xref: /reactos/dll/opengl/mesa/all.h (revision 19f6fc25)
1 /* $Id: all.h,v 1.6 1997/12/15 03:40:05 brianp Exp $ */
2 
3 /*
4  * Mesa 3-D graphics library
5  * Version:  2.6
6  * Copyright (C) 1995-1997  Brian Paul
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public
19  * License along with this library; if not, write to the Free
20  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21  */
22 
23 
24 /*
25  * $Log: all.h,v $
26  * Revision 1.6  1997/12/15 03:40:05  brianp
27  * added asm-386.h file
28  *
29  * Revision 1.5  1997/11/20 00:23:21  brianp
30  * added rect.h
31  *
32  * Revision 1.4  1997/09/27 00:16:04  brianp
33  * added colortab.h
34  *
35  * Revision 1.3  1997/08/22 01:42:48  brianp
36  * added api.h and hash.h
37  *
38  * Revision 1.2  1997/05/28 03:22:27  brianp
39  * added a few more headers
40  *
41  * Revision 1.1  1997/04/02 03:49:26  brianp
42  * Initial revision
43  *
44  */
45 
46 
47 /* The purpose of this file is to collect all the header files that Mesa
48  * uses into a single header so that we can get new compilers that support
49  * pre-compiled headers to compile much faster.
50  * All we do is list all the internal headers used by Mesa in this one
51  * main header file, and most compilers will pre-compile all these headers
52  * and use them over and over again for each source module. This makes a
53  * big difference for Win32 support, because the <windows.h> headers take
54  * a *long* time to compile.
55  */
56 
57 
58 #ifndef SRC_ALL_H
59 #define SRC_ALL_H
60 
61 
62 #ifndef PC_HEADER
63   This is an error.  all.h should be included only if PC_HEADER is defined.
64 #endif
65 
66 
67 #include <assert.h>
68 #include <limits.h>
69 #include <stdlib.h>
70 #include <stdio.h>
71 #include <string.h>
72 #include <float.h>
73 #include <math.h>
74 #include "GL/gl.h"
75 #include "GL/osmesa.h"
76 #include "accum.h"
77 #include "alpha.h"
78 #include "alphabuf.h"
79 #include "api.h"
80 #include "asm-386.h"
81 #include "attrib.h"
82 #include "bitmap.h"
83 #include "blend.h"
84 #include "clip.h"
85 #include "colortab.h"
86 #include "context.h"
87 #include "config.h"
88 #include "copypix.h"
89 #include "dd.h"
90 #include "depth.h"
91 #include "dlist.h"
92 #include "drawpix.h"
93 #include "enable.h"
94 #include "eval.h"
95 #include "feedback.h"
96 #include "fixed.h"
97 #include "fog.h"
98 #include "get.h"
99 #include "hash.h"
100 #include "image.h"
101 #include "light.h"
102 #include "lines.h"
103 #include "logic.h"
104 #include "macros.h"
105 #include "masking.h"
106 #include "matrix.h"
107 #include "misc.h"
108 #include "mmath.h"
109 #include "pb.h"
110 #include "pixel.h"
111 #include "pointers.h"
112 #include "points.h"
113 #include "polygon.h"
114 #include "rastpos.h"
115 #include "readpix.h"
116 #include "rect.h"
117 #include "scissor.h"
118 #include "shade.h"
119 #include "span.h"
120 #include "stencil.h"
121 #include "teximage.h"
122 #include "texobj.h"
123 #include "texstate.h"
124 #include "texture.h"
125 #include "triangle.h"
126 #include "types.h"
127 #include "varray.h"
128 #include "vb.h"
129 #include "vbfill.h"
130 #include "vbrender.h"
131 #include "vbxform.h"
132 #include "winpos.h"
133 #include "xform.h"
134 
135 
136 #endif /*SRC_ALL_H*/
137