1 /* 2 * Direct3D X 9 main file 3 * 4 * Copyright (C) 2007 David Adam 5 * Copyright (C) 2008 Tony Wasserka 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 20 * 21 */ 22 23 #include "config.h" 24 #include "wine/port.h" 25 26 #include "initguid.h" 27 #include "d3dx9_private.h" 28 29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx); 30 31 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) 32 { 33 switch(reason) 34 { 35 case DLL_WINE_PREATTACH: 36 return FALSE; /* prefer native version */ 37 case DLL_PROCESS_ATTACH: 38 DisableThreadLibraryCalls(inst); 39 break; 40 } 41 return TRUE; 42 } 43 44 BOOL WINAPI D3DXCheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver) 45 { 46 return d3d_sdk_ver == D3D_SDK_VERSION && d3dx_sdk_ver == D3DX_SDK_VERSION; 47 } 48 49 DWORD WINAPI D3DXCpuOptimizations(BOOL enable) 50 { 51 FIXME("%#x - stub\n", enable); 52 return 0; 53 } 54