xref: /reactos/dll/win32/lsasrv/lsasrv.rc (revision 50cf16b3)
1#include <windef.h>
2
3#include "resources.h"
4
5#define REACTOS_VERSION_DLL
6#define REACTOS_STR_FILE_DESCRIPTION  "LSA server DLL"
7#define REACTOS_STR_INTERNAL_NAME     "lsasrv"
8#define REACTOS_STR_ORIGINAL_FILENAME "lsasrv.dll"
9#define REACTOS_FILEVERSION           5,1,2600,0
10#define REACTOS_STR_FILE_VERSION      "5.1.2600"
11#include <reactos/version.rc>
12
13LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
14
15/*
16 * Everything specific to any language goes in one of the specific
17 * files. Note that you can and may override resources which also have
18 * a neutral version. This is to get localized bitmaps for example.
19 */
20
21/* UTF-8 */
22#pragma code_page(65001)
23
24#ifdef LANGUAGE_DE_DE
25    #include "lang/de-DE.rc"
26#endif
27#ifdef LANGUAGE_EN_US
28    #include "lang/en-US.rc"
29#endif
30#ifdef LANGUAGE_IT_IT
31    #include "lang/it-IT.rc"
32#endif
33#ifdef LANGUAGE_PL_PL
34    #include "lang/pl-PL.rc"
35#endif
36#ifdef LANGUAGE_RO_RO
37    #include "lang/ro-RO.rc"
38#endif
39#ifdef LANGUAGE_RU_RU
40    #include "lang/ru-RU.rc"
41#endif
42#ifdef LANGUAGE_SQ_AL
43    #include "lang/sq-AL.rc"
44#endif
45#ifdef LANGUAGE_TR_TR
46    #include "lang/tr-TR.rc"
47#endif
48#ifdef LANGUAGE_ZH_CN
49    #include "lang/zh-CN.rc"
50#endif
51#ifdef LANGUAGE_ZH_TW
52    #include "lang/zh-TW.rc"
53#endif
54