1 /* 2 * Implementation of IDirect3DRMLight Interface 3 * 4 * Copyright 2012 André Hentschel 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #include "d3drm_private.h" 22 23 WINE_DEFAULT_DEBUG_CHANNEL(d3drm); 24 25 static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface) 26 { 27 return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface); 28 } 29 30 static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out) 31 { 32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 33 34 if (IsEqualGUID(riid, &IID_IDirect3DRMLight) 35 || IsEqualGUID(riid, &IID_IDirect3DRMObject) 36 || IsEqualGUID(riid, &IID_IUnknown)) 37 { 38 IDirect3DRMLight_AddRef(iface); 39 *out = iface; 40 return S_OK; 41 } 42 43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); 44 45 *out = NULL; 46 return E_NOINTERFACE; 47 } 48 49 static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface) 50 { 51 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 52 ULONG refcount = InterlockedIncrement(&light->ref); 53 54 TRACE("%p increasing refcount to %u.\n", iface, refcount); 55 56 return refcount; 57 } 58 59 static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface) 60 { 61 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 62 ULONG refcount = InterlockedDecrement(&light->ref); 63 64 TRACE("%p decreasing refcount to %u.\n", iface, refcount); 65 66 if (!refcount) 67 { 68 d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj); 69 IDirect3DRM_Release(light->d3drm); 70 heap_free(light); 71 } 72 73 return refcount; 74 } 75 76 static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface, 77 IUnknown *outer, REFIID iid, void **out) 78 { 79 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); 80 81 return E_NOTIMPL; 82 } 83 84 static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface, 85 D3DRMOBJECTCALLBACK cb, void *ctx) 86 { 87 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 88 89 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); 90 91 return d3drm_object_add_destroy_callback(&light->obj, cb, ctx); 92 } 93 94 static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface, 95 D3DRMOBJECTCALLBACK cb, void *ctx) 96 { 97 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 98 99 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); 100 101 return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx); 102 } 103 104 static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data) 105 { 106 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 107 108 TRACE("iface %p, data %#x.\n", iface, data); 109 110 light->obj.appdata = data; 111 112 return D3DRM_OK; 113 } 114 115 static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface) 116 { 117 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 118 119 TRACE("iface %p.\n", iface); 120 121 return light->obj.appdata; 122 } 123 124 static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name) 125 { 126 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 127 128 TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); 129 130 return d3drm_object_set_name(&light->obj, name); 131 } 132 133 static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name) 134 { 135 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 136 137 TRACE("iface %p, size %p, name %p.\n", iface, size, name); 138 139 return d3drm_object_get_name(&light->obj, size, name); 140 } 141 142 static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name) 143 { 144 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 145 146 TRACE("iface %p, size %p, name %p.\n", iface, size, name); 147 148 return d3drm_object_get_class_name(&light->obj, size, name); 149 } 150 151 static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type) 152 { 153 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 154 155 TRACE("iface %p, type %#x.\n", iface, type); 156 157 light->type = type; 158 159 return D3DRM_OK; 160 } 161 162 static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color) 163 { 164 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 165 166 TRACE("iface %p, color 0x%08x.\n", iface, color); 167 168 light->color = color; 169 170 return D3DRM_OK; 171 } 172 173 static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface, 174 D3DVALUE red, D3DVALUE green, D3DVALUE blue) 175 { 176 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 177 178 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue); 179 180 d3drm_set_color(&light->color, red, green, blue, 1.0f); 181 182 return D3DRM_OK; 183 } 184 185 static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range) 186 { 187 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 188 189 TRACE("iface %p, range %.8e.\n", iface, range); 190 191 light->range = range; 192 193 return D3DRM_OK; 194 } 195 196 static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra) 197 { 198 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 199 200 TRACE("iface %p, umbra %.8e.\n", iface, umbra); 201 202 light->umbra = umbra; 203 204 return D3DRM_OK; 205 } 206 207 static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra) 208 { 209 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 210 211 TRACE("iface %p, penumbra %.8e.\n", iface, penumbra); 212 213 light->penumbra = penumbra; 214 215 return D3DRM_OK; 216 } 217 218 static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) 219 { 220 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 221 222 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); 223 224 light->cattenuation = attenuation; 225 226 return D3DRM_OK; 227 } 228 229 static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) 230 { 231 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 232 233 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); 234 235 light->lattenuation = attenuation; 236 237 return D3DRM_OK; 238 } 239 240 static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) 241 { 242 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 243 244 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); 245 246 light->qattenuation = attenuation; 247 248 return D3DRM_OK; 249 } 250 251 static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface) 252 { 253 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 254 255 TRACE("iface %p.\n", iface); 256 257 return light->range; 258 } 259 260 static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface) 261 { 262 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 263 264 TRACE("iface %p.\n", light); 265 266 return light->umbra; 267 } 268 269 static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface) 270 { 271 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 272 273 TRACE("iface %p.\n", iface); 274 275 return light->penumbra; 276 } 277 278 static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface) 279 { 280 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 281 282 TRACE("iface %p.\n", iface); 283 284 return light->cattenuation; 285 } 286 287 static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface) 288 { 289 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 290 291 TRACE("iface %p.\n", iface); 292 293 return light->lattenuation; 294 } 295 296 static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface) 297 { 298 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 299 300 TRACE("iface %p.\n", iface); 301 302 return light->qattenuation; 303 } 304 305 static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface) 306 { 307 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 308 309 TRACE("iface %p.\n", iface); 310 311 return light->color; 312 } 313 314 static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface) 315 { 316 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); 317 318 TRACE("iface %p.\n", iface); 319 320 return light->type; 321 } 322 323 static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame) 324 { 325 FIXME("iface %p, frame %p stub!\n", iface, frame); 326 327 return E_NOTIMPL; 328 } 329 330 static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame) 331 { 332 FIXME("iface %p, frame %p stub!\n", iface, frame); 333 334 return E_NOTIMPL; 335 } 336 337 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl = 338 { 339 d3drm_light_QueryInterface, 340 d3drm_light_AddRef, 341 d3drm_light_Release, 342 d3drm_light_Clone, 343 d3drm_light_AddDestroyCallback, 344 d3drm_light_DeleteDestroyCallback, 345 d3drm_light_SetAppData, 346 d3drm_light_GetAppData, 347 d3drm_light_SetName, 348 d3drm_light_GetName, 349 d3drm_light_GetClassName, 350 d3drm_light_SetType, 351 d3drm_light_SetColor, 352 d3drm_light_SetColorRGB, 353 d3drm_light_SetRange, 354 d3drm_light_SetUmbra, 355 d3drm_light_SetPenumbra, 356 d3drm_light_SetConstantAttenuation, 357 d3drm_light_SetLinearAttenuation, 358 d3drm_light_SetQuadraticAttenuation, 359 d3drm_light_GetRange, 360 d3drm_light_GetUmbra, 361 d3drm_light_GetPenumbra, 362 d3drm_light_GetConstantAttenuation, 363 d3drm_light_GetLinearAttenuation, 364 d3drm_light_GetQuadraticAttenuation, 365 d3drm_light_GetColor, 366 d3drm_light_GetType, 367 d3drm_light_SetEnableFrame, 368 d3drm_light_GetEnableFrame, 369 }; 370 371 HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm) 372 { 373 static const char classname[] = "Light"; 374 struct d3drm_light *object; 375 376 TRACE("light %p.\n", light); 377 378 if (!(object = heap_alloc_zero(sizeof(*object)))) 379 return E_OUTOFMEMORY; 380 381 object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl; 382 object->ref = 1; 383 object->d3drm = d3drm; 384 IDirect3DRM_AddRef(object->d3drm); 385 386 d3drm_object_init(&object->obj, classname); 387 388 *light = object; 389 390 return S_OK; 391 } 392