1 #ifndef _GLU32_PRECOMP_H_ 2 #define _GLU32_PRECOMP_H_ 3 4 #include <stdlib.h> 5 #include <stdio.h> 6 #include <assert.h> 7 #include <math.h> 8 9 #include "gluos.h" 10 #include "glrenderer.h" 11 12 #include <GL/gl.h> 13 14 #include "arc.h" 15 #include "arcsorter.h" 16 #include "backend.h" 17 #include "basiccrveval.h" 18 #include "basicsurfeval.h" 19 #include "bezierarc.h" 20 #include "bezierEval.h" 21 #include "curve.h" 22 #include "curvelist.h" 23 #include "displaylist.h" 24 #include "flist.h" 25 #include "glimports.h" 26 #include "mapdesc.h" 27 #include "monoTriangulation.h" 28 #include "myassert.h" 29 #include "mymath.h" 30 #include "nurbsconsts.h" 31 #include "nurbstess.h" 32 #include "partitionX.h" 33 #include "patchlist.h" 34 #include "polyDBG.h" 35 #include "polyUtil.h" 36 #include "quicksort.h" 37 #include "quilt.h" 38 #include "renderhints.h" 39 #include "sampleComp.h" 40 #include "sampleCompTop.h" 41 #include "sampleCompBot.h" 42 #include "sampleCompRight.h" 43 #include "searchTree.h" 44 #include "simplemath.h" 45 #include "subdivider.h" 46 #include "trimvertex.h" 47 #include "trimvertpool.h" 48 #include "varray.h" 49 #include "zlassert.h" 50 51 #endif /* _GLU32_PRECOMP_H_ */ 52