser General Public 10 * License as published by the Free Software Foundation; either 11 * version 2.1 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Lesser General Public License for more details. 17 * 18 * You should have received a copy of the GNU Lesser General Public 19 * License along with this library; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 21 */ 22 23 #ifndef __WINE_D3D9_PRIVATE_H 24 #define __WINE_D3D9_PRIVATE_H 25 26 #include <config.h> 27 28 #include <assert.h> 29 #include <stdarg.h> 30 31 #define WIN32_NO_STATUS 32 #define _INC_WINDOWS 33 #define COM_NO_WINDOWS_H 34 35 #define NONAMELESSUNION 36 #define NONAMELESSSTRUCT 37 #define COBJMACROS 38 #include <windef.h> 39 #include <winbase.h> 40 #include <winuser.h> 41 #include <wingdi.h> 42 43 #include <wine/debug.h> 44 WINE_DEFAULT_DEBUG_CHANNEL(d3d9); 45 46 #include <d3d9.h> 47 #include <wine/wined3d.h> 48 49 #define D3DPRESENTFLAGS_MASK 0x00000fffu 50 51 extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN; 52 53 HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; 54 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; 55 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; 56 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; 57 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, 58 const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN; 59 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN; 60 61 struct d3d9 62 { 63 IDirect3D9Ex IDirect3D9Ex_iface; 64 LONG refcount; 65 struct wined3d *wined3d; 66 BOOL extended; 67 }; 68 69 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN; 70 71 struct fvf_declaration 72 { 73 struct wined3d_vertex_declaration *decl; 74 DWORD fvf; 75 }; 76 77 enum d3d9_device_state 78 { 79 D3D9_DEVICE_STATE_OK, 80 D3D9_DEVICE_STATE_LOST, 81 D3D9_DEVICE_STATE_NOT_RESET, 82 }; 83 84 struct d3d9_device 85 { 86 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface; 87 struct wined3d_device_parent device_parent; 88 LONG refcount; 89 struct wined3d_device *wined3d_device; 90 struct d3d9 *d3d_parent; 91 92 struct fvf_declaration *fvf_decls; 93 UINT fvf_decl_count, fvf_decl_size; 94 95 struct wined3d_buffer *vertex_buffer; 96 UINT vertex_buffer_size; 97 UINT vertex_buffer_pos; 98 struct wined3d_buffer *index_buffer; 99 UINT index_buffer_size; 100 UINT index_buffer_pos; 101 102 LONG device_state; 103 BOOL in_destruction; 104 BOOL in_scene; 105 BOOL has_vertex_declaration; 106 107 UINT implicit_swapchain_count; 108 struct d3d9_swapchain **implicit_swapchains; 109 }; 110 111 HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d, 112 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, 113 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN; 114 115 struct d3d9_resource 116 { 117 LONG refcount; 118 struct wined3d_private_store private_store; 119 }; 120 121 void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN; 122 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN; 123 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, 124 void *data, DWORD *data_size) DECLSPEC_HIDDEN; 125 void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN; 126 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, 127 const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN; 128 129 struct d3d9_volume 130 { 131 IDirect3DVolume9 IDirect3DVolume9_iface; 132 struct d3d9_resource resource; 133 struct wined3d_texture *wined3d_texture; 134 unsigned int sub_resource_idx; 135 struct d3d9_texture *texture; 136 }; 137 138 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture, 139 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; 140 141 struct d3d9_swapchain 142 { 143 IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface; 144 LONG refcount; 145 struct wined3d_swapchain *wined3d_swapchain; 146 IDirect3DDevice9Ex *parent_device; 147 }; 148 149 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc, 150 struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN; 151 152 struct d3d9_surface 153 { 154 IDirect3DSurface9 IDirect3DSurface9_iface; 155 struct d3d9_resource resource; 156 struct wined3d_texture *wined3d_texture; 157 unsigned int sub_resource_idx; 158 struct list rtv_entry; 159 struct wined3d_rendertarget_view *wined3d_rtv; 160 IDirect3DDevice9Ex *parent_device; 161 IUnknown *container; 162 struct d3d9_texture *texture; 163 }; 164 165 struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN; 166 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN; 167 void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface, 168 struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN; 169 void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, 170 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; 171 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN; 172 173 struct d3d9_vertexbuffer 174 { 175 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface; 176 struct d3d9_resource resource; 177 struct wined3d_buffer *wined3d_buffer; 178 IDirect3DDevice9Ex *parent_device; 179 DWORD fvf; 180 }; 181 182 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, 183 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; 184 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN; 185 186 struct d3d9_indexbuffer 187 { 188 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface; 189 struct d3d9_resource resource; 190 struct wined3d_buffer *wined3d_buffer; 191 IDirect3DDevice9Ex *parent_device; 192 enum wined3d_format_id format; 193 }; 194 195 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device, 196 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; 197 struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN; 198 199 struct d3d9_texture 200 { 201 IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface; 202 struct d3d9_resource resource; 203 struct wined3d_texture *wined3d_texture; 204 IDirect3DDevice9Ex *parent_device; 205 struct list rtv_list; 206 }; 207 208 HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, 209 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; 210 HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device, 211 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; 212 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, 213 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; 214 struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN; 215 216 struct d3d9_stateblock 217 { 218 IDirect3DStateBlock9 IDirect3DStateBlock9_iface; 219 LONG refcount; 220 struct wined3d_stateblock *wined3d_stateblock; 221 IDirect3DDevice9Ex *parent_device; 222 }; 223 224 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, 225 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN; 226 227 struct d3d9_vertex_declaration 228 { 229 IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface; 230 LONG refcount; 231 D3DVERTEXELEMENT9 *elements; 232 UINT element_count; 233 struct wined3d_vertex_declaration *wined3d_declaration; 234 DWORD fvf; 235 IDirect3DDevice9Ex *parent_device; 236 }; 237 238 HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device, 239 const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN; 240 struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9( 241 IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN; 242 243 struct d3d9_vertexshader 244 { 245 IDirect3DVertexShader9 IDirect3DVertexShader9_iface; 246 LONG refcount; 247 struct wined3d_shader *wined3d_shader; 248 IDirect3DDevice9Ex *parent_device; 249 }; 250 251 HRESULT vertexshader_init(struct d3d9_vertexshader *shader, 252 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; 253 struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN; 254 255 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256 256 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4 257 258 struct d3d9_pixelshader 259 { 260 IDirect3DPixelShader9 IDirect3DPixelShader9_iface; 261 LONG refcount; 262 struct wined3d_shader *wined3d_shader; 263 IDirect3DDevice9Ex *parent_device; 264 }; 265 266 HRESULT pixelshader_init(struct d3d9_pixelshader *shader, 267 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; 268 struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN; 269 270 struct d3d9_query 271 { 272 IDirect3DQuery9 IDirect3DQuery9_iface; 273 LONG refcount; 274 struct wined3d_query *wined3d_query; 275 IDirect3DDevice9Ex *parent_device; 276 DWORD data_size; 277 }; 278 279 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN; 280 281 static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface) 282 { 283 return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface); 284 } 285 286 #endif /* __WINE_D3D9_PRIVATE_H */ 287