xref: /reactos/dll/directx/wine/d3dcompiler_43/main.c (revision 53221834)
1 /*
2  * Direct3D shader compiler main file
3  *
4  * Copyright 2010 Matteo Bruni for CodeWeavers
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  *
20  */
21 
22 #include <stdarg.h>
23 
24 #include "windef.h"
25 #include "winbase.h"
26 
27 #include "d3dcompiler_private.h"
28 
29 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
30 {
31     switch (reason)
32     {
33         case DLL_WINE_PREATTACH:
34             return FALSE; /* prefer native version */
35         case DLL_PROCESS_ATTACH:
36             DisableThreadLibraryCalls(inst);
37             break;
38     }
39     return TRUE;
40 }
41