1 /*******************************************************************************
2  *
3  * Module Name: utdelete - object deletion and reference count utilities
4  *
5  ******************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2020, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "acinterp.h"
47 #include "acnamesp.h"
48 #include "acevents.h"
49 
50 
51 #define _COMPONENT          ACPI_UTILITIES
52         ACPI_MODULE_NAME    ("utdelete")
53 
54 /* Local prototypes */
55 
56 static void
57 AcpiUtDeleteInternalObj (
58     ACPI_OPERAND_OBJECT     *Object);
59 
60 static void
61 AcpiUtUpdateRefCount (
62     ACPI_OPERAND_OBJECT     *Object,
63     UINT32                  Action);
64 
65 
66 /*******************************************************************************
67  *
68  * FUNCTION:    AcpiUtDeleteInternalObj
69  *
70  * PARAMETERS:  Object         - Object to be deleted
71  *
72  * RETURN:      None
73  *
74  * DESCRIPTION: Low level object deletion, after reference counts have been
75  *              updated (All reference counts, including sub-objects!)
76  *
77  ******************************************************************************/
78 
79 static void
80 AcpiUtDeleteInternalObj (
81     ACPI_OPERAND_OBJECT     *Object)
82 {
83     void                    *ObjPointer = NULL;
84     ACPI_OPERAND_OBJECT     *HandlerDesc;
85     ACPI_OPERAND_OBJECT     *SecondDesc;
86     ACPI_OPERAND_OBJECT     *NextDesc;
87     ACPI_OPERAND_OBJECT     *StartDesc;
88     ACPI_OPERAND_OBJECT     **LastObjPtr;
89 
90 
91     ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object);
92 
93 
94     if (!Object)
95     {
96         return_VOID;
97     }
98 
99     /*
100      * Must delete or free any pointers within the object that are not
101      * actual ACPI objects (for example, a raw buffer pointer).
102      */
103     switch (Object->Common.Type)
104     {
105     case ACPI_TYPE_STRING:
106 
107         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n",
108             Object, Object->String.Pointer));
109 
110         /* Free the actual string buffer */
111 
112         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
113         {
114             /* But only if it is NOT a pointer into an ACPI table */
115 
116             ObjPointer = Object->String.Pointer;
117         }
118         break;
119 
120     case ACPI_TYPE_BUFFER:
121 
122         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
123             Object, Object->Buffer.Pointer));
124 
125         /* Free the actual buffer */
126 
127         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
128         {
129             /* But only if it is NOT a pointer into an ACPI table */
130 
131             ObjPointer = Object->Buffer.Pointer;
132         }
133         break;
134 
135     case ACPI_TYPE_PACKAGE:
136 
137         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
138             Object->Package.Count));
139 
140         /*
141          * Elements of the package are not handled here, they are deleted
142          * separately
143          */
144 
145         /* Free the (variable length) element pointer array */
146 
147         ObjPointer = Object->Package.Elements;
148         break;
149 
150     /*
151      * These objects have a possible list of notify handlers.
152      * Device object also may have a GPE block.
153      */
154     case ACPI_TYPE_DEVICE:
155 
156         if (Object->Device.GpeBlock)
157         {
158             (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
159         }
160 
161         /*lint -fallthrough */
162 
163     case ACPI_TYPE_PROCESSOR:
164     case ACPI_TYPE_THERMAL:
165 
166         /* Walk the address handler list for this object */
167 
168         HandlerDesc = Object->CommonNotify.Handler;
169         while (HandlerDesc)
170         {
171             NextDesc = HandlerDesc->AddressSpace.Next;
172             AcpiUtRemoveReference (HandlerDesc);
173             HandlerDesc = NextDesc;
174         }
175         break;
176 
177     case ACPI_TYPE_MUTEX:
178 
179         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
180             "***** Mutex %p, OS Mutex %p\n",
181             Object, Object->Mutex.OsMutex));
182 
183         if (Object == AcpiGbl_GlobalLockMutex)
184         {
185             /* Global Lock has extra semaphore */
186 
187             (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore);
188             AcpiGbl_GlobalLockSemaphore = NULL;
189 
190             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
191             AcpiGbl_GlobalLockMutex = NULL;
192         }
193         else
194         {
195             AcpiExUnlinkMutex (Object);
196             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
197         }
198         break;
199 
200     case ACPI_TYPE_EVENT:
201 
202         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
203             "***** Event %p, OS Semaphore %p\n",
204             Object, Object->Event.OsSemaphore));
205 
206         (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
207         Object->Event.OsSemaphore = NULL;
208         break;
209 
210     case ACPI_TYPE_METHOD:
211 
212         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
213             "***** Method %p\n", Object));
214 
215         /* Delete the method mutex if it exists */
216 
217         if (Object->Method.Mutex)
218         {
219             AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
220             AcpiUtDeleteObjectDesc (Object->Method.Mutex);
221             Object->Method.Mutex = NULL;
222         }
223 
224         if (Object->Method.Node)
225         {
226             Object->Method.Node = NULL;
227         }
228         break;
229 
230     case ACPI_TYPE_REGION:
231 
232         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
233             "***** Region %p\n", Object));
234 
235         /*
236          * Update AddressRange list. However, only permanent regions
237          * are installed in this list. (Not created within a method)
238          */
239         if (!(Object->Region.Node->Flags & ANOBJ_TEMPORARY))
240         {
241             AcpiUtRemoveAddressRange (Object->Region.SpaceId,
242                 Object->Region.Node);
243         }
244 
245         SecondDesc = AcpiNsGetSecondaryObject (Object);
246         if (SecondDesc)
247         {
248             /*
249              * Free the RegionContext if and only if the handler is one of the
250              * default handlers -- and therefore, we created the context object
251              * locally, it was not created by an external caller.
252              */
253             HandlerDesc = Object->Region.Handler;
254             if (HandlerDesc)
255             {
256                 NextDesc = HandlerDesc->AddressSpace.RegionList;
257                 StartDesc = NextDesc;
258                 LastObjPtr = &HandlerDesc->AddressSpace.RegionList;
259 
260                 /* Remove the region object from the handler list */
261 
262                 while (NextDesc)
263                 {
264                     if (NextDesc == Object)
265                     {
266                         *LastObjPtr = NextDesc->Region.Next;
267                         break;
268                     }
269 
270                     /* Walk the linked list of handlers */
271 
272                     LastObjPtr = &NextDesc->Region.Next;
273                     NextDesc = NextDesc->Region.Next;
274 
275                     /* Prevent infinite loop if list is corrupted */
276 
277                     if (NextDesc == StartDesc)
278                     {
279                         ACPI_ERROR ((AE_INFO,
280                             "Circular region list in address handler object %p",
281                             HandlerDesc));
282                         return_VOID;
283                     }
284                 }
285 
286                 if (HandlerDesc->AddressSpace.HandlerFlags &
287                     ACPI_ADDR_HANDLER_DEFAULT_INSTALLED)
288                 {
289                     /* Deactivate region and free region context */
290 
291                     if (HandlerDesc->AddressSpace.Setup)
292                     {
293                         (void) HandlerDesc->AddressSpace.Setup (Object,
294                             ACPI_REGION_DEACTIVATE,
295                             HandlerDesc->AddressSpace.Context,
296                             &SecondDesc->Extra.RegionContext);
297                     }
298                 }
299 
300                 AcpiUtRemoveReference (HandlerDesc);
301             }
302 
303             /* Now we can free the Extra object */
304 
305             AcpiUtDeleteObjectDesc (SecondDesc);
306         }
307         if (Object->Field.InternalPccBuffer)
308         {
309             ACPI_FREE(Object->Field.InternalPccBuffer);
310         }
311 
312         break;
313 
314     case ACPI_TYPE_BUFFER_FIELD:
315 
316         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
317             "***** Buffer Field %p\n", Object));
318 
319         SecondDesc = AcpiNsGetSecondaryObject (Object);
320         if (SecondDesc)
321         {
322             AcpiUtDeleteObjectDesc (SecondDesc);
323         }
324         break;
325 
326     case ACPI_TYPE_LOCAL_BANK_FIELD:
327 
328         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
329             "***** Bank Field %p\n", Object));
330 
331         SecondDesc = AcpiNsGetSecondaryObject (Object);
332         if (SecondDesc)
333         {
334             AcpiUtDeleteObjectDesc (SecondDesc);
335         }
336         break;
337 
338     default:
339 
340         break;
341     }
342 
343     /* Free any allocated memory (pointer within the object) found above */
344 
345     if (ObjPointer)
346     {
347         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
348             ObjPointer));
349         ACPI_FREE (ObjPointer);
350     }
351 
352     /* Now the object can be safely deleted */
353 
354     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_ALLOCATIONS, "%s: Deleting Object %p [%s]\n",
355         ACPI_GET_FUNCTION_NAME, Object, AcpiUtGetObjectTypeName (Object)));
356 
357     AcpiUtDeleteObjectDesc (Object);
358     return_VOID;
359 }
360 
361 
362 /*******************************************************************************
363  *
364  * FUNCTION:    AcpiUtDeleteInternalObjectList
365  *
366  * PARAMETERS:  ObjList         - Pointer to the list to be deleted
367  *
368  * RETURN:      None
369  *
370  * DESCRIPTION: This function deletes an internal object list, including both
371  *              simple objects and package objects
372  *
373  ******************************************************************************/
374 
375 void
376 AcpiUtDeleteInternalObjectList (
377     ACPI_OPERAND_OBJECT     **ObjList)
378 {
379     ACPI_OPERAND_OBJECT     **InternalObj;
380 
381 
382     ACPI_FUNCTION_ENTRY ();
383 
384 
385     /* Walk the null-terminated internal list */
386 
387     for (InternalObj = ObjList; *InternalObj; InternalObj++)
388     {
389         AcpiUtRemoveReference (*InternalObj);
390     }
391 
392     /* Free the combined parameter pointer list and object array */
393 
394     ACPI_FREE (ObjList);
395     return;
396 }
397 
398 
399 /*******************************************************************************
400  *
401  * FUNCTION:    AcpiUtUpdateRefCount
402  *
403  * PARAMETERS:  Object          - Object whose ref count is to be updated
404  *              Action          - What to do (REF_INCREMENT or REF_DECREMENT)
405  *
406  * RETURN:      None. Sets new reference count within the object
407  *
408  * DESCRIPTION: Modify the reference count for an internal acpi object
409  *
410  ******************************************************************************/
411 
412 static void
413 AcpiUtUpdateRefCount (
414     ACPI_OPERAND_OBJECT     *Object,
415     UINT32                  Action)
416 {
417     UINT16                  OriginalCount;
418     UINT16                  NewCount = 0;
419     ACPI_CPU_FLAGS          LockFlags;
420     char                    *Message;
421 
422 
423     ACPI_FUNCTION_NAME (UtUpdateRefCount);
424 
425 
426     if (!Object)
427     {
428         return;
429     }
430 
431     /*
432      * Always get the reference count lock. Note: Interpreter and/or
433      * Namespace is not always locked when this function is called.
434      */
435     LockFlags = AcpiOsAcquireLock (AcpiGbl_ReferenceCountLock);
436     OriginalCount = Object->Common.ReferenceCount;
437 
438     /* Perform the reference count action (increment, decrement) */
439 
440     switch (Action)
441     {
442     case REF_INCREMENT:
443 
444         NewCount = OriginalCount + 1;
445         Object->Common.ReferenceCount = NewCount;
446         AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
447 
448         /* The current reference count should never be zero here */
449 
450         if (!OriginalCount)
451         {
452             ACPI_WARNING ((AE_INFO,
453                 "Obj %p, Reference Count was zero before increment\n",
454                 Object));
455         }
456 
457         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
458             "Obj %p Type %.2X [%s] Refs %.2X [Incremented]\n",
459             Object, Object->Common.Type,
460             AcpiUtGetObjectTypeName (Object), NewCount));
461         Message = "Incremement";
462         break;
463 
464     case REF_DECREMENT:
465 
466         /* The current reference count must be non-zero */
467 
468         if (OriginalCount)
469         {
470             NewCount = OriginalCount - 1;
471             Object->Common.ReferenceCount = NewCount;
472         }
473 
474         AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
475 
476         if (!OriginalCount)
477         {
478             ACPI_WARNING ((AE_INFO,
479                 "Obj %p, Reference Count is already zero, cannot decrement\n",
480                 Object));
481         }
482 
483         ACPI_DEBUG_PRINT_RAW ((ACPI_DB_ALLOCATIONS,
484             "%s: Obj %p Type %.2X Refs %.2X [Decremented]\n",
485             ACPI_GET_FUNCTION_NAME, Object, Object->Common.Type, NewCount));
486 
487         /* Actually delete the object on a reference count of zero */
488 
489         if (NewCount == 0)
490         {
491             AcpiUtDeleteInternalObj (Object);
492         }
493         Message = "Decrement";
494         break;
495 
496     default:
497 
498         AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
499         ACPI_ERROR ((AE_INFO, "Unknown Reference Count action (0x%X)",
500             Action));
501         return;
502     }
503 
504     /*
505      * Sanity check the reference count, for debug purposes only.
506      * (A deleted object will have a huge reference count)
507      */
508     if (NewCount > ACPI_MAX_REFERENCE_COUNT)
509     {
510         ACPI_WARNING ((AE_INFO,
511             "Large Reference Count (0x%X) in object %p, Type=0x%.2X Operation=%s",
512             NewCount, Object, Object->Common.Type, Message));
513     }
514 }
515 
516 
517 /*******************************************************************************
518  *
519  * FUNCTION:    AcpiUtUpdateObjectReference
520  *
521  * PARAMETERS:  Object              - Increment ref count for this object
522  *                                    and all sub-objects
523  *              Action              - Either REF_INCREMENT or REF_DECREMENT
524  *
525  * RETURN:      Status
526  *
527  * DESCRIPTION: Increment the object reference count
528  *
529  * Object references are incremented when:
530  * 1) An object is attached to a Node (namespace object)
531  * 2) An object is copied (all subobjects must be incremented)
532  *
533  * Object references are decremented when:
534  * 1) An object is detached from an Node
535  *
536  ******************************************************************************/
537 
538 ACPI_STATUS
539 AcpiUtUpdateObjectReference (
540     ACPI_OPERAND_OBJECT     *Object,
541     UINT16                  Action)
542 {
543     ACPI_STATUS             Status = AE_OK;
544     ACPI_GENERIC_STATE      *StateList = NULL;
545     ACPI_OPERAND_OBJECT     *NextObject = NULL;
546     ACPI_OPERAND_OBJECT     *PrevObject;
547     ACPI_GENERIC_STATE      *State;
548     UINT32                  i;
549 
550 
551     ACPI_FUNCTION_NAME (UtUpdateObjectReference);
552 
553 
554     while (Object)
555     {
556         /* Make sure that this isn't a namespace handle */
557 
558         if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
559         {
560             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
561                 "Object %p is NS handle\n", Object));
562             return (AE_OK);
563         }
564 
565         /*
566          * All sub-objects must have their reference count incremented
567          * also. Different object types have different subobjects.
568          */
569         switch (Object->Common.Type)
570         {
571         case ACPI_TYPE_DEVICE:
572         case ACPI_TYPE_PROCESSOR:
573         case ACPI_TYPE_POWER:
574         case ACPI_TYPE_THERMAL:
575             /*
576              * Update the notify objects for these types (if present)
577              * Two lists, system and device notify handlers.
578              */
579             for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++)
580             {
581                 PrevObject = Object->CommonNotify.NotifyList[i];
582                 while (PrevObject)
583                 {
584                     NextObject = PrevObject->Notify.Next[i];
585                     AcpiUtUpdateRefCount (PrevObject, Action);
586                     PrevObject = NextObject;
587                 }
588             }
589             break;
590 
591         case ACPI_TYPE_PACKAGE:
592             /*
593              * We must update all the sub-objects of the package,
594              * each of whom may have their own sub-objects.
595              */
596             for (i = 0; i < Object->Package.Count; i++)
597             {
598                 /*
599                  * Null package elements are legal and can be simply
600                  * ignored.
601                  */
602                 NextObject = Object->Package.Elements[i];
603                 if (!NextObject)
604                 {
605                     continue;
606                 }
607 
608                 switch (NextObject->Common.Type)
609                 {
610                 case ACPI_TYPE_INTEGER:
611                 case ACPI_TYPE_STRING:
612                 case ACPI_TYPE_BUFFER:
613                     /*
614                      * For these very simple sub-objects, we can just
615                      * update the reference count here and continue.
616                      * Greatly increases performance of this operation.
617                      */
618                     AcpiUtUpdateRefCount (NextObject, Action);
619                     break;
620 
621                 default:
622                     /*
623                      * For complex sub-objects, push them onto the stack
624                      * for later processing (this eliminates recursion.)
625                      */
626                     Status = AcpiUtCreateUpdateStateAndPush (
627                         NextObject, Action, &StateList);
628                     if (ACPI_FAILURE (Status))
629                     {
630                         goto ErrorExit;
631                     }
632                     break;
633                 }
634             }
635             NextObject = NULL;
636             break;
637 
638         case ACPI_TYPE_BUFFER_FIELD:
639 
640             NextObject = Object->BufferField.BufferObj;
641             break;
642 
643         case ACPI_TYPE_LOCAL_REGION_FIELD:
644 
645             NextObject = Object->Field.RegionObj;
646             break;
647 
648         case ACPI_TYPE_LOCAL_BANK_FIELD:
649 
650             NextObject = Object->BankField.BankObj;
651             Status = AcpiUtCreateUpdateStateAndPush (
652                 Object->BankField.RegionObj, Action, &StateList);
653             if (ACPI_FAILURE (Status))
654             {
655                 goto ErrorExit;
656             }
657             break;
658 
659         case ACPI_TYPE_LOCAL_INDEX_FIELD:
660 
661             NextObject = Object->IndexField.IndexObj;
662             Status = AcpiUtCreateUpdateStateAndPush (
663                 Object->IndexField.DataObj, Action, &StateList);
664             if (ACPI_FAILURE (Status))
665             {
666                 goto ErrorExit;
667             }
668             break;
669 
670         case ACPI_TYPE_LOCAL_REFERENCE:
671             /*
672              * The target of an Index (a package, string, or buffer) or a named
673              * reference must track changes to the ref count of the index or
674              * target object.
675              */
676             if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
677                 (Object->Reference.Class== ACPI_REFCLASS_NAME))
678             {
679                 NextObject = Object->Reference.Object;
680             }
681             break;
682 
683         case ACPI_TYPE_REGION:
684         default:
685 
686             break; /* No subobjects for all other types */
687         }
688 
689         /*
690          * Now we can update the count in the main object. This can only
691          * happen after we update the sub-objects in case this causes the
692          * main object to be deleted.
693          */
694         AcpiUtUpdateRefCount (Object, Action);
695         Object = NULL;
696 
697         /* Move on to the next object to be updated */
698 
699         if (NextObject)
700         {
701             Object = NextObject;
702             NextObject = NULL;
703         }
704         else if (StateList)
705         {
706             State = AcpiUtPopGenericState (&StateList);
707             Object = State->Update.Object;
708             AcpiUtDeleteGenericState (State);
709         }
710     }
711 
712     return (AE_OK);
713 
714 
715 ErrorExit:
716 
717     ACPI_EXCEPTION ((AE_INFO, Status,
718         "Could not update object reference count"));
719 
720     /* Free any stacked Update State objects */
721 
722     while (StateList)
723     {
724         State = AcpiUtPopGenericState (&StateList);
725         AcpiUtDeleteGenericState (State);
726     }
727 
728     return (Status);
729 }
730 
731 
732 /*******************************************************************************
733  *
734  * FUNCTION:    AcpiUtAddReference
735  *
736  * PARAMETERS:  Object          - Object whose reference count is to be
737  *                                incremented
738  *
739  * RETURN:      None
740  *
741  * DESCRIPTION: Add one reference to an ACPI object
742  *
743  ******************************************************************************/
744 
745 void
746 AcpiUtAddReference (
747     ACPI_OPERAND_OBJECT     *Object)
748 {
749 
750     ACPI_FUNCTION_NAME (UtAddReference);
751 
752 
753     /* Ensure that we have a valid object */
754 
755     if (!AcpiUtValidInternalObject (Object))
756     {
757         return;
758     }
759 
760     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
761         "Obj %p Current Refs=%X [To Be Incremented]\n",
762         Object, Object->Common.ReferenceCount));
763 
764     /* Increment the reference count */
765 
766     (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
767     return;
768 }
769 
770 
771 /*******************************************************************************
772  *
773  * FUNCTION:    AcpiUtRemoveReference
774  *
775  * PARAMETERS:  Object         - Object whose ref count will be decremented
776  *
777  * RETURN:      None
778  *
779  * DESCRIPTION: Decrement the reference count of an ACPI internal object
780  *
781  ******************************************************************************/
782 
783 void
784 AcpiUtRemoveReference (
785     ACPI_OPERAND_OBJECT     *Object)
786 {
787 
788     ACPI_FUNCTION_NAME (UtRemoveReference);
789 
790 
791     /*
792      * Allow a NULL pointer to be passed in, just ignore it. This saves
793      * each caller from having to check. Also, ignore NS nodes.
794      */
795     if (!Object ||
796         (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
797 
798     {
799         return;
800     }
801 
802     /* Ensure that we have a valid object */
803 
804     if (!AcpiUtValidInternalObject (Object))
805     {
806         return;
807     }
808 
809     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_ALLOCATIONS,
810         "%s: Obj %p Current Refs=%X [To Be Decremented]\n",
811         ACPI_GET_FUNCTION_NAME, Object, Object->Common.ReferenceCount));
812 
813     /*
814      * Decrement the reference count, and only actually delete the object
815      * if the reference count becomes 0. (Must also decrement the ref count
816      * of all subobjects!)
817      */
818     (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
819     return;
820 }
821