1 /* 2 * Copyright (C) 2009 Tony Wasserka 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 * 18 */ 19 20 #include "config.h" 21 #include "wine/port.h" 22 23 #include "d3dx9_private.h" 24 25 WINE_DEFAULT_DEBUG_CHANNEL(d3dx); 26 27 static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la) 28 { 29 la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f; 30 la->w = rgba->w; 31 } 32 33 static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba, const PALETTEENTRY *palette) 34 { 35 rgba->x = la->x; 36 rgba->y = la->x; 37 rgba->z = la->x; 38 rgba->w = la->w; 39 } 40 41 static void index_to_rgba(const struct vec4 *index, struct vec4 *rgba, const PALETTEENTRY *palette) 42 { 43 ULONG idx = (ULONG)(index->x * 255.0f + 0.5f); 44 45 rgba->x = palette[idx].peRed / 255.0f; 46 rgba->y = palette[idx].peGreen / 255.0f; 47 rgba->z = palette[idx].peBlue / 255.0f; 48 rgba->w = palette[idx].peFlags / 255.0f; /* peFlags is the alpha component in DX8 and higher */ 49 } 50 51 /************************************************************ 52 * pixel format table providing info about number of bytes per pixel, 53 * number of bits per channel and format type. 54 * 55 * Call get_format_info to request information about a specific format. 56 */ 57 static const struct pixel_format_desc formats[] = 58 { 59 /* format bpc shifts bpp blocks type from_rgba to_rgba */ 60 {D3DFMT_R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 3, 1, 1, 3, FORMAT_ARGB, NULL, NULL }, 61 {D3DFMT_A8R8G8B8, { 8, 8, 8, 8}, {24, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 62 {D3DFMT_X8R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 63 {D3DFMT_A8B8G8R8, { 8, 8, 8, 8}, {24, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 64 {D3DFMT_X8B8G8R8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 65 {D3DFMT_R5G6B5, { 0, 5, 6, 5}, { 0, 11, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 66 {D3DFMT_X1R5G5B5, { 0, 5, 5, 5}, { 0, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 67 {D3DFMT_A1R5G5B5, { 1, 5, 5, 5}, {15, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 68 {D3DFMT_R3G3B2, { 0, 3, 3, 2}, { 0, 5, 2, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 69 {D3DFMT_A8R3G3B2, { 8, 3, 3, 2}, { 8, 5, 2, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 70 {D3DFMT_A4R4G4B4, { 4, 4, 4, 4}, {12, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 71 {D3DFMT_X4R4G4B4, { 0, 4, 4, 4}, { 0, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 72 {D3DFMT_A2R10G10B10, { 2, 10, 10, 10}, {30, 20, 10, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 73 {D3DFMT_A2B10G10R10, { 2, 10, 10, 10}, {30, 0, 10, 20}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 74 {D3DFMT_A16B16G16R16, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGB, NULL, NULL }, 75 {D3DFMT_G16R16, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 76 {D3DFMT_A8, { 8, 0, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 77 {D3DFMT_A8L8, { 8, 8, 0, 0}, { 8, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 78 {D3DFMT_A4L4, { 4, 4, 0, 0}, { 4, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 79 {D3DFMT_L8, { 0, 8, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 80 {D3DFMT_L16, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 81 {D3DFMT_DXT1, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 8, FORMAT_DXT, NULL, NULL }, 82 {D3DFMT_DXT2, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 83 {D3DFMT_DXT3, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 84 {D3DFMT_DXT4, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 85 {D3DFMT_DXT5, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 86 {D3DFMT_R16F, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGBF16, NULL, NULL }, 87 {D3DFMT_G16R16F, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGBF16, NULL, NULL }, 88 {D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGBF16, NULL, NULL }, 89 {D3DFMT_R32F, { 0, 32, 0, 0}, { 0, 0, 0, 0}, 4, 1, 1, 4, FORMAT_ARGBF, NULL, NULL }, 90 {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL }, 91 {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL }, 92 {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba}, 93 /* marks last element */ 94 {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL }, 95 }; 96 97 98 /************************************************************ 99 * map_view_of_file 100 * 101 * Loads a file into buffer and stores the number of read bytes in length. 102 * 103 * PARAMS 104 * filename [I] name of the file to be loaded 105 * buffer [O] pointer to destination buffer 106 * length [O] size of the obtained data 107 * 108 * RETURNS 109 * Success: D3D_OK 110 * Failure: 111 * see error codes for CreateFileW, GetFileSize, CreateFileMapping and MapViewOfFile 112 * 113 * NOTES 114 * The caller must UnmapViewOfFile when it doesn't need the data anymore 115 * 116 */ 117 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) 118 { 119 HANDLE hfile, hmapping = NULL; 120 121 hfile = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0); 122 if(hfile == INVALID_HANDLE_VALUE) goto error; 123 124 *length = GetFileSize(hfile, NULL); 125 if(*length == INVALID_FILE_SIZE) goto error; 126 127 hmapping = CreateFileMappingW(hfile, NULL, PAGE_READONLY, 0, 0, NULL); 128 if(!hmapping) goto error; 129 130 *buffer = MapViewOfFile(hmapping, FILE_MAP_READ, 0, 0, 0); 131 if(*buffer == NULL) goto error; 132 133 CloseHandle(hmapping); 134 CloseHandle(hfile); 135 136 return S_OK; 137 138 error: 139 CloseHandle(hmapping); 140 CloseHandle(hfile); 141 return HRESULT_FROM_WIN32(GetLastError()); 142 } 143 144 /************************************************************ 145 * load_resource_into_memory 146 * 147 * Loads a resource into buffer and stores the number of 148 * read bytes in length. 149 * 150 * PARAMS 151 * module [I] handle to the module 152 * resinfo [I] handle to the resource's information block 153 * buffer [O] pointer to destination buffer 154 * length [O] size of the obtained data 155 * 156 * RETURNS 157 * Success: D3D_OK 158 * Failure: 159 * See error codes for SizeofResource, LoadResource and LockResource 160 * 161 * NOTES 162 * The memory doesn't need to be freed by the caller manually 163 * 164 */ 165 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) 166 { 167 HGLOBAL resource; 168 169 *length = SizeofResource(module, resinfo); 170 if(*length == 0) return HRESULT_FROM_WIN32(GetLastError()); 171 172 resource = LoadResource(module, resinfo); 173 if( !resource ) return HRESULT_FROM_WIN32(GetLastError()); 174 175 *buffer = LockResource(resource); 176 if(*buffer == NULL) return HRESULT_FROM_WIN32(GetLastError()); 177 178 return S_OK; 179 } 180 181 HRESULT write_buffer_to_file(const WCHAR *dst_filename, ID3DXBuffer *buffer) 182 { 183 HRESULT hr = S_OK; 184 void *buffer_pointer; 185 DWORD buffer_size; 186 DWORD bytes_written; 187 HANDLE file = CreateFileW(dst_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); 188 if (file == INVALID_HANDLE_VALUE) 189 return HRESULT_FROM_WIN32(GetLastError()); 190 191 buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); 192 buffer_size = ID3DXBuffer_GetBufferSize(buffer); 193 194 if (!WriteFile(file, buffer_pointer, buffer_size, &bytes_written, NULL)) 195 hr = HRESULT_FROM_WIN32(GetLastError()); 196 197 CloseHandle(file); 198 return hr; 199 } 200 201 202 /************************************************************ 203 * get_format_info 204 * 205 * Returns information about the specified format. 206 * If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc. 207 * 208 * PARAMS 209 * format [I] format whose description is queried 210 * 211 */ 212 const struct pixel_format_desc *get_format_info(D3DFORMAT format) 213 { 214 unsigned int i = 0; 215 while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++; 216 if (formats[i].format == D3DFMT_UNKNOWN) 217 FIXME("Unknown format %#x (as FOURCC %s).\n", format, debugstr_an((const char *)&format, 4)); 218 return &formats[i]; 219 } 220 221 const struct pixel_format_desc *get_format_info_idx(int idx) 222 { 223 if(idx >= ARRAY_SIZE(formats)) 224 return NULL; 225 if(formats[idx].format == D3DFMT_UNKNOWN) 226 return NULL; 227 return &formats[idx]; 228 } 229 230 #define WINE_D3DX_TO_STR(x) case x: return #x 231 232 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) 233 { 234 switch (c) 235 { 236 WINE_D3DX_TO_STR(D3DXPC_SCALAR); 237 WINE_D3DX_TO_STR(D3DXPC_VECTOR); 238 WINE_D3DX_TO_STR(D3DXPC_MATRIX_ROWS); 239 WINE_D3DX_TO_STR(D3DXPC_MATRIX_COLUMNS); 240 WINE_D3DX_TO_STR(D3DXPC_OBJECT); 241 WINE_D3DX_TO_STR(D3DXPC_STRUCT); 242 default: 243 FIXME("Unrecognized D3DXPARAMETER_CLASS %#x.\n", c); 244 return "unrecognized"; 245 } 246 } 247 248 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) 249 { 250 switch (t) 251 { 252 WINE_D3DX_TO_STR(D3DXPT_VOID); 253 WINE_D3DX_TO_STR(D3DXPT_BOOL); 254 WINE_D3DX_TO_STR(D3DXPT_INT); 255 WINE_D3DX_TO_STR(D3DXPT_FLOAT); 256 WINE_D3DX_TO_STR(D3DXPT_STRING); 257 WINE_D3DX_TO_STR(D3DXPT_TEXTURE); 258 WINE_D3DX_TO_STR(D3DXPT_TEXTURE1D); 259 WINE_D3DX_TO_STR(D3DXPT_TEXTURE2D); 260 WINE_D3DX_TO_STR(D3DXPT_TEXTURE3D); 261 WINE_D3DX_TO_STR(D3DXPT_TEXTURECUBE); 262 WINE_D3DX_TO_STR(D3DXPT_SAMPLER); 263 WINE_D3DX_TO_STR(D3DXPT_SAMPLER1D); 264 WINE_D3DX_TO_STR(D3DXPT_SAMPLER2D); 265 WINE_D3DX_TO_STR(D3DXPT_SAMPLER3D); 266 WINE_D3DX_TO_STR(D3DXPT_SAMPLERCUBE); 267 WINE_D3DX_TO_STR(D3DXPT_PIXELSHADER); 268 WINE_D3DX_TO_STR(D3DXPT_VERTEXSHADER); 269 WINE_D3DX_TO_STR(D3DXPT_PIXELFRAGMENT); 270 WINE_D3DX_TO_STR(D3DXPT_VERTEXFRAGMENT); 271 WINE_D3DX_TO_STR(D3DXPT_UNSUPPORTED); 272 default: 273 FIXME("Unrecognized D3DXPARAMETER_TYP %#x.\n", t); 274 return "unrecognized"; 275 } 276 } 277 278 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) 279 { 280 switch (r) 281 { 282 WINE_D3DX_TO_STR(D3DXRS_BOOL); 283 WINE_D3DX_TO_STR(D3DXRS_INT4); 284 WINE_D3DX_TO_STR(D3DXRS_FLOAT4); 285 WINE_D3DX_TO_STR(D3DXRS_SAMPLER); 286 default: 287 FIXME("Unrecognized D3DXREGISTER_SET %#x.\n", r); 288 return "unrecognized"; 289 } 290 } 291 292 #undef WINE_D3DX_TO_STR 293 294 /*********************************************************************** 295 * D3DXDebugMute 296 * Returns always FALSE for us. 297 */ 298 BOOL WINAPI D3DXDebugMute(BOOL mute) 299 { 300 return FALSE; 301 } 302 303 /*********************************************************************** 304 * D3DXGetDriverLevel. 305 * Returns always 900 (DX 9) for us 306 */ 307 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device) 308 { 309 return 900; 310 } 311