1 /****************************************************************************** 2 * 3 * Module Name: nsload - namespace loading/expanding/contracting procedures 4 * 5 *****************************************************************************/ 6 7 /* 8 * Copyright (C) 2000 - 2022, Intel Corp. 9 * All rights reserved. 10 * 11 * Redistribution and use in source and binary forms, with or without 12 * modification, are permitted provided that the following conditions 13 * are met: 14 * 1. Redistributions of source code must retain the above copyright 15 * notice, this list of conditions, and the following disclaimer, 16 * without modification. 17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 18 * substantially similar to the "NO WARRANTY" disclaimer below 19 * ("Disclaimer") and any redistribution must be conditioned upon 20 * including a substantially similar Disclaimer requirement for further 21 * binary redistribution. 22 * 3. Neither the names of the above-listed copyright holders nor the names 23 * of any contributors may be used to endorse or promote products derived 24 * from this software without specific prior written permission. 25 * 26 * Alternatively, this software may be distributed under the terms of the 27 * GNU General Public License ("GPL") version 2 as published by the Free 28 * Software Foundation. 29 * 30 * NO WARRANTY 31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING 40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 41 * POSSIBILITY OF SUCH DAMAGES. 42 */ 43 44 #include "acpi.h" 45 #include "accommon.h" 46 #include "acnamesp.h" 47 #include "acdispat.h" 48 #include "actables.h" 49 #include "acinterp.h" 50 51 52 #define _COMPONENT ACPI_NAMESPACE 53 ACPI_MODULE_NAME ("nsload") 54 55 /* Local prototypes */ 56 57 #ifdef ACPI_FUTURE_IMPLEMENTATION 58 ACPI_STATUS 59 AcpiNsUnloadNamespace ( 60 ACPI_HANDLE Handle); 61 62 static ACPI_STATUS 63 AcpiNsDeleteSubtree ( 64 ACPI_HANDLE StartHandle); 65 #endif 66 67 68 /******************************************************************************* 69 * 70 * FUNCTION: AcpiNsLoadTable 71 * 72 * PARAMETERS: TableIndex - Index for table to be loaded 73 * Node - Owning NS node 74 * 75 * RETURN: Status 76 * 77 * DESCRIPTION: Load one ACPI table into the namespace 78 * 79 ******************************************************************************/ 80 81 ACPI_STATUS 82 AcpiNsLoadTable ( 83 UINT32 TableIndex, 84 ACPI_NAMESPACE_NODE *Node) 85 { 86 ACPI_STATUS Status; 87 88 89 ACPI_FUNCTION_TRACE (NsLoadTable); 90 91 92 /* If table already loaded into namespace, just return */ 93 94 if (AcpiTbIsTableLoaded (TableIndex)) 95 { 96 Status = AE_ALREADY_EXISTS; 97 goto Unlock; 98 } 99 100 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, 101 "**** Loading table into namespace ****\n")); 102 103 Status = AcpiTbAllocateOwnerId (TableIndex); 104 if (ACPI_FAILURE (Status)) 105 { 106 goto Unlock; 107 } 108 109 /* 110 * Parse the table and load the namespace with all named 111 * objects found within. Control methods are NOT parsed 112 * at this time. In fact, the control methods cannot be 113 * parsed until the entire namespace is loaded, because 114 * if a control method makes a forward reference (call) 115 * to another control method, we can't continue parsing 116 * because we don't know how many arguments to parse next! 117 */ 118 Status = AcpiNsParseTable (TableIndex, Node); 119 if (ACPI_SUCCESS (Status)) 120 { 121 AcpiTbSetTableLoadedFlag (TableIndex, TRUE); 122 } 123 else 124 { 125 /* 126 * On error, delete any namespace objects created by this table. 127 * We cannot initialize these objects, so delete them. There are 128 * a couple of especially bad cases: 129 * AE_ALREADY_EXISTS - namespace collision. 130 * AE_NOT_FOUND - the target of a Scope operator does not 131 * exist. This target of Scope must already exist in the 132 * namespace, as per the ACPI specification. 133 */ 134 AcpiNsDeleteNamespaceByOwner ( 135 AcpiGbl_RootTableList.Tables[TableIndex].OwnerId); 136 137 AcpiTbReleaseOwnerId (TableIndex); 138 return_ACPI_STATUS (Status); 139 } 140 141 Unlock: 142 if (ACPI_FAILURE (Status)) 143 { 144 return_ACPI_STATUS (Status); 145 } 146 147 /* 148 * Now we can parse the control methods. We always parse 149 * them here for a sanity check, and if configured for 150 * just-in-time parsing, we delete the control method 151 * parse trees. 152 */ 153 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, 154 "**** Begin Table Object Initialization\n")); 155 156 AcpiExEnterInterpreter (); 157 Status = AcpiDsInitializeObjects (TableIndex, Node); 158 AcpiExExitInterpreter (); 159 160 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, 161 "**** Completed Table Object Initialization\n")); 162 163 return_ACPI_STATUS (Status); 164 } 165 166 167 #ifdef ACPI_OBSOLETE_FUNCTIONS 168 /******************************************************************************* 169 * 170 * FUNCTION: AcpiLoadNamespace 171 * 172 * PARAMETERS: None 173 * 174 * RETURN: Status 175 * 176 * DESCRIPTION: Load the name space from what ever is pointed to by DSDT. 177 * (DSDT points to either the BIOS or a buffer.) 178 * 179 ******************************************************************************/ 180 181 ACPI_STATUS 182 AcpiNsLoadNamespace ( 183 void) 184 { 185 ACPI_STATUS Status; 186 187 188 ACPI_FUNCTION_TRACE (AcpiLoadNameSpace); 189 190 191 /* There must be at least a DSDT installed */ 192 193 if (AcpiGbl_DSDT == NULL) 194 { 195 ACPI_ERROR ((AE_INFO, "DSDT is not in memory")); 196 return_ACPI_STATUS (AE_NO_ACPI_TABLES); 197 } 198 199 /* 200 * Load the namespace. The DSDT is required, 201 * but the SSDT and PSDT tables are optional. 202 */ 203 Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT); 204 if (ACPI_FAILURE (Status)) 205 { 206 return_ACPI_STATUS (Status); 207 } 208 209 /* Ignore exceptions from these */ 210 211 (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT); 212 (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT); 213 214 ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, 215 "ACPI Namespace successfully loaded at root %p\n", 216 AcpiGbl_RootNode)); 217 218 return_ACPI_STATUS (Status); 219 } 220 #endif 221 222 #ifdef ACPI_FUTURE_IMPLEMENTATION 223 /******************************************************************************* 224 * 225 * FUNCTION: AcpiNsDeleteSubtree 226 * 227 * PARAMETERS: StartHandle - Handle in namespace where search begins 228 * 229 * RETURNS Status 230 * 231 * DESCRIPTION: Walks the namespace starting at the given handle and deletes 232 * all objects, entries, and scopes in the entire subtree. 233 * 234 * Namespace/Interpreter should be locked or the subsystem should 235 * be in shutdown before this routine is called. 236 * 237 ******************************************************************************/ 238 239 static ACPI_STATUS 240 AcpiNsDeleteSubtree ( 241 ACPI_HANDLE StartHandle) 242 { 243 ACPI_STATUS Status; 244 ACPI_HANDLE ChildHandle; 245 ACPI_HANDLE ParentHandle; 246 ACPI_HANDLE NextChildHandle; 247 ACPI_HANDLE Dummy; 248 UINT32 Level; 249 250 251 ACPI_FUNCTION_TRACE (NsDeleteSubtree); 252 253 254 ParentHandle = StartHandle; 255 ChildHandle = NULL; 256 Level = 1; 257 258 /* 259 * Traverse the tree of objects until we bubble back up 260 * to where we started. 261 */ 262 while (Level > 0) 263 { 264 /* Attempt to get the next object in this scope */ 265 266 Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle, 267 ChildHandle, &NextChildHandle); 268 269 ChildHandle = NextChildHandle; 270 271 /* Did we get a new object? */ 272 273 if (ACPI_SUCCESS (Status)) 274 { 275 /* Check if this object has any children */ 276 277 if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle, 278 NULL, &Dummy))) 279 { 280 /* 281 * There is at least one child of this object, 282 * visit the object 283 */ 284 Level++; 285 ParentHandle = ChildHandle; 286 ChildHandle = NULL; 287 } 288 } 289 else 290 { 291 /* 292 * No more children in this object, go back up to 293 * the object's parent 294 */ 295 Level--; 296 297 /* Delete all children now */ 298 299 AcpiNsDeleteChildren (ChildHandle); 300 301 ChildHandle = ParentHandle; 302 Status = AcpiGetParent (ParentHandle, &ParentHandle); 303 if (ACPI_FAILURE (Status)) 304 { 305 return_ACPI_STATUS (Status); 306 } 307 } 308 } 309 310 /* Now delete the starting object, and we are done */ 311 312 AcpiNsRemoveNode (ChildHandle); 313 return_ACPI_STATUS (AE_OK); 314 } 315 316 317 /******************************************************************************* 318 * 319 * FUNCTION: AcpiNsUnloadNameSpace 320 * 321 * PARAMETERS: Handle - Root of namespace subtree to be deleted 322 * 323 * RETURN: Status 324 * 325 * DESCRIPTION: Shrinks the namespace, typically in response to an undocking 326 * event. Deletes an entire subtree starting from (and 327 * including) the given handle. 328 * 329 ******************************************************************************/ 330 331 ACPI_STATUS 332 AcpiNsUnloadNamespace ( 333 ACPI_HANDLE Handle) 334 { 335 ACPI_STATUS Status; 336 337 338 ACPI_FUNCTION_TRACE (NsUnloadNameSpace); 339 340 341 /* Parameter validation */ 342 343 if (!AcpiGbl_RootNode) 344 { 345 return_ACPI_STATUS (AE_NO_NAMESPACE); 346 } 347 348 if (!Handle) 349 { 350 return_ACPI_STATUS (AE_BAD_PARAMETER); 351 } 352 353 /* This function does the real work */ 354 355 Status = AcpiNsDeleteSubtree (Handle); 356 return_ACPI_STATUS (Status); 357 } 358 #endif 359