xref: /reactos/dll/directx/wine/d3dx9_36/main.c (revision 1734f297)
1 #ifdef __REACTOS__
2 #include "precomp.h"
3 #else
4 /*
5  * Direct3D X 9 main file
6  *
7  * Copyright (C) 2007 David Adam
8  * Copyright (C) 2008 Tony Wasserka
9  *
10  * This library is free software; you can redistribute it and/or
11  * modify it under the terms of the GNU Lesser General Public
12  * License as published by the Free Software Foundation; either
13  * version 2.1 of the License, or (at your option) any later version.
14  *
15  * This library is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
18  * Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public
21  * License along with this library; if not, write to the Free Software
22  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23  *
24  */
25 
26 
27 #include "initguid.h"
28 #include "d3dx9_private.h"
29 #endif /* __REACTOS__ */
30 
31 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
32 
33 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
34 {
35     switch(reason)
36     {
37     case DLL_WINE_PREATTACH:
38         return FALSE; /* prefer native version */
39     case DLL_PROCESS_ATTACH:
40         DisableThreadLibraryCalls(inst);
41         break;
42     }
43     return TRUE;
44 }
45 
46 BOOL WINAPI D3DXCheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver)
47 {
48     return d3d_sdk_ver == D3D_SDK_VERSION && d3dx_sdk_ver == D3DX_SDK_VERSION;
49 }
50 
51 DWORD WINAPI D3DXCpuOptimizations(BOOL enable)
52 {
53     FIXME("%#x - stub\n", enable);
54     return 0;
55 }
56