1 #ifdef __REACTOS__ 2 #include "precomp.h" 3 #else 4 /* 5 * Copyright (C) 2009 Tony Wasserka 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 20 * 21 */ 22 23 #include "config.h" 24 #include "wine/port.h" 25 26 #include "d3dx9_private.h" 27 #endif /* __REACTOS__ */ 28 29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx); 30 31 static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la) 32 { 33 la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f; 34 la->w = rgba->w; 35 } 36 37 static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba, const PALETTEENTRY *palette) 38 { 39 rgba->x = la->x; 40 rgba->y = la->x; 41 rgba->z = la->x; 42 rgba->w = la->w; 43 } 44 45 static void index_to_rgba(const struct vec4 *index, struct vec4 *rgba, const PALETTEENTRY *palette) 46 { 47 ULONG idx = (ULONG)(index->x * 255.0f + 0.5f); 48 49 rgba->x = palette[idx].peRed / 255.0f; 50 rgba->y = palette[idx].peGreen / 255.0f; 51 rgba->z = palette[idx].peBlue / 255.0f; 52 rgba->w = palette[idx].peFlags / 255.0f; /* peFlags is the alpha component in DX8 and higher */ 53 } 54 55 /************************************************************ 56 * pixel format table providing info about number of bytes per pixel, 57 * number of bits per channel and format type. 58 * 59 * Call get_format_info to request information about a specific format. 60 */ 61 static const struct pixel_format_desc formats[] = 62 { 63 /* format bpc shifts bpp blocks type from_rgba to_rgba */ 64 {D3DFMT_R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 3, 1, 1, 3, FORMAT_ARGB, NULL, NULL }, 65 {D3DFMT_A8R8G8B8, { 8, 8, 8, 8}, {24, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 66 {D3DFMT_X8R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 67 {D3DFMT_A8B8G8R8, { 8, 8, 8, 8}, {24, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 68 {D3DFMT_X8B8G8R8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 69 {D3DFMT_R5G6B5, { 0, 5, 6, 5}, { 0, 11, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 70 {D3DFMT_X1R5G5B5, { 0, 5, 5, 5}, { 0, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 71 {D3DFMT_A1R5G5B5, { 1, 5, 5, 5}, {15, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 72 {D3DFMT_R3G3B2, { 0, 3, 3, 2}, { 0, 5, 2, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 73 {D3DFMT_A8R3G3B2, { 8, 3, 3, 2}, { 8, 5, 2, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 74 {D3DFMT_A4R4G4B4, { 4, 4, 4, 4}, {12, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 75 {D3DFMT_X4R4G4B4, { 0, 4, 4, 4}, { 0, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 76 {D3DFMT_A2R10G10B10, { 2, 10, 10, 10}, {30, 20, 10, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 77 {D3DFMT_A2B10G10R10, { 2, 10, 10, 10}, {30, 0, 10, 20}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 78 {D3DFMT_A16B16G16R16, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGB, NULL, NULL }, 79 {D3DFMT_G16R16, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 80 {D3DFMT_A8, { 8, 0, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 81 {D3DFMT_A8L8, { 8, 8, 0, 0}, { 8, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 82 {D3DFMT_A4L4, { 4, 4, 0, 0}, { 4, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 83 {D3DFMT_L8, { 0, 8, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 84 {D3DFMT_L16, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 85 {D3DFMT_DXT1, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 8, FORMAT_DXT, NULL, NULL }, 86 {D3DFMT_DXT2, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 87 {D3DFMT_DXT3, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 88 {D3DFMT_DXT4, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 89 {D3DFMT_DXT5, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 90 {D3DFMT_R16F, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGBF16, NULL, NULL }, 91 {D3DFMT_G16R16F, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGBF16, NULL, NULL }, 92 {D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGBF16, NULL, NULL }, 93 {D3DFMT_R32F, { 0, 32, 0, 0}, { 0, 0, 0, 0}, 4, 1, 1, 4, FORMAT_ARGBF, NULL, NULL }, 94 {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL }, 95 {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL }, 96 {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba}, 97 /* marks last element */ 98 {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL }, 99 }; 100 101 102 /************************************************************ 103 * map_view_of_file 104 * 105 * Loads a file into buffer and stores the number of read bytes in length. 106 * 107 * PARAMS 108 * filename [I] name of the file to be loaded 109 * buffer [O] pointer to destination buffer 110 * length [O] size of the obtained data 111 * 112 * RETURNS 113 * Success: D3D_OK 114 * Failure: 115 * see error codes for CreateFileW, GetFileSize, CreateFileMapping and MapViewOfFile 116 * 117 * NOTES 118 * The caller must UnmapViewOfFile when it doesn't need the data anymore 119 * 120 */ 121 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) 122 { 123 HANDLE hfile, hmapping = NULL; 124 125 hfile = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0); 126 if(hfile == INVALID_HANDLE_VALUE) goto error; 127 128 *length = GetFileSize(hfile, NULL); 129 if(*length == INVALID_FILE_SIZE) goto error; 130 131 hmapping = CreateFileMappingW(hfile, NULL, PAGE_READONLY, 0, 0, NULL); 132 if(!hmapping) goto error; 133 134 *buffer = MapViewOfFile(hmapping, FILE_MAP_READ, 0, 0, 0); 135 if(*buffer == NULL) goto error; 136 137 CloseHandle(hmapping); 138 CloseHandle(hfile); 139 140 return S_OK; 141 142 error: 143 CloseHandle(hmapping); 144 CloseHandle(hfile); 145 return HRESULT_FROM_WIN32(GetLastError()); 146 } 147 148 /************************************************************ 149 * load_resource_into_memory 150 * 151 * Loads a resource into buffer and stores the number of 152 * read bytes in length. 153 * 154 * PARAMS 155 * module [I] handle to the module 156 * resinfo [I] handle to the resource's information block 157 * buffer [O] pointer to destination buffer 158 * length [O] size of the obtained data 159 * 160 * RETURNS 161 * Success: D3D_OK 162 * Failure: 163 * See error codes for SizeofResource, LoadResource and LockResource 164 * 165 * NOTES 166 * The memory doesn't need to be freed by the caller manually 167 * 168 */ 169 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) 170 { 171 HGLOBAL resource; 172 173 *length = SizeofResource(module, resinfo); 174 if(*length == 0) return HRESULT_FROM_WIN32(GetLastError()); 175 176 resource = LoadResource(module, resinfo); 177 if( !resource ) return HRESULT_FROM_WIN32(GetLastError()); 178 179 *buffer = LockResource(resource); 180 if(*buffer == NULL) return HRESULT_FROM_WIN32(GetLastError()); 181 182 return S_OK; 183 } 184 185 HRESULT write_buffer_to_file(const WCHAR *dst_filename, ID3DXBuffer *buffer) 186 { 187 HRESULT hr = S_OK; 188 void *buffer_pointer; 189 DWORD buffer_size; 190 DWORD bytes_written; 191 HANDLE file = CreateFileW(dst_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); 192 if (file == INVALID_HANDLE_VALUE) 193 return HRESULT_FROM_WIN32(GetLastError()); 194 195 buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); 196 buffer_size = ID3DXBuffer_GetBufferSize(buffer); 197 198 if (!WriteFile(file, buffer_pointer, buffer_size, &bytes_written, NULL)) 199 hr = HRESULT_FROM_WIN32(GetLastError()); 200 201 CloseHandle(file); 202 return hr; 203 } 204 205 206 /************************************************************ 207 * get_format_info 208 * 209 * Returns information about the specified format. 210 * If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc. 211 * 212 * PARAMS 213 * format [I] format whose description is queried 214 * 215 */ 216 const struct pixel_format_desc *get_format_info(D3DFORMAT format) 217 { 218 unsigned int i = 0; 219 while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++; 220 if (formats[i].format == D3DFMT_UNKNOWN) 221 FIXME("Unknown format %#x (as FOURCC %s).\n", format, debugstr_an((const char *)&format, 4)); 222 return &formats[i]; 223 } 224 225 const struct pixel_format_desc *get_format_info_idx(int idx) 226 { 227 if(idx >= ARRAY_SIZE(formats)) 228 return NULL; 229 if(formats[idx].format == D3DFMT_UNKNOWN) 230 return NULL; 231 return &formats[idx]; 232 } 233 234 #define WINE_D3DX_TO_STR(x) case x: return #x 235 236 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) 237 { 238 switch (c) 239 { 240 WINE_D3DX_TO_STR(D3DXPC_SCALAR); 241 WINE_D3DX_TO_STR(D3DXPC_VECTOR); 242 WINE_D3DX_TO_STR(D3DXPC_MATRIX_ROWS); 243 WINE_D3DX_TO_STR(D3DXPC_MATRIX_COLUMNS); 244 WINE_D3DX_TO_STR(D3DXPC_OBJECT); 245 WINE_D3DX_TO_STR(D3DXPC_STRUCT); 246 default: 247 FIXME("Unrecognized D3DXPARAMETER_CLASS %#x.\n", c); 248 return "unrecognized"; 249 } 250 } 251 252 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) 253 { 254 switch (t) 255 { 256 WINE_D3DX_TO_STR(D3DXPT_VOID); 257 WINE_D3DX_TO_STR(D3DXPT_BOOL); 258 WINE_D3DX_TO_STR(D3DXPT_INT); 259 WINE_D3DX_TO_STR(D3DXPT_FLOAT); 260 WINE_D3DX_TO_STR(D3DXPT_STRING); 261 WINE_D3DX_TO_STR(D3DXPT_TEXTURE); 262 WINE_D3DX_TO_STR(D3DXPT_TEXTURE1D); 263 WINE_D3DX_TO_STR(D3DXPT_TEXTURE2D); 264 WINE_D3DX_TO_STR(D3DXPT_TEXTURE3D); 265 WINE_D3DX_TO_STR(D3DXPT_TEXTURECUBE); 266 WINE_D3DX_TO_STR(D3DXPT_SAMPLER); 267 WINE_D3DX_TO_STR(D3DXPT_SAMPLER1D); 268 WINE_D3DX_TO_STR(D3DXPT_SAMPLER2D); 269 WINE_D3DX_TO_STR(D3DXPT_SAMPLER3D); 270 WINE_D3DX_TO_STR(D3DXPT_SAMPLERCUBE); 271 WINE_D3DX_TO_STR(D3DXPT_PIXELSHADER); 272 WINE_D3DX_TO_STR(D3DXPT_VERTEXSHADER); 273 WINE_D3DX_TO_STR(D3DXPT_PIXELFRAGMENT); 274 WINE_D3DX_TO_STR(D3DXPT_VERTEXFRAGMENT); 275 WINE_D3DX_TO_STR(D3DXPT_UNSUPPORTED); 276 default: 277 FIXME("Unrecognized D3DXPARAMETER_TYP %#x.\n", t); 278 return "unrecognized"; 279 } 280 } 281 282 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) 283 { 284 switch (r) 285 { 286 WINE_D3DX_TO_STR(D3DXRS_BOOL); 287 WINE_D3DX_TO_STR(D3DXRS_INT4); 288 WINE_D3DX_TO_STR(D3DXRS_FLOAT4); 289 WINE_D3DX_TO_STR(D3DXRS_SAMPLER); 290 default: 291 FIXME("Unrecognized D3DXREGISTER_SET %#x.\n", r); 292 return "unrecognized"; 293 } 294 } 295 296 #undef WINE_D3DX_TO_STR 297 298 /*********************************************************************** 299 * D3DXDebugMute 300 * Returns always FALSE for us. 301 */ 302 BOOL WINAPI D3DXDebugMute(BOOL mute) 303 { 304 return FALSE; 305 } 306 307 /*********************************************************************** 308 * D3DXGetDriverLevel. 309 * Returns always 900 (DX 9) for us 310 */ 311 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device) 312 { 313 return 900; 314 } 315