xref: /reactos/dll/opengl/mesa/pixel.h (revision 19f6fc25)
1 /* $Id: pixel.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */
2 
3 /*
4  * Mesa 3-D graphics library
5  * Version:  2.0
6  * Copyright (C) 1995-1996  Brian Paul
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public
19  * License along with this library; if not, write to the Free
20  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21  */
22 
23 
24 /*
25  * $Log: pixel.h,v $
26  * Revision 1.1  1996/09/13 01:38:16  brianp
27  * Initial revision
28  *
29  */
30 
31 
32 #ifndef PIXEL_H
33 #define PIXEL_H
34 
35 
36 #include "types.h"
37 
38 
39 extern void gl_GetPixelMapfv( GLcontext *ctx, GLenum map, GLfloat *values );
40 
41 extern void gl_GetPixelMapuiv( GLcontext *ctx, GLenum map, GLuint *values );
42 
43 extern void gl_GetPixelMapusv( GLcontext *ctx, GLenum map, GLushort *values );
44 
45 
46 extern void gl_PixelMapfv( GLcontext *ctx,
47                            GLenum map, GLint mapsize, const GLfloat *values );
48 
49 extern void gl_PixelStorei( GLcontext *ctx, GLenum pname, GLint param );
50 
51 extern void gl_PixelTransferf( GLcontext *ctx, GLenum pname, GLfloat param );
52 
53 extern void gl_PixelZoom( GLcontext *ctx, GLfloat xfactor, GLfloat yfactor );
54 
55 
56 extern GLvoid *gl_unpack_pixels( GLcontext *ctx,
57                                  GLsizei width, GLsizei height,
58                                  GLenum format, GLenum type,
59                                  const GLvoid *pixels );
60 
61 
62 extern void
63 gl_write_zoomed_color_span( GLcontext *ctx,
64                             GLuint n, GLint x, GLint y, const GLdepth z[],
65                             const GLubyte red[], const GLubyte green[],
66                             const GLubyte blue[], const GLubyte alpha[],
67                             GLint y0 );
68 
69 
70 extern void
71 gl_write_zoomed_index_span( GLcontext *ctx,
72                             GLuint n, GLint x, GLint y, const GLdepth z[],
73                             const GLuint indexes[], GLint y0 );
74 
75 
76 extern void
77 gl_write_zoomed_stencil_span( GLcontext *ctx,
78                               GLuint n, GLint x, GLint y,
79                               const GLubyte stencil[], GLint y0 );
80 
81 
82 #endif
83 
84