1 /* 2 * IDirect3DVolume9 implementation 3 * 4 * Copyright 2002-2005 Jason Edmeades 5 * Raphael Junqueira 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 20 */ 21 22 #include "config.h" 23 #include "d3d9_private.h" 24 25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9); 26 27 static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface) 28 { 29 return CONTAINING_RECORD(iface, struct d3d9_volume, IDirect3DVolume9_iface); 30 } 31 32 static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out) 33 { 34 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 35 36 if (IsEqualGUID(riid, &IID_IDirect3DVolume9) 37 || IsEqualGUID(riid, &IID_IUnknown)) 38 { 39 IDirect3DVolume9_AddRef(iface); 40 *out = iface; 41 return S_OK; 42 } 43 44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); 45 46 *out = NULL; 47 return E_NOINTERFACE; 48 } 49 50 static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface) 51 { 52 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 53 54 TRACE("iface %p.\n", iface); 55 TRACE("Forwarding to %p.\n", volume->texture); 56 57 return IDirect3DBaseTexture9_AddRef(&volume->texture->IDirect3DBaseTexture9_iface); 58 } 59 60 static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface) 61 { 62 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 63 64 TRACE("iface %p.\n", iface); 65 TRACE("Forwarding to %p.\n", volume->texture); 66 67 return IDirect3DBaseTexture9_Release(&volume->texture->IDirect3DBaseTexture9_iface); 68 } 69 70 static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device) 71 { 72 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 73 74 TRACE("iface %p, device %p.\n", iface, device); 75 76 return IDirect3DBaseTexture9_GetDevice(&volume->texture->IDirect3DBaseTexture9_iface, device); 77 } 78 79 static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, 80 const void *data, DWORD data_size, DWORD flags) 81 { 82 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 83 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", 84 iface, debugstr_guid(guid), data, data_size, flags); 85 86 return d3d9_resource_set_private_data(&volume->resource, guid, data, data_size, flags); 87 } 88 89 static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, 90 void *data, DWORD *data_size) 91 { 92 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 93 TRACE("iface %p, guid %s, data %p, data_size %p.\n", 94 iface, debugstr_guid(guid), data, data_size); 95 96 return d3d9_resource_get_private_data(&volume->resource, guid, data, data_size); 97 } 98 99 static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid) 100 { 101 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 102 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); 103 104 return d3d9_resource_free_private_data(&volume->resource, guid); 105 } 106 107 static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container) 108 { 109 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 110 111 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container); 112 113 return IDirect3DBaseTexture9_QueryInterface(&volume->texture->IDirect3DBaseTexture9_iface, riid, container); 114 } 115 116 static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc) 117 { 118 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 119 struct wined3d_sub_resource_desc wined3d_desc; 120 121 TRACE("iface %p, desc %p.\n", iface, desc); 122 123 wined3d_mutex_lock(); 124 wined3d_texture_get_sub_resource_desc(volume->wined3d_texture, volume->sub_resource_idx, &wined3d_desc); 125 wined3d_mutex_unlock(); 126 127 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); 128 desc->Type = D3DRTYPE_VOLUME; 129 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage); 130 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); 131 desc->Width = wined3d_desc.width; 132 desc->Height = wined3d_desc.height; 133 desc->Depth = wined3d_desc.depth; 134 135 return D3D_OK; 136 } 137 138 static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface, 139 D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) 140 { 141 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 142 struct wined3d_map_desc map_desc; 143 HRESULT hr; 144 145 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n", 146 iface, locked_box, box, flags); 147 148 wined3d_mutex_lock(); 149 if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), 150 volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box, 151 wined3dmapflags_from_d3dmapflags(flags)))) 152 map_desc.data = NULL; 153 wined3d_mutex_unlock(); 154 155 locked_box->RowPitch = map_desc.row_pitch; 156 locked_box->SlicePitch = map_desc.slice_pitch; 157 locked_box->pBits = map_desc.data; 158 159 if (hr == E_INVALIDARG) 160 return D3DERR_INVALIDCALL; 161 return hr; 162 } 163 164 static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface) 165 { 166 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); 167 HRESULT hr; 168 169 TRACE("iface %p.\n", iface); 170 171 wined3d_mutex_lock(); 172 hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx); 173 wined3d_mutex_unlock(); 174 175 if (hr == WINEDDERR_NOTLOCKED) 176 return D3DERR_INVALIDCALL; 177 return hr; 178 } 179 180 static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl = 181 { 182 /* IUnknown */ 183 d3d9_volume_QueryInterface, 184 d3d9_volume_AddRef, 185 d3d9_volume_Release, 186 /* IDirect3DVolume9 */ 187 d3d9_volume_GetDevice, 188 d3d9_volume_SetPrivateData, 189 d3d9_volume_GetPrivateData, 190 d3d9_volume_FreePrivateData, 191 d3d9_volume_GetContainer, 192 d3d9_volume_GetDesc, 193 d3d9_volume_LockBox, 194 d3d9_volume_UnlockBox, 195 }; 196 197 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent) 198 { 199 struct d3d9_volume *volume = parent; 200 d3d9_resource_cleanup(&volume->resource); 201 heap_free(volume); 202 } 203 204 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops = 205 { 206 volume_wined3d_object_destroyed, 207 }; 208 209 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture, 210 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) 211 { 212 volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl; 213 d3d9_resource_init(&volume->resource); 214 volume->resource.refcount = 0; 215 volume->texture = wined3d_texture_get_parent(wined3d_texture); 216 volume->wined3d_texture = wined3d_texture; 217 volume->sub_resource_idx = sub_resource_idx; 218 219 *parent_ops = &d3d9_volume_wined3d_parent_ops; 220 } 221