xref: /reactos/dll/directx/wine/d3dx9_36/main.c (revision fb5d5ecd)
1 /*
2  * Direct3D X 9 main file
3  *
4  * Copyright (C) 2007 David Adam
5  * Copyright (C) 2008 Tony Wasserka
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  *
21  */
22 
23 #include "config.h"
24 #include "wine/port.h"
25 
26 #include "initguid.h"
27 #include "d3dx9_private.h"
28 
29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
30 
31 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
32 {
33     switch(reason)
34     {
35     case DLL_WINE_PREATTACH:
36         return FALSE; /* prefer native version */
37     case DLL_PROCESS_ATTACH:
38         DisableThreadLibraryCalls(inst);
39         break;
40     }
41     return TRUE;
42 }
43 
44 BOOL WINAPI D3DXCheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver)
45 {
46     return d3d_sdk_ver == D3D_SDK_VERSION && d3dx_sdk_ver == D3DX_SDK_VERSION;
47 }
48 
49 DWORD WINAPI D3DXCpuOptimizations(BOOL enable)
50 {
51     FIXME("%#x - stub\n", enable);
52     return 0;
53 }
54