1
2add_definitions(
3    -D__WINESRC__
4    -D__ROS_LONG64__
5    -DDIRECT3D_VERSION=0x0900)
6
7include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
8spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
9
10list(APPEND SOURCE
11    asmparser.c
12    blob.c
13    bytecodewriter.c
14    compiler.c
15    main.c
16    preproc.c
17    reflection.c
18    utils.c
19    precomp.h
20    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c)
21
22add_library(d3dcompiler_43 MODULE
23    ${SOURCE}
24    asmshader.tab.c
25    asmshader.yy.c
26    hlsl.tab.c
27    hlsl.yy.c
28    ppy.tab.c
29    ppl.yy.c
30    version.rc
31    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
32
33# some files have been generated with relative file paths...
34set_source_files_properties(
35    asmshader.tab.c
36    asmshader.yy.c
37    hlsl.tab.c
38    hlsl.yy.c
39    ppy.tab.c
40    ppl.yy.c
41    PROPERTIES COMPILE_FLAGS "-UREACTOS_SOURCE_DIR -DREACTOS_SOURCE_DIR=\"\\\".\\\"\"")
42
43set_module_type(d3dcompiler_43 win32dll)
44target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
45add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
46add_dependencies(d3dcompiler_43 d3d_idl_headers)
47add_pch(d3dcompiler_43 precomp.h SOURCE)
48add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)
49