xref: /reactos/dll/directx/wine/d3d9/swapchain.c (revision 40462c92)
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22 
23 #include "config.h"
24 #include "d3d9_private.h"
25 
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 
28 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
29 {
30     return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
31 }
32 
33 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
34 {
35     TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36 
37     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
38             || IsEqualGUID(riid, &IID_IUnknown))
39     {
40         IDirect3DSwapChain9Ex_AddRef(iface);
41         *out = iface;
42         return S_OK;
43     }
44 
45     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
46     {
47         struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
48         struct d3d9_device *device       = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
49 
50         /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
51          * It doesn't matter with which function the device was created. */
52         if (!device->d3d_parent->extended)
53         {
54             WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
55             *out = NULL;
56             return E_NOINTERFACE;
57         }
58 
59         IDirect3DSwapChain9Ex_AddRef(iface);
60         *out = iface;
61         return S_OK;
62     }
63 
64     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
65 
66     *out = NULL;
67     return E_NOINTERFACE;
68 }
69 
70 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
71 {
72     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
73     ULONG refcount = InterlockedIncrement(&swapchain->refcount);
74 
75     TRACE("%p increasing refcount to %u.\n", iface, refcount);
76 
77     if (refcount == 1)
78     {
79         if (swapchain->parent_device)
80             IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
81 
82         wined3d_mutex_lock();
83         wined3d_swapchain_incref(swapchain->wined3d_swapchain);
84         wined3d_mutex_unlock();
85     }
86 
87     return refcount;
88 }
89 
90 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
91 {
92     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
93     ULONG refcount;
94 
95     if (!swapchain->refcount)
96     {
97         WARN("Swapchain does not have any references.\n");
98         return 0;
99     }
100 
101     refcount = InterlockedDecrement(&swapchain->refcount);
102     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
103 
104     if (!refcount)
105     {
106         IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
107 
108         wined3d_mutex_lock();
109         wined3d_swapchain_decref(swapchain->wined3d_swapchain);
110         wined3d_mutex_unlock();
111 
112         /* Release the device last, as it may cause the device to be destroyed. */
113         if (parent_device)
114             IDirect3DDevice9Ex_Release(parent_device);
115     }
116 
117     return refcount;
118 }
119 
120 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
121         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
122         const RGNDATA *dirty_region, DWORD flags)
123 {
124     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
125     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
126     HRESULT hr;
127 
128     TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
129             iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
130             dst_window_override, dirty_region, flags);
131 
132     if (device->device_state != D3D9_DEVICE_STATE_OK)
133         return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
134 
135     if (dirty_region)
136         FIXME("Ignoring dirty_region %p.\n", dirty_region);
137 
138     wined3d_mutex_lock();
139     hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
140             src_rect, dst_rect, dst_window_override, 0, flags);
141     wined3d_mutex_unlock();
142 
143     return hr;
144 }
145 
146 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
147 {
148     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
149     struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
150     HRESULT hr;
151 
152     TRACE("iface %p, surface %p.\n", iface, surface);
153 
154     wined3d_mutex_lock();
155     hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
156     wined3d_mutex_unlock();
157 
158     return hr;
159 }
160 
161 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
162         UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
163 {
164     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
165     struct wined3d_texture *wined3d_texture;
166     struct d3d9_surface *surface_impl;
167     HRESULT hr = D3D_OK;
168 
169     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
170             iface, backbuffer_idx, backbuffer_type, backbuffer);
171 
172     /* backbuffer_type is ignored by native. */
173 
174     if (!backbuffer)
175     {
176         WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
177         return D3DERR_INVALIDCALL;
178     }
179 
180     wined3d_mutex_lock();
181     if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
182     {
183         surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
184         *backbuffer = &surface_impl->IDirect3DSurface9_iface;
185         IDirect3DSurface9_AddRef(*backbuffer);
186     }
187     else
188     {
189         /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
190         hr = D3DERR_INVALIDCALL;
191     }
192     wined3d_mutex_unlock();
193 
194     return hr;
195 }
196 
197 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
198 {
199     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
200     HRESULT hr;
201 
202     TRACE("iface %p, raster_status %p.\n", iface, raster_status);
203 
204     wined3d_mutex_lock();
205     hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
206             (struct wined3d_raster_status *)raster_status);
207     wined3d_mutex_unlock();
208 
209     return hr;
210 }
211 
212 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
213 {
214     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
215     struct wined3d_display_mode wined3d_mode;
216     HRESULT hr;
217 
218     TRACE("iface %p, mode %p.\n", iface, mode);
219 
220     wined3d_mutex_lock();
221     hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
222     wined3d_mutex_unlock();
223 
224     if (SUCCEEDED(hr))
225     {
226         mode->Width = wined3d_mode.width;
227         mode->Height = wined3d_mode.height;
228         mode->RefreshRate = wined3d_mode.refresh_rate;
229         mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
230     }
231 
232     return hr;
233 }
234 
235 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
236 {
237     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
238 
239     TRACE("iface %p, device %p.\n", iface, device);
240 
241     *device = (IDirect3DDevice9 *)swapchain->parent_device;
242     IDirect3DDevice9_AddRef(*device);
243 
244     TRACE("Returning device %p.\n", *device);
245 
246     return D3D_OK;
247 }
248 
249 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
250         D3DPRESENT_PARAMETERS *parameters)
251 {
252     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
253     struct wined3d_swapchain_desc desc;
254 
255     TRACE("iface %p, parameters %p.\n", iface, parameters);
256 
257     wined3d_mutex_lock();
258     wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
259     wined3d_mutex_unlock();
260     present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
261 
262     return D3D_OK;
263 }
264 
265 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
266         UINT *last_present_count)
267 {
268     FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
269 
270     if (last_present_count)
271         *last_present_count = 0;
272 
273     return D3D_OK;
274 }
275 
276 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
277         D3DPRESENTSTATS *present_stats)
278 {
279     FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
280 
281     if (present_stats)
282         memset(present_stats, 0, sizeof(*present_stats));
283 
284     return D3D_OK;
285 }
286 
287 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
288         D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
289 {
290     struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
291     struct wined3d_display_mode wined3d_mode;
292     HRESULT hr;
293 
294     TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
295 
296     if (mode->Size != sizeof(*mode))
297         return D3DERR_INVALIDCALL;
298 
299     wined3d_mutex_lock();
300     hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
301             (enum wined3d_display_rotation *)rotation);
302     wined3d_mutex_unlock();
303 
304     if (SUCCEEDED(hr))
305     {
306         mode->Width = wined3d_mode.width;
307         mode->Height = wined3d_mode.height;
308         mode->RefreshRate = wined3d_mode.refresh_rate;
309         mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
310         mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
311     }
312 
313     return hr;
314 }
315 
316 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
317 {
318     /* IUnknown */
319     d3d9_swapchain_QueryInterface,
320     d3d9_swapchain_AddRef,
321     d3d9_swapchain_Release,
322     /* IDirect3DSwapChain9 */
323     d3d9_swapchain_Present,
324     d3d9_swapchain_GetFrontBufferData,
325     d3d9_swapchain_GetBackBuffer,
326     d3d9_swapchain_GetRasterStatus,
327     d3d9_swapchain_GetDisplayMode,
328     d3d9_swapchain_GetDevice,
329     d3d9_swapchain_GetPresentParameters,
330     /* IDirect3DSwapChain9Ex */
331     d3d9_swapchain_GetLastPresentCount,
332     d3d9_swapchain_GetPresentStatistics,
333     d3d9_swapchain_GetDisplayModeEx
334 };
335 
336 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
337 {
338     heap_free(parent);
339 }
340 
341 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
342 {
343     d3d9_swapchain_wined3d_object_released,
344 };
345 
346 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
347         struct wined3d_swapchain_desc *desc)
348 {
349     HRESULT hr;
350 
351     swapchain->refcount = 1;
352     swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
353 
354     wined3d_mutex_lock();
355     hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
356             &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
357     wined3d_mutex_unlock();
358 
359     if (FAILED(hr))
360     {
361         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
362         return hr;
363     }
364 
365     swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
366     IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
367 
368     return D3D_OK;
369 }
370 
371 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
372         struct d3d9_swapchain **swapchain)
373 {
374     struct d3d9_swapchain *object;
375     HRESULT hr;
376 
377     if (!(object = heap_alloc_zero(sizeof(*object))))
378         return E_OUTOFMEMORY;
379 
380     if (FAILED(hr = swapchain_init(object, device, desc)))
381     {
382         WARN("Failed to initialize swapchain, hr %#x.\n", hr);
383         heap_free(object);
384         return hr;
385     }
386 
387     TRACE("Created swapchain %p.\n", object);
388     *swapchain = object;
389 
390     return D3D_OK;
391 }
392