1 /* 2 * Copyright 2010 Christian Costa 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 * 18 */ 19 20 #include "config.h" 21 #include "wine/port.h" 22 23 #include "d3dx9_private.h" 24 25 WINE_DEFAULT_DEBUG_CHANNEL(d3dx); 26 27 struct d3dx9_line 28 { 29 ID3DXLine ID3DXLine_iface; 30 LONG ref; 31 32 IDirect3DDevice9 *device; 33 IDirect3DStateBlock9 *state; 34 }; 35 36 static inline struct d3dx9_line *impl_from_ID3DXLine(ID3DXLine *iface) 37 { 38 return CONTAINING_RECORD(iface, struct d3dx9_line, ID3DXLine_iface); 39 } 40 41 static HRESULT WINAPI d3dx9_line_QueryInterface(ID3DXLine *iface, REFIID riid, void **out) 42 { 43 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 44 45 if (IsEqualGUID(riid, &IID_ID3DXLine) 46 || IsEqualGUID(riid, &IID_IUnknown)) 47 { 48 ID3DXLine_AddRef(iface); 49 *out = iface; 50 return S_OK; 51 } 52 53 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); 54 55 *out = NULL; 56 return E_NOINTERFACE; 57 } 58 59 static ULONG WINAPI d3dx9_line_AddRef(ID3DXLine *iface) 60 { 61 struct d3dx9_line *line = impl_from_ID3DXLine(iface); 62 ULONG refcount = InterlockedIncrement(&line->ref); 63 64 TRACE("%p increasing refcount to %u.\n", line, refcount); 65 66 return refcount; 67 } 68 69 static ULONG WINAPI d3dx9_line_Release(ID3DXLine *iface) 70 { 71 struct d3dx9_line *line = impl_from_ID3DXLine(iface); 72 ULONG refcount = InterlockedDecrement(&line->ref); 73 74 TRACE("%p decreasing refcount to %u.\n", line, refcount); 75 76 if (!refcount) 77 { 78 IDirect3DDevice9_Release(line->device); 79 HeapFree(GetProcessHeap(), 0, line); 80 } 81 82 return refcount; 83 } 84 85 static HRESULT WINAPI d3dx9_line_GetDevice(struct ID3DXLine *iface, struct IDirect3DDevice9 **device) 86 { 87 struct d3dx9_line *line = impl_from_ID3DXLine(iface); 88 89 TRACE("iface %p, device %p.\n", iface, line); 90 91 if (!device) 92 return D3DERR_INVALIDCALL; 93 94 *device = line->device; 95 IDirect3DDevice9_AddRef(line->device); 96 97 return D3D_OK; 98 } 99 100 static HRESULT WINAPI d3dx9_line_Begin(ID3DXLine *iface) 101 { 102 struct d3dx9_line *line = impl_from_ID3DXLine(iface); 103 D3DXMATRIX identity, projection; 104 D3DVIEWPORT9 vp; 105 106 TRACE("iface %p.\n", iface); 107 108 if (line->state) 109 return D3DERR_INVALIDCALL; 110 111 if (FAILED(IDirect3DDevice9_CreateStateBlock(line->device, D3DSBT_ALL, &line->state))) 112 return D3DXERR_INVALIDDATA; 113 114 if (FAILED(IDirect3DDevice9_GetViewport(line->device, &vp))) 115 goto failed; 116 117 D3DXMatrixIdentity(&identity); 118 D3DXMatrixOrthoOffCenterLH(&projection, 0.0, (FLOAT)vp.Width, (FLOAT)vp.Height, 0.0, 0.0, 1.0); 119 120 if (FAILED(IDirect3DDevice9_SetTransform(line->device, D3DTS_WORLD, &identity))) 121 goto failed; 122 if (FAILED(IDirect3DDevice9_SetTransform(line->device, D3DTS_VIEW, &identity))) 123 goto failed; 124 if (FAILED(IDirect3DDevice9_SetTransform(line->device, D3DTS_PROJECTION, &projection))) 125 goto failed; 126 127 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_LIGHTING, FALSE))) 128 goto failed; 129 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_FOGENABLE, FALSE))) 130 goto failed; 131 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_SHADEMODE, D3DSHADE_FLAT))) 132 goto failed; 133 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_ALPHABLENDENABLE, TRUE))) 134 goto failed; 135 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_SRCBLEND, D3DBLEND_SRCALPHA))) 136 goto failed; 137 if (FAILED(IDirect3DDevice9_SetRenderState(line->device, D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA))) 138 goto failed; 139 140 return D3D_OK; 141 142 failed: 143 IDirect3DStateBlock9_Apply(line->state); 144 IDirect3DStateBlock9_Release(line->state); 145 line->state = NULL; 146 return D3DXERR_INVALIDDATA; 147 } 148 149 static HRESULT WINAPI d3dx9_line_Draw(ID3DXLine *iface, const D3DXVECTOR2 *vertex_list, 150 DWORD vertex_list_count, D3DCOLOR color) 151 { 152 FIXME("iface %p, vertex_list %p, vertex_list_count %u, color 0x%08x stub!\n", 153 iface, vertex_list, vertex_list_count, color); 154 155 return E_NOTIMPL; 156 } 157 158 static HRESULT WINAPI d3dx9_line_DrawTransform(ID3DXLine *iface, const D3DXVECTOR3 *vertex_list, 159 DWORD vertex_list_count, const D3DXMATRIX *transform, D3DCOLOR color) 160 { 161 FIXME("iface %p, vertex_list %p, vertex_list_count %u, transform %p, color 0x%08x stub!\n", 162 iface, vertex_list, vertex_list_count, transform, color); 163 164 return E_NOTIMPL; 165 } 166 167 static HRESULT WINAPI d3dx9_line_SetPattern(ID3DXLine *iface, DWORD pattern) 168 { 169 FIXME("iface %p, pattern 0x%08x stub!\n", iface, pattern); 170 171 return E_NOTIMPL; 172 } 173 174 static DWORD WINAPI d3dx9_line_GetPattern(ID3DXLine *iface) 175 { 176 FIXME("iface %p stub!\n", iface); 177 178 return 0xffffffff; 179 } 180 181 static HRESULT WINAPI d3dx9_line_SetPatternScale(ID3DXLine *iface, float scale) 182 { 183 FIXME("iface %p, scale %.8e stub!\n", iface, scale); 184 185 return E_NOTIMPL; 186 } 187 188 static float WINAPI d3dx9_line_GetPatternScale(ID3DXLine *iface) 189 { 190 FIXME("iface %p stub!\n", iface); 191 192 return 1.0f; 193 } 194 195 static HRESULT WINAPI d3dx9_line_SetWidth(ID3DXLine *iface, float width) 196 { 197 FIXME("iface %p, width %.8e stub!\n", iface, width); 198 199 return E_NOTIMPL; 200 } 201 202 static float WINAPI d3dx9_line_GetWidth(ID3DXLine *iface) 203 { 204 FIXME("iface %p stub!\n", iface); 205 206 return 1.0f; 207 } 208 209 static HRESULT WINAPI d3dx9_line_SetAntialias(ID3DXLine *iface, BOOL antialias) 210 { 211 FIXME("iface %p, antialias %#x stub!\n", iface, antialias); 212 213 return E_NOTIMPL; 214 } 215 216 static BOOL WINAPI d3dx9_line_GetAntialias(ID3DXLine *iface) 217 { 218 FIXME("iface %p stub!\n", iface); 219 220 return FALSE; 221 } 222 223 static HRESULT WINAPI d3dx9_line_SetGLLines(ID3DXLine *iface, BOOL gl_lines) 224 { 225 FIXME("iface %p, gl_lines %#x stub!\n", iface, gl_lines); 226 227 return E_NOTIMPL; 228 } 229 230 static BOOL WINAPI d3dx9_line_GetGLLines(ID3DXLine *iface) 231 { 232 FIXME("iface %p stub!\n", iface); 233 234 return FALSE; 235 } 236 237 static HRESULT WINAPI d3dx9_line_End(ID3DXLine *iface) 238 { 239 struct d3dx9_line *line = impl_from_ID3DXLine(iface); 240 241 HRESULT hr; 242 243 TRACE("iface %p.\n", iface); 244 245 if (!line->state) 246 return D3DERR_INVALIDCALL; 247 248 hr = IDirect3DStateBlock9_Apply(line->state); 249 IDirect3DStateBlock9_Release(line->state); 250 line->state = NULL; 251 252 if (FAILED(hr)) 253 return D3DXERR_INVALIDDATA; 254 255 return D3D_OK; 256 } 257 258 static HRESULT WINAPI d3dx9_line_OnLostDevice(ID3DXLine *iface) 259 { 260 FIXME("iface %p stub!\n", iface); 261 262 return E_NOTIMPL; 263 } 264 static HRESULT WINAPI d3dx9_line_OnResetDevice(ID3DXLine *iface) 265 { 266 FIXME("iface %p stub!\n", iface); 267 268 return E_NOTIMPL; 269 } 270 271 static const struct ID3DXLineVtbl d3dx9_line_vtbl = 272 { 273 d3dx9_line_QueryInterface, 274 d3dx9_line_AddRef, 275 d3dx9_line_Release, 276 d3dx9_line_GetDevice, 277 d3dx9_line_Begin, 278 d3dx9_line_Draw, 279 d3dx9_line_DrawTransform, 280 d3dx9_line_SetPattern, 281 d3dx9_line_GetPattern, 282 d3dx9_line_SetPatternScale, 283 d3dx9_line_GetPatternScale, 284 d3dx9_line_SetWidth, 285 d3dx9_line_GetWidth, 286 d3dx9_line_SetAntialias, 287 d3dx9_line_GetAntialias, 288 d3dx9_line_SetGLLines, 289 d3dx9_line_GetGLLines, 290 d3dx9_line_End, 291 d3dx9_line_OnLostDevice, 292 d3dx9_line_OnResetDevice, 293 }; 294 295 HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line) 296 { 297 struct d3dx9_line *object; 298 299 TRACE("device %p, line %p.\n", device, line); 300 301 if (!device || !line) 302 return D3DERR_INVALIDCALL; 303 304 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) 305 return E_OUTOFMEMORY; 306 307 object->ID3DXLine_iface.lpVtbl = &d3dx9_line_vtbl; 308 object->ref = 1; 309 object->device = device; 310 IDirect3DDevice9_AddRef(device); 311 312 *line = &object->ID3DXLine_iface; 313 314 return D3D_OK; 315 } 316