1
2add_definitions(
3    -D__WINESRC__
4    -DDIRECT3D_VERSION=0x0900)
5
6include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
7spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
8
9list(APPEND SOURCE
10    asmparser.c
11    blob.c
12    bytecodewriter.c
13    compiler.c
14    main.c
15    preproc.c
16    reflection.c
17    utils.c
18    precomp.h
19    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c)
20
21add_library(d3dcompiler_43 MODULE
22    ${SOURCE}
23    asmshader.tab.c
24    asmshader.yy.c
25    hlsl.tab.c
26    hlsl.yy.c
27    ppy.tab.c
28    ppl.yy.c
29    version.rc
30    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
31
32# some files have been generated with relative file paths...
33set_source_files_properties(
34    asmshader.tab.c
35    asmshader.yy.c
36    hlsl.tab.c
37    hlsl.yy.c
38    ppy.tab.c
39    ppl.yy.c
40    PROPERTIES COMPILE_FLAGS "-UREACTOS_SOURCE_DIR -DREACTOS_SOURCE_DIR=\"\\\".\\\"\"")
41
42set_module_type(d3dcompiler_43 win32dll)
43target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
44add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
45add_dependencies(d3dcompiler_43 d3d_idl_headers)
46add_pch(d3dcompiler_43 precomp.h SOURCE)
47add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)
48