1@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) 2@ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr) 3@ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr) 4@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) 5@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) 6@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) 7@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr) 8@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) 9@ stdcall D3DXCheckVersion(long long) 10@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) 11@ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) 12@ stdcall D3DXColorAdjustContrast(ptr ptr float) 13@ stdcall D3DXColorAdjustSaturation(ptr ptr float) 14@ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) 15@ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr) 16@ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr) 17@ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr) 18@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) 19@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) 20@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) 21@ stdcall -stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) 22@ stdcall -stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) 23@ stdcall -stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) 24@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) 25@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) 26@ stdcall D3DXComputeNormals(ptr ptr) 27@ stdcall D3DXComputeTangent(ptr long long long long ptr) 28@ stdcall -stub D3DXComputeTangentFrame(ptr long) 29@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) 30@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) 31@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) 32@ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) 33@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations 34@ stdcall D3DXCreateAnimationController(long long long long ptr) 35@ stdcall D3DXCreateBox(ptr float float float ptr ptr) 36@ stdcall D3DXCreateBuffer(long ptr) 37@ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) 38@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) 39@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) 40@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) 41@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) 42@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) 43@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) 44@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) 45@ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) 46@ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) 47@ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) 48@ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) 49@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) 50@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) 51@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) 52@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) 53@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) 54@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) 55@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) 56@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) 57@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) 58@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) 59@ stdcall D3DXCreateEffectFromFileExW(ptr wstr ptr ptr str long ptr ptr ptr) 60@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) 61@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) 62@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) 63@ stdcall D3DXCreateEffectFromResourceExW(ptr long wstr ptr ptr str long ptr ptr ptr) 64@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) 65@ stdcall D3DXCreateEffectPool(ptr) 66@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) 67@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) 68@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) 69@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) 70@ stdcall D3DXCreateFragmentLinker(ptr long ptr) 71@ stdcall D3DXCreateKeyframedAnimationSet(str double long long long ptr ptr) 72@ stdcall D3DXCreateLine(ptr ptr) 73@ stdcall D3DXCreateMatrixStack(long ptr) 74@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) 75@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) 76@ stdcall -stub D3DXCreateNPatchMesh(ptr ptr) 77@ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) 78@ stdcall -stub D3DXCreatePRTBuffer(long long long ptr) 79@ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr) 80@ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) 81@ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) 82@ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) 83@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) 84@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) 85@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) 86@ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) 87@ stdcall D3DXCreateSkinInfo(long ptr long ptr) 88@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) 89@ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) 90@ stdcall D3DXCreateSphere(ptr float long long ptr ptr) 91@ stdcall D3DXCreateSprite(ptr ptr) 92@ stdcall D3DXCreateTeapot(ptr ptr ptr) 93@ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr) 94@ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr) 95@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) 96@ stdcall D3DXCreateTextureFromFileA(ptr str ptr) 97@ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr) 98@ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr) 99@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) 100@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) 101@ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr) 102@ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr) 103@ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr) 104@ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr) 105@ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr) 106@ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr) 107@ stdcall D3DXCreateTextureShader(ptr ptr) 108@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) 109@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) 110@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) 111@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) 112@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) 113@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) 114@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) 115@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) 116@ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) 117@ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) 118@ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) 119@ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) 120@ stdcall D3DXDebugMute(long) 121@ stdcall D3DXDeclaratorFromFVF(long ptr) 122@ stdcall D3DXDisassembleEffect(ptr long ptr) 123@ stdcall D3DXDisassembleShader(ptr long str ptr) 124@ stdcall D3DXFVFFromDeclarator(ptr ptr) 125@ stdcall D3DXFileCreate(ptr) 126@ stdcall D3DXFillCubeTexture(ptr ptr ptr) 127@ stdcall D3DXFillCubeTextureTX(ptr ptr) 128@ stdcall D3DXFillTexture(ptr ptr ptr) 129@ stdcall D3DXFillTextureTX(ptr ptr) 130@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) 131@ stdcall D3DXFillVolumeTextureTX(ptr ptr) 132@ stdcall D3DXFilterTexture(ptr ptr long long) 133@ stdcall D3DXFindShaderComment(ptr long ptr ptr) 134@ stdcall D3DXFloat16To32Array(ptr ptr long) 135@ stdcall D3DXFloat32To16Array(ptr ptr long) 136@ stdcall -stub D3DXFrameAppendChild(ptr ptr) 137@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr) 138@ stdcall D3DXFrameDestroy(ptr ptr) 139@ stdcall D3DXFrameFind(ptr str) 140@ stdcall -stub D3DXFrameNumNamedMatrices(ptr) 141@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr) 142@ stdcall D3DXFresnelTerm(float float) 143@ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) 144@ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) 145@ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) 146@ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) 147@ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) 148@ stdcall -stub D3DXGenerateOutputDecl(ptr ptr) 149@ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) 150@ stdcall D3DXGetDeclLength(ptr) 151@ stdcall D3DXGetDeclVertexSize(ptr long) 152@ stdcall D3DXGetDriverLevel(ptr) 153@ stdcall D3DXGetFVFVertexSize(long) 154@ stdcall D3DXGetImageInfoFromFileA(str ptr) 155@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) 156@ stdcall D3DXGetImageInfoFromFileW(wstr ptr) 157@ stdcall D3DXGetImageInfoFromResourceA(long str ptr) 158@ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr) 159@ stdcall D3DXGetPixelShaderProfile(ptr) 160@ stdcall D3DXGetShaderConstantTable(ptr ptr) 161@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) 162@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) 163@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) 164@ stdcall D3DXGetShaderSize(ptr) 165@ stdcall D3DXGetShaderVersion(ptr) 166@ stub D3DXGetTargetDescByName 167@ stub D3DXGetTargetDescByVersion 168@ stdcall D3DXGetVertexShaderProfile(ptr) 169@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) 170@ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) 171@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) 172@ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr) 173@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) 174@ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr) 175@ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr) 176@ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) 177@ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) 178@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) 179@ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) 180@ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr) 181@ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr) 182@ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) 183@ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) 184@ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) 185@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) 186@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) 187@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) 188@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) 189@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) 190@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) 191@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) 192@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) 193@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) 194@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) 195@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) 196@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) 197@ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) 198@ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) 199@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) 200@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) 201@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) 202@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) 203@ stdcall D3DXMatrixDeterminant(ptr) 204@ stdcall D3DXMatrixInverse(ptr ptr ptr) 205@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) 206@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) 207@ stdcall D3DXMatrixMultiply(ptr ptr ptr) 208@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) 209@ stdcall D3DXMatrixOrthoLH(ptr float float float float) 210@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) 211@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) 212@ stdcall D3DXMatrixOrthoRH(ptr float float float float) 213@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) 214@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) 215@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) 216@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) 217@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) 218@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) 219@ stdcall D3DXMatrixReflect(ptr ptr) 220@ stdcall D3DXMatrixRotationAxis(ptr ptr float) 221@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) 222@ stdcall D3DXMatrixRotationX(ptr float) 223@ stdcall D3DXMatrixRotationY(ptr float) 224@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) 225@ stdcall D3DXMatrixRotationZ(ptr float) 226@ stdcall D3DXMatrixScaling(ptr float float float) 227@ stdcall D3DXMatrixShadow(ptr ptr ptr) 228@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) 229@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) 230@ stdcall D3DXMatrixTranslation(ptr float float float) 231@ stdcall D3DXMatrixTranspose(ptr ptr) 232@ stdcall D3DXOptimizeFaces(ptr long long long ptr) 233@ stdcall D3DXOptimizeVertices(ptr long long long ptr) 234@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) 235@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) 236@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) 237@ stdcall D3DXPlaneNormalize(ptr ptr) 238@ stdcall D3DXPlaneTransform(ptr ptr ptr) 239@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) 240@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) 241@ stdcall D3DXPreprocessShaderFromFileA(str ptr ptr ptr ptr) 242@ stdcall D3DXPreprocessShaderFromFileW(wstr ptr ptr ptr ptr) 243@ stdcall D3DXPreprocessShaderFromResourceA(long str ptr ptr ptr ptr) 244@ stdcall D3DXPreprocessShaderFromResourceW(long wstr ptr ptr ptr ptr) 245@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) 246@ stdcall D3DXQuaternionExp(ptr ptr) 247@ stdcall D3DXQuaternionInverse(ptr ptr) 248@ stdcall D3DXQuaternionLn(ptr ptr) 249@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) 250@ stdcall D3DXQuaternionNormalize(ptr ptr) 251@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) 252@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) 253@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) 254@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) 255@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) 256@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) 257@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) 258@ stdcall -stub D3DXRectPatchSize(ptr ptr ptr) 259@ stdcall D3DXSHAdd(ptr long ptr ptr) 260@ stdcall D3DXSHDot(long ptr ptr) 261@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) 262@ stdcall D3DXSHEvalDirection(ptr long ptr) 263@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) 264@ stdcall D3DXSHEvalHemisphereLight(long ptr int128 int128 ptr ptr ptr) 265@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) 266@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) 267@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) 268@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) 269@ stdcall D3DXSHRotate(ptr long ptr ptr) 270@ stdcall D3DXSHRotateZ(ptr long float ptr) 271@ stdcall D3DXSHScale(ptr long ptr float) 272@ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) 273@ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) 274@ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) 275@ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) 276@ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr) 277@ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr) 278@ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr) 279@ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr) 280@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) 281@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) 282@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) 283@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) 284@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) 285@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) 286@ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) 287@ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) 288@ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) 289@ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) 290@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) 291@ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) 292@ stdcall D3DXTessellateNPatches(ptr ptr float long ptr ptr) 293@ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) 294@ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) 295@ stdcall -stub D3DXTriPatchSize(ptr ptr ptr) 296@ stdcall -stub D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) 297@ stdcall -stub D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) 298@ stdcall -stub D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) 299@ stdcall D3DXValidMesh(ptr ptr ptr) 300@ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr) 301@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) 302@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) 303@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) 304@ stdcall D3DXVec2Normalize(ptr ptr) 305@ stdcall D3DXVec2Transform(ptr ptr ptr) 306@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) 307@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) 308@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) 309@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) 310@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) 311@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) 312@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) 313@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) 314@ stdcall D3DXVec3Normalize(ptr ptr) 315@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) 316@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) 317@ stdcall D3DXVec3Transform(ptr ptr ptr) 318@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) 319@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) 320@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) 321@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) 322@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) 323@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) 324@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) 325@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) 326@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) 327@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) 328@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) 329@ stdcall D3DXVec4Normalize(ptr ptr) 330@ stdcall D3DXVec4Transform(ptr ptr ptr) 331@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) 332@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)