1@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr)
2@ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr)
3@ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr)
4@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr)
5@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr)
6@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr)
7@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr)
8@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr)
9@ stdcall D3DXCheckVersion(long long)
10@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr)
11@ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr)
12@ stdcall D3DXColorAdjustContrast(ptr ptr float)
13@ stdcall D3DXColorAdjustSaturation(ptr ptr float)
14@ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr)
15@ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr)
16@ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr)
17@ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr)
18@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
19@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
20@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
21@ stdcall -stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
22@ stdcall -stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
23@ stdcall -stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
24@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
25@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
26@ stdcall D3DXComputeNormals(ptr ptr)
27@ stdcall D3DXComputeTangent(ptr long long long long ptr)
28@ stdcall -stub D3DXComputeTangentFrame(ptr long)
29@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
30@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
31@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
32@ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
33@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
34@ stdcall D3DXCreateAnimationController(long long long long ptr)
35@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
36@ stdcall D3DXCreateBuffer(long ptr)
37@ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr)
38@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr)
39@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr)
40@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr)
41@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr)
42@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr)
43@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr)
44@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr)
45@ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr)
46@ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr)
47@ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr)
48@ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr)
49@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr)
50@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
51@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr)
52@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr)
53@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr)
54@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr)
55@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr)
56@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr)
57@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr)
58@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr)
59@ stdcall D3DXCreateEffectFromFileExW(ptr wstr ptr ptr str long ptr ptr ptr)
60@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr)
61@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr)
62@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr)
63@ stdcall D3DXCreateEffectFromResourceExW(ptr long wstr ptr ptr str long ptr ptr ptr)
64@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr)
65@ stdcall D3DXCreateEffectPool(ptr)
66@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr)
67@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
68@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
69@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
70@ stdcall D3DXCreateFragmentLinker(ptr long ptr)
71@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr)
72@ stdcall D3DXCreateLine(ptr ptr)
73@ stdcall D3DXCreateMatrixStack(long ptr)
74@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
75@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr)
76@ stdcall -stub D3DXCreateNPatchMesh(ptr ptr)
77@ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr)
78@ stdcall -stub D3DXCreatePRTBuffer(long long long ptr)
79@ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr)
80@ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr)
81@ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr)
82@ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr)
83@ stdcall D3DXCreatePolygon(ptr float long ptr ptr)
84@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr)
85@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr)
86@ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr)
87@ stdcall D3DXCreateSkinInfo(long ptr long ptr)
88@ stdcall D3DXCreateSkinInfoFVF(long long long ptr)
89@ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr)
90@ stdcall D3DXCreateSphere(ptr float long long ptr ptr)
91@ stdcall D3DXCreateSprite(ptr ptr)
92@ stdcall D3DXCreateTeapot(ptr ptr ptr)
93@ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr)
94@ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr)
95@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
96@ stdcall D3DXCreateTextureFromFileA(ptr str ptr)
97@ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr)
98@ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr)
99@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr)
100@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr)
101@ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr)
102@ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr)
103@ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr)
104@ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr)
105@ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr)
106@ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr)
107@ stdcall D3DXCreateTextureShader(ptr ptr)
108@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr)
109@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
110@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
111@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr)
112@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr)
113@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
114@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr)
115@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
116@ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
117@ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr)
118@ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr)
119@ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr)
120@ stdcall D3DXDebugMute(long)
121@ stdcall D3DXDeclaratorFromFVF(long ptr)
122@ stdcall D3DXDisassembleEffect(ptr long ptr)
123@ stdcall D3DXDisassembleShader(ptr long str ptr)
124@ stdcall D3DXFVFFromDeclarator(ptr ptr)
125@ stdcall D3DXFileCreate(ptr)
126@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
127@ stdcall D3DXFillCubeTextureTX(ptr ptr)
128@ stdcall D3DXFillTexture(ptr ptr ptr)
129@ stdcall D3DXFillTextureTX(ptr ptr)
130@ stdcall D3DXFillVolumeTexture(ptr ptr ptr)
131@ stdcall D3DXFillVolumeTextureTX(ptr ptr)
132@ stdcall D3DXFilterTexture(ptr ptr long long)
133@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
134@ stdcall D3DXFloat16To32Array(ptr ptr long)
135@ stdcall D3DXFloat32To16Array(ptr ptr long)
136@ stdcall -stub D3DXFrameAppendChild(ptr ptr)
137@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
138@ stdcall D3DXFrameDestroy(ptr ptr)
139@ stdcall D3DXFrameFind(ptr str)
140@ stdcall -stub D3DXFrameNumNamedMatrices(ptr)
141@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr)
142@ stdcall D3DXFresnelTerm(float float)
143@ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr)
144@ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr)
145@ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr)
146@ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr)
147@ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr)
148@ stdcall -stub D3DXGenerateOutputDecl(ptr ptr)
149@ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr)
150@ stdcall D3DXGetDeclLength(ptr)
151@ stdcall D3DXGetDeclVertexSize(ptr long)
152@ stdcall D3DXGetDriverLevel(ptr)
153@ stdcall D3DXGetFVFVertexSize(long)
154@ stdcall D3DXGetImageInfoFromFileA(str ptr)
155@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr)
156@ stdcall D3DXGetImageInfoFromFileW(wstr ptr)
157@ stdcall D3DXGetImageInfoFromResourceA(long str ptr)
158@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
159@ stdcall D3DXGetPixelShaderProfile(ptr)
160@ stdcall D3DXGetShaderConstantTable(ptr ptr)
161@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr)
162@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr)
163@ stdcall D3DXGetShaderSamplers(ptr ptr ptr)
164@ stdcall D3DXGetShaderSize(ptr)
165@ stdcall D3DXGetShaderVersion(ptr)
166@ stub D3DXGetTargetDescByName
167@ stub D3DXGetTargetDescByVersion
168@ stdcall D3DXGetVertexShaderProfile(ptr)
169@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
170@ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
171@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
172@ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr)
173@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr)
174@ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr)
175@ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr)
176@ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr)
177@ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr)
178@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr)
179@ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr)
180@ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr)
181@ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr)
182@ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr)
183@ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr)
184@ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr)
185@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
186@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
187@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
188@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
189@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long)
190@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
191@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
192@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
193@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
194@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
195@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
196@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long)
197@ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
198@ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
199@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long)
200@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr)
201@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr)
202@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr)
203@ stdcall D3DXMatrixDeterminant(ptr)
204@ stdcall D3DXMatrixInverse(ptr ptr ptr)
205@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr)
206@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr)
207@ stdcall D3DXMatrixMultiply(ptr ptr ptr)
208@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr)
209@ stdcall D3DXMatrixOrthoLH(ptr float float float float)
210@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float)
211@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float)
212@ stdcall D3DXMatrixOrthoRH(ptr float float float float)
213@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float)
214@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float)
215@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float)
216@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float)
217@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float)
218@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float)
219@ stdcall D3DXMatrixReflect(ptr ptr)
220@ stdcall D3DXMatrixRotationAxis(ptr ptr float)
221@ stdcall D3DXMatrixRotationQuaternion(ptr ptr)
222@ stdcall D3DXMatrixRotationX(ptr float)
223@ stdcall D3DXMatrixRotationY(ptr float)
224@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float)
225@ stdcall D3DXMatrixRotationZ(ptr float)
226@ stdcall D3DXMatrixScaling(ptr float float float)
227@ stdcall D3DXMatrixShadow(ptr ptr ptr)
228@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr)
229@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr)
230@ stdcall D3DXMatrixTranslation(ptr float float float)
231@ stdcall D3DXMatrixTranspose(ptr ptr)
232@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
233@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
234@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
235@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
236@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
237@ stdcall D3DXPlaneNormalize(ptr ptr)
238@ stdcall D3DXPlaneTransform(ptr ptr ptr)
239@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long)
240@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float)
241@ stdcall D3DXQuaternionExp(ptr ptr)
242@ stdcall D3DXQuaternionInverse(ptr ptr)
243@ stdcall D3DXQuaternionLn(ptr ptr)
244@ stdcall D3DXQuaternionMultiply(ptr ptr ptr)
245@ stdcall D3DXQuaternionNormalize(ptr ptr)
246@ stdcall D3DXQuaternionRotationAxis(ptr ptr float)
247@ stdcall D3DXQuaternionRotationMatrix(ptr ptr)
248@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float)
249@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float)
250@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float)
251@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr)
252@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
253@ stdcall -stub D3DXRectPatchSize(ptr ptr ptr)
254@ stdcall D3DXSHAdd(ptr long ptr ptr)
255@ stdcall D3DXSHDot(long ptr ptr)
256@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr)
257@ stdcall D3DXSHEvalDirection(ptr long ptr)
258@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr)
259@ stdcall D3DXSHEvalHemisphereLight(long ptr int128 int128 ptr ptr ptr)
260@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
261@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
262@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
263@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
264@ stdcall D3DXSHRotate(ptr long ptr ptr)
265@ stdcall D3DXSHRotateZ(ptr long float ptr)
266@ stdcall D3DXSHScale(ptr long ptr float)
267@ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr)
268@ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr)
269@ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long)
270@ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long)
271@ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr)
272@ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr)
273@ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr)
274@ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr)
275@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
276@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr)
277@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
278@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr)
279@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr)
280@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr)
281@ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr)
282@ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr)
283@ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr)
284@ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr)
285@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr)
286@ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
287@ stdcall D3DXTessellateNPatches(ptr ptr float long ptr ptr)
288@ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr)
289@ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr)
290@ stdcall -stub D3DXTriPatchSize(ptr ptr ptr)
291@ stdcall -stub D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr)
292@ stdcall -stub D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr)
293@ stdcall -stub D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr)
294@ stdcall D3DXValidMesh(ptr ptr ptr)
295@ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr)
296@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float)
297@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float)
298@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float)
299@ stdcall D3DXVec2Normalize(ptr ptr)
300@ stdcall D3DXVec2Transform(ptr ptr ptr)
301@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long)
302@ stdcall D3DXVec2TransformCoord(ptr ptr ptr)
303@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long)
304@ stdcall D3DXVec2TransformNormal(ptr ptr ptr)
305@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long)
306@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float)
307@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float)
308@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float)
309@ stdcall D3DXVec3Normalize(ptr ptr)
310@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr)
311@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long)
312@ stdcall D3DXVec3Transform(ptr ptr ptr)
313@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long)
314@ stdcall D3DXVec3TransformCoord(ptr ptr ptr)
315@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long)
316@ stdcall D3DXVec3TransformNormal(ptr ptr ptr)
317@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long)
318@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr)
319@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long)
320@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float)
321@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float)
322@ stdcall D3DXVec4Cross(ptr ptr ptr ptr)
323@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float)
324@ stdcall D3DXVec4Normalize(ptr ptr)
325@ stdcall D3DXVec4Transform(ptr ptr ptr)
326@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long)
327@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)