xref: /reactos/dll/directx/wine/d3drm/d3drm_private.h (revision 58aee30e)
1 /*
2  *      Direct3DRM private interfaces (D3DRM.DLL)
3  *
4  * Copyright 2010 Christian Costa
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #ifndef __D3DRM_PRIVATE_INCLUDED__
22 #define __D3DRM_PRIVATE_INCLUDED__
23 
24 #define NONAMELESSUNION
25 #define NONAMELESSSTRUCT
26 #define COBJMACROS
27 #include <assert.h>
28 #include <math.h>
29 #include "dxfile.h"
30 #include "d3drmwin.h"
31 #include "rmxfguid.h"
32 #include "wine/debug.h"
33 #include "wine/heap.h"
34 #include "wine/list.h"
35 
36 struct d3drm_object
37 {
38     LONG ref;
39     DWORD appdata;
40     struct list destroy_callbacks;
41     const char *classname;
42     char *name;
43 };
44 
45 struct d3drm_texture
46 {
47     struct d3drm_object obj;
48     IDirect3DRMTexture IDirect3DRMTexture_iface;
49     IDirect3DRMTexture2 IDirect3DRMTexture2_iface;
50     IDirect3DRMTexture3 IDirect3DRMTexture3_iface;
51     IDirect3DRM *d3drm;
52     D3DRMIMAGE *image;
53     IDirectDrawSurface *surface;
54 };
55 
56 struct d3drm_frame
57 {
58     struct d3drm_object obj;
59     IDirect3DRMFrame IDirect3DRMFrame_iface;
60     IDirect3DRMFrame2 IDirect3DRMFrame2_iface;
61     IDirect3DRMFrame3 IDirect3DRMFrame3_iface;
62     IDirect3DRM *d3drm;
63     LONG ref;
64     struct d3drm_frame *parent;
65     SIZE_T nb_children;
66     SIZE_T children_size;
67     IDirect3DRMFrame3 **children;
68     SIZE_T nb_visuals;
69     SIZE_T visuals_size;
70     IDirect3DRMVisual **visuals;
71     SIZE_T nb_lights;
72     SIZE_T lights_size;
73     IDirect3DRMLight **lights;
74     D3DRMMATRIX4D transform;
75     D3DCOLOR scenebackground;
76     DWORD traversal_options;
77 };
78 
79 struct d3drm_viewport
80 {
81     struct d3drm_object obj;
82     struct d3drm_device *device;
83     IDirect3DRMFrame *camera;
84     IDirect3DRMViewport IDirect3DRMViewport_iface;
85     IDirect3DRMViewport2 IDirect3DRMViewport2_iface;
86     IDirect3DViewport *d3d_viewport;
87     IDirect3DMaterial *material;
88     IDirect3DRM *d3drm;
89     D3DVALUE back;
90     D3DVALUE front;
91     D3DVALUE field;
92     D3DRMPROJECTIONTYPE projection;
93 };
94 
95 struct d3drm_device
96 {
97     struct d3drm_object obj;
98     IDirect3DRMDevice IDirect3DRMDevice_iface;
99     IDirect3DRMDevice2 IDirect3DRMDevice2_iface;
100     IDirect3DRMDevice3 IDirect3DRMDevice3_iface;
101     IDirect3DRMWinDevice IDirect3DRMWinDevice_iface;
102     IDirect3DRM *d3drm;
103     IDirectDraw *ddraw;
104     IDirectDrawSurface *primary_surface, *render_target;
105     IDirectDrawClipper *clipper;
106     IDirect3DDevice *device;
107     BOOL dither;
108     D3DRMRENDERQUALITY quality;
109     DWORD rendermode;
110     DWORD height;
111     DWORD width;
112 };
113 
114 struct d3drm_face
115 {
116     struct d3drm_object obj;
117     IDirect3DRMFace IDirect3DRMFace_iface;
118     IDirect3DRMFace2 IDirect3DRMFace2_iface;
119     LONG ref;
120     D3DCOLOR color;
121 };
122 
123 struct d3drm_mesh_builder
124 {
125     struct d3drm_object obj;
126     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
127     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
128     LONG ref;
129     IDirect3DRM *d3drm;
130     SIZE_T nb_vertices;
131     SIZE_T vertices_size;
132     D3DVECTOR *vertices;
133     SIZE_T nb_normals;
134     SIZE_T normals_size;
135     D3DVECTOR *normals;
136     DWORD nb_faces;
137     DWORD face_data_size;
138     void *pFaceData;
139     DWORD nb_coords2d;
140     struct coords_2d *pCoords2d;
141     D3DCOLOR color;
142     IDirect3DRMMaterial2 *material;
143     IDirect3DRMTexture3 *texture;
144     DWORD nb_materials;
145     struct mesh_material *materials;
146     DWORD *material_indices;
147 };
148 
149 struct mesh_group
150 {
151     unsigned nb_vertices;
152     D3DRMVERTEX* vertices;
153     unsigned nb_faces;
154     unsigned vertex_per_face;
155     DWORD face_data_size;
156     unsigned* face_data;
157     D3DCOLOR color;
158     IDirect3DRMMaterial2* material;
159     IDirect3DRMTexture3* texture;
160 };
161 
162 struct d3drm_mesh
163 {
164     struct d3drm_object obj;
165     IDirect3DRMMesh IDirect3DRMMesh_iface;
166     LONG ref;
167     IDirect3DRM *d3drm;
168     SIZE_T nb_groups;
169     SIZE_T groups_size;
170     struct mesh_group *groups;
171 };
172 
173 struct d3drm_light
174 {
175     struct d3drm_object obj;
176     IDirect3DRMLight IDirect3DRMLight_iface;
177     LONG ref;
178     IDirect3DRM *d3drm;
179     D3DRMLIGHTTYPE type;
180     D3DCOLOR color;
181     D3DVALUE range;
182     D3DVALUE cattenuation;
183     D3DVALUE lattenuation;
184     D3DVALUE qattenuation;
185     D3DVALUE umbra;
186     D3DVALUE penumbra;
187 };
188 
189 struct color_rgb
190 {
191     D3DVALUE r;
192     D3DVALUE g;
193     D3DVALUE b;
194 };
195 
196 struct d3drm_material
197 {
198     struct d3drm_object obj;
199     IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
200     LONG ref;
201     IDirect3DRM *d3drm;
202     struct color_rgb emissive;
203     struct color_rgb specular;
204     D3DVALUE power;
205     struct color_rgb ambient;
206 };
207 
208 struct d3drm_animation_key
209 {
210     D3DVALUE time;
211     union
212     {
213         D3DVECTOR position;
214         D3DVECTOR scale;
215         D3DRMQUATERNION rotate;
216     } u;
217 };
218 
219 struct d3drm_animation_keys
220 {
221     struct d3drm_animation_key *keys;
222     SIZE_T count;
223     SIZE_T size;
224 };
225 
226 struct d3drm_animation
227 {
228     struct d3drm_object obj;
229     IDirect3DRMAnimation2 IDirect3DRMAnimation2_iface;
230     IDirect3DRMAnimation IDirect3DRMAnimation_iface;
231     LONG ref;
232     IDirect3DRM *d3drm;
233     IDirect3DRMFrame3 *frame;
234     D3DRMANIMATIONOPTIONS options;
235     struct d3drm_animation_keys position;
236     struct d3drm_animation_keys scale;
237     struct d3drm_animation_keys rotate;
238 };
239 
240 struct d3drm_wrap
241 {
242     struct d3drm_object obj;
243     IDirect3DRMWrap IDirect3DRMWrap_iface;
244     LONG ref;
245 };
246 
247 HRESULT d3drm_device_create(struct d3drm_device **device, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
248 HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw,
249         IDirectDrawClipper *clipper, int width, int height, IDirectDrawSurface **surface) DECLSPEC_HIDDEN;
250 void d3drm_device_destroy(struct d3drm_device *device) DECLSPEC_HIDDEN;
251 HRESULT d3drm_device_init(struct d3drm_device *device, UINT version, IDirectDraw *ddraw,
252         IDirectDrawSurface *surface, BOOL create_z_surface) DECLSPEC_HIDDEN;
253 
254 void d3drm_object_init(struct d3drm_object *object, const char *classname) DECLSPEC_HIDDEN;
255 HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN;
256 HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN;
257 HRESULT d3drm_object_get_class_name(struct d3drm_object *object, DWORD *size, char *name) DECLSPEC_HIDDEN;
258 HRESULT d3drm_object_get_name(struct d3drm_object *object, DWORD *size, char *name) DECLSPEC_HIDDEN;
259 HRESULT d3drm_object_set_name(struct d3drm_object *object, const char *name) DECLSPEC_HIDDEN;
260 void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) DECLSPEC_HIDDEN;
261 
262 struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface) DECLSPEC_HIDDEN;
263 struct d3drm_device *unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface) DECLSPEC_HIDDEN;
264 
265 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
266 HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown *parent_frame, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
267 HRESULT d3drm_face_create(struct d3drm_face **face) DECLSPEC_HIDDEN;
268 HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
269 HRESULT d3drm_mesh_builder_create(struct d3drm_mesh_builder **mesh_builder, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
270 HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
271 HRESULT d3drm_material_create(struct d3drm_material **material, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
272 HRESULT d3drm_mesh_create(struct d3drm_mesh **mesh, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
273 HRESULT d3drm_animation_create(struct d3drm_animation **animation, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
274 HRESULT d3drm_wrap_create(struct d3drm_wrap **wrap, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
275 
276 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data,
277                        D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN;
278 
279 struct d3drm_file_header
280 {
281     WORD major;
282     WORD minor;
283     DWORD flags;
284 };
285 
286 extern char templates[] DECLSPEC_HIDDEN;
287 
288 static inline BYTE d3drm_color_component(float c)
289 {
290     if (c <= 0.0f)
291         return 0u;
292     if (c >= 1.0f)
293         return 0xffu;
294     return floor(c * 255.0f);
295 }
296 
297 static inline void d3drm_set_color(D3DCOLOR *color, float r, float g, float b, float a)
298 {
299     *color = RGBA_MAKE(d3drm_color_component(r), d3drm_color_component(g),
300             d3drm_color_component(b), d3drm_color_component(a));
301 }
302 
303 BOOL d3drm_array_reserve(void **elements, SIZE_T *capacity, SIZE_T element_count, SIZE_T element_size) DECLSPEC_HIDDEN;
304 
305 #endif /* __D3DRM_PRIVATE_INCLUDED__ */
306