1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 */
34 
35 /*
36  * hull.c++
37  *
38  */
39 
40 //#include "glimports.h"
41 //#include "myassert.h"
42 //#include "mystdio.h"
43 #include "hull.h"
44 //#include "gridvertex.h"
45 //#include "gridtrimvertex.h"
46 //#include "gridline.h"
47 //#include "trimline.h"
48 //#include "uarray.h"
49 //#include "trimregion.h"
50 
51 Hull::Hull( void )
52 {}
53 
54 Hull::~Hull( void )
55 {}
56 
57 /*----------------------------------------------------------------------
58  * Hull:init - this routine does the initialization needed before any
59  *	 	calls to nextupper or nextlower can be made.
60  *----------------------------------------------------------------------
61  */
62 void
63 Hull::init( void )
64 {
65     TrimVertex *lfirst = left.first();
66     TrimVertex *llast = left.last();
67     if( lfirst->param[0] <= llast->param[0] ) {
68 	fakeleft.init( left.first() );
69 	upper.left = &fakeleft;
70 	lower.left = &left;
71     } else {
72 	fakeleft.init( left.last() );
73 	lower.left = &fakeleft;
74  	upper.left = &left;
75     }
76     upper.left->last();
77     lower.left->first();
78 
79     if( top.ustart <= top.uend ) {
80 	upper.line = &top;
81 	upper.index = top.ustart;
82     } else
83 	upper.line = 0;
84 
85     if( bot.ustart <= bot.uend ) {
86 	lower.line = &bot;
87 	lower.index = bot.ustart;
88     } else
89 	lower.line = 0;
90 
91     TrimVertex *rfirst = right.first();
92     TrimVertex *rlast = right.last();
93     if( rfirst->param[0] <= rlast->param[0] ) {
94 	fakeright.init( right.last() );
95 	lower.right = &fakeright;
96 	upper.right = &right;
97     } else {
98 	fakeright.init( right.first() );
99 	upper.right = &fakeright;
100 	lower.right = &right;
101     }
102     upper.right->first();
103     lower.right->last();
104 }
105 
106 /*----------------------------------------------------------------------
107  * nextupper - find next vertex on upper hull of trim region.
108  *		 - if vertex is on trim curve, set vtop point to
109  *		   that vertex.  if vertex is on grid, set vtop to
110  *		   point to temporary area and stuff coordinants into
111  *		   temporary vertex.  Also, place grid coords in temporary
112  *		   grid vertex.
113  *----------------------------------------------------------------------
114  */
115 GridTrimVertex *
116 Hull::nextupper( GridTrimVertex *gv )
117 {
118     if( upper.left ) {
119 	gv->set( upper.left->prev() );
120 	if( gv->isTrimVert() ) return gv;
121 	upper.left = 0;
122     }
123 
124     if( upper.line ) {
125 	assert( upper.index <= upper.line->uend );
126 	gv->set( uarray.uarray[upper.index], upper.line->vval );
127 	gv->set( upper.index, upper.line->vindex );
128 	if( upper.index++ == upper.line->uend ) upper.line = 0;
129 	return gv;
130     }
131 
132     if( upper.right ) {
133 	gv->set( upper.right->next() );
134 	if( gv->isTrimVert() ) return gv;
135 	upper.right = 0;
136     }
137 
138     return 0;
139 }
140 
141 GridTrimVertex *
142 Hull::nextlower( GridTrimVertex *gv )
143 {
144     if( lower.left ) {
145 	gv->set( lower.left->next() );
146 	if( gv->isTrimVert() ) return gv;
147 	lower.left = 0;
148     }
149 
150     if( lower.line ) {
151 	gv->set( uarray.uarray[lower.index], lower.line->vval );
152 	gv->set( lower.index, lower.line->vindex );
153 	if( lower.index++ == lower.line->uend ) lower.line = 0;
154 	return gv;
155     }
156 
157     if( lower.right ) {
158 	gv->set( lower.right->prev() );
159 	if( gv->isTrimVert() ) return gv;
160 	lower.right = 0;
161     }
162 
163     return 0;
164 }
165 
166