1 /* 2 * Copyright 2010 Christian Costa 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #define COBJMACROS 20 #include "initguid.h" 21 #include <limits.h> 22 #include "wine/test.h" 23 #include "d3dx9.h" 24 25 /* helper functions */ 26 static BOOL compare_float(FLOAT f, FLOAT g, UINT ulps) 27 { 28 INT x = *(INT *)&f; 29 INT y = *(INT *)&g; 30 31 if (x < 0) 32 x = INT_MIN - x; 33 if (y < 0) 34 y = INT_MIN - y; 35 36 if (abs(x - y) > ulps) 37 return FALSE; 38 39 return TRUE; 40 } 41 42 static inline INT get_int(D3DXPARAMETER_TYPE type, const void *data) 43 { 44 INT i; 45 46 switch (type) 47 { 48 case D3DXPT_FLOAT: 49 i = *(FLOAT *)data; 50 break; 51 52 case D3DXPT_INT: 53 i = *(INT *)data; 54 break; 55 56 case D3DXPT_BOOL: 57 i = *(BOOL *)data; 58 break; 59 60 default: 61 i = 0; 62 ok(0, "Unhandled type %x.\n", type); 63 break; 64 } 65 66 return i; 67 } 68 69 static inline float get_float(D3DXPARAMETER_TYPE type, const void *data) 70 { 71 float f; 72 73 switch (type) 74 { 75 case D3DXPT_FLOAT: 76 f = *(FLOAT *)data; 77 break; 78 79 case D3DXPT_INT: 80 f = *(INT *)data; 81 break; 82 83 case D3DXPT_BOOL: 84 f = *(BOOL *)data; 85 break; 86 87 default: 88 f = 0.0f; 89 ok(0, "Unhandled type %x.\n", type); 90 break; 91 } 92 93 return f; 94 } 95 96 static inline BOOL get_bool(const void *data) 97 { 98 return !!*(BOOL *)data; 99 } 100 101 static void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D3DXPARAMETER_TYPE intype) 102 { 103 switch (outtype) 104 { 105 case D3DXPT_FLOAT: 106 *(FLOAT *)outdata = get_float(intype, indata); 107 break; 108 109 case D3DXPT_BOOL: 110 *(BOOL *)outdata = get_bool(indata); 111 break; 112 113 case D3DXPT_INT: 114 *(INT *)outdata = get_int(intype, indata); 115 break; 116 117 case D3DXPT_PIXELSHADER: 118 case D3DXPT_VERTEXSHADER: 119 case D3DXPT_TEXTURE2D: 120 case D3DXPT_STRING: 121 *(INT *)outdata = 0x12345678; 122 break; 123 124 default: 125 ok(0, "Unhandled type %x.\n", outtype); 126 *(INT *)outdata = 0; 127 break; 128 } 129 } 130 131 static IDirect3DDevice9 *create_device(HWND *window) 132 { 133 D3DPRESENT_PARAMETERS present_parameters = { 0 }; 134 IDirect3DDevice9 *device; 135 IDirect3D9 *d3d; 136 HRESULT hr; 137 HWND wnd; 138 139 *window = NULL; 140 141 if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0, 142 640, 480, NULL, NULL, NULL, NULL))) 143 { 144 skip("Couldn't create application window.\n"); 145 return NULL; 146 } 147 148 if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION))) 149 { 150 skip("Couldn't create IDirect3D9 object.\n"); 151 DestroyWindow(wnd); 152 return NULL; 153 } 154 155 present_parameters.Windowed = TRUE; 156 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; 157 hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, 158 &present_parameters, &device); 159 IDirect3D9_Release(d3d); 160 if (FAILED(hr)) 161 { 162 skip("Failed to create IDirect3DDevice9 object %#x.\n", hr); 163 DestroyWindow(wnd); 164 return NULL; 165 } 166 167 *window = wnd; 168 return device; 169 } 170 171 static char temp_path[MAX_PATH]; 172 173 static BOOL create_file(const char *filename, const char *data, const unsigned int size, char *out_path) 174 { 175 DWORD written; 176 HANDLE hfile; 177 char path[MAX_PATH]; 178 179 if (!*temp_path) 180 GetTempPathA(sizeof(temp_path), temp_path); 181 182 strcpy(path, temp_path); 183 strcat(path, filename); 184 hfile = CreateFileA(path, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); 185 if (hfile == INVALID_HANDLE_VALUE) 186 return FALSE; 187 188 if (WriteFile(hfile, data, size, &written, NULL)) 189 { 190 CloseHandle(hfile); 191 192 if (out_path) 193 strcpy(out_path, path); 194 return TRUE; 195 } 196 197 CloseHandle(hfile); 198 return FALSE; 199 } 200 201 static void delete_file(const char *filename) 202 { 203 char path[MAX_PATH]; 204 205 strcpy(path, temp_path); 206 strcat(path, filename); 207 DeleteFileA(path); 208 } 209 210 static BOOL create_directory(const char *name) 211 { 212 char path[MAX_PATH]; 213 214 strcpy(path, temp_path); 215 strcat(path, name); 216 return CreateDirectoryA(path, NULL); 217 } 218 219 static void delete_directory(const char *name) 220 { 221 char path[MAX_PATH]; 222 223 strcpy(path, temp_path); 224 strcat(path, name); 225 RemoveDirectoryA(path); 226 } 227 228 static const char effect_desc[] = 229 "Technique\n" 230 "{\n" 231 "}\n"; 232 233 static void test_create_effect_and_pool(IDirect3DDevice9 *device) 234 { 235 HRESULT hr; 236 ID3DXEffect *effect; 237 ID3DXBaseEffect *base; 238 ULONG count; 239 IDirect3DDevice9 *device2; 240 ID3DXEffectStateManager *manager = (ID3DXEffectStateManager *)0xdeadbeef; 241 ID3DXEffectPool *pool = (ID3DXEffectPool *)0xdeadbeef, *pool2; 242 243 hr = D3DXCreateEffect(NULL, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL, NULL); 244 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 245 246 hr = D3DXCreateEffect(device, NULL, 0, NULL, NULL, 0, NULL, NULL, NULL); 247 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 248 249 hr = D3DXCreateEffect(device, effect_desc, 0, NULL, NULL, 0, NULL, NULL, NULL); 250 ok(hr == E_FAIL, "Got result %x, expected %x (D3DXERR_INVALIDDATA)\n", hr, E_FAIL); 251 252 hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL, NULL); 253 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 254 255 hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, &effect, NULL); 256 todo_wine ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 257 if (FAILED(hr)) 258 { 259 skip("Failed to compile effect, skipping test.\n"); 260 return; 261 } 262 263 hr = effect->lpVtbl->QueryInterface(effect, &IID_ID3DXBaseEffect, (void **)&base); 264 ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x (E_NOINTERFACE)\n", hr, E_NOINTERFACE); 265 266 hr = effect->lpVtbl->GetStateManager(effect, NULL); 267 ok(hr == D3DERR_INVALIDCALL, "GetStateManager failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 268 269 hr = effect->lpVtbl->GetStateManager(effect, &manager); 270 ok(hr == D3D_OK, "GetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); 271 ok(!manager, "GetStateManager failed, got %p\n", manager); 272 273 /* this works, but it is not recommended! */ 274 hr = effect->lpVtbl->SetStateManager(effect, (ID3DXEffectStateManager *)device); 275 ok(hr == D3D_OK, "SetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); 276 277 hr = effect->lpVtbl->GetStateManager(effect, &manager); 278 ok(hr == D3D_OK, "GetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); 279 ok(manager != NULL, "GetStateManager failed\n"); 280 281 IDirect3DDevice9_AddRef(device); 282 count = IDirect3DDevice9_Release(device); 283 ok(count == 4, "Release failed, got %u, expected 4\n", count); 284 285 count = IUnknown_Release(manager); 286 ok(count == 3, "Release failed, got %u, expected 3\n", count); 287 288 hr = effect->lpVtbl->SetStateManager(effect, NULL); 289 ok(hr == D3D_OK, "SetStateManager failed, got %x, expected 0 (D3D_OK)\n", hr); 290 291 hr = effect->lpVtbl->GetPool(effect, &pool); 292 ok(hr == D3D_OK, "GetPool failed, got %x, expected 0 (D3D_OK)\n", hr); 293 ok(!pool, "GetPool failed, got %p\n", pool); 294 295 hr = effect->lpVtbl->GetPool(effect, NULL); 296 ok(hr == D3DERR_INVALIDCALL, "GetPool failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 297 298 hr = effect->lpVtbl->GetDevice(effect, &device2); 299 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 300 301 hr = effect->lpVtbl->GetDevice(effect, NULL); 302 ok(hr == D3DERR_INVALIDCALL, "GetDevice failed, got %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 303 304 count = IDirect3DDevice9_Release(device2); 305 ok(count == 2, "Release failed, got %u, expected 2\n", count); 306 307 count = effect->lpVtbl->Release(effect); 308 ok(count == 0, "Release failed %u\n", count); 309 310 hr = D3DXCreateEffectPool(NULL); 311 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 312 313 hr = D3DXCreateEffectPool(&pool); 314 ok(hr == S_OK, "Got result %x, expected 0 (S_OK)\n", hr); 315 316 count = pool->lpVtbl->Release(pool); 317 ok(count == 0, "Release failed %u\n", count); 318 319 hr = D3DXCreateEffectPool(&pool); 320 ok(hr == S_OK, "Got result %x, expected 0 (S_OK)\n", hr); 321 322 hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, pool, NULL, NULL); 323 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 324 325 hr = pool->lpVtbl->QueryInterface(pool, &IID_ID3DXEffectPool, (void **)&pool2); 326 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 327 ok(pool == pool2, "Got effect pool %p, expected %p.\n", pool2, pool); 328 329 count = pool2->lpVtbl->Release(pool2); 330 ok(count == 1, "Release failed, got %u, expected 1\n", count); 331 332 hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9, (void **)&device2); 333 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 334 335 count = IDirect3DDevice9_Release(device2); 336 ok(count == 1, "Release failed, got %u, expected 1\n", count); 337 338 hr = D3DXCreateEffect(device, effect_desc, sizeof(effect_desc), NULL, NULL, 0, pool, &effect, NULL); 339 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr); 340 341 hr = effect->lpVtbl->GetPool(effect, &pool); 342 ok(hr == D3D_OK, "GetPool failed, got %x, expected 0 (D3D_OK)\n", hr); 343 ok(pool == pool2, "Got effect pool %p, expected %p.\n", pool2, pool); 344 345 count = pool2->lpVtbl->Release(pool2); 346 ok(count == 2, "Release failed, got %u, expected 2\n", count); 347 348 count = effect->lpVtbl->Release(effect); 349 ok(count == 0, "Release failed %u\n", count); 350 351 count = pool->lpVtbl->Release(pool); 352 ok(count == 0, "Release failed %u\n", count); 353 } 354 355 static void test_create_effect_compiler(void) 356 { 357 HRESULT hr; 358 ID3DXEffectCompiler *compiler, *compiler2; 359 ID3DXBaseEffect *base; 360 IUnknown *unknown; 361 ULONG count; 362 363 hr = D3DXCreateEffectCompiler(NULL, 0, NULL, NULL, 0, &compiler, NULL); 364 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 365 366 hr = D3DXCreateEffectCompiler(NULL, 0, NULL, NULL, 0, NULL, NULL); 367 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 368 369 hr = D3DXCreateEffectCompiler(effect_desc, 0, NULL, NULL, 0, &compiler, NULL); 370 ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK); 371 if (FAILED(hr)) 372 { 373 skip("D3DXCreateEffectCompiler failed, skipping test.\n"); 374 return; 375 } 376 377 count = compiler->lpVtbl->Release(compiler); 378 ok(count == 0, "Release failed %u\n", count); 379 380 hr = D3DXCreateEffectCompiler(effect_desc, 0, NULL, NULL, 0, NULL, NULL); 381 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 382 383 hr = D3DXCreateEffectCompiler(NULL, sizeof(effect_desc), NULL, NULL, 0, &compiler, NULL); 384 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 385 386 hr = D3DXCreateEffectCompiler(NULL, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL); 387 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 388 389 hr = D3DXCreateEffectCompiler(effect_desc, sizeof(effect_desc), NULL, NULL, 0, NULL, NULL); 390 ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL); 391 392 hr = D3DXCreateEffectCompiler(effect_desc, sizeof(effect_desc), NULL, NULL, 0, &compiler, NULL); 393 ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK); 394 395 hr = compiler->lpVtbl->QueryInterface(compiler, &IID_ID3DXBaseEffect, (void **)&base); 396 ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x (E_NOINTERFACE)\n", hr, E_NOINTERFACE); 397 398 hr = compiler->lpVtbl->QueryInterface(compiler, &IID_ID3DXEffectCompiler, (void **)&compiler2); 399 ok(hr == D3D_OK, "QueryInterface failed, got %x, expected %x (D3D_OK)\n", hr, D3D_OK); 400 401 hr = compiler->lpVtbl->QueryInterface(compiler, &IID_IUnknown, (void **)&unknown); 402 ok(hr == D3D_OK, "QueryInterface failed, got %x, expected %x (D3D_OK)\n", hr, D3D_OK); 403 404 count = unknown->lpVtbl->Release(unknown); 405 ok(count == 2, "Release failed, got %u, expected %u\n", count, 2); 406 407 count = compiler2->lpVtbl->Release(compiler2); 408 ok(count == 1, "Release failed, got %u, expected %u\n", count, 1); 409 410 count = compiler->lpVtbl->Release(compiler); 411 ok(count == 0, "Release failed %u\n", count); 412 } 413 414 /* 415 * Parameter value test 416 */ 417 struct test_effect_parameter_value_result 418 { 419 const char *full_name; 420 D3DXPARAMETER_DESC desc; 421 UINT value_offset; /* start position for the value in the blob */ 422 }; 423 424 /* 425 * fxc.exe /Tfx_2_0 426 */ 427 #if 0 428 float f = 0.1; 429 float1 f1 = {1.1}; 430 float2 f2 = {2.1, 2.2}; 431 float3 f3 = {3.1, 3.2, 3.3}; 432 float4 f4 = {4.1, 4.2, 4.3, 4.4}; 433 float1x1 f11 = {11.1}; 434 float1x2 f12 = {12.1, 12.2}; 435 float1x3 f13 = {13.1, 13.2, 13.3}; 436 float1x4 f14 = {14.1, 14.2, 14.3, 14.4}; 437 float2x1 f21 = {{21.11, 21.21}}; 438 float2x2 f22 = {{22.11, 22.21}, {22.12, 22.22}}; 439 float2x3 f23 = {{23.11, 23.21}, {23.12, 23.22}, {23.13, 23.23}}; 440 float2x4 f24 = {{24.11, 24.21}, {24.12, 24.22}, {24.13, 24.23}, {24.14, 24.24}}; 441 float3x1 f31 = {{31.11, 31.21, 31.31}}; 442 float3x2 f32 = {{32.11, 32.21, 32.31}, {32.12, 32.22, 32.32}}; 443 float3x3 f33 = {{33.11, 33.21, 33.31}, {33.12, 33.22, 33.32}, 444 {33.13, 33.23, 33.33}}; 445 float3x4 f34 = {{34.11, 34.21, 34.31}, {34.12, 34.22, 34.32}, 446 {34.13, 34.23, 34.33}, {34.14, 34.24, 34.34}}; 447 float4x1 f41 = {{41.11, 41.21, 41.31, 41.41}}; 448 float4x2 f42 = {{42.11, 42.21, 42.31, 42.41}, {42.12, 42.22, 42.32, 42.42}}; 449 float4x3 f43 = {{43.11, 43.21, 43.31, 43.41}, {43.12, 43.22, 43.32, 43.42}, 450 {43.13, 43.23, 43.33, 43.43}}; 451 float4x4 f44 = {{44.11, 44.21, 44.31, 44.41}, {44.12, 44.22, 44.32, 44.42}, 452 {44.13, 44.23, 44.33, 44.43}, {44.14, 44.24, 44.34, 44.44}}; 453 float f_2[2] = {0.101, 0.102}; 454 float1 f1_2[2] = {{1.101}, {1.102}}; 455 float2 f2_2[2] = {{2.101, 2.201}, {2.102, 2.202}}; 456 float3 f3_2[2] = {{3.101, 3.201, 3.301}, {3.102, 3.202, 3.302}}; 457 float4 f4_2[2] = {{4.101, 4.201, 4.301, 4.401}, {4.102, 4.202, 4.302, 4.402}}; 458 float1x1 f11_2[2] = {{11.101}, {11.102}}; 459 float1x2 f12_2[2] = {{12.101, 12.201}, {12.102, 12.202}}; 460 float1x3 f13_2[2] = {{13.101, 13.201, 13.301}, {13.102, 13.202, 13.302}}; 461 float1x4 f14_2[2] = {{14.101, 14.201, 14.301, 14.401}, {14.102, 14.202, 14.302, 14.402}}; 462 float2x1 f21_2[2] = {{{21.1101, 21.2101}}, {{21.1102, 21.2102}}}; 463 float2x2 f22_2[2] = {{{22.1101, 22.2101}, {22.1201, 22.2201}}, {{22.1102, 22.2102}, {22.1202, 22.2202}}}; 464 float2x3 f23_2[2] = {{{23.1101, 23.2101}, {23.1201, 23.2201}, {23.1301, 23.2301}}, {{23.1102, 23.2102}, 465 {23.1202, 23.2202}, {23.1302, 23.2302}}}; 466 float2x4 f24_2[2] = {{{24.1101, 24.2101}, {24.1201, 24.2201}, {24.1301, 24.2301}, {24.1401, 24.2401}}, 467 {{24.1102, 24.2102}, {24.1202, 24.2202}, {24.1302, 24.2302}, {24.1402, 24.2402}}}; 468 float3x1 f31_2[2] = {{{31.1101, 31.2101, 31.3101}}, {{31.1102, 31.2102, 31.3102}}}; 469 float3x2 f32_2[2] = {{{32.1101, 32.2101, 32.3101}, {32.1201, 32.2201, 32.3201}}, 470 {{32.1102, 32.2102, 32.3102}, {32.1202, 32.2202, 32.3202}}}; 471 float3x3 f33_2[2] = {{{33.1101, 33.2101, 33.3101}, {33.1201, 33.2201, 33.3201}, 472 {33.1301, 33.2301, 33.3301}}, {{33.1102, 33.2102, 33.3102}, {33.1202, 33.2202, 33.3202}, 473 {33.1302, 33.2302, 33.3302}}}; 474 float3x4 f34_2[2] = {{{34.1101, 34.2101, 34.3101}, {34.1201, 34.2201, 34.3201}, 475 {34.1301, 34.2301, 34.3301}, {34.1401, 34.2401, 34.3401}}, {{34.1102, 34.2102, 34.3102}, 476 {34.1202, 34.2202, 34.3202}, {34.1302, 34.2302, 34.3302}, {34.1402, 34.2402, 34.3402}}}; 477 float4x1 f41_2[2] = {{{41.1101, 41.2101, 41.3101, 41.4101}}, {{41.1102, 41.2102, 41.3102, 41.4102}}}; 478 float4x2 f42_2[2] = {{{42.1101, 42.2101, 42.3101, 42.4101}, {42.1201, 42.2201, 42.3201, 42.4201}}, 479 {{42.1102, 42.2102, 42.3102, 42.4102}, {42.1202, 42.2202, 42.3202, 42.4202}}}; 480 float4x3 f43_2[2] = {{{43.1101, 43.2101, 43.3101, 43.4101}, {43.1201, 43.2201, 43.3201, 43.4201}, 481 {43.1301, 43.2301, 43.3301, 43.4301}}, {{43.1102, 43.2102, 43.3102, 43.4102}, 482 {43.1202, 43.2202, 43.3202, 43.4202}, {43.1302, 43.2302, 43.3302, 43.4302}}}; 483 float4x4 f44_2[2] = {{{44.1101, 44.2101, 44.3101, 44.4101}, {44.1201, 44.2201, 44.3201, 44.4201}, 484 {44.1301, 44.2301, 44.3301, 44.4301}, {44.1401, 44.2401, 44.3401, 44.4401}}, 485 {{44.1102, 44.2102, 44.3102, 44.4102}, {44.1202, 44.2202, 44.3202, 44.4202}, 486 {44.1302, 44.2302, 44.3302, 44.4302}, {44.1402, 44.2402, 44.3402, 44.4402}}}; 487 technique t { pass p { } } 488 #endif 489 static const DWORD test_effect_parameter_value_blob_float[] = 490 { 491 0xfeff0901, 0x00000b80, 0x00000000, 0x00000003, 0x00000000, 0x00000024, 0x00000000, 0x00000000, 492 0x00000001, 0x00000001, 0x3dcccccd, 0x00000002, 0x00000066, 0x00000003, 0x00000001, 0x0000004c, 493 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x3f8ccccd, 0x00000003, 0x00003166, 0x00000003, 494 0x00000001, 0x00000078, 0x00000000, 0x00000000, 0x00000002, 0x00000001, 0x40066666, 0x400ccccd, 495 0x00000003, 0x00003266, 0x00000003, 0x00000001, 0x000000a8, 0x00000000, 0x00000000, 0x00000003, 496 0x00000001, 0x40466666, 0x404ccccd, 0x40533333, 0x00000003, 0x00003366, 0x00000003, 0x00000001, 497 0x000000dc, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x40833333, 0x40866666, 0x4089999a, 498 0x408ccccd, 0x00000003, 0x00003466, 0x00000003, 0x00000002, 0x00000104, 0x00000000, 0x00000000, 499 0x00000001, 0x00000001, 0x4131999a, 0x00000004, 0x00313166, 0x00000003, 0x00000002, 0x00000130, 500 0x00000000, 0x00000000, 0x00000001, 0x00000002, 0x4141999a, 0x41433333, 0x00000004, 0x00323166, 501 0x00000003, 0x00000002, 0x00000160, 0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x4151999a, 502 0x41533333, 0x4154cccd, 0x00000004, 0x00333166, 0x00000003, 0x00000002, 0x00000194, 0x00000000, 503 0x00000000, 0x00000001, 0x00000004, 0x4161999a, 0x41633333, 0x4164cccd, 0x41666666, 0x00000004, 504 0x00343166, 0x00000003, 0x00000002, 0x000001c0, 0x00000000, 0x00000000, 0x00000002, 0x00000001, 505 0x41a8e148, 0x41a9ae14, 0x00000004, 0x00313266, 0x00000003, 0x00000002, 0x000001f4, 0x00000000, 506 0x00000000, 0x00000002, 0x00000002, 0x41b0e148, 0x41b1ae14, 0x41b0f5c3, 0x41b1c28f, 0x00000004, 507 0x00323266, 0x00000003, 0x00000002, 0x00000230, 0x00000000, 0x00000000, 0x00000002, 0x00000003, 508 0x41b8e148, 0x41b9ae14, 0x41b8f5c3, 0x41b9c28f, 0x41b90a3d, 0x41b9d70a, 0x00000004, 0x00333266, 509 0x00000003, 0x00000002, 0x00000274, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x41c0e148, 510 0x41c1ae14, 0x41c0f5c3, 0x41c1c28f, 0x41c10a3d, 0x41c1d70a, 0x41c11eb8, 0x41c1eb85, 0x00000004, 511 0x00343266, 0x00000003, 0x00000002, 0x000002a4, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 512 0x41f8e148, 0x41f9ae14, 0x41fa7ae1, 0x00000004, 0x00313366, 0x00000003, 0x00000002, 0x000002e0, 513 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x420070a4, 0x4200d70a, 0x42013d71, 0x42007ae1, 514 0x4200e148, 0x420147ae, 0x00000004, 0x00323366, 0x00000003, 0x00000002, 0x00000328, 0x00000000, 515 0x00000000, 0x00000003, 0x00000003, 0x420470a4, 0x4204d70a, 0x42053d71, 0x42047ae1, 0x4204e148, 516 0x420547ae, 0x4204851f, 0x4204eb85, 0x420551ec, 0x00000004, 0x00333366, 0x00000003, 0x00000002, 517 0x0000037c, 0x00000000, 0x00000000, 0x00000003, 0x00000004, 0x420870a4, 0x4208d70a, 0x42093d71, 518 0x42087ae1, 0x4208e148, 0x420947ae, 0x4208851f, 0x4208eb85, 0x420951ec, 0x42088f5c, 0x4208f5c3, 519 0x42095c29, 0x00000004, 0x00343366, 0x00000003, 0x00000002, 0x000003b0, 0x00000000, 0x00000000, 520 0x00000004, 0x00000001, 0x422470a4, 0x4224d70a, 0x42253d71, 0x4225a3d7, 0x00000004, 0x00313466, 521 0x00000003, 0x00000002, 0x000003f4, 0x00000000, 0x00000000, 0x00000004, 0x00000002, 0x422870a4, 522 0x4228d70a, 0x42293d71, 0x4229a3d7, 0x42287ae1, 0x4228e148, 0x422947ae, 0x4229ae14, 0x00000004, 523 0x00323466, 0x00000003, 0x00000002, 0x00000448, 0x00000000, 0x00000000, 0x00000004, 0x00000003, 524 0x422c70a4, 0x422cd70a, 0x422d3d71, 0x422da3d7, 0x422c7ae1, 0x422ce148, 0x422d47ae, 0x422dae14, 525 0x422c851f, 0x422ceb85, 0x422d51ec, 0x422db852, 0x00000004, 0x00333466, 0x00000003, 0x00000002, 526 0x000004ac, 0x00000000, 0x00000000, 0x00000004, 0x00000004, 0x423070a4, 0x4230d70a, 0x42313d71, 527 0x4231a3d7, 0x42307ae1, 0x4230e148, 0x423147ae, 0x4231ae14, 0x4230851f, 0x4230eb85, 0x423151ec, 528 0x4231b852, 0x42308f5c, 0x4230f5c3, 0x42315c29, 0x4231c28f, 0x00000004, 0x00343466, 0x00000003, 529 0x00000000, 0x000004d8, 0x00000000, 0x00000002, 0x00000001, 0x00000001, 0x3dced917, 0x3dd0e560, 530 0x00000004, 0x00325f66, 0x00000003, 0x00000001, 0x00000504, 0x00000000, 0x00000002, 0x00000001, 531 0x00000001, 0x3f8ced91, 0x3f8d0e56, 0x00000005, 0x325f3166, 0x00000000, 0x00000003, 0x00000001, 532 0x0000053c, 0x00000000, 0x00000002, 0x00000002, 0x00000001, 0x400676c9, 0x400cdd2f, 0x4006872b, 533 0x400ced91, 0x00000005, 0x325f3266, 0x00000000, 0x00000003, 0x00000001, 0x0000057c, 0x00000000, 534 0x00000002, 0x00000003, 0x00000001, 0x404676c9, 0x404cdd2f, 0x40534396, 0x4046872b, 0x404ced91, 535 0x405353f8, 0x00000005, 0x325f3366, 0x00000000, 0x00000003, 0x00000001, 0x000005c4, 0x00000000, 536 0x00000002, 0x00000004, 0x00000001, 0x40833b64, 0x40866e98, 0x4089a1cb, 0x408cd4fe, 0x40834396, 537 0x408676c9, 0x4089a9fc, 0x408cdd2f, 0x00000005, 0x325f3466, 0x00000000, 0x00000003, 0x00000002, 538 0x000005f4, 0x00000000, 0x00000002, 0x00000001, 0x00000001, 0x41319db2, 0x4131a1cb, 0x00000006, 539 0x5f313166, 0x00000032, 0x00000003, 0x00000002, 0x0000062c, 0x00000000, 0x00000002, 0x00000001, 540 0x00000002, 0x41419db2, 0x4143374c, 0x4141a1cb, 0x41433b64, 0x00000006, 0x5f323166, 0x00000032, 541 0x00000003, 0x00000002, 0x0000066c, 0x00000000, 0x00000002, 0x00000001, 0x00000003, 0x41519db2, 542 0x4153374c, 0x4154d0e5, 0x4151a1cb, 0x41533b64, 0x4154d4fe, 0x00000006, 0x5f333166, 0x00000032, 543 0x00000003, 0x00000002, 0x000006b4, 0x00000000, 0x00000002, 0x00000001, 0x00000004, 0x41619db2, 544 0x4163374c, 0x4164d0e5, 0x41666a7f, 0x4161a1cb, 0x41633b64, 0x4164d4fe, 0x41666e98, 0x00000006, 545 0x5f343166, 0x00000032, 0x00000003, 0x00000002, 0x000006ec, 0x00000000, 0x00000002, 0x00000002, 546 0x00000001, 0x41a8e17c, 0x41a9ae49, 0x41a8e1b1, 0x41a9ae7d, 0x00000006, 0x5f313266, 0x00000032, 547 0x00000003, 0x00000002, 0x00000734, 0x00000000, 0x00000002, 0x00000002, 0x00000002, 0x41b0e17c, 548 0x41b1ae49, 0x41b0f5f7, 0x41b1c2c4, 0x41b0e1b1, 0x41b1ae7d, 0x41b0f62b, 0x41b1c2f8, 0x00000006, 549 0x5f323266, 0x00000032, 0x00000003, 0x00000002, 0x0000078c, 0x00000000, 0x00000002, 0x00000002, 550 0x00000003, 0x41b8e17c, 0x41b9ae49, 0x41b8f5f7, 0x41b9c2c4, 0x41b90a72, 0x41b9d73f, 0x41b8e1b1, 551 0x41b9ae7d, 0x41b8f62b, 0x41b9c2f8, 0x41b90aa6, 0x41b9d773, 0x00000006, 0x5f333266, 0x00000032, 552 0x00000003, 0x00000002, 0x000007f4, 0x00000000, 0x00000002, 0x00000002, 0x00000004, 0x41c0e17c, 553 0x41c1ae49, 0x41c0f5f7, 0x41c1c2c4, 0x41c10a72, 0x41c1d73f, 0x41c11eed, 0x41c1ebba, 0x41c0e1b1, 554 0x41c1ae7d, 0x41c0f62b, 0x41c1c2f8, 0x41c10aa6, 0x41c1d773, 0x41c11f21, 0x41c1ebee, 0x00000006, 555 0x5f343266, 0x00000032, 0x00000003, 0x00000002, 0x00000834, 0x00000000, 0x00000002, 0x00000003, 556 0x00000001, 0x41f8e17c, 0x41f9ae49, 0x41fa7b16, 0x41f8e1b1, 0x41f9ae7d, 0x41fa7b4a, 0x00000006, 557 0x5f313366, 0x00000032, 0x00000003, 0x00000002, 0x0000088c, 0x00000000, 0x00000002, 0x00000003, 558 0x00000002, 0x420070be, 0x4200d724, 0x42013d8b, 0x42007afb, 0x4200e162, 0x420147c8, 0x420070d8, 559 0x4200d73f, 0x42013da5, 0x42007b16, 0x4200e17c, 0x420147e3, 0x00000006, 0x5f323366, 0x00000032, 560 0x00000003, 0x00000002, 0x000008fc, 0x00000000, 0x00000002, 0x00000003, 0x00000003, 0x420470be, 561 0x4204d724, 0x42053d8b, 0x42047afb, 0x4204e162, 0x420547c8, 0x42048539, 0x4204eb9f, 0x42055206, 562 0x420470d8, 0x4204d73f, 0x42053da5, 0x42047b16, 0x4204e17c, 0x420547e3, 0x42048553, 0x4204ebba, 563 0x42055220, 0x00000006, 0x5f333366, 0x00000032, 0x00000003, 0x00000002, 0x00000984, 0x00000000, 564 0x00000002, 0x00000003, 0x00000004, 0x420870be, 0x4208d724, 0x42093d8b, 0x42087afb, 0x4208e162, 565 0x420947c8, 0x42088539, 0x4208eb9f, 0x42095206, 0x42088f76, 0x4208f5dd, 0x42095c43, 0x420870d8, 566 0x4208d73f, 0x42093da5, 0x42087b16, 0x4208e17c, 0x420947e3, 0x42088553, 0x4208ebba, 0x42095220, 567 0x42088f91, 0x4208f5f7, 0x42095c5d, 0x00000006, 0x5f343366, 0x00000032, 0x00000003, 0x00000002, 568 0x000009cc, 0x00000000, 0x00000002, 0x00000004, 0x00000001, 0x422470be, 0x4224d724, 0x42253d8b, 569 0x4225a3f1, 0x422470d8, 0x4224d73f, 0x42253da5, 0x4225a40b, 0x00000006, 0x5f313466, 0x00000032, 570 0x00000003, 0x00000002, 0x00000a34, 0x00000000, 0x00000002, 0x00000004, 0x00000002, 0x422870be, 571 0x4228d724, 0x42293d8b, 0x4229a3f1, 0x42287afb, 0x4228e162, 0x422947c8, 0x4229ae2f, 0x422870d8, 572 0x4228d73f, 0x42293da5, 0x4229a40b, 0x42287b16, 0x4228e17c, 0x422947e3, 0x4229ae49, 0x00000006, 573 0x5f323466, 0x00000032, 0x00000003, 0x00000002, 0x00000abc, 0x00000000, 0x00000002, 0x00000004, 574 0x00000003, 0x422c70be, 0x422cd724, 0x422d3d8b, 0x422da3f1, 0x422c7afb, 0x422ce162, 0x422d47c8, 575 0x422dae2f, 0x422c8539, 0x422ceb9f, 0x422d5206, 0x422db86c, 0x422c70d8, 0x422cd73f, 0x422d3da5, 576 0x422da40b, 0x422c7b16, 0x422ce17c, 0x422d47e3, 0x422dae49, 0x422c8553, 0x422cebba, 0x422d5220, 577 0x422db886, 0x00000006, 0x5f333466, 0x00000032, 0x00000003, 0x00000002, 0x00000b64, 0x00000000, 578 0x00000002, 0x00000004, 0x00000004, 0x423070be, 0x4230d724, 0x42313d8b, 0x4231a3f1, 0x42307afb, 579 0x4230e162, 0x423147c8, 0x4231ae2f, 0x42308539, 0x4230eb9f, 0x42315206, 0x4231b86c, 0x42308f76, 580 0x4230f5dd, 0x42315c43, 0x4231c2aa, 0x423070d8, 0x4230d73f, 0x42313da5, 0x4231a40b, 0x42307b16, 581 0x4230e17c, 0x423147e3, 0x4231ae49, 0x42308553, 0x4230ebba, 0x42315220, 0x4231b886, 0x42308f91, 582 0x4230f5f7, 0x42315c5d, 0x4231c2c4, 0x00000006, 0x5f343466, 0x00000032, 0x00000002, 0x00000070, 583 0x00000002, 0x00000074, 0x0000002a, 0x00000001, 0x00000001, 0x00000001, 0x00000004, 0x00000020, 584 0x00000000, 0x00000000, 0x0000002c, 0x00000048, 0x00000000, 0x00000000, 0x00000054, 0x00000070, 585 0x00000000, 0x00000000, 0x00000080, 0x0000009c, 0x00000000, 0x00000000, 0x000000b0, 0x000000cc, 586 0x00000000, 0x00000000, 0x000000e4, 0x00000100, 0x00000000, 0x00000000, 0x0000010c, 0x00000128, 587 0x00000000, 0x00000000, 0x00000138, 0x00000154, 0x00000000, 0x00000000, 0x00000168, 0x00000184, 588 0x00000000, 0x00000000, 0x0000019c, 0x000001b8, 0x00000000, 0x00000000, 0x000001c8, 0x000001e4, 589 0x00000000, 0x00000000, 0x000001fc, 0x00000218, 0x00000000, 0x00000000, 0x00000238, 0x00000254, 590 0x00000000, 0x00000000, 0x0000027c, 0x00000298, 0x00000000, 0x00000000, 0x000002ac, 0x000002c8, 591 0x00000000, 0x00000000, 0x000002e8, 0x00000304, 0x00000000, 0x00000000, 0x00000330, 0x0000034c, 592 0x00000000, 0x00000000, 0x00000384, 0x000003a0, 0x00000000, 0x00000000, 0x000003b8, 0x000003d4, 593 0x00000000, 0x00000000, 0x000003fc, 0x00000418, 0x00000000, 0x00000000, 0x00000450, 0x0000046c, 594 0x00000000, 0x00000000, 0x000004b4, 0x000004d0, 0x00000000, 0x00000000, 0x000004e0, 0x000004fc, 595 0x00000000, 0x00000000, 0x00000510, 0x0000052c, 0x00000000, 0x00000000, 0x00000548, 0x00000564, 596 0x00000000, 0x00000000, 0x00000588, 0x000005a4, 0x00000000, 0x00000000, 0x000005d0, 0x000005ec, 597 0x00000000, 0x00000000, 0x00000600, 0x0000061c, 0x00000000, 0x00000000, 0x00000638, 0x00000654, 598 0x00000000, 0x00000000, 0x00000678, 0x00000694, 0x00000000, 0x00000000, 0x000006c0, 0x000006dc, 599 0x00000000, 0x00000000, 0x000006f8, 0x00000714, 0x00000000, 0x00000000, 0x00000740, 0x0000075c, 600 0x00000000, 0x00000000, 0x00000798, 0x000007b4, 0x00000000, 0x00000000, 0x00000800, 0x0000081c, 601 0x00000000, 0x00000000, 0x00000840, 0x0000085c, 0x00000000, 0x00000000, 0x00000898, 0x000008b4, 602 0x00000000, 0x00000000, 0x00000908, 0x00000924, 0x00000000, 0x00000000, 0x00000990, 0x000009ac, 603 0x00000000, 0x00000000, 0x000009d8, 0x000009f4, 0x00000000, 0x00000000, 0x00000a40, 0x00000a5c, 604 0x00000000, 0x00000000, 0x00000ac8, 0x00000ae4, 0x00000000, 0x00000000, 0x00000b78, 0x00000000, 605 0x00000001, 0x00000b70, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 606 }; 607 608 struct test_effect_parameter_value_result test_effect_parameter_value_result_float[] = 609 { 610 {"f", {"f", NULL, D3DXPC_SCALAR, D3DXPT_FLOAT, 1, 1, 0, 0, 0, 0, 4}, 10}, 611 {"f1", {"f1", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 1, 0, 0, 0, 0, 4}, 20}, 612 {"f2", {"f2", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 2, 0, 0, 0, 0, 8}, 30}, 613 {"f3", {"f3", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 3, 0, 0, 0, 0, 12}, 41}, 614 {"f4", {"f4", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 4, 0, 0, 0, 0, 16}, 53}, 615 {"f11", {"f11", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 1, 0, 0, 0, 0, 4}, 66}, 616 {"f12", {"f12", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 2, 0, 0, 0, 0, 8}, 76}, 617 {"f13", {"f13", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 3, 0, 0, 0, 0, 12}, 87}, 618 {"f14", {"f14", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 4, 0, 0, 0, 0, 16}, 99}, 619 {"f21", {"f21", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 1, 0, 0, 0, 0, 8}, 112}, 620 {"f22", {"f22", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 2, 0, 0, 0, 0, 16}, 123}, 621 {"f23", {"f23", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 3, 0, 0, 0, 0, 24}, 136}, 622 {"f24", {"f24", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 4, 0, 0, 0, 0, 32}, 151}, 623 {"f31", {"f31", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 1, 0, 0, 0, 0, 12}, 168}, 624 {"f32", {"f32", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 2, 0, 0, 0, 0, 24}, 180}, 625 {"f33", {"f33", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 3, 0, 0, 0, 0, 36}, 195}, 626 {"f34", {"f34", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 4, 0, 0, 0, 0, 48}, 213}, 627 {"f41", {"f41", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 1, 0, 0, 0, 0, 16}, 234}, 628 {"f42", {"f42", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 2, 0, 0, 0, 0, 32}, 247}, 629 {"f43", {"f43", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 3, 0, 0, 0, 0, 48}, 264}, 630 {"f44", {"f44", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 4, 0, 0, 0, 0, 64}, 285}, 631 {"f_2", {"f_2", NULL, D3DXPC_SCALAR, D3DXPT_FLOAT, 1, 1, 2, 0, 0, 0, 8}, 310}, 632 {"f1_2", {"f1_2", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 1, 2, 0, 0, 0, 8}, 321}, 633 {"f2_2", {"f2_2", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 2, 2, 0, 0, 0, 16}, 333}, 634 {"f3_2", {"f3_2", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 3, 2, 0, 0, 0, 24}, 347}, 635 {"f4_2", {"f4_2", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 4, 2, 0, 0, 0, 32}, 363}, 636 {"f11_2", {"f11_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 1, 2, 0, 0, 0, 8}, 381}, 637 {"f12_2", {"f12_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 2, 2, 0, 0, 0, 16}, 393}, 638 {"f13_2", {"f13_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 3, 2, 0, 0, 0, 24}, 407}, 639 {"f14_2", {"f14_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 1, 4, 2, 0, 0, 0, 32}, 423}, 640 {"f21_2", {"f21_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 1, 2, 0, 0, 0, 16}, 441}, 641 {"f22_2", {"f22_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 2, 2, 0, 0, 0, 32}, 455}, 642 {"f23_2", {"f23_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 3, 2, 0, 0, 0, 48}, 473}, 643 {"f24_2", {"f24_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 2, 4, 2, 0, 0, 0, 64}, 495}, 644 {"f31_2", {"f31_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 1, 2, 0, 0, 0, 24}, 521}, 645 {"f32_2", {"f32_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 2, 2, 0, 0, 0, 48}, 537}, 646 {"f33_2", {"f33_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 3, 2, 0, 0, 0, 72}, 559}, 647 {"f34_2", {"f34_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 4, 2, 0, 0, 0, 96}, 587}, 648 {"f41_2", {"f41_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 1, 2, 0, 0, 0, 32}, 621}, 649 {"f42_2", {"f42_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 2, 2, 0, 0, 0, 64}, 639}, 650 {"f43_2", {"f43_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 3, 2, 0, 0, 0, 96}, 665}, 651 {"f44_2", {"f44_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 4, 4, 2, 0, 0, 0, 128}, 699}, 652 }; 653 654 /* 655 * fxc.exe /Tfx_2_0 656 */ 657 #if 0 658 int i = 1; 659 int1 i1 = {11}; 660 int2 i2 = {21, 22}; 661 int3 i3 = {31, 32, 33}; 662 int4 i4 = {41, 42, 43, 44}; 663 int1x1 i11 = {111}; 664 int1x2 i12 = {121, 122}; 665 int1x3 i13 = {131, 132, 133}; 666 int1x4 i14 = {141, 142, 143, 144}; 667 int2x1 i21 = {{2111, 2121}}; 668 int2x2 i22 = {{2211, 2221}, {2212, 2222}}; 669 int2x3 i23 = {{2311, 2321}, {2312, 2322}, {2313, 2323}}; 670 int2x4 i24 = {{2411, 2421}, {2412, 2422}, {2413, 2423}, {2414, 2424}}; 671 int3x1 i31 = {{3111, 3121, 3131}}; 672 int3x2 i32 = {{3211, 3221, 3231}, {3212, 3222, 3232}}; 673 int3x3 i33 = {{3311, 3321, 3331}, {3312, 3322, 3332}, 674 {3313, 3323, 3333}}; 675 int3x4 i34 = {{3411, 3421, 3431}, {3412, 3422, 3432}, 676 {3413, 3423, 3433}, {3414, 3424, 3434}}; 677 int4x1 i41 = {{4111, 4121, 4131, 4141}}; 678 int4x2 i42 = {{4211, 4221, 4231, 4241}, {4212, 4222, 4232, 4242}}; 679 int4x3 i43 = {{4311, 4321, 4331, 4341}, {4312, 4322, 4332, 4342}, 680 {4313, 4323, 4333, 4343}}; 681 int4x4 i44 = {{4411, 4421, 4431, 4441}, {4412, 4422, 4432, 4442}, 682 {4413, 4423, 4433, 4443}, {4414, 4424, 4434, 4444}}; 683 int i_2[2] = {0101, 0102}; 684 int1 i1_2[2] = {{1101}, {1102}}; 685 int2 i2_2[2] = {{2101, 2201}, {2102, 2202}}; 686 int3 i3_2[2] = {{3101, 3201, 3301}, {3102, 3202, 3302}}; 687 int4 i4_2[2] = {{4101, 4201, 4301, 4401}, {4102, 4202, 4302, 4402}}; 688 int1x1 i11_2[2] = {{11101}, {11102}}; 689 int1x2 i12_2[2] = {{12101, 12201}, {12102, 12202}}; 690 int1x3 i13_2[2] = {{13101, 13201, 13301}, {13102, 13202, 13302}}; 691 int1x4 i14_2[2] = {{14101, 14201, 14301, 14401}, {14102, 14202, 14302, 14402}}; 692 int2x1 i21_2[2] = {{{211101, 212101}}, {{211102, 212102}}}; 693 int2x2 i22_2[2] = {{{221101, 222101}, {221201, 222201}}, {{221102, 222102}, {221202, 222202}}}; 694 int2x3 i23_2[2] = {{{231101, 232101}, {231201, 232201}, {231301, 232301}}, {{231102, 232102}, 695 {231202, 232202}, {231302, 232302}}}; 696 int2x4 i24_2[2] = {{{241101, 242101}, {241201, 242201}, {241301, 242301}, {241401, 242401}}, 697 {{241102, 242102}, {241202, 242202}, {241302, 242302}, {241402, 242402}}}; 698 int3x1 i31_2[2] = {{{311101, 312101, 313101}}, {{311102, 312102, 313102}}}; 699 int3x2 i32_2[2] = {{{321101, 322101, 323101}, {321201, 322201, 323201}}, 700 {{321102, 322102, 323102}, {321202, 322202, 323202}}}; 701 int3x3 i33_2[2] = {{{331101, 332101, 333101}, {331201, 332201, 333201}, 702 {331301, 332301, 333301}}, {{331102, 332102, 333102}, {331202, 332202, 333202}, 703 {331302, 332302, 333302}}}; 704 int3x4 i34_2[2] = {{{341101, 342101, 343101}, {341201, 342201, 343201}, 705 {341301, 342301, 343301}, {341401, 342401, 343401}}, {{341102, 342102, 343102}, 706 {341202, 342202, 343202}, {341302, 342302, 343302}, {341402, 342402, 343402}}}; 707 int4x1 i41_2[2] = {{{411101, 412101, 413101, 414101}}, {{411102, 412102, 413102, 414102}}}; 708 int4x2 i42_2[2] = {{{421101, 422101, 423101, 424101}, {421201, 422201, 423201, 424201}}, 709 {{421102, 422102, 423102, 424102}, {421202, 422202, 423202, 424202}}}; 710 int4x3 i43_2[2] = {{{431101, 432101, 433101, 434101}, {431201, 432201, 433201, 434201}, 711 {431301, 432301, 433301, 434301}}, {{431102, 432102, 433102, 434102}, 712 {431202, 432202, 433202, 434202}, {431302, 432302, 433302, 434302}}}; 713 int4x4 i44_2[2] = {{{441101, 442101, 443101, 444101}, {441201, 442201, 443201, 444201}, 714 {441301, 442301, 443301, 444301}, {441401, 442401, 443401, 444401}}, 715 {{441102, 442102, 443102, 444102}, {441202, 442202, 443202, 444202}, 716 {441302, 442302, 443302, 444302}, {441402, 442402, 443402, 444402}}}; 717 technique t { pass p { } } 718 #endif 719 static const DWORD test_effect_parameter_value_blob_int[] = 720 { 721 0xfeff0901, 0x00000b80, 0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000000, 0x00000000, 722 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000069, 0x00000002, 0x00000001, 0x0000004c, 723 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x0000000b, 0x00000003, 0x00003169, 0x00000002, 724 0x00000001, 0x00000078, 0x00000000, 0x00000000, 0x00000002, 0x00000001, 0x00000015, 0x00000016, 725 0x00000003, 0x00003269, 0x00000002, 0x00000001, 0x000000a8, 0x00000000, 0x00000000, 0x00000003, 726 0x00000001, 0x0000001f, 0x00000020, 0x00000021, 0x00000003, 0x00003369, 0x00000002, 0x00000001, 727 0x000000dc, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000029, 0x0000002a, 0x0000002b, 728 0x0000002c, 0x00000003, 0x00003469, 0x00000002, 0x00000002, 0x00000104, 0x00000000, 0x00000000, 729 0x00000001, 0x00000001, 0x0000006f, 0x00000004, 0x00313169, 0x00000002, 0x00000002, 0x00000130, 730 0x00000000, 0x00000000, 0x00000001, 0x00000002, 0x00000079, 0x0000007a, 0x00000004, 0x00323169, 731 0x00000002, 0x00000002, 0x00000160, 0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x00000083, 732 0x00000084, 0x00000085, 0x00000004, 0x00333169, 0x00000002, 0x00000002, 0x00000194, 0x00000000, 733 0x00000000, 0x00000001, 0x00000004, 0x0000008d, 0x0000008e, 0x0000008f, 0x00000090, 0x00000004, 734 0x00343169, 0x00000002, 0x00000002, 0x000001c0, 0x00000000, 0x00000000, 0x00000002, 0x00000001, 735 0x0000083f, 0x00000849, 0x00000004, 0x00313269, 0x00000002, 0x00000002, 0x000001f4, 0x00000000, 736 0x00000000, 0x00000002, 0x00000002, 0x000008a3, 0x000008ad, 0x000008a4, 0x000008ae, 0x00000004, 737 0x00323269, 0x00000002, 0x00000002, 0x00000230, 0x00000000, 0x00000000, 0x00000002, 0x00000003, 738 0x00000907, 0x00000911, 0x00000908, 0x00000912, 0x00000909, 0x00000913, 0x00000004, 0x00333269, 739 0x00000002, 0x00000002, 0x00000274, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x0000096b, 740 0x00000975, 0x0000096c, 0x00000976, 0x0000096d, 0x00000977, 0x0000096e, 0x00000978, 0x00000004, 741 0x00343269, 0x00000002, 0x00000002, 0x000002a4, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 742 0x00000c27, 0x00000c31, 0x00000c3b, 0x00000004, 0x00313369, 0x00000002, 0x00000002, 0x000002e0, 743 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000c8b, 0x00000c95, 0x00000c9f, 0x00000c8c, 744 0x00000c96, 0x00000ca0, 0x00000004, 0x00323369, 0x00000002, 0x00000002, 0x00000328, 0x00000000, 745 0x00000000, 0x00000003, 0x00000003, 0x00000cef, 0x00000cf9, 0x00000d03, 0x00000cf0, 0x00000cfa, 746 0x00000d04, 0x00000cf1, 0x00000cfb, 0x00000d05, 0x00000004, 0x00333369, 0x00000002, 0x00000002, 747 0x0000037c, 0x00000000, 0x00000000, 0x00000003, 0x00000004, 0x00000d53, 0x00000d5d, 0x00000d67, 748 0x00000d54, 0x00000d5e, 0x00000d68, 0x00000d55, 0x00000d5f, 0x00000d69, 0x00000d56, 0x00000d60, 749 0x00000d6a, 0x00000004, 0x00343369, 0x00000002, 0x00000002, 0x000003b0, 0x00000000, 0x00000000, 750 0x00000004, 0x00000001, 0x0000100f, 0x00001019, 0x00001023, 0x0000102d, 0x00000004, 0x00313469, 751 0x00000002, 0x00000002, 0x000003f4, 0x00000000, 0x00000000, 0x00000004, 0x00000002, 0x00001073, 752 0x0000107d, 0x00001087, 0x00001091, 0x00001074, 0x0000107e, 0x00001088, 0x00001092, 0x00000004, 753 0x00323469, 0x00000002, 0x00000002, 0x00000448, 0x00000000, 0x00000000, 0x00000004, 0x00000003, 754 0x000010d7, 0x000010e1, 0x000010eb, 0x000010f5, 0x000010d8, 0x000010e2, 0x000010ec, 0x000010f6, 755 0x000010d9, 0x000010e3, 0x000010ed, 0x000010f7, 0x00000004, 0x00333469, 0x00000002, 0x00000002, 756 0x000004ac, 0x00000000, 0x00000000, 0x00000004, 0x00000004, 0x0000113b, 0x00001145, 0x0000114f, 757 0x00001159, 0x0000113c, 0x00001146, 0x00001150, 0x0000115a, 0x0000113d, 0x00001147, 0x00001151, 758 0x0000115b, 0x0000113e, 0x00001148, 0x00001152, 0x0000115c, 0x00000004, 0x00343469, 0x00000002, 759 0x00000000, 0x000004d8, 0x00000000, 0x00000002, 0x00000001, 0x00000001, 0x00000041, 0x00000042, 760 0x00000004, 0x00325f69, 0x00000002, 0x00000001, 0x00000504, 0x00000000, 0x00000002, 0x00000001, 761 0x00000001, 0x0000044d, 0x0000044e, 0x00000005, 0x325f3169, 0x00000000, 0x00000002, 0x00000001, 762 0x0000053c, 0x00000000, 0x00000002, 0x00000002, 0x00000001, 0x00000835, 0x00000899, 0x00000836, 763 0x0000089a, 0x00000005, 0x325f3269, 0x00000000, 0x00000002, 0x00000001, 0x0000057c, 0x00000000, 764 0x00000002, 0x00000003, 0x00000001, 0x00000c1d, 0x00000c81, 0x00000ce5, 0x00000c1e, 0x00000c82, 765 0x00000ce6, 0x00000005, 0x325f3369, 0x00000000, 0x00000002, 0x00000001, 0x000005c4, 0x00000000, 766 0x00000002, 0x00000004, 0x00000001, 0x00001005, 0x00001069, 0x000010cd, 0x00001131, 0x00001006, 767 0x0000106a, 0x000010ce, 0x00001132, 0x00000005, 0x325f3469, 0x00000000, 0x00000002, 0x00000002, 768 0x000005f4, 0x00000000, 0x00000002, 0x00000001, 0x00000001, 0x00002b5d, 0x00002b5e, 0x00000006, 769 0x5f313169, 0x00000032, 0x00000002, 0x00000002, 0x0000062c, 0x00000000, 0x00000002, 0x00000001, 770 0x00000002, 0x00002f45, 0x00002fa9, 0x00002f46, 0x00002faa, 0x00000006, 0x5f323169, 0x00000032, 771 0x00000002, 0x00000002, 0x0000066c, 0x00000000, 0x00000002, 0x00000001, 0x00000003, 0x0000332d, 772 0x00003391, 0x000033f5, 0x0000332e, 0x00003392, 0x000033f6, 0x00000006, 0x5f333169, 0x00000032, 773 0x00000002, 0x00000002, 0x000006b4, 0x00000000, 0x00000002, 0x00000001, 0x00000004, 0x00003715, 774 0x00003779, 0x000037dd, 0x00003841, 0x00003716, 0x0000377a, 0x000037de, 0x00003842, 0x00000006, 775 0x5f343169, 0x00000032, 0x00000002, 0x00000002, 0x000006ec, 0x00000000, 0x00000002, 0x00000002, 776 0x00000001, 0x0003389d, 0x00033c85, 0x0003389e, 0x00033c86, 0x00000006, 0x5f313269, 0x00000032, 777 0x00000002, 0x00000002, 0x00000734, 0x00000000, 0x00000002, 0x00000002, 0x00000002, 0x00035fad, 778 0x00036395, 0x00036011, 0x000363f9, 0x00035fae, 0x00036396, 0x00036012, 0x000363fa, 0x00000006, 779 0x5f323269, 0x00000032, 0x00000002, 0x00000002, 0x0000078c, 0x00000000, 0x00000002, 0x00000002, 780 0x00000003, 0x000386bd, 0x00038aa5, 0x00038721, 0x00038b09, 0x00038785, 0x00038b6d, 0x000386be, 781 0x00038aa6, 0x00038722, 0x00038b0a, 0x00038786, 0x00038b6e, 0x00000006, 0x5f333269, 0x00000032, 782 0x00000002, 0x00000002, 0x000007f4, 0x00000000, 0x00000002, 0x00000002, 0x00000004, 0x0003adcd, 783 0x0003b1b5, 0x0003ae31, 0x0003b219, 0x0003ae95, 0x0003b27d, 0x0003aef9, 0x0003b2e1, 0x0003adce, 784 0x0003b1b6, 0x0003ae32, 0x0003b21a, 0x0003ae96, 0x0003b27e, 0x0003aefa, 0x0003b2e2, 0x00000006, 785 0x5f343269, 0x00000032, 0x00000002, 0x00000002, 0x00000834, 0x00000000, 0x00000002, 0x00000003, 786 0x00000001, 0x0004bf3d, 0x0004c325, 0x0004c70d, 0x0004bf3e, 0x0004c326, 0x0004c70e, 0x00000006, 787 0x5f313369, 0x00000032, 0x00000002, 0x00000002, 0x0000088c, 0x00000000, 0x00000002, 0x00000003, 788 0x00000002, 0x0004e64d, 0x0004ea35, 0x0004ee1d, 0x0004e6b1, 0x0004ea99, 0x0004ee81, 0x0004e64e, 789 0x0004ea36, 0x0004ee1e, 0x0004e6b2, 0x0004ea9a, 0x0004ee82, 0x00000006, 0x5f323369, 0x00000032, 790 0x00000002, 0x00000002, 0x000008fc, 0x00000000, 0x00000002, 0x00000003, 0x00000003, 0x00050d5d, 791 0x00051145, 0x0005152d, 0x00050dc1, 0x000511a9, 0x00051591, 0x00050e25, 0x0005120d, 0x000515f5, 792 0x00050d5e, 0x00051146, 0x0005152e, 0x00050dc2, 0x000511aa, 0x00051592, 0x00050e26, 0x0005120e, 793 0x000515f6, 0x00000006, 0x5f333369, 0x00000032, 0x00000002, 0x00000002, 0x00000984, 0x00000000, 794 0x00000002, 0x00000003, 0x00000004, 0x0005346d, 0x00053855, 0x00053c3d, 0x000534d1, 0x000538b9, 795 0x00053ca1, 0x00053535, 0x0005391d, 0x00053d05, 0x00053599, 0x00053981, 0x00053d69, 0x0005346e, 796 0x00053856, 0x00053c3e, 0x000534d2, 0x000538ba, 0x00053ca2, 0x00053536, 0x0005391e, 0x00053d06, 797 0x0005359a, 0x00053982, 0x00053d6a, 0x00000006, 0x5f343369, 0x00000032, 0x00000002, 0x00000002, 798 0x000009cc, 0x00000000, 0x00000002, 0x00000004, 0x00000001, 0x000645dd, 0x000649c5, 0x00064dad, 799 0x00065195, 0x000645de, 0x000649c6, 0x00064dae, 0x00065196, 0x00000006, 0x5f313469, 0x00000032, 800 0x00000002, 0x00000002, 0x00000a34, 0x00000000, 0x00000002, 0x00000004, 0x00000002, 0x00066ced, 801 0x000670d5, 0x000674bd, 0x000678a5, 0x00066d51, 0x00067139, 0x00067521, 0x00067909, 0x00066cee, 802 0x000670d6, 0x000674be, 0x000678a6, 0x00066d52, 0x0006713a, 0x00067522, 0x0006790a, 0x00000006, 803 0x5f323469, 0x00000032, 0x00000002, 0x00000002, 0x00000abc, 0x00000000, 0x00000002, 0x00000004, 804 0x00000003, 0x000693fd, 0x000697e5, 0x00069bcd, 0x00069fb5, 0x00069461, 0x00069849, 0x00069c31, 805 0x0006a019, 0x000694c5, 0x000698ad, 0x00069c95, 0x0006a07d, 0x000693fe, 0x000697e6, 0x00069bce, 806 0x00069fb6, 0x00069462, 0x0006984a, 0x00069c32, 0x0006a01a, 0x000694c6, 0x000698ae, 0x00069c96, 807 0x0006a07e, 0x00000006, 0x5f333469, 0x00000032, 0x00000002, 0x00000002, 0x00000b64, 0x00000000, 808 0x00000002, 0x00000004, 0x00000004, 0x0006bb0d, 0x0006bef5, 0x0006c2dd, 0x0006c6c5, 0x0006bb71, 809 0x0006bf59, 0x0006c341, 0x0006c729, 0x0006bbd5, 0x0006bfbd, 0x0006c3a5, 0x0006c78d, 0x0006bc39, 810 0x0006c021, 0x0006c409, 0x0006c7f1, 0x0006bb0e, 0x0006bef6, 0x0006c2de, 0x0006c6c6, 0x0006bb72, 811 0x0006bf5a, 0x0006c342, 0x0006c72a, 0x0006bbd6, 0x0006bfbe, 0x0006c3a6, 0x0006c78e, 0x0006bc3a, 812 0x0006c022, 0x0006c40a, 0x0006c7f2, 0x00000006, 0x5f343469, 0x00000032, 0x00000002, 0x00000070, 813 0x00000002, 0x00000074, 0x0000002a, 0x00000001, 0x00000001, 0x00000001, 0x00000004, 0x00000020, 814 0x00000000, 0x00000000, 0x0000002c, 0x00000048, 0x00000000, 0x00000000, 0x00000054, 0x00000070, 815 0x00000000, 0x00000000, 0x00000080, 0x0000009c, 0x00000000, 0x00000000, 0x000000b0, 0x000000cc, 816 0x00000000, 0x00000000, 0x000000e4, 0x00000100, 0x00000000, 0x00000000, 0x0000010c, 0x00000128, 817 0x00000000, 0x00000000, 0x00000138, 0x00000154, 0x00000000, 0x00000000, 0x00000168, 0x00000184, 818 0x00000000, 0x00000000, 0x0000019c, 0x000001b8, 0x00000000, 0x00000000, 0x000001c8, 0x000001e4, 819 0x00000000, 0x00000000, 0x000001fc, 0x00000218, 0x00000000, 0x00000000, 0x00000238, 0x00000254, 820 0x00000000, 0x00000000, 0x0000027c, 0x00000298, 0x00000000, 0x00000000, 0x000002ac, 0x000002c8, 821 0x00000000, 0x00000000, 0x000002e8, 0x00000304, 0x00000000, 0x00000000, 0x00000330, 0x0000034c, 822 0x00000000, 0x00000000, 0x00000384, 0x000003a0, 0x00000000, 0x00000000, 0x000003b8, 0x000003d4, 823 0x00000000, 0x00000000, 0x000003fc, 0x00000418, 0x00000000, 0x00000000, 0x00000450, 0x0000046c, 824 0x00000000, 0x00000000, 0x000004b4, 0x000004d0, 0x00000000, 0x00000000, 0x000004e0, 0x000004fc, 825 0x00000000, 0x00000000, 0x00000510, 0x0000052c, 0x00000000, 0x00000000, 0x00000548, 0x00000564, 826 0x00000000, 0x00000000, 0x00000588, 0x000005a4, 0x00000000, 0x00000000, 0x000005d0, 0x000005ec, 827 0x00000000, 0x00000000, 0x00000600, 0x0000061c, 0x00000000, 0x00000000, 0x00000638, 0x00000654, 828 0x00000000, 0x00000000, 0x00000678, 0x00000694, 0x00000000, 0x00000000, 0x000006c0, 0x000006dc, 829 0x00000000, 0x00000000, 0x000006f8, 0x00000714, 0x00000000, 0x00000000, 0x00000740, 0x0000075c, 830 0x00000000, 0x00000000, 0x00000798, 0x000007b4, 0x00000000, 0x00000000, 0x00000800, 0x0000081c, 831 0x00000000, 0x00000000, 0x00000840, 0x0000085c, 0x00000000, 0x00000000, 0x00000898, 0x000008b4, 832 0x00000000, 0x00000000, 0x00000908, 0x00000924, 0x00000000, 0x00000000, 0x00000990, 0x000009ac, 833 0x00000000, 0x00000000, 0x000009d8, 0x000009f4, 0x00000000, 0x00000000, 0x00000a40, 0x00000a5c, 834 0x00000000, 0x00000000, 0x00000ac8, 0x00000ae4, 0x00000000, 0x00000000, 0x00000b78, 0x00000000, 835 0x00000001, 0x00000b70, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 836 }; 837 838 struct test_effect_parameter_value_result test_effect_parameter_value_result_int[] = 839 { 840 {"i", {"i", NULL, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 0, 0, 0, 0, 4}, 10}, 841 {"i1", {"i1", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 1, 0, 0, 0, 0, 4}, 20}, 842 {"i2", {"i2", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 2, 0, 0, 0, 0, 8}, 30}, 843 {"i3", {"i3", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 3, 0, 0, 0, 0, 12}, 41}, 844 {"i4", {"i4", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 4, 0, 0, 0, 0, 16}, 53}, 845 {"i11", {"i11", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 1, 0, 0, 0, 0, 4}, 66}, 846 {"i12", {"i12", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 2, 0, 0, 0, 0, 8}, 76}, 847 {"i13", {"i13", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 3, 0, 0, 0, 0, 12}, 87}, 848 {"i14", {"i14", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 4, 0, 0, 0, 0, 16}, 99}, 849 {"i21", {"i21", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 1, 0, 0, 0, 0, 8}, 112}, 850 {"i22", {"i22", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 2, 0, 0, 0, 0, 16}, 123}, 851 {"i23", {"i23", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 3, 0, 0, 0, 0, 24}, 136}, 852 {"i24", {"i24", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 4, 0, 0, 0, 0, 32}, 151}, 853 {"i31", {"i31", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 1, 0, 0, 0, 0, 12}, 168}, 854 {"i32", {"i32", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 0, 0, 0, 0, 24}, 180}, 855 {"i33", {"i33", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 3, 0, 0, 0, 0, 36}, 195}, 856 {"i34", {"i34", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 4, 0, 0, 0, 0, 48}, 213}, 857 {"i41", {"i41", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 1, 0, 0, 0, 0, 16}, 234}, 858 {"i42", {"i42", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 2, 0, 0, 0, 0, 32}, 247}, 859 {"i43", {"i43", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 3, 0, 0, 0, 0, 48}, 264}, 860 {"i44", {"i44", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 4, 0, 0, 0, 0, 64}, 285}, 861 {"i_2", {"i_2", NULL, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 2, 0, 0, 0, 8}, 310}, 862 {"i1_2", {"i1_2", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 1, 2, 0, 0, 0, 8}, 321}, 863 {"i2_2", {"i2_2", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 2, 2, 0, 0, 0, 16}, 333}, 864 {"i3_2", {"i3_2", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 3, 2, 0, 0, 0, 24}, 347}, 865 {"i4_2", {"i4_2", NULL, D3DXPC_VECTOR, D3DXPT_INT, 1, 4, 2, 0, 0, 0, 32}, 363}, 866 {"i11_2", {"i11_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 1, 2, 0, 0, 0, 8}, 381}, 867 {"i12_2", {"i12_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 2, 2, 0, 0, 0, 16}, 393}, 868 {"i13_2", {"i13_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 3, 2, 0, 0, 0, 24}, 407}, 869 {"i14_2", {"i14_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 1, 4, 2, 0, 0, 0, 32}, 423}, 870 {"i21_2", {"i21_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 1, 2, 0, 0, 0, 16}, 441}, 871 {"i22_2", {"i22_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 2, 2, 0, 0, 0, 32}, 455}, 872 {"i23_2", {"i23_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 3, 2, 0, 0, 0, 48}, 473}, 873 {"i24_2", {"i24_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 2, 4, 2, 0, 0, 0, 64}, 495}, 874 {"i31_2", {"i31_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 1, 2, 0, 0, 0, 24}, 521}, 875 {"i32_2", {"i32_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 2, 0, 0, 0, 48}, 537}, 876 {"i33_2", {"i33_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 3, 2, 0, 0, 0, 72}, 559}, 877 {"i34_2", {"i34_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 4, 2, 0, 0, 0, 96}, 587}, 878 {"i41_2", {"i41_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 1, 2, 0, 0, 0, 32}, 621}, 879 {"i42_2", {"i42_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 2, 2, 0, 0, 0, 64}, 639}, 880 {"i43_2", {"i43_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 3, 2, 0, 0, 0, 96}, 665}, 881 {"i44_2", {"i44_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 4, 2, 0, 0, 0, 128}, 699}, 882 }; 883 884 /* 885 * fxc.exe /Tfx_2_0 886 */ 887 #if 0 888 string s = "test"; 889 string s_2[2] = {"test1", "test2"}; 890 texture2D tex; 891 Vertexshader v; 892 Vertexshader v_2[2]; 893 Pixelshader p; 894 Pixelshader p_2[2]; 895 technique t { pass p { } } 896 #endif 897 static const DWORD test_effect_parameter_value_blob_object[] = 898 { 899 0xfeff0901, 0x00000100, 0x00000000, 0x00000004, 0x00000004, 0x0000001c, 0x00000000, 0x00000000, 900 0x00000001, 0x00000002, 0x00000073, 0x00000004, 0x00000004, 0x00000040, 0x00000000, 0x00000002, 901 0x00000002, 0x00000003, 0x00000004, 0x00325f73, 0x00000007, 0x00000004, 0x00000060, 0x00000000, 902 0x00000000, 0x00000004, 0x00000004, 0x00786574, 0x00000010, 0x00000004, 0x00000080, 0x00000000, 903 0x00000000, 0x00000005, 0x00000002, 0x00000076, 0x00000010, 0x00000004, 0x000000a4, 0x00000000, 904 0x00000002, 0x00000006, 0x00000007, 0x00000004, 0x00325f76, 0x0000000f, 0x00000004, 0x000000c4, 905 0x00000000, 0x00000000, 0x00000008, 0x00000002, 0x00000070, 0x0000000f, 0x00000004, 0x000000e8, 906 0x00000000, 0x00000002, 0x00000009, 0x0000000a, 0x00000004, 0x00325f70, 0x00000002, 0x00000070, 907 0x00000002, 0x00000074, 0x00000007, 0x00000001, 0x00000007, 0x0000000b, 0x00000004, 0x00000018, 908 0x00000000, 0x00000000, 0x00000024, 0x00000038, 0x00000000, 0x00000000, 0x00000048, 0x0000005c, 909 0x00000000, 0x00000000, 0x00000068, 0x0000007c, 0x00000000, 0x00000000, 0x00000088, 0x0000009c, 910 0x00000000, 0x00000000, 0x000000ac, 0x000000c0, 0x00000000, 0x00000000, 0x000000cc, 0x000000e0, 911 0x00000000, 0x00000000, 0x000000f8, 0x00000000, 0x00000001, 0x000000f0, 0x00000000, 0x00000000, 912 0x0000000a, 0x00000000, 0x00000009, 0x00000000, 0x0000000a, 0x00000000, 0x00000008, 0x00000000, 913 0x00000006, 0x00000000, 0x00000007, 0x00000000, 0x00000005, 0x00000000, 0x00000004, 0x00000000, 914 0x00000002, 0x00000006, 0x74736574, 0x00000031, 0x00000003, 0x00000006, 0x74736574, 0x00000032, 915 0x00000001, 0x00000005, 0x74736574, 0x00000000, 916 }; 917 918 struct test_effect_parameter_value_result test_effect_parameter_value_result_object[] = 919 { 920 {"s", {"s", NULL, D3DXPC_OBJECT, D3DXPT_STRING, 0, 0, 0, 0, 0, 0, sizeof(void *)}, 0}, 921 {"s_2", {"s_2", NULL, D3DXPC_OBJECT, D3DXPT_STRING, 0, 0, 2, 0, 0, 0, 2 * sizeof(void *)}, 0}, 922 {"tex", {"tex", NULL, D3DXPC_OBJECT, D3DXPT_TEXTURE2D, 0, 0, 0, 0, 0, 0, sizeof(void *)}, 0}, 923 {"v", {"v", NULL, D3DXPC_OBJECT, D3DXPT_VERTEXSHADER, 0, 0, 0, 0, 0, 0, sizeof(void *)}, 0}, 924 {"v_2", {"v_2", NULL, D3DXPC_OBJECT, D3DXPT_VERTEXSHADER, 0, 0, 2, 0, 0, 0, 2 * sizeof(void *)}, 0}, 925 {"p", {"p", NULL, D3DXPC_OBJECT, D3DXPT_PIXELSHADER, 0, 0, 0, 0, 0, 0, sizeof(void *)}, 0}, 926 {"p_2", {"p_2", NULL, D3DXPC_OBJECT, D3DXPT_PIXELSHADER, 0, 0, 2, 0, 0, 0, 2 * sizeof(void *)}, 0}, 927 }; 928 929 /* 930 * fxc.exe /Tfx_2_0 931 */ 932 #if 0 933 float3 f3 = {-3.1, 153.2, 283.3}; 934 float3 f3min = {-31.1, -31.2, -31.3}; 935 float3 f3max = {320.1, 320.2, 320.3}; 936 float4 f4 = {-4.1, 154.2, 284.3, 34.4}; 937 float4 f4min = {-41.1, -41.2, -41.3, -41.4}; 938 float4 f4max = {420.1, 42.20, 420.3, 420.4}; 939 technique t { pass p { } } 940 #endif 941 static const DWORD test_effect_parameter_value_blob_special[] = 942 { 943 0xfeff0901, 0x00000150, 0x00000000, 0x00000003, 0x00000001, 0x0000002c, 0x00000000, 0x00000000, 944 0x00000003, 0x00000001, 0xc0466666, 0x43193333, 0x438da666, 0x00000003, 0x00003366, 0x00000003, 945 0x00000001, 0x0000005c, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0xc1f8cccd, 0xc1f9999a, 946 0xc1fa6666, 0x00000006, 0x696d3366, 0x0000006e, 0x00000003, 0x00000001, 0x00000090, 0x00000000, 947 0x00000000, 0x00000003, 0x00000001, 0x43a00ccd, 0x43a0199a, 0x43a02666, 0x00000006, 0x616d3366, 948 0x00000078, 0x00000003, 0x00000001, 0x000000c8, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 949 0xc0833333, 0x431a3333, 0x438e2666, 0x4209999a, 0x00000003, 0x00003466, 0x00000003, 0x00000001, 950 0x000000fc, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0xc2246666, 0xc224cccd, 0xc2253333, 951 0xc225999a, 0x00000006, 0x696d3466, 0x0000006e, 0x00000003, 0x00000001, 0x00000134, 0x00000000, 952 0x00000000, 0x00000004, 0x00000001, 0x43d20ccd, 0x4228cccd, 0x43d22666, 0x43d23333, 0x00000006, 953 0x616d3466, 0x00000078, 0x00000002, 0x00000070, 0x00000002, 0x00000074, 0x00000006, 0x00000001, 954 0x00000001, 0x00000001, 0x00000004, 0x00000020, 0x00000000, 0x00000000, 0x00000034, 0x00000050, 955 0x00000000, 0x00000000, 0x00000068, 0x00000084, 0x00000000, 0x00000000, 0x0000009c, 0x000000b8, 956 0x00000000, 0x00000000, 0x000000d0, 0x000000ec, 0x00000000, 0x00000000, 0x00000108, 0x00000124, 957 0x00000000, 0x00000000, 0x00000148, 0x00000000, 0x00000001, 0x00000140, 0x00000000, 0x00000000, 958 0x00000000, 0x00000000, 959 }; 960 961 struct test_effect_parameter_value_result test_effect_parameter_value_result_special[] = 962 { 963 {"f3", {"f3", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 3, 0, 0, 0, 0, 12}, 10}, 964 {"f3min", {"f3min", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 3, 0, 0, 0, 0, 12}, 22}, 965 {"f3max", {"f3max", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 3, 0, 0, 0, 0, 12}, 35}, 966 {"f4", {"f4", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 4, 0, 0, 0, 0, 16}, 48}, 967 {"f4min", {"f4min", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 4, 0, 0, 0, 0, 16}, 61}, 968 {"f4max", {"f4max", NULL, D3DXPC_VECTOR, D3DXPT_FLOAT, 1, 4, 0, 0, 0, 0, 16}, 75}, 969 }; 970 971 #define ADD_PARAMETER_VALUE(x) {\ 972 test_effect_parameter_value_blob_ ## x,\ 973 sizeof(test_effect_parameter_value_blob_ ## x),\ 974 test_effect_parameter_value_result_ ## x,\ 975 ARRAY_SIZE(test_effect_parameter_value_result_ ## x),\ 976 } 977 978 static const struct 979 { 980 const DWORD *blob; 981 UINT blob_size; 982 const struct test_effect_parameter_value_result *res; 983 UINT res_count; 984 } 985 test_effect_parameter_value_data[] = 986 { 987 ADD_PARAMETER_VALUE(float), 988 ADD_PARAMETER_VALUE(int), 989 ADD_PARAMETER_VALUE(object), 990 ADD_PARAMETER_VALUE(special), 991 }; 992 993 #undef ADD_PARAMETER_VALUE 994 995 /* Multiple of 16 to cover complete matrices */ 996 #define EFFECT_PARAMETER_VALUE_ARRAY_SIZE 48 997 /* Constants for special INT/FLOAT conversation */ 998 #define INT_FLOAT_MULTI 255.0f 999 #define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI) 1000 1001 static void test_effect_parameter_value_GetValue(const struct test_effect_parameter_value_result *res, 1002 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1003 { 1004 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1005 const char *res_full_name = res->full_name; 1006 DWORD value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1007 HRESULT hr; 1008 UINT l; 1009 1010 memset(value, 0xab, sizeof(value)); 1011 hr = effect->lpVtbl->GetValue(effect, parameter, value, res_desc->Bytes); 1012 if (res_desc->Class == D3DXPC_SCALAR 1013 || res_desc->Class == D3DXPC_VECTOR 1014 || res_desc->Class == D3DXPC_MATRIX_ROWS) 1015 { 1016 ok(hr == D3D_OK, "%u - %s: GetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1017 1018 for (l = 0; l < res_desc->Bytes / sizeof(*value); ++l) 1019 { 1020 ok(value[l] == res_value[l], "%u - %s: GetValue value[%u] failed, got %#x, expected %#x\n", 1021 i, res_full_name, l, value[l], res_value[l]); 1022 } 1023 1024 for (l = res_desc->Bytes / sizeof(*value); l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 1025 { 1026 ok(value[l] == 0xabababab, "%u - %s: GetValue value[%u] failed, got %#x, expected %#x\n", 1027 i, res_full_name, l, value[l], 0xabababab); 1028 } 1029 } 1030 else if (res_desc->Class == D3DXPC_OBJECT) 1031 { 1032 switch (res_desc->Type) 1033 { 1034 case D3DXPT_PIXELSHADER: 1035 case D3DXPT_VERTEXSHADER: 1036 case D3DXPT_TEXTURE2D: 1037 ok(hr == D3D_OK, "%u - %s: GetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1038 1039 for (l = 0; l < (res_desc->Elements ? res_desc->Elements : 1); ++l) 1040 { 1041 IUnknown *unk = *((IUnknown **)value + l); 1042 if (unk) IUnknown_Release(unk); 1043 } 1044 break; 1045 1046 case D3DXPT_STRING: 1047 ok(hr == D3D_OK, "%u - %s: GetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1048 break; 1049 1050 default: 1051 ok(0, "Type is %u, this should not happen!\n", res_desc->Type); 1052 break; 1053 } 1054 } 1055 else 1056 { 1057 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetValue failed, got %#x, expected %#x\n", 1058 i, res_full_name, hr, D3DERR_INVALIDCALL); 1059 1060 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 1061 { 1062 ok(value[l] == 0xabababab, "%u - %s: GetValue value[%u] failed, got %#x, expected %#x\n", 1063 i, res_full_name, l, value[l], 0xabababab); 1064 } 1065 } 1066 } 1067 1068 static void test_effect_parameter_value_GetBool(const struct test_effect_parameter_value_result *res, 1069 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1070 { 1071 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1072 const char *res_full_name = res->full_name; 1073 BOOL bvalue = 0xabababab; 1074 HRESULT hr; 1075 1076 hr = effect->lpVtbl->GetBool(effect, parameter, &bvalue); 1077 if (!res_desc->Elements && res_desc->Rows == 1 && res_desc->Columns == 1) 1078 { 1079 ok(hr == D3D_OK, "%u - %s: GetBool failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1080 ok(bvalue == get_bool(res_value), "%u - %s: GetBool bvalue failed, got %#x, expected %#x\n", 1081 i, res_full_name, bvalue, get_bool(res_value)); 1082 } 1083 else 1084 { 1085 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBool failed, got %#x, expected %#x\n", 1086 i, res_full_name, hr, D3DERR_INVALIDCALL); 1087 ok(bvalue == 0xabababab, "%u - %s: GetBool bvalue failed, got %#x, expected %#x\n", 1088 i, res_full_name, bvalue, 0xabababab); 1089 } 1090 } 1091 1092 static void test_effect_parameter_value_GetBoolArray(const struct test_effect_parameter_value_result *res, 1093 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1094 { 1095 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1096 const char *res_full_name = res->full_name; 1097 BOOL bavalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1098 HRESULT hr; 1099 UINT l, err = 0; 1100 1101 memset(bavalue, 0xab, sizeof(bavalue)); 1102 hr = effect->lpVtbl->GetBoolArray(effect, parameter, bavalue, res_desc->Bytes / sizeof(*bavalue)); 1103 if (res_desc->Class == D3DXPC_SCALAR 1104 || res_desc->Class == D3DXPC_VECTOR 1105 || res_desc->Class == D3DXPC_MATRIX_ROWS) 1106 { 1107 ok(hr == D3D_OK, "%u - %s: GetBoolArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1108 1109 for (l = 0; l < res_desc->Bytes / sizeof(*bavalue); ++l) 1110 { 1111 if (bavalue[l] != get_bool(&res_value[l])) ++err; 1112 } 1113 1114 for (l = res_desc->Bytes / sizeof(*bavalue); l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 1115 { 1116 if (bavalue[l] != 0xabababab) ++err; 1117 } 1118 } 1119 else 1120 { 1121 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBoolArray failed, got %#x, expected %#x\n", 1122 i, res_full_name, hr, D3DERR_INVALIDCALL); 1123 1124 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (bavalue[l] != 0xabababab) ++err; 1125 } 1126 ok(!err, "%u - %s: GetBoolArray failed with %u errors\n", i, res_full_name, err); 1127 } 1128 1129 static void test_effect_parameter_value_GetInt(const struct test_effect_parameter_value_result *res, 1130 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1131 { 1132 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1133 const char *res_full_name = res->full_name; 1134 INT ivalue = 0xabababab; 1135 HRESULT hr; 1136 1137 hr = effect->lpVtbl->GetInt(effect, parameter, &ivalue); 1138 if (!res_desc->Elements && res_desc->Columns == 1 && res_desc->Rows == 1) 1139 { 1140 ok(hr == D3D_OK, "%u - %s: GetInt failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1141 ok(ivalue == get_int(res_desc->Type, res_value), "%u - %s: GetInt ivalue failed, got %i, expected %i\n", 1142 i, res_full_name, ivalue, get_int(res_desc->Type, res_value)); 1143 } 1144 else if(!res_desc->Elements && res_desc->Type == D3DXPT_FLOAT && 1145 ((res_desc->Class == D3DXPC_VECTOR && res_desc->Columns != 2) || 1146 (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Rows != 2 && res_desc->Columns == 1))) 1147 { 1148 INT tmp; 1149 1150 ok(hr == D3D_OK, "%u - %s: GetInt failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1151 1152 tmp = (INT)(min(max(0.0f, *((FLOAT *)res_value + 2)), 1.0f) * INT_FLOAT_MULTI); 1153 tmp += ((INT)(min(max(0.0f, *((FLOAT *)res_value + 1)), 1.0f) * INT_FLOAT_MULTI)) << 8; 1154 tmp += ((INT)(min(max(0.0f, *((FLOAT *)res_value + 0)), 1.0f) * INT_FLOAT_MULTI)) << 16; 1155 if (res_desc->Columns * res_desc->Rows > 3) 1156 { 1157 tmp += ((INT)(min(max(0.0f, *((FLOAT *)res_value + 3)), 1.0f) * INT_FLOAT_MULTI)) << 24; 1158 } 1159 1160 ok(ivalue == tmp, "%u - %s: GetInt ivalue failed, got %x, expected %x\n", 1161 i, res_full_name, ivalue, tmp); 1162 } 1163 else 1164 { 1165 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetInt failed, got %#x, expected %#x\n", 1166 i, res_full_name, hr, D3DERR_INVALIDCALL); 1167 ok(ivalue == 0xabababab, "%u - %s: GetInt ivalue failed, got %i, expected %i\n", 1168 i, res_full_name, ivalue, 0xabababab); 1169 } 1170 } 1171 1172 static void test_effect_parameter_value_GetIntArray(const struct test_effect_parameter_value_result *res, 1173 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1174 { 1175 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1176 const char *res_full_name = res->full_name; 1177 INT iavalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1178 HRESULT hr; 1179 UINT l, err = 0; 1180 1181 memset(iavalue, 0xab, sizeof(iavalue)); 1182 hr = effect->lpVtbl->GetIntArray(effect, parameter, iavalue, res_desc->Bytes / sizeof(*iavalue)); 1183 if (res_desc->Class == D3DXPC_SCALAR 1184 || res_desc->Class == D3DXPC_VECTOR 1185 || res_desc->Class == D3DXPC_MATRIX_ROWS) 1186 { 1187 ok(hr == D3D_OK, "%u - %s: GetIntArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1188 1189 for (l = 0; l < res_desc->Bytes / sizeof(*iavalue); ++l) 1190 { 1191 if (iavalue[l] != get_int(res_desc->Type, &res_value[l])) ++err; 1192 } 1193 1194 for (l = res_desc->Bytes / sizeof(*iavalue); l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 1195 { 1196 if (iavalue[l] != 0xabababab) ++err; 1197 } 1198 } 1199 else 1200 { 1201 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetIntArray failed, got %#x, expected %#x\n", 1202 i, res_full_name, hr, D3DERR_INVALIDCALL); 1203 1204 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (iavalue[l] != 0xabababab) ++err; 1205 } 1206 ok(!err, "%u - %s: GetIntArray failed with %u errors\n", i, res_full_name, err); 1207 } 1208 1209 static void test_effect_parameter_value_GetFloat(const struct test_effect_parameter_value_result *res, 1210 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1211 { 1212 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1213 const char *res_full_name = res->full_name; 1214 HRESULT hr; 1215 DWORD cmp = 0xabababab; 1216 FLOAT fvalue = *(FLOAT *)&cmp; 1217 1218 hr = effect->lpVtbl->GetFloat(effect, parameter, &fvalue); 1219 if (!res_desc->Elements && res_desc->Columns == 1 && res_desc->Rows == 1) 1220 { 1221 ok(hr == D3D_OK, "%u - %s: GetFloat failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1222 ok(compare_float(fvalue, get_float(res_desc->Type, res_value), 512), "%u - %s: GetFloat fvalue failed, got %f, expected %f\n", 1223 i, res_full_name, fvalue, get_float(res_desc->Type, res_value)); 1224 } 1225 else 1226 { 1227 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloat failed, got %#x, expected %#x\n", 1228 i, res_full_name, hr, D3DERR_INVALIDCALL); 1229 ok(fvalue == *(FLOAT *)&cmp, "%u - %s: GetFloat fvalue failed, got %f, expected %f\n", 1230 i, res_full_name, fvalue, *(FLOAT *)&cmp); 1231 } 1232 } 1233 1234 static void test_effect_parameter_value_GetFloatArray(const struct test_effect_parameter_value_result *res, 1235 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1236 { 1237 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1238 const char *res_full_name = res->full_name; 1239 FLOAT favalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1240 HRESULT hr; 1241 UINT l, err = 0; 1242 DWORD cmp = 0xabababab; 1243 1244 memset(favalue, 0xab, sizeof(favalue)); 1245 hr = effect->lpVtbl->GetFloatArray(effect, parameter, favalue, res_desc->Bytes / sizeof(*favalue)); 1246 if (res_desc->Class == D3DXPC_SCALAR 1247 || res_desc->Class == D3DXPC_VECTOR 1248 || res_desc->Class == D3DXPC_MATRIX_ROWS) 1249 { 1250 ok(hr == D3D_OK, "%u - %s: GetFloatArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1251 1252 for (l = 0; l < res_desc->Bytes / sizeof(*favalue); ++l) 1253 { 1254 if (!compare_float(favalue[l], get_float(res_desc->Type, &res_value[l]), 512)) ++err; 1255 } 1256 1257 for (l = res_desc->Bytes / sizeof(*favalue); l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 1258 { 1259 if (favalue[l] != *(FLOAT *)&cmp) ++err; 1260 } 1261 } 1262 else 1263 { 1264 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloatArray failed, got %#x, expected %#x\n", 1265 i, res_full_name, hr, D3DERR_INVALIDCALL); 1266 1267 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (favalue[l] != *(FLOAT *)&cmp) ++err; 1268 } 1269 ok(!err, "%u - %s: GetFloatArray failed with %u errors\n", i, res_full_name, err); 1270 } 1271 1272 static void test_effect_parameter_value_GetVector(const struct test_effect_parameter_value_result *res, 1273 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1274 { 1275 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1276 const char *res_full_name = res->full_name; 1277 HRESULT hr; 1278 DWORD cmp = 0xabababab; 1279 FLOAT fvalue[4]; 1280 UINT l, err = 0; 1281 1282 memset(fvalue, 0xab, sizeof(fvalue)); 1283 hr = effect->lpVtbl->GetVector(effect, parameter, (D3DXVECTOR4 *)&fvalue); 1284 if (!res_desc->Elements && 1285 (res_desc->Class == D3DXPC_SCALAR || res_desc->Class == D3DXPC_VECTOR) && 1286 res_desc->Type == D3DXPT_INT && res_desc->Bytes == 4) 1287 { 1288 DWORD tmp; 1289 1290 ok(hr == D3D_OK, "%u - %s: GetVector failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1291 1292 tmp = (DWORD)(*(fvalue + 2) * INT_FLOAT_MULTI); 1293 tmp += ((DWORD)(*(fvalue + 1) * INT_FLOAT_MULTI)) << 8; 1294 tmp += ((DWORD)(*fvalue * INT_FLOAT_MULTI)) << 16; 1295 tmp += ((DWORD)(*(fvalue + 3) * INT_FLOAT_MULTI)) << 24; 1296 1297 if (*res_value != tmp) ++err; 1298 } 1299 else if (!res_desc->Elements && (res_desc->Class == D3DXPC_SCALAR || res_desc->Class == D3DXPC_VECTOR)) 1300 { 1301 ok(hr == D3D_OK, "%u - %s: GetVector failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1302 1303 for (l = 0; l < res_desc->Columns; ++l) 1304 { 1305 if (!compare_float(fvalue[l], get_float(res_desc->Type, &res_value[l]), 512)) ++err; 1306 } 1307 1308 for (l = res_desc->Columns; l < 4; ++l) if (fvalue[l] != 0.0f) ++err; 1309 } 1310 else 1311 { 1312 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVector failed, got %#x, expected %#x\n", 1313 i, res_full_name, hr, D3DERR_INVALIDCALL); 1314 1315 for (l = 0; l < 4; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1316 } 1317 ok(!err, "%u - %s: GetVector failed with %u errors\n", i, res_full_name, err); 1318 } 1319 1320 static void test_effect_parameter_value_GetVectorArray(const struct test_effect_parameter_value_result *res, 1321 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1322 { 1323 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1324 const char *res_full_name = res->full_name; 1325 HRESULT hr; 1326 DWORD cmp = 0xabababab; 1327 FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1328 UINT l, k, element, err = 0; 1329 1330 for (element = 0; element <= res_desc->Elements + 1; ++element) 1331 { 1332 memset(fvalue, 0xab, sizeof(fvalue)); 1333 hr = effect->lpVtbl->GetVectorArray(effect, parameter, (D3DXVECTOR4 *)&fvalue, element); 1334 if (!element) 1335 { 1336 ok(hr == D3D_OK, "%u - %s[%u]: GetVectorArray failed, got %#x, expected %#x\n", i, res_full_name, element, hr, D3D_OK); 1337 1338 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1339 } 1340 else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_VECTOR) 1341 { 1342 ok(hr == D3D_OK, "%u - %s[%u]: GetVectorArray failed, got %#x, expected %#x\n", i, res_full_name, element, hr, D3D_OK); 1343 1344 for (k = 0; k < element; ++k) 1345 { 1346 for (l = 0; l < res_desc->Columns; ++l) 1347 { 1348 if (!compare_float(fvalue[l + k * 4], get_float(res_desc->Type, 1349 &res_value[l + k * res_desc->Columns]), 512)) 1350 ++err; 1351 } 1352 1353 for (l = res_desc->Columns; l < 4; ++l) if (fvalue[l + k * 4] != 0.0f) ++err; 1354 } 1355 1356 for (l = element * 4; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1357 } 1358 else 1359 { 1360 ok(hr == D3DERR_INVALIDCALL, "%u - %s[%u]: GetVectorArray failed, got %#x, expected %#x\n", 1361 i, res_full_name, element, hr, D3DERR_INVALIDCALL); 1362 1363 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1364 } 1365 ok(!err, "%u - %s[%u]: GetVectorArray failed with %u errors\n", i, res_full_name, element, err); 1366 } 1367 } 1368 1369 static void test_effect_parameter_value_GetMatrix(const struct test_effect_parameter_value_result *res, 1370 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1371 { 1372 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1373 const char *res_full_name = res->full_name; 1374 HRESULT hr; 1375 union 1376 { 1377 DWORD d; 1378 float f; 1379 } cmp; 1380 float fvalue[16]; 1381 UINT l, k, err = 0; 1382 1383 cmp.d = 0xabababab; 1384 memset(fvalue, 0xab, sizeof(fvalue)); 1385 hr = effect->lpVtbl->GetMatrix(effect, parameter, (D3DXMATRIX *)&fvalue); 1386 if (!res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1387 { 1388 ok(hr == D3D_OK, "%u - %s: GetMatrix failed, got %#x, expected %#x.\n", i, res_full_name, hr, D3D_OK); 1389 1390 for (k = 0; k < 4; ++k) 1391 { 1392 for (l = 0; l < 4; ++l) 1393 { 1394 if (k < res_desc->Columns && l < res_desc->Rows) 1395 { 1396 if (!compare_float(fvalue[l * 4 + k], get_float(res_desc->Type, 1397 &res_value[l * res_desc->Columns + k]), 512)) 1398 ++err; 1399 } 1400 else if (fvalue[l * 4 + k] != 0.0f) ++err; 1401 } 1402 } 1403 } 1404 else 1405 { 1406 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrix failed, got %#x, expected %#x.\n", 1407 i, res_full_name, hr, D3DERR_INVALIDCALL); 1408 1409 for (l = 0; l < ARRAY_SIZE(fvalue); ++l) 1410 if (fvalue[l] != cmp.f) 1411 ++err; 1412 } 1413 ok(!err, "%u - %s: GetMatrix failed with %u errors.\n", i, res_full_name, err); 1414 } 1415 1416 static void test_effect_parameter_value_GetMatrixArray(const struct test_effect_parameter_value_result *res, 1417 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1418 { 1419 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1420 const char *res_full_name = res->full_name; 1421 HRESULT hr; 1422 DWORD cmp = 0xabababab; 1423 FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1424 UINT l, k, m, element, err = 0; 1425 1426 for (element = 0; element <= res_desc->Elements + 1; ++element) 1427 { 1428 memset(fvalue, 0xab, sizeof(fvalue)); 1429 hr = effect->lpVtbl->GetMatrixArray(effect, parameter, (D3DXMATRIX *)&fvalue, element); 1430 if (!element) 1431 { 1432 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixArray failed, got %#x, expected %#x\n", i, res_full_name, element, hr, D3D_OK); 1433 1434 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1435 } 1436 else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1437 { 1438 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixArray failed, got %#x, expected %#x\n", i, res_full_name, element, hr, D3D_OK); 1439 1440 for (m = 0; m < element; ++m) 1441 { 1442 for (k = 0; k < 4; ++k) 1443 { 1444 for (l = 0; l < 4; ++l) 1445 { 1446 if (k < res_desc->Columns && l < res_desc->Rows) 1447 { 1448 if (!compare_float(fvalue[m * 16 + l * 4 + k], get_float(res_desc->Type, 1449 &res_value[m * res_desc->Columns * res_desc->Rows + l * res_desc->Columns + k]), 512)) 1450 ++err; 1451 } 1452 else if (fvalue[m * 16 + l * 4 + k] != 0.0f) ++err; 1453 } 1454 } 1455 } 1456 1457 for (l = element * 16; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1458 } 1459 else 1460 { 1461 ok(hr == D3DERR_INVALIDCALL, "%u - %s[%u]: GetMatrixArray failed, got %#x, expected %#x\n", 1462 i, res_full_name, element, hr, D3DERR_INVALIDCALL); 1463 1464 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1465 } 1466 ok(!err, "%u - %s[%u]: GetMatrixArray failed with %u errors\n", i, res_full_name, element, err); 1467 } 1468 } 1469 1470 static void test_effect_parameter_value_GetMatrixPointerArray(const struct test_effect_parameter_value_result *res, 1471 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1472 { 1473 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1474 const char *res_full_name = res->full_name; 1475 HRESULT hr; 1476 DWORD cmp = 0xabababab; 1477 FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1478 D3DXMATRIX *matrix_pointer_array[sizeof(fvalue)/sizeof(D3DXMATRIX)]; 1479 UINT l, k, m, element, err = 0; 1480 1481 for (element = 0; element <= res_desc->Elements + 1; ++element) 1482 { 1483 memset(fvalue, 0xab, sizeof(fvalue)); 1484 for (l = 0; l < element; ++l) 1485 { 1486 matrix_pointer_array[l] = (D3DXMATRIX *)&fvalue[l * sizeof(**matrix_pointer_array) / sizeof(FLOAT)]; 1487 } 1488 hr = effect->lpVtbl->GetMatrixPointerArray(effect, parameter, matrix_pointer_array, element); 1489 if (!element) 1490 { 1491 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1492 i, res_full_name, element, hr, D3D_OK); 1493 1494 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1495 } 1496 else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1497 { 1498 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1499 i, res_full_name, element, hr, D3D_OK); 1500 1501 for (m = 0; m < element; ++m) 1502 { 1503 for (k = 0; k < 4; ++k) 1504 { 1505 for (l = 0; l < 4; ++l) 1506 { 1507 if (k < res_desc->Columns && l < res_desc->Rows) 1508 { 1509 if (!compare_float(fvalue[m * 16 + l * 4 + k], get_float(res_desc->Type, 1510 &res_value[m * res_desc->Columns * res_desc->Rows + l * res_desc->Columns + k]), 512)) 1511 ++err; 1512 } 1513 else if (fvalue[m * 16 + l * 4 + k] != 0.0f) ++err; 1514 } 1515 } 1516 } 1517 1518 for (l = element * 16; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1519 } 1520 else 1521 { 1522 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1523 1524 ok(hr == D3DERR_INVALIDCALL, "%u - %s[%u]: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1525 i, res_full_name, element, hr, D3DERR_INVALIDCALL); 1526 } 1527 ok(!err, "%u - %s[%u]: GetMatrixPointerArray failed with %u errors\n", i, res_full_name, element, err); 1528 } 1529 } 1530 1531 static void test_effect_parameter_value_GetMatrixTranspose(const struct test_effect_parameter_value_result *res, 1532 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1533 { 1534 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1535 const char *res_full_name = res->full_name; 1536 HRESULT hr; 1537 union 1538 { 1539 DWORD d; 1540 float f; 1541 } cmp; 1542 float fvalue[16]; 1543 UINT l, k, err = 0; 1544 1545 cmp.d = 0xabababab; 1546 memset(fvalue, 0xab, sizeof(fvalue)); 1547 hr = effect->lpVtbl->GetMatrixTranspose(effect, parameter, (D3DXMATRIX *)&fvalue); 1548 if (!res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1549 { 1550 ok(hr == D3D_OK, "%u - %s: GetMatrixTranspose failed, got %#x, expected %#x.\n", i, res_full_name, hr, D3D_OK); 1551 1552 for (k = 0; k < 4; ++k) 1553 { 1554 for (l = 0; l < 4; ++l) 1555 { 1556 if (k < res_desc->Columns && l < res_desc->Rows) 1557 { 1558 if (!compare_float(fvalue[l + k * 4], get_float(res_desc->Type, 1559 &res_value[l * res_desc->Columns + k]), 512)) 1560 ++err; 1561 } 1562 else if (fvalue[l + k * 4] != 0.0f) ++err; 1563 } 1564 } 1565 } 1566 else if (!res_desc->Elements && (res_desc->Class == D3DXPC_VECTOR || res_desc->Class == D3DXPC_SCALAR)) 1567 { 1568 ok(hr == D3D_OK, "%u - %s: GetMatrixTranspose failed, got %#x, expected %#x.\n", i, res_full_name, hr, D3D_OK); 1569 1570 for (k = 0; k < 4; ++k) 1571 { 1572 for (l = 0; l < 4; ++l) 1573 { 1574 if (k < res_desc->Columns && l < res_desc->Rows) 1575 { 1576 if (!compare_float(fvalue[l * 4 + k], get_float(res_desc->Type, 1577 &res_value[l * res_desc->Columns + k]), 512)) 1578 ++err; 1579 } 1580 else if (fvalue[l * 4 + k] != 0.0f) ++err; 1581 } 1582 } 1583 } 1584 else 1585 { 1586 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTranspose failed, got %#x, expected %#x.\n", 1587 i, res_full_name, hr, D3DERR_INVALIDCALL); 1588 1589 for (l = 0; l < ARRAY_SIZE(fvalue); ++l) 1590 if (fvalue[l] != cmp.f) 1591 ++err; 1592 } 1593 ok(!err, "%u - %s: GetMatrixTranspose failed with %u errors.\n", i, res_full_name, err); 1594 } 1595 1596 static void test_effect_parameter_value_GetMatrixTransposeArray(const struct test_effect_parameter_value_result *res, 1597 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1598 { 1599 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1600 const char *res_full_name = res->full_name; 1601 HRESULT hr; 1602 DWORD cmp = 0xabababab; 1603 FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1604 UINT l, k, m, element, err = 0; 1605 1606 for (element = 0; element <= res_desc->Elements + 1; ++element) 1607 { 1608 memset(fvalue, 0xab, sizeof(fvalue)); 1609 hr = effect->lpVtbl->GetMatrixTransposeArray(effect, parameter, (D3DXMATRIX *)&fvalue, element); 1610 if (!element) 1611 { 1612 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixTransposeArray failed, got %#x, expected %#x\n", 1613 i, res_full_name, element, hr, D3D_OK); 1614 1615 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1616 } 1617 else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1618 { 1619 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixTransposeArray failed, got %#x, expected %#x\n", 1620 i, res_full_name, element, hr, D3D_OK); 1621 1622 for (m = 0; m < element; ++m) 1623 { 1624 for (k = 0; k < 4; ++k) 1625 { 1626 for (l = 0; l < 4; ++l) 1627 { 1628 if (k < res_desc->Columns && l < res_desc->Rows) 1629 { 1630 if (!compare_float(fvalue[m * 16 + l + k * 4], get_float(res_desc->Type, 1631 &res_value[m * res_desc->Columns * res_desc->Rows + l * res_desc->Columns + k]), 512)) 1632 ++err; 1633 } 1634 else if (fvalue[m * 16 + l + k * 4] != 0.0f) ++err; 1635 } 1636 } 1637 } 1638 1639 for (l = element * 16; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1640 } 1641 else 1642 { 1643 ok(hr == D3DERR_INVALIDCALL, "%u - %s[%u]: GetMatrixTransposeArray failed, got %#x, expected %#x\n", 1644 i, res_full_name, element, hr, D3DERR_INVALIDCALL); 1645 1646 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1647 } 1648 ok(!err, "%u - %s[%u]: GetMatrixTransposeArray failed with %u errors\n", i, res_full_name, element, err); 1649 } 1650 } 1651 1652 static void test_effect_parameter_value_GetMatrixTransposePointerArray(const struct test_effect_parameter_value_result *res, 1653 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1654 { 1655 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1656 const char *res_full_name = res->full_name; 1657 HRESULT hr; 1658 DWORD cmp = 0xabababab; 1659 FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1660 D3DXMATRIX *matrix_pointer_array[sizeof(fvalue)/sizeof(D3DXMATRIX)]; 1661 UINT l, k, m, element, err = 0; 1662 1663 for (element = 0; element <= res_desc->Elements + 1; ++element) 1664 { 1665 memset(fvalue, 0xab, sizeof(fvalue)); 1666 for (l = 0; l < element; ++l) 1667 { 1668 matrix_pointer_array[l] = (D3DXMATRIX *)&fvalue[l * sizeof(**matrix_pointer_array) / sizeof(FLOAT)]; 1669 } 1670 hr = effect->lpVtbl->GetMatrixTransposePointerArray(effect, parameter, matrix_pointer_array, element); 1671 if (!element) 1672 { 1673 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 1674 i, res_full_name, element, hr, D3D_OK); 1675 1676 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1677 } 1678 else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 1679 { 1680 ok(hr == D3D_OK, "%u - %s[%u]: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 1681 i, res_full_name, element, hr, D3D_OK); 1682 1683 for (m = 0; m < element; ++m) 1684 { 1685 for (k = 0; k < 4; ++k) 1686 { 1687 for (l = 0; l < 4; ++l) 1688 { 1689 if (k < res_desc->Columns && l < res_desc->Rows) 1690 { 1691 if (!compare_float(fvalue[m * 16 + l + k * 4], get_float(res_desc->Type, 1692 &res_value[m * res_desc->Columns * res_desc->Rows + l * res_desc->Columns + k]), 512)) 1693 ++err; 1694 } 1695 else if (fvalue[m * 16 + l + k * 4] != 0.0f) ++err; 1696 } 1697 } 1698 } 1699 1700 for (l = element * 16; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1701 } 1702 else 1703 { 1704 ok(hr == D3DERR_INVALIDCALL, "%u - %s[%u]: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 1705 i, res_full_name, element, hr, D3DERR_INVALIDCALL); 1706 1707 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) if (fvalue[l] != *(FLOAT *)&cmp) ++err; 1708 } 1709 ok(!err, "%u - %s[%u]: GetMatrixTransposePointerArray failed with %u errors\n", i, res_full_name, element, err); 1710 } 1711 } 1712 1713 static void test_effect_parameter_value_GetTestGroup(const struct test_effect_parameter_value_result *res, 1714 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1715 { 1716 test_effect_parameter_value_GetValue(res, effect, res_value, parameter, i); 1717 test_effect_parameter_value_GetBool(res, effect, res_value, parameter, i); 1718 test_effect_parameter_value_GetBoolArray(res, effect, res_value, parameter, i); 1719 test_effect_parameter_value_GetInt(res, effect, res_value, parameter, i); 1720 test_effect_parameter_value_GetIntArray(res, effect, res_value, parameter, i); 1721 test_effect_parameter_value_GetFloat(res, effect, res_value, parameter, i); 1722 test_effect_parameter_value_GetFloatArray(res, effect, res_value, parameter, i); 1723 test_effect_parameter_value_GetVector(res, effect, res_value, parameter, i); 1724 test_effect_parameter_value_GetVectorArray(res, effect, res_value, parameter, i); 1725 test_effect_parameter_value_GetMatrix(res, effect, res_value, parameter, i); 1726 test_effect_parameter_value_GetMatrixArray(res, effect, res_value, parameter, i); 1727 test_effect_parameter_value_GetMatrixPointerArray(res, effect, res_value, parameter, i); 1728 test_effect_parameter_value_GetMatrixTranspose(res, effect, res_value, parameter, i); 1729 test_effect_parameter_value_GetMatrixTransposeArray(res, effect, res_value, parameter, i); 1730 test_effect_parameter_value_GetMatrixTransposePointerArray(res, effect, res_value, parameter, i); 1731 } 1732 1733 static void test_effect_parameter_value_ResetValue(const struct test_effect_parameter_value_result *res, 1734 ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i) 1735 { 1736 const D3DXPARAMETER_DESC *res_desc = &res->desc; 1737 const char *res_full_name = res->full_name; 1738 HRESULT hr; 1739 1740 if (res_desc->Class == D3DXPC_SCALAR 1741 || res_desc->Class == D3DXPC_VECTOR 1742 || res_desc->Class == D3DXPC_MATRIX_ROWS) 1743 { 1744 hr = effect->lpVtbl->SetValue(effect, parameter, res_value, res_desc->Bytes); 1745 ok(hr == D3D_OK, "%u - %s: SetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1746 } 1747 else 1748 { 1749 /* nothing to do */ 1750 switch (res_desc->Type) 1751 { 1752 case D3DXPT_PIXELSHADER: 1753 case D3DXPT_VERTEXSHADER: 1754 case D3DXPT_TEXTURE2D: 1755 case D3DXPT_STRING: 1756 break; 1757 1758 default: 1759 ok(0, "Type is %u, this should not happen!\n", res_desc->Type); 1760 break; 1761 } 1762 } 1763 } 1764 1765 static void test_effect_parameter_value(IDirect3DDevice9 *device) 1766 { 1767 unsigned int effect_count = ARRAY_SIZE(test_effect_parameter_value_data), i; 1768 1769 for (i = 0; i < effect_count; ++i) 1770 { 1771 const struct test_effect_parameter_value_result *res = test_effect_parameter_value_data[i].res; 1772 UINT res_count = test_effect_parameter_value_data[i].res_count; 1773 const DWORD *blob = test_effect_parameter_value_data[i].blob; 1774 UINT blob_size = test_effect_parameter_value_data[i].blob_size; 1775 HRESULT hr; 1776 ID3DXEffect *effect; 1777 D3DXEFFECT_DESC edesc; 1778 ULONG count; 1779 UINT k; 1780 1781 hr = D3DXCreateEffect(device, blob, blob_size, NULL, NULL, 0, NULL, &effect, NULL); 1782 ok(hr == D3D_OK, "%u: D3DXCreateEffect failed, got %#x, expected %#x\n", i, hr, D3D_OK); 1783 1784 hr = effect->lpVtbl->GetDesc(effect, &edesc); 1785 ok(hr == D3D_OK, "%u: GetDesc failed, got %#x, expected %#x\n", i, hr, D3D_OK); 1786 ok(edesc.Parameters == res_count, "%u: Parameters failed, got %u, expected %u\n", 1787 i, edesc.Parameters, res_count); 1788 1789 for (k = 0; k < res_count; ++k) 1790 { 1791 const D3DXPARAMETER_DESC *res_desc = &res[k].desc; 1792 const char *res_full_name = res[k].full_name; 1793 UINT res_value_offset = res[k].value_offset; 1794 D3DXHANDLE parameter; 1795 D3DXPARAMETER_DESC pdesc; 1796 BOOL bvalue = TRUE; 1797 INT ivalue = 42; 1798 FLOAT fvalue = 2.71828f; 1799 DWORD input_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1800 DWORD expected_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; 1801 UINT l, n, m, element; 1802 const D3DXMATRIX *matrix_pointer_array[sizeof(input_value)/sizeof(D3DXMATRIX)]; 1803 1804 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, res_full_name); 1805 ok(parameter != NULL, "%u - %s: GetParameterByName failed\n", i, res_full_name); 1806 1807 hr = effect->lpVtbl->GetParameterDesc(effect, parameter, &pdesc); 1808 ok(hr == D3D_OK, "%u - %s: GetParameterDesc failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 1809 1810 ok(res_desc->Name ? !strcmp(pdesc.Name, res_desc->Name) : !pdesc.Name, 1811 "%u - %s: GetParameterDesc Name failed, got \"%s\", expected \"%s\"\n", 1812 i, res_full_name, pdesc.Name, res_desc->Name); 1813 ok(res_desc->Semantic ? !strcmp(pdesc.Semantic, res_desc->Semantic) : !pdesc.Semantic, 1814 "%u - %s: GetParameterDesc Semantic failed, got \"%s\", expected \"%s\"\n", 1815 i, res_full_name, pdesc.Semantic, res_desc->Semantic); 1816 ok(res_desc->Class == pdesc.Class, "%u - %s: GetParameterDesc Class failed, got %#x, expected %#x\n", 1817 i, res_full_name, pdesc.Class, res_desc->Class); 1818 ok(res_desc->Type == pdesc.Type, "%u - %s: GetParameterDesc Type failed, got %#x, expected %#x\n", 1819 i, res_full_name, pdesc.Type, res_desc->Type); 1820 ok(res_desc->Rows == pdesc.Rows, "%u - %s: GetParameterDesc Rows failed, got %u, expected %u\n", 1821 i, res_full_name, pdesc.Rows, res_desc->Rows); 1822 ok(res_desc->Columns == pdesc.Columns, "%u - %s: GetParameterDesc Columns failed, got %u, expected %u\n", 1823 i, res_full_name, pdesc.Columns, res_desc->Columns); 1824 ok(res_desc->Elements == pdesc.Elements, "%u - %s: GetParameterDesc Elements failed, got %u, expected %u\n", 1825 i, res_full_name, pdesc.Elements, res_desc->Elements); 1826 ok(res_desc->Annotations == pdesc.Annotations, "%u - %s: GetParameterDesc Annotations failed, got %u, expected %u\n", 1827 i, res_full_name, pdesc.Annotations, res_desc->Annotations); 1828 ok(res_desc->StructMembers == pdesc.StructMembers, "%u - %s: GetParameterDesc StructMembers failed, got %u, expected %u\n", 1829 i, res_full_name, pdesc.StructMembers, res_desc->StructMembers); 1830 ok(res_desc->Flags == pdesc.Flags, "%u - %s: GetParameterDesc Flags failed, got %u, expected %u\n", 1831 i, res_full_name, pdesc.Flags, res_desc->Flags); 1832 ok(res_desc->Bytes == pdesc.Bytes, "%u - %s: GetParameterDesc Bytes, got %u, expected %u\n", 1833 i, res_full_name, pdesc.Bytes, res_desc->Bytes); 1834 1835 /* check size */ 1836 ok(EFFECT_PARAMETER_VALUE_ARRAY_SIZE >= res_desc->Bytes / 4 + 1837 (res_desc->Elements ? res_desc->Bytes / 4 / res_desc->Elements : 0), 1838 "%u - %s: Warning: Array size too small\n", i, res_full_name); 1839 1840 test_effect_parameter_value_GetTestGroup(&res[k], effect, &blob[res_value_offset], parameter, i); 1841 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 1842 test_effect_parameter_value_GetTestGroup(&res[k], effect, &blob[res_value_offset], parameter, i); 1843 1844 /* 1845 * check invalid calls 1846 * These will crash: 1847 * effect->lpVtbl->SetBoolArray(effect, parameter, NULL, res_desc->Bytes / sizeof(BOOL)); 1848 * effect->lpVtbl->SetIntArray(effect, parameter, NULL, res_desc->Bytes / sizeof(INT)); 1849 * effect->lpVtbl->SetFloatArray(effect, parameter, NULL, res_desc->Bytes / sizeof(FLOAT)); 1850 * effect->lpVtbl->SetVector(effect, parameter, NULL); 1851 * effect->lpVtbl->SetVectorArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1852 * effect->lpVtbl->SetMatrix(effect, parameter, NULL); 1853 * effect->lpVtbl->GetMatrix(effect, parameter, NULL); 1854 * effect->lpVtbl->SetMatrixArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1855 * effect->lpVtbl->SetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1856 * effect->lpVtbl->SetMatrixTranspose(effect, parameter, NULL); 1857 * effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1858 * effect->lpVtbl->SetMatrixTransposePointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1859 * effect->lpVtbl->GetValue(effect, parameter, NULL, res_desc->Bytes); 1860 * effect->lpVtbl->SetValue(effect, parameter, NULL, res_desc->Bytes); 1861 */ 1862 hr = effect->lpVtbl->SetBool(effect, NULL, bvalue); 1863 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetBool failed, got %#x, expected %#x\n", 1864 i, res_full_name, hr, D3DERR_INVALIDCALL); 1865 1866 hr = effect->lpVtbl->GetBool(effect, NULL, &bvalue); 1867 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBool failed, got %#x, expected %#x\n", 1868 i, res_full_name, hr, D3DERR_INVALIDCALL); 1869 1870 hr = effect->lpVtbl->GetBool(effect, parameter, NULL); 1871 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBool failed, got %#x, expected %#x\n", 1872 i, res_full_name, hr, D3DERR_INVALIDCALL); 1873 1874 hr = effect->lpVtbl->SetBoolArray(effect, NULL, (BOOL *)input_value, res_desc->Bytes / sizeof(BOOL)); 1875 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetBoolArray failed, got %#x, expected %#x\n", 1876 i, res_full_name, hr, D3DERR_INVALIDCALL); 1877 1878 hr = effect->lpVtbl->GetBoolArray(effect, NULL, (BOOL *)input_value, res_desc->Bytes / sizeof(BOOL)); 1879 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBoolArray failed, got %#x, expected %#x\n", 1880 i, res_full_name, hr, D3DERR_INVALIDCALL); 1881 1882 hr = effect->lpVtbl->GetBoolArray(effect, parameter, NULL, res_desc->Bytes / sizeof(BOOL)); 1883 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetBoolArray failed, got %#x, expected %#x\n", 1884 i, res_full_name, hr, D3DERR_INVALIDCALL); 1885 1886 hr = effect->lpVtbl->SetInt(effect, NULL, ivalue); 1887 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetInt failed, got %#x, expected %#x\n", 1888 i, res_full_name, hr, D3DERR_INVALIDCALL); 1889 1890 hr = effect->lpVtbl->GetInt(effect, NULL, &ivalue); 1891 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetInt failed, got %#x, expected %#x\n", 1892 i, res_full_name, hr, D3DERR_INVALIDCALL); 1893 1894 hr = effect->lpVtbl->GetInt(effect, parameter, NULL); 1895 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetInt failed, got %#x, expected %#x\n", 1896 i, res_full_name, hr, D3DERR_INVALIDCALL); 1897 1898 hr = effect->lpVtbl->SetIntArray(effect, NULL, (INT *)input_value, res_desc->Bytes / sizeof(INT)); 1899 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetIntArray failed, got %#x, expected %#x\n", 1900 i, res_full_name, hr, D3DERR_INVALIDCALL); 1901 1902 hr = effect->lpVtbl->GetIntArray(effect, NULL, (INT *)input_value, res_desc->Bytes / sizeof(INT)); 1903 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetIntArray failed, got %#x, expected %#x\n", 1904 i, res_full_name, hr, D3DERR_INVALIDCALL); 1905 1906 hr = effect->lpVtbl->GetIntArray(effect, parameter, NULL, res_desc->Bytes / sizeof(INT)); 1907 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetIntArray failed, got %#x, expected %#x\n", 1908 i, res_full_name, hr, D3DERR_INVALIDCALL); 1909 1910 hr = effect->lpVtbl->SetFloat(effect, NULL, fvalue); 1911 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetFloat failed, got %#x, expected %#x\n", 1912 i, res_full_name, hr, D3DERR_INVALIDCALL); 1913 1914 hr = effect->lpVtbl->GetFloat(effect, NULL, &fvalue); 1915 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloat failed, got %#x, expected %#x\n", 1916 i, res_full_name, hr, D3DERR_INVALIDCALL); 1917 1918 hr = effect->lpVtbl->GetFloat(effect, parameter, NULL); 1919 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloat failed, got %#x, expected %#x\n", 1920 i, res_full_name, hr, D3DERR_INVALIDCALL); 1921 1922 hr = effect->lpVtbl->SetFloatArray(effect, NULL, (FLOAT *)input_value, res_desc->Bytes / sizeof(FLOAT)); 1923 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetFloatArray failed, got %#x, expected %#x\n", 1924 i, res_full_name, hr, D3DERR_INVALIDCALL); 1925 1926 hr = effect->lpVtbl->GetFloatArray(effect, NULL, (FLOAT *)input_value, res_desc->Bytes / sizeof(FLOAT)); 1927 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloatArray failed, got %#x, expected %#x\n", 1928 i, res_full_name, hr, D3DERR_INVALIDCALL); 1929 1930 hr = effect->lpVtbl->GetFloatArray(effect, parameter, NULL, res_desc->Bytes / sizeof(FLOAT)); 1931 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetFloatArray failed, got %#x, expected %#x\n", 1932 i, res_full_name, hr, D3DERR_INVALIDCALL); 1933 1934 hr = effect->lpVtbl->SetVector(effect, NULL, (D3DXVECTOR4 *)input_value); 1935 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetVector failed, got %#x, expected %#x\n", 1936 i, res_full_name, hr, D3DERR_INVALIDCALL); 1937 1938 hr = effect->lpVtbl->GetVector(effect, NULL, (D3DXVECTOR4 *)input_value); 1939 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVector failed, got %#x, expected %#x\n", 1940 i, res_full_name, hr, D3DERR_INVALIDCALL); 1941 1942 hr = effect->lpVtbl->GetVector(effect, parameter, NULL); 1943 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVector failed, got %#x, expected %#x\n", 1944 i, res_full_name, hr, D3DERR_INVALIDCALL); 1945 1946 hr = effect->lpVtbl->SetVectorArray(effect, NULL, (D3DXVECTOR4 *)input_value, res_desc->Elements ? res_desc->Elements : 1); 1947 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetVectorArray failed, got %#x, expected %#x\n", 1948 i, res_full_name, hr, D3DERR_INVALIDCALL); 1949 1950 hr = effect->lpVtbl->GetVectorArray(effect, NULL, (D3DXVECTOR4 *)input_value, res_desc->Elements ? res_desc->Elements : 1); 1951 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVectorArray failed, got %#x, expected %#x\n", 1952 i, res_full_name, hr, D3DERR_INVALIDCALL); 1953 1954 hr = effect->lpVtbl->GetVectorArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1955 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVectorArray failed, got %#x, expected %#x\n", 1956 i, res_full_name, hr, D3DERR_INVALIDCALL); 1957 1958 hr = effect->lpVtbl->SetMatrix(effect, NULL, (D3DXMATRIX *)input_value); 1959 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrix failed, got %#x, expected %#x\n", 1960 i, res_full_name, hr, D3DERR_INVALIDCALL); 1961 1962 hr = effect->lpVtbl->GetMatrix(effect, NULL, (D3DXMATRIX *)input_value); 1963 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrix failed, got %#x, expected %#x\n", 1964 i, res_full_name, hr, D3DERR_INVALIDCALL); 1965 1966 hr = effect->lpVtbl->SetMatrixArray(effect, NULL, (D3DXMATRIX *)input_value, res_desc->Elements ? res_desc->Elements : 1); 1967 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixArray failed, got %#x, expected %#x\n", 1968 i, res_full_name, hr, D3DERR_INVALIDCALL); 1969 1970 hr = effect->lpVtbl->GetMatrixArray(effect, NULL, (D3DXMATRIX *)input_value, res_desc->Elements ? res_desc->Elements : 1); 1971 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixArray failed, got %#x, expected %#x\n", 1972 i, res_full_name, hr, D3DERR_INVALIDCALL); 1973 1974 hr = effect->lpVtbl->GetMatrixArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1975 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixArray failed, got %#x, expected %#x\n", 1976 i, res_full_name, hr, D3DERR_INVALIDCALL); 1977 1978 hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, res_desc->Elements ? res_desc->Elements : 1); 1979 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", 1980 i, res_full_name, hr, D3DERR_INVALIDCALL); 1981 1982 hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, 0); 1983 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", 1984 i, res_full_name, hr, D3DERR_INVALIDCALL); 1985 1986 hr = effect->lpVtbl->GetMatrixPointerArray(effect, NULL, NULL, 0); 1987 ok(hr == D3D_OK, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1988 i, res_full_name, hr, D3D_OK); 1989 1990 hr = effect->lpVtbl->GetMatrixPointerArray(effect, NULL, NULL, res_desc->Elements ? res_desc->Elements : 1); 1991 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1992 i, res_full_name, hr, D3DERR_INVALIDCALL); 1993 1994 hr = effect->lpVtbl->GetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 1995 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n", 1996 i, res_full_name, hr, D3DERR_INVALIDCALL); 1997 1998 hr = effect->lpVtbl->SetMatrixTranspose(effect, NULL, (D3DXMATRIX *)input_value); 1999 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n", 2000 i, res_full_name, hr, D3DERR_INVALIDCALL); 2001 2002 hr = effect->lpVtbl->GetMatrixTranspose(effect, NULL, (D3DXMATRIX *)input_value); 2003 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTranspose failed, got %#x, expected %#x\n", 2004 i, res_full_name, hr, D3DERR_INVALIDCALL); 2005 2006 hr = effect->lpVtbl->GetMatrixTranspose(effect, parameter, NULL); 2007 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTranspose failed, got %#x, expected %#x\n", 2008 i, res_full_name, hr, D3DERR_INVALIDCALL); 2009 2010 hr = effect->lpVtbl->SetMatrixTransposeArray(effect, NULL, (D3DXMATRIX *)input_value, res_desc->Elements ? res_desc->Elements : 1); 2011 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposeArray failed, got %#x, expected %#x\n", 2012 i, res_full_name, hr, D3DERR_INVALIDCALL); 2013 2014 hr = effect->lpVtbl->GetMatrixTransposeArray(effect, NULL, (D3DXMATRIX *)input_value, res_desc->Elements ? res_desc->Elements : 1); 2015 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTransposeArray failed, got %#x, expected %#x\n", 2016 i, res_full_name, hr, D3DERR_INVALIDCALL); 2017 2018 hr = effect->lpVtbl->GetMatrixTransposeArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 2019 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTransposeArray failed, got %#x, expected %#x\n", 2020 i, res_full_name, hr, D3DERR_INVALIDCALL); 2021 2022 hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, NULL, matrix_pointer_array, res_desc->Elements ? res_desc->Elements : 1); 2023 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2024 i, res_full_name, hr, D3DERR_INVALIDCALL); 2025 2026 hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, NULL, matrix_pointer_array, 0); 2027 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2028 i, res_full_name, hr, D3DERR_INVALIDCALL); 2029 2030 hr = effect->lpVtbl->GetMatrixTransposePointerArray(effect, NULL, NULL, 0); 2031 ok(hr == D3D_OK, "%u - %s: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2032 i, res_full_name, hr, D3D_OK); 2033 2034 hr = effect->lpVtbl->GetMatrixTransposePointerArray(effect, NULL, NULL, res_desc->Elements ? res_desc->Elements : 1); 2035 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2036 i, res_full_name, hr, D3DERR_INVALIDCALL); 2037 2038 hr = effect->lpVtbl->GetMatrixTransposePointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); 2039 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2040 i, res_full_name, hr, D3DERR_INVALIDCALL); 2041 2042 hr = effect->lpVtbl->SetValue(effect, NULL, input_value, res_desc->Bytes); 2043 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetValue failed, got %#x, expected %#x\n", 2044 i, res_full_name, hr, D3DERR_INVALIDCALL); 2045 2046 hr = effect->lpVtbl->SetValue(effect, parameter, input_value, res_desc->Bytes - 1); 2047 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetValue failed, got %#x, expected %#x\n", 2048 i, res_full_name, hr, D3DERR_INVALIDCALL); 2049 2050 hr = effect->lpVtbl->GetValue(effect, NULL, input_value, res_desc->Bytes); 2051 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetValue failed, got %#x, expected %#x\n", 2052 i, res_full_name, hr, D3DERR_INVALIDCALL); 2053 2054 hr = effect->lpVtbl->GetValue(effect, parameter, input_value, res_desc->Bytes - 1); 2055 ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetValue failed, got %#x, expected %#x\n", 2056 i, res_full_name, hr, D3DERR_INVALIDCALL); 2057 2058 test_effect_parameter_value_GetTestGroup(&res[k], effect, &blob[res_value_offset], parameter, i); 2059 2060 /* SetBool */ 2061 bvalue = 5; 2062 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2063 hr = effect->lpVtbl->SetBool(effect, parameter, bvalue); 2064 if (!res_desc->Elements && res_desc->Rows == 1 && res_desc->Columns == 1) 2065 { 2066 bvalue = TRUE; 2067 set_number(expected_value, res_desc->Type, &bvalue, D3DXPT_BOOL); 2068 ok(hr == D3D_OK, "%u - %s: SetBool failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2069 } 2070 else 2071 { 2072 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetBool failed, got %#x, expected %#x\n", 2073 i, res_full_name, hr, D3DERR_INVALIDCALL); 2074 } 2075 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2076 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2077 2078 /* SetBoolArray */ 2079 *input_value = 1; 2080 for (l = 1; l < res_desc->Bytes / sizeof(*input_value); ++l) 2081 { 2082 *(input_value + l) = *(input_value + l - 1) + 1; 2083 } 2084 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2085 hr = effect->lpVtbl->SetBoolArray(effect, parameter, (BOOL *)input_value, res_desc->Bytes / sizeof(*input_value)); 2086 if (res_desc->Class == D3DXPC_SCALAR 2087 || res_desc->Class == D3DXPC_VECTOR 2088 || res_desc->Class == D3DXPC_MATRIX_ROWS) 2089 { 2090 for (l = 0; l < res_desc->Bytes / sizeof(*input_value); ++l) 2091 { 2092 set_number(expected_value + l, res_desc->Type, input_value + l, D3DXPT_BOOL); 2093 } 2094 ok(hr == D3D_OK, "%u - %s: SetBoolArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2095 } 2096 else 2097 { 2098 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetBoolArray failed, got %#x, expected %#x\n", 2099 i, res_full_name, hr, D3DERR_INVALIDCALL); 2100 } 2101 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2102 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2103 2104 /* SetInt */ 2105 ivalue = 0x1fbf02ff; 2106 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2107 hr = effect->lpVtbl->SetInt(effect, parameter, ivalue); 2108 if (!res_desc->Elements && res_desc->Rows == 1 && res_desc->Columns == 1) 2109 { 2110 set_number(expected_value, res_desc->Type, &ivalue, D3DXPT_INT); 2111 ok(hr == D3D_OK, "%u - %s: SetInt failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2112 } 2113 else if(!res_desc->Elements && res_desc->Type == D3DXPT_FLOAT && 2114 ((res_desc->Class == D3DXPC_VECTOR && res_desc->Columns != 2) || 2115 (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Rows != 2 && res_desc->Columns == 1))) 2116 { 2117 FLOAT tmp = ((ivalue & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE; 2118 set_number(expected_value, res_desc->Type, &tmp, D3DXPT_FLOAT); 2119 tmp = ((ivalue & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE; 2120 set_number(expected_value + 1, res_desc->Type, &tmp, D3DXPT_FLOAT); 2121 tmp = (ivalue & 0xff) * INT_FLOAT_MULTI_INVERSE; 2122 set_number(expected_value + 2, res_desc->Type, &tmp, D3DXPT_FLOAT); 2123 tmp = ((ivalue & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE; 2124 set_number(expected_value + 3, res_desc->Type, &tmp, D3DXPT_FLOAT); 2125 2126 ok(hr == D3D_OK, "%u - %s: SetInt failed, got %#x, expected %#x\n", 2127 i, res_full_name, hr, D3D_OK); 2128 } 2129 else 2130 { 2131 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetInt failed, got %#x, expected %#x\n", 2132 i, res_full_name, hr, D3DERR_INVALIDCALL); 2133 } 2134 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2135 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2136 2137 /* SetIntArray */ 2138 *input_value = 123456; 2139 for (l = 0; l < res_desc->Bytes / sizeof(*input_value); ++l) 2140 { 2141 *(input_value + l) = *(input_value + l - 1) + 23; 2142 } 2143 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2144 hr = effect->lpVtbl->SetIntArray(effect, parameter, (INT *)input_value, res_desc->Bytes / sizeof(*input_value)); 2145 if (res_desc->Class == D3DXPC_SCALAR 2146 || res_desc->Class == D3DXPC_VECTOR 2147 || res_desc->Class == D3DXPC_MATRIX_ROWS) 2148 { 2149 for (l = 0; l < res_desc->Bytes / sizeof(*input_value); ++l) 2150 { 2151 set_number(expected_value + l, res_desc->Type, input_value + l, D3DXPT_INT); 2152 } 2153 ok(hr == D3D_OK, "%u - %s: SetIntArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2154 } 2155 else 2156 { 2157 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetIntArray failed, got %#x, expected %#x\n", 2158 i, res_full_name, hr, D3DERR_INVALIDCALL); 2159 } 2160 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2161 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2162 2163 /* SetFloat */ 2164 fvalue = 1.33; 2165 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2166 hr = effect->lpVtbl->SetFloat(effect, parameter, fvalue); 2167 if (!res_desc->Elements && res_desc->Rows == 1 && res_desc->Columns == 1) 2168 { 2169 set_number(expected_value, res_desc->Type, &fvalue, D3DXPT_FLOAT); 2170 ok(hr == D3D_OK, "%u - %s: SetFloat failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2171 } 2172 else 2173 { 2174 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetFloat failed, got %#x, expected %#x\n", 2175 i, res_full_name, hr, D3DERR_INVALIDCALL); 2176 } 2177 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2178 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2179 2180 /* SetFloatArray */ 2181 fvalue = 1.33; 2182 for (l = 0; l < res_desc->Bytes / sizeof(fvalue); ++l) 2183 { 2184 *(input_value + l) = *(DWORD *)&fvalue; 2185 fvalue += 1.12; 2186 } 2187 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2188 hr = effect->lpVtbl->SetFloatArray(effect, parameter, (FLOAT *)input_value, res_desc->Bytes / sizeof(*input_value)); 2189 if (res_desc->Class == D3DXPC_SCALAR 2190 || res_desc->Class == D3DXPC_VECTOR 2191 || res_desc->Class == D3DXPC_MATRIX_ROWS) 2192 { 2193 for (l = 0; l < res_desc->Bytes / sizeof(*input_value); ++l) 2194 { 2195 set_number(expected_value + l, res_desc->Type, input_value + l, D3DXPT_FLOAT); 2196 } 2197 ok(hr == D3D_OK, "%u - %s: SetFloatArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2198 } 2199 else 2200 { 2201 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetFloatArray failed, got %#x, expected %#x\n", 2202 i, res_full_name, hr, D3DERR_INVALIDCALL); 2203 } 2204 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2205 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2206 2207 /* SetVector */ 2208 fvalue = -1.33; 2209 for (l = 0; l < 4; ++l) 2210 { 2211 *(input_value + l) = *(DWORD *)&fvalue; 2212 fvalue += 1.12; 2213 } 2214 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2215 hr = effect->lpVtbl->SetVector(effect, parameter, (D3DXVECTOR4 *)input_value); 2216 if (!res_desc->Elements && 2217 (res_desc->Class == D3DXPC_SCALAR 2218 || res_desc->Class == D3DXPC_VECTOR)) 2219 { 2220 /* only values between 0 and INT_FLOAT_MULTI are valid */ 2221 if (res_desc->Type == D3DXPT_INT && res_desc->Bytes == 4) 2222 { 2223 *expected_value = (DWORD)(max(min(*(FLOAT *)(input_value + 2), 1.0f), 0.0f) * INT_FLOAT_MULTI); 2224 *expected_value += ((DWORD)(max(min(*(FLOAT *)(input_value + 1), 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 8; 2225 *expected_value += ((DWORD)(max(min(*(FLOAT *)input_value, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 16; 2226 *expected_value += ((DWORD)(max(min(*(FLOAT *)(input_value + 3), 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 24; 2227 } 2228 else 2229 { 2230 for (l = 0; l < 4; ++l) 2231 { 2232 set_number(expected_value + l, res_desc->Type, input_value + l, D3DXPT_FLOAT); 2233 } 2234 } 2235 ok(hr == D3D_OK, "%u - %s: SetVector failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2236 } 2237 else 2238 { 2239 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetVector failed, got %#x, expected %#x\n", 2240 i, res_full_name, hr, D3DERR_INVALIDCALL); 2241 } 2242 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2243 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2244 2245 /* SetVectorArray */ 2246 for (element = 0; element < res_desc->Elements + 1; ++element) 2247 { 2248 fvalue = 1.33; 2249 for (l = 0; l < element * 4; ++l) 2250 { 2251 *(input_value + l) = *(DWORD *)&fvalue; 2252 fvalue += 1.12; 2253 } 2254 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2255 hr = effect->lpVtbl->SetVectorArray(effect, parameter, (D3DXVECTOR4 *)input_value, element); 2256 if (res_desc->Elements && res_desc->Class == D3DXPC_VECTOR && element <= res_desc->Elements) 2257 { 2258 for (m = 0; m < element; ++m) 2259 { 2260 for (l = 0; l < res_desc->Columns; ++l) 2261 { 2262 set_number(expected_value + m * res_desc->Columns + l, res_desc->Type, input_value + m * 4 + l, D3DXPT_FLOAT); 2263 } 2264 } 2265 ok(hr == D3D_OK, "%u - %s: SetVectorArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2266 } 2267 else 2268 { 2269 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetVectorArray failed, got %#x, expected %#x\n", 2270 i, res_full_name, hr, D3DERR_INVALIDCALL); 2271 } 2272 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2273 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2274 } 2275 2276 /* SetMatrix */ 2277 fvalue = 1.33; 2278 for (l = 0; l < 16; ++l) 2279 { 2280 *(input_value + l) = *(DWORD *)&fvalue; 2281 fvalue += 1.12; 2282 } 2283 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2284 hr = effect->lpVtbl->SetMatrix(effect, parameter, (D3DXMATRIX *)input_value); 2285 if (!res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 2286 { 2287 for (l = 0; l < 4; ++l) 2288 { 2289 for (m = 0; m < 4; ++m) 2290 { 2291 if (m < res_desc->Rows && l < res_desc->Columns) 2292 set_number(expected_value + l + m * res_desc->Columns, res_desc->Type, 2293 input_value + l + m * 4, D3DXPT_FLOAT); 2294 } 2295 2296 } 2297 ok(hr == D3D_OK, "%u - %s: SetMatrix failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2298 } 2299 else 2300 { 2301 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrix failed, got %#x, expected %#x\n", 2302 i, res_full_name, hr, D3DERR_INVALIDCALL); 2303 } 2304 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2305 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2306 2307 /* SetMatrixArray */ 2308 for (element = 0; element < res_desc->Elements + 1; ++element) 2309 { 2310 fvalue = 1.33; 2311 for (l = 0; l < element * 16; ++l) 2312 { 2313 *(input_value + l) = *(DWORD *)&fvalue; 2314 fvalue += 1.12; 2315 } 2316 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2317 hr = effect->lpVtbl->SetMatrixArray(effect, parameter, (D3DXMATRIX *)input_value, element); 2318 if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements) 2319 { 2320 for (n = 0; n < element; ++n) 2321 { 2322 for (l = 0; l < 4; ++l) 2323 { 2324 for (m = 0; m < 4; ++m) 2325 { 2326 if (m < res_desc->Rows && l < res_desc->Columns) 2327 set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, 2328 res_desc->Type, input_value + l + m * 4 + n * 16, D3DXPT_FLOAT); 2329 } 2330 2331 } 2332 } 2333 ok(hr == D3D_OK, "%u - %s: SetMatrixArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2334 } 2335 else 2336 { 2337 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixArray failed, got %#x, expected %#x\n", 2338 i, res_full_name, hr, D3DERR_INVALIDCALL); 2339 } 2340 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2341 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2342 } 2343 2344 /* SetMatrixPointerArray */ 2345 for (element = 0; element < res_desc->Elements + 1; ++element) 2346 { 2347 fvalue = 1.33; 2348 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 2349 { 2350 *(input_value + l) = *(DWORD *)&fvalue; 2351 fvalue += 1.12; 2352 } 2353 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2354 for (l = 0; l < element; ++l) 2355 { 2356 matrix_pointer_array[l] = (D3DXMATRIX *)&input_value[l * sizeof(**matrix_pointer_array) / sizeof(FLOAT)]; 2357 } 2358 hr = effect->lpVtbl->SetMatrixPointerArray(effect, parameter, matrix_pointer_array, element); 2359 if (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Elements >= element) 2360 { 2361 for (n = 0; n < element; ++n) 2362 { 2363 for (l = 0; l < 4; ++l) 2364 { 2365 for (m = 0; m < 4; ++m) 2366 { 2367 if (m < res_desc->Rows && l < res_desc->Columns) 2368 set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, 2369 res_desc->Type, input_value + l + m * 4 + n * 16, D3DXPT_FLOAT); 2370 } 2371 2372 } 2373 } 2374 ok(hr == D3D_OK, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", 2375 i, res_full_name, hr, D3D_OK); 2376 } 2377 else 2378 { 2379 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", 2380 i, res_full_name, hr, D3DERR_INVALIDCALL); 2381 } 2382 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2383 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2384 } 2385 2386 /* SetMatrixTranspose */ 2387 fvalue = 1.33; 2388 for (l = 0; l < 16; ++l) 2389 { 2390 *(input_value + l) = *(DWORD *)&fvalue; 2391 fvalue += 1.12; 2392 } 2393 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2394 hr = effect->lpVtbl->SetMatrixTranspose(effect, parameter, (D3DXMATRIX *)input_value); 2395 if (!res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS) 2396 { 2397 for (l = 0; l < 4; ++l) 2398 { 2399 for (m = 0; m < 4; ++m) 2400 { 2401 if (m < res_desc->Rows && l < res_desc->Columns) 2402 set_number(expected_value + l + m * res_desc->Columns, res_desc->Type, 2403 input_value + l * 4 + m, D3DXPT_FLOAT); 2404 } 2405 2406 } 2407 ok(hr == D3D_OK, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2408 } 2409 else 2410 { 2411 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n", 2412 i, res_full_name, hr, D3DERR_INVALIDCALL); 2413 } 2414 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2415 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2416 2417 /* SetMatrixTransposeArray */ 2418 for (element = 0; element < res_desc->Elements + 1; ++element) 2419 { 2420 fvalue = 1.33; 2421 for (l = 0; l < element * 16; ++l) 2422 { 2423 *(input_value + l) = *(DWORD *)&fvalue; 2424 fvalue += 1.12; 2425 } 2426 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2427 hr = effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, (D3DXMATRIX *)input_value, element); 2428 if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements) 2429 { 2430 for (n = 0; n < element; ++n) 2431 { 2432 for (l = 0; l < 4; ++l) 2433 { 2434 for (m = 0; m < 4; ++m) 2435 { 2436 if (m < res_desc->Rows && l < res_desc->Columns) 2437 set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, 2438 res_desc->Type, input_value + l * 4 + m + n * 16, D3DXPT_FLOAT); 2439 } 2440 2441 } 2442 } 2443 ok(hr == D3D_OK, "%u - %s: SetMatrixTransposeArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK); 2444 } 2445 else 2446 { 2447 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposeArray failed, got %#x, expected %#x\n", 2448 i, res_full_name, hr, D3DERR_INVALIDCALL); 2449 } 2450 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2451 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2452 } 2453 2454 /* SetMatrixTransposePointerArray */ 2455 for (element = 0; element < res_desc->Elements + 1; ++element) 2456 { 2457 fvalue = 1.33; 2458 for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) 2459 { 2460 *(input_value + l) = *(DWORD *)&fvalue; 2461 fvalue += 1.12; 2462 } 2463 memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); 2464 for (l = 0; l < element; ++l) 2465 { 2466 matrix_pointer_array[l] = (D3DXMATRIX *)&input_value[l * sizeof(**matrix_pointer_array) / sizeof(FLOAT)]; 2467 } 2468 hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, parameter, matrix_pointer_array, element); 2469 if (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Elements >= element) 2470 { 2471 for (n = 0; n < element; ++n) 2472 { 2473 for (l = 0; l < 4; ++l) 2474 { 2475 for (m = 0; m < 4; ++m) 2476 { 2477 if (m < res_desc->Rows && l < res_desc->Columns) 2478 set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, 2479 res_desc->Type, input_value + l * 4 + m + n * 16, D3DXPT_FLOAT); 2480 } 2481 2482 } 2483 } 2484 ok(hr == D3D_OK, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2485 i, res_full_name, hr, D3D_OK); 2486 } 2487 else 2488 { 2489 ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", 2490 i, res_full_name, hr, D3DERR_INVALIDCALL); 2491 } 2492 test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); 2493 test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); 2494 } 2495 } 2496 2497 count = effect->lpVtbl->Release(effect); 2498 ok(!count, "Release failed %u\n", count); 2499 } 2500 } 2501 2502 static void test_effect_setvalue_object(IDirect3DDevice9 *device) 2503 { 2504 static const char expected_string[] = "test_string_1"; 2505 static const char expected_string2[] = "test_longer_string_2"; 2506 static const char *expected_string_array[] = {expected_string, expected_string2}; 2507 const char *string_array[ARRAY_SIZE(expected_string_array)]; 2508 const char *string, *string2; 2509 IDirect3DTexture9 *texture_set; 2510 IDirect3DTexture9 *texture; 2511 D3DXHANDLE parameter; 2512 ID3DXEffect *effect; 2513 unsigned int i; 2514 ULONG count; 2515 HRESULT hr; 2516 2517 hr = D3DXCreateEffect(device, test_effect_parameter_value_blob_object, 2518 sizeof(test_effect_parameter_value_blob_object), NULL, NULL, 0, NULL, &effect, NULL); 2519 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 2520 2521 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "tex"); 2522 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2523 2524 texture = NULL; 2525 hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture); 2526 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 2527 hr = effect->lpVtbl->SetValue(effect, parameter, &texture, sizeof(texture)); 2528 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 2529 texture_set = NULL; 2530 hr = effect->lpVtbl->GetValue(effect, parameter, &texture_set, sizeof(texture_set)); 2531 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 2532 ok(texture == texture_set, "Texture does not match.\n"); 2533 2534 count = IDirect3DTexture9_Release(texture_set); 2535 ok(count == 2, "Got reference count %u, expected 2.\n", count); 2536 texture_set = NULL; 2537 hr = effect->lpVtbl->SetValue(effect, parameter, &texture_set, sizeof(texture_set)); 2538 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 2539 count = IDirect3DTexture9_Release(texture); 2540 ok(!count, "Got reference count %u, expected 0.\n", count); 2541 2542 hr = effect->lpVtbl->SetString(effect, "s", expected_string); 2543 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2544 string = NULL; 2545 hr = effect->lpVtbl->GetString(effect, "s", &string); 2546 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2547 hr = effect->lpVtbl->GetString(effect, "s", &string2); 2548 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2549 2550 ok(string != expected_string, "String pointers are the same.\n"); 2551 ok(string == string2, "String pointers differ.\n"); 2552 ok(!strcmp(string, expected_string), "Unexpected string '%s'.\n", string); 2553 2554 string = expected_string2; 2555 hr = effect->lpVtbl->SetValue(effect, "s", &string, sizeof(string) - 1); 2556 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 2557 hr = effect->lpVtbl->SetValue(effect, "s", &string, sizeof(string)); 2558 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2559 hr = effect->lpVtbl->SetValue(effect, "s", &string, sizeof(string) * 2); 2560 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2561 string = NULL; 2562 hr = effect->lpVtbl->GetValue(effect, "s", &string, sizeof(string)); 2563 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2564 2565 ok(string != expected_string2, "String pointers are the same.\n"); 2566 ok(!strcmp(string, expected_string2), "Unexpected string '%s'.\n", string); 2567 2568 hr = effect->lpVtbl->SetValue(effect, "s_2", expected_string_array, 2569 sizeof(expected_string_array)); 2570 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2571 hr = effect->lpVtbl->GetValue(effect, "s_2", string_array, 2572 sizeof(string_array)); 2573 ok(hr == D3D_OK, "Got result %#x.\n", hr); 2574 for (i = 0; i < ARRAY_SIZE(expected_string_array); ++i) 2575 { 2576 ok(!strcmp(string_array[i], expected_string_array[i]), "Unexpected string '%s', i %u.\n", 2577 string_array[i], i); 2578 } 2579 effect->lpVtbl->Release(effect); 2580 } 2581 2582 /* 2583 * fxc.exe /Tfx_2_0 2584 */ 2585 #if 0 2586 float a = 2.1; 2587 float b[1]; 2588 float c <float d = 3;>; 2589 struct {float e;} f; 2590 float g <float h[1] = {3};>; 2591 struct s {float j;}; 2592 float i <s k[1] = {4};>; 2593 technique t <s l[1] = {5};> { pass p <s m[1] = {6};> { } } 2594 #endif 2595 static const DWORD test_effect_variable_names_blob[] = 2596 { 2597 0xfeff0901, 0x0000024c, 0x00000000, 0x00000003, 0x00000000, 0x00000024, 0x00000000, 0x00000000, 2598 0x00000001, 0x00000001, 0x40066666, 0x00000002, 0x00000061, 0x00000003, 0x00000000, 0x0000004c, 2599 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000002, 0x00000062, 0x00000003, 2600 0x00000000, 0x0000009c, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x40400000, 2601 0x00000003, 0x00000000, 0x00000094, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000002, 2602 0x00000064, 0x00000002, 0x00000063, 0x00000000, 0x00000005, 0x000000dc, 0x00000000, 0x00000000, 2603 0x00000001, 0x00000003, 0x00000000, 0x000000e4, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 2604 0x00000000, 0x00000002, 0x00000066, 0x00000002, 0x00000065, 0x00000003, 0x00000000, 0x00000134, 2605 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x40400000, 0x00000003, 0x00000000, 2606 0x0000012c, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000068, 0x00000002, 2607 0x00000067, 0x00000003, 0x00000000, 0x000001a4, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 2608 0x00000000, 0x40800000, 0x00000000, 0x00000005, 0x00000194, 0x00000000, 0x00000001, 0x00000001, 2609 0x00000003, 0x00000000, 0x0000019c, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000002, 2610 0x0000006b, 0x00000002, 0x0000006a, 0x00000002, 0x00000069, 0x40a00000, 0x00000000, 0x00000005, 2611 0x000001e4, 0x00000000, 0x00000001, 0x00000001, 0x00000003, 0x00000000, 0x000001ec, 0x00000000, 2612 0x00000000, 0x00000001, 0x00000001, 0x00000002, 0x0000006c, 0x00000002, 0x0000006a, 0x40c00000, 2613 0x00000000, 0x00000005, 0x0000022c, 0x00000000, 0x00000001, 0x00000001, 0x00000003, 0x00000000, 2614 0x00000234, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000002, 0x0000006d, 0x00000002, 2615 0x0000006a, 0x00000002, 0x00000070, 0x00000002, 0x00000074, 0x00000006, 0x00000001, 0x00000001, 2616 0x00000001, 0x00000004, 0x00000020, 0x00000000, 0x00000000, 0x0000002c, 0x00000048, 0x00000000, 2617 0x00000000, 0x00000054, 0x00000070, 0x00000000, 0x00000001, 0x00000078, 0x00000074, 0x000000a4, 2618 0x000000d8, 0x00000000, 0x00000000, 0x000000ec, 0x00000108, 0x00000000, 0x00000001, 0x00000110, 2619 0x0000010c, 0x0000013c, 0x00000158, 0x00000000, 0x00000001, 0x00000160, 0x0000015c, 0x00000244, 2620 0x00000001, 0x00000001, 0x000001b0, 0x000001ac, 0x0000023c, 0x00000001, 0x00000000, 0x000001f8, 2621 0x000001f4, 0x00000000, 0x00000000, 2622 }; 2623 2624 static void test_effect_variable_names(IDirect3DDevice9 *device) 2625 { 2626 ID3DXEffect *effect; 2627 ULONG count; 2628 HRESULT hr; 2629 D3DXHANDLE parameter, p; 2630 2631 hr = D3DXCreateEffect(device, test_effect_variable_names_blob, 2632 sizeof(test_effect_variable_names_blob), NULL, NULL, 0, NULL, &effect, NULL); 2633 ok(hr == D3D_OK, "D3DXCreateEffect failed, got %#x, expected %#x\n", hr, D3D_OK); 2634 2635 /* 2636 * check invalid calls 2637 * This will crash: 2638 * effect->lpVtbl->GetAnnotationByName(effect, "invalid1", "invalid2"); 2639 */ 2640 p = effect->lpVtbl->GetParameterByName(effect, NULL, NULL); 2641 ok(p == NULL, "GetParameterByName failed, got %p, expected %p\n", p, NULL); 2642 2643 p = effect->lpVtbl->GetParameterByName(effect, NULL, "invalid1"); 2644 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2645 2646 p = effect->lpVtbl->GetParameterByName(effect, "invalid1", NULL); 2647 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2648 2649 p = effect->lpVtbl->GetParameterByName(effect, "invalid1", "invalid2"); 2650 ok(p == NULL, "GetParameterByName failed, got %p, expected %p\n", p, NULL); 2651 2652 /* float a; */ 2653 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "a"); 2654 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2655 2656 p = effect->lpVtbl->GetParameterByName(effect, "a", NULL); 2657 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2658 2659 /* members */ 2660 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a."); 2661 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2662 2663 p = effect->lpVtbl->GetParameterByName(effect, "a.", NULL); 2664 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2665 2666 p = effect->lpVtbl->GetParameterByName(effect, "a", "."); 2667 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2668 2669 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a.invalid"); 2670 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2671 2672 p = effect->lpVtbl->GetParameterByName(effect, "a.invalid", NULL); 2673 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2674 2675 p = effect->lpVtbl->GetParameterByName(effect, "a", ".invalid"); 2676 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2677 2678 p = effect->lpVtbl->GetParameterByName(effect, "a.", "invalid"); 2679 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2680 2681 p = effect->lpVtbl->GetParameterByName(effect, "a", "invalid"); 2682 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2683 2684 /* elements */ 2685 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a[]"); 2686 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2687 2688 p = effect->lpVtbl->GetParameterByName(effect, "a[]", NULL); 2689 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2690 2691 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a[0]"); 2692 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2693 2694 p = effect->lpVtbl->GetParameterByName(effect, "a[0]", NULL); 2695 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2696 2697 p = effect->lpVtbl->GetParameterByName(effect, "a", "[0]"); 2698 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2699 2700 p = effect->lpVtbl->GetParameterElement(effect, "a", 0); 2701 ok(p == NULL, "GetParameterElement failed, got %p\n", p); 2702 2703 /* annotations */ 2704 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a@"); 2705 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2706 2707 p = effect->lpVtbl->GetParameterByName(effect, "a@", NULL); 2708 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2709 2710 p = effect->lpVtbl->GetParameterByName(effect, "a", "@invalid"); 2711 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2712 2713 p = effect->lpVtbl->GetParameterByName(effect, "a@", "invalid"); 2714 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2715 2716 p = effect->lpVtbl->GetParameterByName(effect, NULL, "a@invalid"); 2717 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2718 2719 p = effect->lpVtbl->GetParameterByName(effect, "a@invalid", NULL); 2720 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2721 2722 p = effect->lpVtbl->GetAnnotationByName(effect, "a", NULL); 2723 ok(p == NULL, "GetAnnotationByName failed, got %p\n", p); 2724 2725 p = effect->lpVtbl->GetAnnotationByName(effect, "a", "invalid"); 2726 ok(p == NULL, "GetAnnotationByName failed, got %p\n", p); 2727 2728 p = effect->lpVtbl->GetAnnotation(effect, "a", 0); 2729 ok(p == NULL, "GetAnnotation failed, got %p\n", p); 2730 2731 /* float b[1]; */ 2732 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "b"); 2733 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2734 2735 p = effect->lpVtbl->GetParameterByName(effect, "b", NULL); 2736 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2737 2738 /* elements */ 2739 p = effect->lpVtbl->GetParameterByName(effect, NULL, "b[]"); 2740 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2741 2742 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "b[0]"); 2743 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2744 2745 p = effect->lpVtbl->GetParameterByName(effect, "b[0]", NULL); 2746 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2747 2748 p = effect->lpVtbl->GetParameterElement(effect, "b", 0); 2749 ok(parameter == p, "GetParameterElement failed, got %p, expected %p\n", p, parameter); 2750 2751 p = effect->lpVtbl->GetParameterByName(effect, "b", "[0]"); 2752 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2753 2754 p = effect->lpVtbl->GetParameterByName(effect, NULL, "b[1]"); 2755 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2756 2757 p = effect->lpVtbl->GetParameterElement(effect, "b", 1); 2758 ok(p == NULL, "GetParameterElement failed, got %p\n", p); 2759 2760 /* float c <float d = 3;>; */ 2761 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "c"); 2762 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2763 2764 p = effect->lpVtbl->GetParameterByName(effect, "c", NULL); 2765 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2766 2767 /* annotations */ 2768 p = effect->lpVtbl->GetParameterByName(effect, "c", "@d"); 2769 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2770 2771 p = effect->lpVtbl->GetParameterByName(effect, "c@", "d"); 2772 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2773 2774 p = effect->lpVtbl->GetParameterByName(effect, NULL, "c@invalid"); 2775 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2776 2777 p = effect->lpVtbl->GetParameterByName(effect, "c@invalid", NULL); 2778 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2779 2780 p = effect->lpVtbl->GetAnnotationByName(effect, "c", NULL); 2781 ok(p == NULL, "GetAnnotationByName failed, got %p\n", p); 2782 2783 p = effect->lpVtbl->GetAnnotationByName(effect, "c", "invalid"); 2784 ok(p == NULL, "GetAnnotationByName failed, got %p\n", p); 2785 2786 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "c@d"); 2787 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2788 2789 p = effect->lpVtbl->GetParameterByName(effect, "c@d", NULL); 2790 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2791 2792 p = effect->lpVtbl->GetAnnotationByName(effect, "c", "d"); 2793 ok(parameter == p, "GetAnnotationByName failed, got %p, expected %p\n", p, parameter); 2794 2795 p = effect->lpVtbl->GetAnnotation(effect, "c", 0); 2796 ok(parameter == p, "GetAnnotation failed, got %p, expected %p\n", p, parameter); 2797 2798 p = effect->lpVtbl->GetAnnotation(effect, "c", 1); 2799 ok(p == NULL, "GetAnnotation failed, got %p\n", p); 2800 2801 /* struct {float e;} f; */ 2802 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "f"); 2803 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2804 2805 p = effect->lpVtbl->GetParameterByName(effect, "f", NULL); 2806 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2807 2808 /* members */ 2809 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "f.e"); 2810 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2811 2812 p = effect->lpVtbl->GetParameterByName(effect, "f.e", NULL); 2813 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2814 2815 p = effect->lpVtbl->GetParameterByName(effect, "f", "e"); 2816 ok(parameter == p, "GetParameterByName failed, got %p, expected %p\n", p, parameter); 2817 2818 p = effect->lpVtbl->GetParameterByName(effect, "f", ".e"); 2819 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2820 2821 p = effect->lpVtbl->GetParameterByName(effect, "f.", "e"); 2822 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2823 2824 p = effect->lpVtbl->GetParameterByName(effect, "f.invalid", NULL); 2825 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2826 2827 p = effect->lpVtbl->GetParameterByName(effect, NULL, "f.invalid"); 2828 ok(p == NULL, "GetParameterByName failed, got %p\n", p); 2829 2830 /* float g <float h[1] = {3};>; */ 2831 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "g@h[0]"); 2832 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2833 2834 p = effect->lpVtbl->GetAnnotationByName(effect, "g", "h[0]"); 2835 ok(parameter == p, "GetAnnotationByName failed, got %p, expected %p\n", p, parameter); 2836 2837 p = effect->lpVtbl->GetParameterElement(effect, "g@h", 0); 2838 ok(parameter == p, "GetParameterElement failed, got %p, expected %p\n", p, parameter); 2839 2840 p = effect->lpVtbl->GetParameterElement(effect, effect->lpVtbl->GetAnnotation(effect, "g", 0), 0); 2841 ok(parameter == p, "GetParameterElement failed, got %p, expected %p\n", p, parameter); 2842 2843 /* struct s {float j;}; float i <s k[1] = {4};>; */ 2844 parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "i@k[0].j"); 2845 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2846 2847 p = effect->lpVtbl->GetAnnotationByName(effect, "i", "k[0].j"); 2848 ok(parameter == p, "GetAnnotationByName failed, got %p, expected %p\n", p, parameter); 2849 2850 p = effect->lpVtbl->GetParameterByName(effect, effect->lpVtbl->GetParameterElement(effect, "i@k", 0), "j"); 2851 ok(parameter == p, "GetParameterElement failed, got %p, expected %p\n", p, parameter); 2852 2853 /* technique t <s l[1] = {5};> */ 2854 parameter = effect->lpVtbl->GetAnnotationByName(effect, "t", "l[0].j"); 2855 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2856 2857 /* pass p <s m[1] = {6};> */ 2858 parameter = effect->lpVtbl->GetAnnotationByName(effect, effect->lpVtbl->GetPassByName(effect, "t", "p"), "m[0].j"); 2859 ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter); 2860 2861 count = effect->lpVtbl->Release(effect); 2862 ok(!count, "Release failed %u\n", count); 2863 } 2864 2865 static void test_effect_compilation_errors(IDirect3DDevice9 *device) 2866 { 2867 ID3DXEffect *effect; 2868 ID3DXBuffer *compilation_errors; 2869 HRESULT hr; 2870 2871 /* Test binary effect */ 2872 compilation_errors = (ID3DXBuffer*)0xdeadbeef; 2873 hr = D3DXCreateEffect(NULL, NULL, 0, NULL, NULL, 0, NULL, NULL, &compilation_errors); 2874 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateEffect failed, got %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); 2875 ok(!compilation_errors, "Returned %p\n", compilation_errors); 2876 2877 compilation_errors = (ID3DXBuffer*)0xdeadbeef; 2878 hr = D3DXCreateEffect(device, test_effect_variable_names_blob, 2879 sizeof(test_effect_variable_names_blob), NULL, NULL, 0, NULL, &effect, &compilation_errors); 2880 ok(hr == D3D_OK, "D3DXCreateEffect failed, got %#x, expected %#x\n", hr, D3D_OK); 2881 ok(!compilation_errors, "Returned %p\n", compilation_errors); 2882 effect->lpVtbl->Release(effect); 2883 } 2884 2885 /* 2886 * fxc.exe /Tfx_2_0 2887 */ 2888 #if 0 2889 vertexshader vs_arr1[2] = 2890 { 2891 asm 2892 { 2893 vs_1_1 2894 def c0, 1, 1, 1, 1 2895 mov oPos, c0 2896 }, 2897 asm 2898 { 2899 vs_2_0 2900 def c0, 2, 2, 2, 2 2901 mov oPos, c0 2902 } 2903 }; 2904 2905 sampler sampler1 = 2906 sampler_state 2907 { 2908 MipFilter = LINEAR; 2909 }; 2910 2911 float4x4 camera : VIEW = {4.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,6.0}; 2912 technique tech0 2913 { 2914 pass p0 2915 { 2916 vertexshader = vs_arr1[1]; 2917 VertexShaderConstant1[1] = 3.0f; 2918 VertexShaderConstant4[2] = 1; 2919 VertexShaderConstant1[3] = {2, 2, 2, 2}; 2920 VertexShaderConstant4[4] = {4, 4, 4, 4, 5, 5, 5, 5, 6}; 2921 BlendOp = 2; 2922 AlphaOp[3] = 4; 2923 ZEnable = true; 2924 WorldTransform[1]={2.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,4.0}; 2925 ViewTransform=(camera); 2926 LightEnable[2] = TRUE; 2927 LightType[2] = POINT; 2928 LightPosition[2] = {4.0f, 5.0f, 6.0f}; 2929 Sampler[1] = sampler1; 2930 } 2931 } 2932 #endif 2933 static const DWORD test_effect_states_effect_blob[] = 2934 { 2935 0xfeff0901, 0x00000368, 0x00000000, 0x00000010, 0x00000004, 0x00000020, 0x00000000, 0x00000002, 2936 0x00000001, 0x00000002, 0x00000008, 0x615f7376, 0x00317272, 0x0000000a, 0x00000004, 0x00000074, 2937 0x00000000, 0x00000000, 0x00000002, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 2938 0x00000001, 0x00000001, 0x00000001, 0x000000ab, 0x00000100, 0x00000044, 0x00000040, 0x00000009, 2939 0x706d6173, 0x3172656c, 0x00000000, 0x00000003, 0x00000002, 0x000000e0, 0x000000ec, 0x00000000, 2940 0x00000004, 0x00000004, 0x40800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2941 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2942 0x00000000, 0x40c00000, 0x00000007, 0x656d6163, 0x00006172, 0x00000005, 0x57454956, 0x00000000, 2943 0x00000003, 0x00000010, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x40400000, 0x00000003, 2944 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x3f800000, 0x00000003, 2945 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x40000000, 0x40000000, 2946 0x40000000, 0x40000000, 0x00000003, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 2947 0x00000001, 0x40800000, 0x40800000, 0x40800000, 0x40800000, 0x40a00000, 0x40a00000, 0x40a00000, 2948 0x40a00000, 0x40c00000, 0x00000003, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000009, 2949 0x00000001, 0x00000002, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 2950 0x00000001, 0x00000004, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 2951 0x00000001, 0x00000001, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 2952 0x00000001, 0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2953 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2954 0x40800000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000001, 2955 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2956 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2957 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000004, 0x00000001, 2958 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 2959 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x40800000, 2960 0x40a00000, 0x40c00000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 2961 0x00000001, 0x00000000, 0x0000000a, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 2962 0x00003070, 0x00000006, 0x68636574, 0x00000030, 0x00000003, 0x00000001, 0x00000005, 0x00000004, 2963 0x00000004, 0x00000018, 0x00000000, 0x00000000, 0x0000002c, 0x00000060, 0x00000000, 0x00000000, 2964 0x00000084, 0x000000a0, 0x00000000, 0x00000000, 0x0000035c, 0x00000000, 0x00000001, 0x00000354, 2965 0x00000000, 0x0000000e, 0x00000092, 0x00000000, 0x000000fc, 0x000000f8, 0x00000098, 0x00000001, 2966 0x00000114, 0x00000110, 0x0000009b, 0x00000002, 0x00000134, 0x00000130, 0x00000098, 0x00000003, 2967 0x00000160, 0x00000150, 0x0000009b, 0x00000004, 0x000001a0, 0x0000017c, 0x0000004b, 0x00000000, 2968 0x000001c0, 0x000001bc, 0x0000006b, 0x00000003, 0x000001e0, 0x000001dc, 0x00000000, 0x00000000, 2969 0x00000200, 0x000001fc, 0x0000007d, 0x00000001, 0x0000025c, 0x0000021c, 0x0000007c, 0x00000000, 2970 0x000002b8, 0x00000278, 0x00000091, 0x00000002, 0x000002d8, 0x000002d4, 0x00000084, 0x00000002, 2971 0x000002f8, 0x000002f4, 0x00000088, 0x00000002, 0x00000320, 0x00000314, 0x000000b2, 0x00000001, 2972 0x00000340, 0x0000033c, 0x00000002, 0x00000003, 0x00000001, 0x0000002c, 0xfffe0101, 0x00000051, 2973 0xa00f0000, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 0x00000001, 0xc00f0000, 0xa0e40000, 2974 0x0000ffff, 0x00000002, 0x0000002c, 0xfffe0200, 0x05000051, 0xa00f0000, 0x40000000, 0x40000000, 2975 0x40000000, 0x40000000, 0x02000001, 0xc00f0000, 0xa0e40000, 0x0000ffff, 0x00000000, 0x00000000, 2976 0xffffffff, 0x0000000d, 0x00000001, 0x00000009, 0x706d6173, 0x3172656c, 0x00000000, 0x00000000, 2977 0x00000000, 0xffffffff, 0x00000009, 0x00000000, 0x0000016c, 0x46580200, 0x0030fffe, 0x42415443, 2978 0x0000001c, 0x0000008b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000088, 0x00000030, 2979 0x00000002, 0x00000004, 0x00000038, 0x00000048, 0x656d6163, 0xab006172, 0x00030003, 0x00040004, 2980 0x00000001, 0x00000000, 0x40800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2981 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2982 0x00000000, 0x40c00000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 2983 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 2984 0x54494c43, 0x00000000, 0x0024fffe, 0x434c5846, 0x00000004, 0x10000004, 0x00000001, 0x00000000, 2985 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0x10000004, 0x00000001, 0x00000000, 2986 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000004, 0x10000004, 0x00000001, 0x00000000, 2987 0x00000002, 0x00000008, 0x00000000, 0x00000004, 0x00000008, 0x10000004, 0x00000001, 0x00000000, 2988 0x00000002, 0x0000000c, 0x00000000, 0x00000004, 0x0000000c, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 2989 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000001, 0x0000000b, 0x615f7376, 0x5b317272, 2990 0x00005d31, 2991 }; 2992 #define TEST_EFFECT_STATES_VSHADER_POS 315 2993 2994 static const D3DXVECTOR4 fvect_filler = {-9999.0f, -9999.0f, -9999.0f, -9999.0f}; 2995 2996 static void test_effect_clear_vconsts(IDirect3DDevice9 *device) 2997 { 2998 unsigned int i; 2999 HRESULT hr; 3000 3001 for (i = 0; i < 256; ++i) 3002 { 3003 hr = IDirect3DDevice9_SetVertexShaderConstantF(device, i, &fvect_filler.x, 1); 3004 ok(hr == D3D_OK, "Got result %#x.\n", hr); 3005 } 3006 } 3007 3008 static void test_effect_states(IDirect3DDevice9 *device) 3009 { 3010 static const D3DMATRIX test_mat = 3011 {{{ 3012 -1.0f, 0.0f, 0.0f, 0.0f, 3013 0.0f, 0.0f, 0.0f, 0.0f, 3014 0.0f, 0.0f, 0.0f, 0.0f, 3015 0.0f, 0.0f, 0.0f, 0.0f 3016 }}}; 3017 static const D3DMATRIX test_mat_camera = 3018 {{{ 3019 4.0f, 0.0f, 0.0f, 0.0f, 3020 0.0f, 0.0f, 0.0f, 0.0f, 3021 0.0f, 0.0f, 0.0f, 0.0f, 3022 0.0f, 0.0f, 0.0f, 6.0f 3023 }}}; 3024 static const D3DMATRIX test_mat_world1 = 3025 {{{ 3026 2.0f, 0.0f, 0.0f, 0.0f, 3027 0.0f, 0.0f, 0.0f, 0.0f, 3028 0.0f, 0.0f, 0.0f, 0.0f, 3029 0.0f, 0.0f, 0.0f, 4.0f 3030 }}}; 3031 3032 IDirect3DVertexShader9 *vshader; 3033 ID3DXEffect *effect; 3034 UINT byte_code_size; 3035 D3DXVECTOR4 fvect; 3036 void *byte_code; 3037 D3DLIGHT9 light; 3038 D3DMATRIX mat; 3039 UINT npasses; 3040 DWORD value; 3041 HRESULT hr; 3042 BOOL bval; 3043 3044 hr = D3DXCreateEffect(device, test_effect_states_effect_blob, sizeof(test_effect_states_effect_blob), 3045 NULL, NULL, 0, NULL, &effect, NULL); 3046 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3047 3048 /* State affected in passes saved/restored even if no pass 3049 was performed. States not present in passes are not saved & 3050 restored */ 3051 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 1); 3052 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3053 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ALPHAFUNC, 1); 3054 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3055 3056 hr = effect->lpVtbl->Begin(effect, &npasses, 0); 3057 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3058 ok(npasses == 1, "Expected 1 pass, got %u\n", npasses); 3059 3060 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 3); 3061 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3062 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ALPHAFUNC, 2); 3063 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3064 3065 hr = effect->lpVtbl->End(effect); 3066 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3067 3068 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_BLENDOP, &value); 3069 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3070 ok(value == 1, "Got result %u, expected %u.\n", value, 1); 3071 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_ALPHAFUNC, &value); 3072 ok(value == 2, "Got result %u, expected %u.\n", value, 2); 3073 3074 /* Test states application in BeginPass. No states are restored 3075 on EndPass. */ 3076 hr = IDirect3DDevice9_SetSamplerState(device, 1, D3DSAMP_MIPFILTER, 0); 3077 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3078 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ZENABLE, 0); 3079 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3080 3081 hr = IDirect3DDevice9_GetLightEnable(device, 2, &bval); 3082 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3083 if (hr == D3D_OK) 3084 ok(!bval, "Got result %u, expected 0.\n", bval); 3085 3086 hr = IDirect3DDevice9_SetTransform(device, D3DTS_WORLDMATRIX(1), &test_mat); 3087 hr = effect->lpVtbl->Begin(effect, NULL, 0); 3088 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3089 3090 hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLDMATRIX(1), &mat); 3091 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3092 ok(!memcmp(mat.m, test_mat.m, sizeof(mat)), "World matrix does not match.\n"); 3093 3094 test_effect_clear_vconsts(device); 3095 3096 hr = effect->lpVtbl->BeginPass(effect, 0); 3097 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3098 3099 hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLDMATRIX(1), &mat); 3100 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3101 ok(!memcmp(mat.m, test_mat_world1.m, sizeof(mat)), "World matrix does not match.\n"); 3102 3103 hr = IDirect3DDevice9_GetTransform(device, D3DTS_VIEW, &mat); 3104 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3105 ok(!memcmp(mat.m, test_mat_camera.m, sizeof(mat)), "View matrix does not match.\n"); 3106 3107 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_BLENDOP, &value); 3108 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3109 ok(value == 2, "Got result %u, expected %u\n", value, 2); 3110 3111 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 3112 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3113 ok(vshader != NULL, "Got NULL vshader.\n"); 3114 if (vshader) 3115 { 3116 hr = IDirect3DVertexShader9_GetFunction(vshader, NULL, &byte_code_size); 3117 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3118 byte_code = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, byte_code_size); 3119 hr = IDirect3DVertexShader9_GetFunction(vshader, byte_code, &byte_code_size); 3120 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3121 ok(byte_code_size > 1, "Got unexpected byte code size %u.\n", byte_code_size); 3122 ok(!memcmp(byte_code, &test_effect_states_effect_blob[TEST_EFFECT_STATES_VSHADER_POS], byte_code_size), 3123 "Incorrect shader selected.\n"); 3124 HeapFree(GetProcessHeap(), 0, byte_code); 3125 IDirect3DVertexShader9_Release(vshader); 3126 } 3127 3128 hr = IDirect3DDevice9_GetLightEnable(device, 2, &bval); 3129 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3130 if (hr == D3D_OK) 3131 ok(bval, "Got result %u, expected TRUE.\n", bval); 3132 hr = IDirect3DDevice9_GetLight(device, 2, &light); 3133 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3134 if (hr == D3D_OK) 3135 ok(light.Position.x == 4.0f && light.Position.y == 5.0f && light.Position.z == 6.0f, 3136 "Got unexpected light position (%f, %f, %f).\n", light.Position.x, light.Position.y, light.Position.z); 3137 3138 /* Testing first value only for constants 1, 2 as the rest of the vector seem to 3139 * contain garbage data on native. */ 3140 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 1, &fvect.x, 1); 3141 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3142 ok(fvect.x == 3.0f, "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3143 fvect.x, fvect.y, fvect.z, fvect.w); 3144 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 2, &fvect.x, 1); 3145 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3146 ok(fvect.x == 1.0f, "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3147 fvect.x, fvect.y, fvect.z, fvect.w); 3148 3149 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 3, &fvect.x, 1); 3150 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3151 ok(fvect.x == 2.0f && fvect.y == 2.0f && fvect.z == 2.0f && fvect.w == 2.0f, 3152 "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3153 fvect.x, fvect.y, fvect.z, fvect.w); 3154 3155 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 4, &fvect.x, 1); 3156 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3157 ok(fvect.x == 4.0f && fvect.y == 4.0f && fvect.z == 4.0f && fvect.w == 4.0f, 3158 "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3159 fvect.x, fvect.y, fvect.z, fvect.w); 3160 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 5, &fvect.x, 1); 3161 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3162 ok(fvect.x == 0.0f && fvect.y == 0.0f && fvect.z == 0.0f && fvect.w == 0.0f, 3163 "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3164 fvect.x, fvect.y, fvect.z, fvect.w); 3165 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 6, &fvect.x, 1); 3166 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3167 ok(fvect.x == 0.0f && fvect.y == 0.0f && fvect.z == 0.0f && fvect.w == 0.0f, 3168 "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3169 fvect.x, fvect.y, fvect.z, fvect.w); 3170 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 7, &fvect.x, 1); 3171 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3172 ok(!memcmp(&fvect, &fvect_filler, sizeof(fvect_filler)), 3173 "Got unexpected vertex shader constant (%.8e, %.8e, %.8e, %.8e).\n", 3174 fvect.x, fvect.y, fvect.z, fvect.w); 3175 3176 hr = effect->lpVtbl->EndPass(effect); 3177 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3178 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_BLENDOP, &value); 3179 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3180 ok(value == 2, "Got result %u, expected %u\n", value, 2); 3181 3182 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_ZENABLE, &value); 3183 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3184 ok(value, "Got result %u, expected TRUE.\n", value); 3185 3186 hr = IDirect3DDevice9_GetSamplerState(device, 1, D3DSAMP_MIPFILTER, &value); 3187 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3188 ok(value == D3DTEXF_LINEAR, "Unexpected sampler 1 mipfilter %u.\n", value); 3189 3190 hr = IDirect3DDevice9_GetTextureStageState(device, 3, D3DTSS_ALPHAOP, &value); 3191 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3192 ok(value == 4, "Unexpected texture stage 3 AlphaOp %u.\n", value); 3193 3194 hr = effect->lpVtbl->End(effect); 3195 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3196 3197 hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLDMATRIX(1), &mat); 3198 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3199 ok(!memcmp(mat.m, test_mat.m, sizeof(mat)), "World matrix not restored.\n"); 3200 3201 hr = IDirect3DDevice9_GetLightEnable(device, 2, &bval); 3202 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3203 if (hr == D3D_OK) 3204 ok(!bval, "Got result %u, expected 0.\n", bval); 3205 3206 /* State is not restored if effect is released without End call */ 3207 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 1); 3208 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3209 3210 hr = effect->lpVtbl->Begin(effect, &npasses, 0); 3211 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3212 3213 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_BLENDOP, 3); 3214 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3215 3216 effect->lpVtbl->Release(effect); 3217 3218 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_BLENDOP, &value); 3219 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 3220 ok(value == 3, "Got result %u, expected %u.\n", value, 1); 3221 } 3222 3223 /* 3224 * fxc.exe /Tfx_2_0 3225 */ 3226 #if 0 3227 float4 g_Pos1; 3228 float4 g_Pos2; 3229 float4 g_Selector[3] = {{0, 0, 0, 0}, {10, 10, 10, 10}, {5001, 5002, 5003, 5004}}; 3230 3231 float4 opvect1 = {0.0, -0.0, -2.2, 3.402823466e+38F}; 3232 float4 opvect2 = {1.0, 2.0, -3.0, 4.0}; 3233 float4 opvect3 = {0.0, -0.0, -2.2, 3.402823466e+38F}; 3234 3235 float4 vect_sampler = {1, 2, 3, 4}; 3236 3237 float3 vec3 = {1001, 1002, 1003}; 3238 3239 int4 g_iVect = {4, 3, 2, 1}; 3240 3241 vertexshader vs_arr[3] = 3242 { 3243 asm 3244 { 3245 vs_1_0 3246 def c0, 1, 1, 1, 1 3247 mov oPos, c0 3248 }, 3249 asm 3250 { 3251 vs_1_1 3252 def c0, 2, 2, 2, 2 3253 mov oPos, c0 3254 }, 3255 asm 3256 { 3257 vs_2_0 3258 def c0, 3, 3, 3, 3 3259 mov oPos, c0 3260 } 3261 }; 3262 3263 float4x4 m4x4 = {{11, 12, 13, 14}, {21, 22, 23, 24}, {31, 32, 33, 34}, {41, 42, 43, 44}}; 3264 3265 row_major float4x3 m4x3row = {{11, 12, 13}, {21, 22, 23}, {31, 32, 33}, {41, 42, 43}}; 3266 row_major float3x4 m3x4row = {{11, 12, 13, 14}, {21, 22, 23, 24}, {31, 32, 33, 34}}; 3267 column_major float4x3 m4x3column = {{11, 12, 13},{21, 22, 23},{31, 32, 33},{41, 42, 43}}; 3268 column_major float3x4 m3x4column = {{11, 12, 13, 14}, {21, 22, 23, 24}, {31, 32, 33, 34}}; 3269 row_major float2x2 m2x2row = {{11, 12}, {21, 22}}; 3270 column_major float2x2 m2x2column = {{11, 12}, {21, 22}}; 3271 row_major float2x3 m2x3row = {{11, 12, 13}, {21, 22, 23}}; 3272 column_major float2x3 m2x3column = {{11, 12, 13}, {21, 22, 23}}; 3273 row_major float3x2 m3x2row = {{11, 12}, {21, 22}, {31, 32}}; 3274 column_major float3x2 m3x2column = {{11, 12}, {21, 22}, {31, 32}}; 3275 3276 row_major bool2x3 mb2x3row = {{true, false, true}, {false, true, true}}; 3277 column_major bool2x3 mb2x3column = {{true, false, true}, {false, true, true}}; 3278 3279 struct test_struct 3280 { 3281 float3 v1; 3282 float fv; 3283 float4 v2; 3284 }; 3285 3286 struct struct_array 3287 { 3288 test_struct ts[2]; 3289 }; 3290 3291 test_struct ts1[1] = {{{9, 10, 11}, 12, {13, 14, 15, 16}}}; 3292 shared test_struct ts2[2] = {{{0, 0, 0}, 0, {0, 0, 0, 0}}, {{1, 2, 3}, 4, {5, 6, 7, 8}}}; 3293 struct_array ts3 = {{{1, 2, 3}, 4, {5, 6, 7, 8}}, {{9, 10, 11}, 12, {13, 14, 15, 16}}}; 3294 3295 float arr1[1] = {91}; 3296 shared float arr2[2] = {92, 93}; 3297 3298 Texture2D tex1; 3299 Texture2D tex2; 3300 sampler sampler1 = 3301 sampler_state 3302 { 3303 Texture = tex1; 3304 MinFilter = g_iVect.y; 3305 MagFilter = vect_sampler.x + vect_sampler.y; 3306 }; 3307 3308 sampler samplers_array[2] = 3309 { 3310 sampler_state 3311 { 3312 MinFilter = 1; 3313 MagFilter = vect_sampler.x; 3314 }, 3315 sampler_state 3316 { 3317 MinFilter = 2; 3318 MagFilter = vect_sampler.y; 3319 } 3320 }; 3321 3322 struct VS_OUTPUT 3323 { 3324 float4 Position : POSITION; 3325 float2 TextureUV : TEXCOORD0; 3326 float4 Diffuse : COLOR0; 3327 }; 3328 VS_OUTPUT RenderSceneVS(float4 vPos : POSITION, 3329 float3 vNormal : NORMAL, 3330 float2 vTexCoord0 : TEXCOORD0, 3331 uniform int nNumLights, 3332 uniform bool bTexture) 3333 { 3334 VS_OUTPUT Output; 3335 3336 if (g_Selector[1].y > float4(0.5, 0.5, 0.5, 0.5).y) 3337 Output.Position = -g_Pos1 * 2 - float4(-4, -5, -6, -7); 3338 else 3339 Output.Position = -g_Pos2 * 3 - float4(-4, -5, -6, -7); 3340 Output.TextureUV = float2(0, 0); 3341 Output.Diffuse = 0; 3342 Output.Diffuse.xyz = mul(vPos, m4x3column); 3343 Output.Diffuse += mul(vPos, m3x4column); 3344 Output.Diffuse += mul(vPos, m3x4row); 3345 Output.Diffuse.xyz += mul(vPos, m4x3row); 3346 Output.Diffuse += mul(vPos, ts1[0].fv); 3347 Output.Diffuse += mul(vPos, ts1[0].v2); 3348 Output.Diffuse += mul(vPos, ts2[1].fv); 3349 Output.Diffuse += mul(vPos, ts2[1].v2); 3350 Output.Diffuse += mul(vPos, arr1[0]); 3351 Output.Diffuse += mul(vPos, arr2[1]); 3352 Output.Diffuse += mul(vPos, ts3.ts[1].fv); 3353 Output.Diffuse += mul(vPos, ts3.ts[1].v2); 3354 Output.Diffuse += tex2Dlod(sampler1, g_Pos1); 3355 Output.Diffuse += tex2Dlod(samplers_array[1], g_Pos1); 3356 return Output; 3357 } 3358 3359 VS_OUTPUT RenderSceneVS2(float4 vPos : POSITION) 3360 { 3361 VS_OUTPUT Output; 3362 3363 Output.Position = g_Pos1; 3364 Output.TextureUV = float2(0, 0); 3365 Output.Diffuse = 0; 3366 return Output; 3367 } 3368 3369 struct PS_OUTPUT 3370 { 3371 float4 RGBColor : COLOR0; /* Pixel color */ 3372 }; 3373 PS_OUTPUT RenderScenePS( VS_OUTPUT In, uniform bool2x3 mb) 3374 { 3375 PS_OUTPUT Output; 3376 int i; 3377 3378 Output.RGBColor = In.Diffuse; 3379 Output.RGBColor.xy += mul(In.Diffuse, m2x2row); 3380 Output.RGBColor.xy += mul(In.Diffuse, m2x2column); 3381 Output.RGBColor.xy += mul(In.Diffuse, m3x2row); 3382 Output.RGBColor.xy += mul(In.Diffuse, m3x2column); 3383 Output.RGBColor.xyz += mul(In.Diffuse, m2x3row); 3384 Output.RGBColor.xyz += mul(In.Diffuse, m2x3column); 3385 for (i = 0; i < g_iVect.x; ++i) 3386 Output.RGBColor.xyz += mul(In.Diffuse, m2x3column); 3387 if (mb[1][1]) 3388 { 3389 Output.RGBColor += sin(Output.RGBColor); 3390 Output.RGBColor += cos(Output.RGBColor); 3391 Output.RGBColor.xyz += mul(Output.RGBColor, m2x3column); 3392 Output.RGBColor.xyz += mul(Output.RGBColor, m2x3row); 3393 Output.RGBColor.xy += mul(Output.RGBColor, m3x2column); 3394 Output.RGBColor.xy += mul(Output.RGBColor, m3x2row); 3395 } 3396 if (mb2x3column[0][0]) 3397 { 3398 Output.RGBColor += sin(Output.RGBColor); 3399 Output.RGBColor += cos(Output.RGBColor); 3400 Output.RGBColor.xyz += mul(Output.RGBColor, m2x3column); 3401 Output.RGBColor.xyz += mul(Output.RGBColor, m2x3row); 3402 Output.RGBColor.xy += mul(Output.RGBColor, m3x2column); 3403 Output.RGBColor.xy += mul(Output.RGBColor, m3x2row); 3404 } 3405 Output.RGBColor += tex2D(sampler1, In.TextureUV); 3406 Output.RGBColor += tex2D(samplers_array[0], In.TextureUV); 3407 return Output; 3408 } 3409 3410 shared vertexshader vs_arr2[2] = {compile vs_3_0 RenderSceneVS(1, true), compile vs_3_0 RenderSceneVS2()}; 3411 pixelshader ps_arr[1] = {compile ps_3_0 RenderScenePS(mb2x3row)}; 3412 3413 technique tech0 3414 { 3415 pass p0 3416 { 3417 VertexShader = vs_arr2[g_iVect.w - 1]; 3418 PixelShader = ps_arr[g_iVect.w - 1]; 3419 3420 LightEnable[0] = TRUE; 3421 LightEnable[1] = TRUE; 3422 LightEnable[2] = TRUE; 3423 LightEnable[3] = TRUE; 3424 LightEnable[4] = TRUE; 3425 LightEnable[5] = TRUE; 3426 LightEnable[6] = TRUE; 3427 LightEnable[7] = TRUE; 3428 LightType[0] = POINT; 3429 LightType[1] = POINT; 3430 LightType[2] = POINT; 3431 LightType[3] = POINT; 3432 LightType[4] = POINT; 3433 LightType[5] = POINT; 3434 LightType[6] = POINT; 3435 LightType[7] = POINT; 3436 LightDiffuse[0] = 1 / opvect1; 3437 LightDiffuse[1] = rsqrt(opvect1); 3438 LightDiffuse[2] = opvect1 * opvect2; 3439 LightDiffuse[3] = opvect1 + opvect2; 3440 LightDiffuse[4] = float4(opvect1 < opvect2); 3441 LightDiffuse[5] = float4(opvect1 >= opvect2); 3442 LightDiffuse[6] = -opvect1; 3443 LightDiffuse[7] = rcp(opvect1); 3444 3445 LightAmbient[0] = frac(opvect1); 3446 LightAmbient[1] = min(opvect1, opvect2); 3447 LightAmbient[2] = max(opvect1, opvect2); 3448 LightAmbient[3] = sin(opvect1); 3449 LightAmbient[4] = cos(opvect1); 3450 LightAmbient[5] = 1e-2 / opvect1; 3451 LightAmbient[6] = float4(0, dot(opvect1, opvect2), dot(opvect2, opvect2), 0); 3452 LightAmbient[7] = opvect1 + 1e-12 * opvect2 - opvect3; 3453 3454 LightSpecular[0] = float4(dot(opvect1.zx, opvect2.xy), dot(opvect1.zzx, opvect2.xyz), 3455 dot(opvect1.zzzx, opvect2.xxyy), 0); 3456 LightSpecular[1] = float4(opvect1[g_iVect.z], g_iVect[opvect2.y + 1], 3457 g_Selector[4 + g_iVect.w].x + g_Selector[7 + g_iVect.w].y, 3458 g_Selector[g_iVect.w].x + g_Selector[g_iVect.x].y); 3459 LightSpecular[2] = float4(dot(m4x4[3 + g_iVect.z], m4x4[g_iVect.w * 2]), ts3.ts[g_iVect.x].fv, 3460 vec3[g_iVect.z], float3(1, 2, 3)[g_iVect.w]); 3461 3462 FogEnable = TRUE; 3463 FogDensity = ts2[0].fv; 3464 FogStart = ts2[1].fv; 3465 PointScale_A = ts3.ts[0].fv; 3466 PointScale_B = ts3.ts[1].fv; 3467 } 3468 pass p1 3469 { 3470 VertexShader = vs_arr[g_iVect.z]; 3471 } 3472 } 3473 #endif 3474 static const DWORD test_effect_preshader_effect_blob[] = 3475 { 3476 0xfeff0901, 0x00001160, 0x00000000, 0x00000003, 0x00000001, 0x00000030, 0x00000000, 0x00000000, 3477 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000007, 0x6f505f67, 3478 0x00003173, 0x00000003, 0x00000001, 0x00000068, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 3479 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000007, 0x6f505f67, 0x00003273, 0x00000003, 3480 0x00000001, 0x000000c0, 0x00000000, 0x00000003, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 3481 0x00000000, 0x00000000, 0x41200000, 0x41200000, 0x41200000, 0x41200000, 0x459c4800, 0x459c5000, 3482 0x459c5800, 0x459c6000, 0x0000000b, 0x65535f67, 0x7463656c, 0x0000726f, 0x00000003, 0x00000001, 3483 0x000000fc, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x80000000, 0xc00ccccd, 3484 0x7f7fffff, 0x00000008, 0x6576706f, 0x00317463, 0x00000003, 0x00000001, 0x00000134, 0x00000000, 3485 0x00000000, 0x00000004, 0x00000001, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 0x00000008, 3486 0x6576706f, 0x00327463, 0x00000003, 0x00000001, 0x0000016c, 0x00000000, 0x00000000, 0x00000004, 3487 0x00000001, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x00000008, 0x6576706f, 0x00337463, 3488 0x00000003, 0x00000001, 0x000001a4, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x3f800000, 3489 0x40000000, 0x40400000, 0x40800000, 0x0000000d, 0x74636576, 0x6d61735f, 0x72656c70, 0x00000000, 3490 0x00000003, 0x00000001, 0x000001e0, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x447a4000, 3491 0x447a8000, 0x447ac000, 0x00000005, 0x33636576, 0x00000000, 0x00000002, 0x00000001, 0x00000218, 3492 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000004, 0x00000003, 0x00000002, 0x00000001, 3493 0x00000008, 0x56695f67, 0x00746365, 0x00000010, 0x00000004, 0x00000244, 0x00000000, 0x00000003, 3494 0x00000001, 0x00000002, 0x00000003, 0x00000007, 0x615f7376, 0x00007272, 0x00000003, 0x00000002, 3495 0x000002ac, 0x00000000, 0x00000000, 0x00000004, 0x00000004, 0x41300000, 0x41400000, 0x41500000, 3496 0x41600000, 0x41a80000, 0x41b00000, 0x41b80000, 0x41c00000, 0x41f80000, 0x42000000, 0x42040000, 3497 0x42080000, 0x42240000, 0x42280000, 0x422c0000, 0x42300000, 0x00000005, 0x3478346d, 0x00000000, 3498 0x00000003, 0x00000002, 0x00000304, 0x00000000, 0x00000000, 0x00000004, 0x00000003, 0x41300000, 3499 0x41400000, 0x41500000, 0x41a80000, 0x41b00000, 0x41b80000, 0x41f80000, 0x42000000, 0x42040000, 3500 0x42240000, 0x42280000, 0x422c0000, 0x00000008, 0x3378346d, 0x00776f72, 0x00000003, 0x00000002, 3501 0x0000035c, 0x00000000, 0x00000000, 0x00000003, 0x00000004, 0x41300000, 0x41400000, 0x41500000, 3502 0x41600000, 0x41a80000, 0x41b00000, 0x41b80000, 0x41c00000, 0x41f80000, 0x42000000, 0x42040000, 3503 0x42080000, 0x00000008, 0x3478336d, 0x00776f72, 0x00000003, 0x00000002, 0x000003b4, 0x00000000, 3504 0x00000000, 0x00000004, 0x00000003, 0x41300000, 0x41400000, 0x41500000, 0x41a80000, 0x41b00000, 3505 0x41b80000, 0x41f80000, 0x42000000, 0x42040000, 0x42240000, 0x42280000, 0x422c0000, 0x0000000b, 3506 0x3378346d, 0x756c6f63, 0x00006e6d, 0x00000003, 0x00000002, 0x00000410, 0x00000000, 0x00000000, 3507 0x00000003, 0x00000004, 0x41300000, 0x41400000, 0x41500000, 0x41600000, 0x41a80000, 0x41b00000, 3508 0x41b80000, 0x41c00000, 0x41f80000, 0x42000000, 0x42040000, 0x42080000, 0x0000000b, 0x3478336d, 3509 0x756c6f63, 0x00006e6d, 0x00000003, 0x00000002, 0x0000044c, 0x00000000, 0x00000000, 0x00000002, 3510 0x00000002, 0x41300000, 0x41400000, 0x41a80000, 0x41b00000, 0x00000008, 0x3278326d, 0x00776f72, 3511 0x00000003, 0x00000002, 0x00000484, 0x00000000, 0x00000000, 0x00000002, 0x00000002, 0x41300000, 3512 0x41400000, 0x41a80000, 0x41b00000, 0x0000000b, 0x3278326d, 0x756c6f63, 0x00006e6d, 0x00000003, 3513 0x00000002, 0x000004c8, 0x00000000, 0x00000000, 0x00000002, 0x00000003, 0x41300000, 0x41400000, 3514 0x41500000, 0x41a80000, 0x41b00000, 0x41b80000, 0x00000008, 0x3378326d, 0x00776f72, 0x00000003, 3515 0x00000002, 0x00000508, 0x00000000, 0x00000000, 0x00000002, 0x00000003, 0x41300000, 0x41400000, 3516 0x41500000, 0x41a80000, 0x41b00000, 0x41b80000, 0x0000000b, 0x3378326d, 0x756c6f63, 0x00006e6d, 3517 0x00000003, 0x00000002, 0x0000054c, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x41300000, 3518 0x41400000, 0x41a80000, 0x41b00000, 0x41f80000, 0x42000000, 0x00000008, 0x3278336d, 0x00776f72, 3519 0x00000003, 0x00000002, 0x0000058c, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x41300000, 3520 0x41400000, 0x41a80000, 0x41b00000, 0x41f80000, 0x42000000, 0x0000000b, 0x3278336d, 0x756c6f63, 3521 0x00006e6d, 0x00000001, 0x00000002, 0x000005d0, 0x00000000, 0x00000000, 0x00000002, 0x00000003, 3522 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000009, 0x7832626d, 3523 0x776f7233, 0x00000000, 0x00000001, 0x00000002, 0x00000614, 0x00000000, 0x00000000, 0x00000002, 3524 0x00000003, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x0000000c, 3525 0x7832626d, 0x6c6f6333, 0x006e6d75, 0x00000000, 0x00000005, 0x000006b0, 0x00000000, 0x00000001, 3526 0x00000003, 0x00000003, 0x00000001, 0x000006b8, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 3527 0x00000003, 0x00000000, 0x000006c0, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000003, 3528 0x00000001, 0x000006c8, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x41100000, 0x41200000, 3529 0x41300000, 0x41400000, 0x41500000, 0x41600000, 0x41700000, 0x41800000, 0x00000004, 0x00317374, 3530 0x00000003, 0x00003176, 0x00000003, 0x00007666, 0x00000003, 0x00003276, 0x00000000, 0x00000005, 3531 0x0000077c, 0x00000000, 0x00000002, 0x00000003, 0x00000003, 0x00000001, 0x00000784, 0x00000000, 3532 0x00000000, 0x00000003, 0x00000001, 0x00000003, 0x00000000, 0x0000078c, 0x00000000, 0x00000000, 3533 0x00000001, 0x00000001, 0x00000003, 0x00000001, 0x00000794, 0x00000000, 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0x335f7376, 0x4d00305f, 0x6f726369, 3781 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 3782 0x392e3932, 0x332e3235, 0x00313131, 0x00f0fffe, 0x53455250, 0x46580201, 0x0047fffe, 0x42415443, 3783 0x0000001c, 0x000000e7, 0x46580201, 0x00000003, 0x0000001c, 0x00000100, 0x000000e4, 0x00000058, 3784 0x00020002, 0x00000001, 0x00000060, 0x00000070, 0x00000080, 0x00030002, 0x00000001, 0x00000088, 3785 0x00000070, 0x00000098, 0x00000002, 0x00000002, 0x000000a4, 0x000000b4, 0x6f505f67, 0xab003173, 3786 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 3787 0x6f505f67, 0xab003273, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x65535f67, 0x7463656c, 3788 0xab00726f, 0x00030001, 0x00040001, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 3789 0x00000000, 0x41200000, 0x41200000, 0x41200000, 0x41200000, 0x459c4800, 0x459c5000, 0x459c5800, 3790 0x459c6000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 3791 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x000cfffe, 0x49535250, 3792 0x00000021, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000001, 0x00000021, 3793 0x00000001, 0x00000000, 0x00000000, 0x0032fffe, 0x54494c43, 0x00000018, 0x00000000, 0x00000000, 3794 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 3795 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 3796 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 3797 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x3fe00000, 3798 0x00000000, 0xc0000000, 0x00000000, 0xc0080000, 0x00000000, 0x00000000, 0x00000000, 0x40100000, 3799 0x00000000, 0x40140000, 0x00000000, 0x40180000, 0x00000000, 0x401c0000, 0x0064fffe, 0x434c5846, 3800 0x00000009, 0xa0500004, 0x00000002, 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0xa0e40015, 0x90550000, 0x04000004, 0x800f0001, 0x90000000, 0xa0e40014, 0x80e40001, 3821 0x04000004, 0x800f0001, 0x90aa0000, 0xa0e40016, 0x80e40001, 0x03000002, 0x800f0000, 0x80e40000, 3822 0x80e40001, 0x03000005, 0x80070001, 0xa0e4000d, 0x90550000, 0x04000004, 0x80070001, 0x90000000, 3823 0xa0e4000c, 0x80e40001, 0x04000004, 0x80070001, 0x90aa0000, 0xa0e4000e, 0x80e40001, 0x04000004, 3824 0x80070001, 0x90ff0000, 0xa0e4000f, 0x80e40001, 0x03000002, 0x80070000, 0x80e40000, 0x80e40001, 3825 0x04000004, 0x800f0000, 0x90e40000, 0xa000001b, 0x80e40000, 0x03000009, 0x80010001, 0x90e40000, 3826 0xa0e4001c, 0x03000002, 0x800f0000, 0x80e40000, 0x80000001, 0x04000004, 0x800f0000, 0x90e40000, 3827 0xa0000004, 0x80e40000, 0x03000009, 0x80010001, 0x90e40000, 0xa0e40005, 0x03000002, 0x800f0000, 3828 0x80e40000, 0x80000001, 0x04000004, 0x800f0000, 0x90e40000, 0xa0000020, 0x80e40000, 0x04000004, 3829 0x800f0000, 0x90e40000, 0xa000001e, 0x80e40000, 0x04000004, 0x800f0000, 0x90e40000, 0xa000000a, 3830 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0x00000000, 0xa0500001, 0x00000002, 0x00000000, 4028 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000005, 0x00000000, 0x00000007, 0x00000001, 4029 0xa0400001, 0x00000002, 0x00000000, 0x00000007, 0x00000001, 0x00000000, 0x00000007, 0x00000000, 4030 0x00000000, 0x00000004, 0x00000000, 0x70e00001, 0x00000006, 0x00000000, 0x00000002, 0x00000002, 4031 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 4032 0x00000004, 0x00000000, 0x00000002, 0x00000005, 0x00000000, 0x00000002, 0x00000006, 0x00000000, 4033 0x00000004, 0x00000001, 0x70e00001, 0x00000008, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 4034 0x00000002, 0x00000002, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 4035 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000002, 4036 0x00000005, 0x00000000, 0x00000002, 0x00000005, 0x00000000, 0x00000004, 0x00000002, 0x10000001, 4037 0x00000001, 0x00000000, 0x00000001, 0x00000008, 0x00000000, 0x00000004, 0x00000003, 0xf0f0f0f0, 4038 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000021, 0x00000000, 0x00000248, 4039 0x46580200, 0x003efffe, 0x42415443, 0x0000001c, 0x000000c3, 0x46580200, 0x00000003, 0x0000001c, 4040 0x20000100, 0x000000c0, 0x00000058, 0x00000002, 0x00000001, 0x00000060, 0x00000070, 0x00000080, 4041 0x00010002, 0x00000001, 0x00000088, 0x00000098, 0x000000a8, 0x00020002, 0x00000001, 0x000000b0, 4042 0x00000070, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 4043 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 0x00000001, 4044 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 0x6576706f, 0x00337463, 0x00030001, 4045 0x00040001, 0x00000001, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4046 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4047 0x0022fffe, 0x54494c43, 0x00000010, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4048 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4049 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4050 0x00000000, 0x00000000, 0x00000000, 0x812dea11, 0x3d719799, 0x00000000, 0x00000000, 0x00000000, 4051 0x00000000, 0x00000000, 0x00000000, 0x002dfffe, 0x434c5846, 0x00000004, 0xa0500004, 0x00000002, 4052 0x00000000, 0x00000001, 0x0000000c, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000007, 4053 0x00000000, 0x20400004, 0x00000002, 0x00000000, 0x00000007, 0x00000000, 0x00000000, 0x00000002, 4054 0x00000000, 0x00000000, 0x00000007, 0x00000004, 0x10100004, 0x00000001, 0x00000000, 0x00000002, 4055 0x00000008, 0x00000000, 0x00000007, 0x00000000, 0x20400004, 0x00000002, 0x00000000, 0x00000007, 4056 0x00000000, 0x00000000, 0x00000007, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 4057 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000020, 0x00000000, 0x000001f0, 4058 0x46580200, 0x0033fffe, 0x42415443, 0x0000001c, 0x00000097, 0x46580200, 0x00000002, 0x0000001c, 4059 0x20000100, 0x00000094, 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 4060 0x00010002, 0x00000001, 0x00000074, 0x00000084, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 4061 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 4062 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 4063 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 4064 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x001afffe, 0x54494c43, 0x0000000c, 4065 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4066 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4067 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0x00000000, 4077 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4078 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4079 0x0012fffe, 0x54494c43, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4080 0x00000000, 0x00000000, 0x00000000, 0x47ae147b, 0x3f847ae1, 0x00000000, 0x00000000, 0x00000000, 4081 0x00000000, 0x00000000, 0x00000000, 0x002ffffe, 0x434c5846, 0x00000005, 0x10300001, 0x00000001, 4082 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000007, 0x00000000, 0x10300001, 0x00000001, 4083 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000007, 0x00000001, 0x10300001, 0x00000001, 4084 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000007, 0x00000002, 0x10300001, 0x00000001, 4085 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000007, 0x00000003, 0xa0500004, 0x00000002, 4086 0x00000000, 0x00000001, 0x00000004, 0x00000000, 0x00000007, 0x00000000, 0x00000000, 0x00000004, 4087 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x0000001e, 4088 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 4089 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 4090 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 4091 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4092 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4093 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10900004, 0x00000001, 4094 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 4095 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x0000001d, 0x00000000, 0x000000dc, 0x46580200, 4096 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 4097 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 4098 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 4099 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 4100 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4101 0x000cfffe, 0x434c5846, 0x00000001, 0x10800004, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 4102 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 4103 0xffffffff, 0x0000001c, 0x00000000, 0x00000124, 0x46580200, 0x0033fffe, 0x42415443, 0x0000001c, 4104 0x00000097, 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 0x00000094, 0x00000044, 0x00000002, 4105 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 0x00000001, 0x00000074, 0x00000084, 4106 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x80000000, 4107 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 4108 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 4109 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 4110 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 0x434c5846, 0x00000001, 0x20100004, 4111 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 4112 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 4113 0x0000001b, 0x00000000, 0x00000124, 0x46580200, 0x0033fffe, 0x42415443, 0x0000001c, 0x00000097, 4114 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 0x00000094, 0x00000044, 0x00000002, 0x00000001, 4115 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 0x00000001, 0x00000074, 0x00000084, 0x6576706f, 4116 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 4117 0x7f7fffff, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 4118 0x40000000, 0xc0400000, 0x40800000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4119 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4120 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 0x434c5846, 0x00000001, 0x20000004, 0x00000002, 4121 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000004, 4122 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x0000001a, 4123 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 4124 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 4125 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 4126 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4127 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4128 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10400004, 0x00000001, 4129 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 4130 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000019, 0x00000000, 0x0000013c, 0x46580200, 4131 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 4132 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 4133 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 4134 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 4135 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4136 0x0024fffe, 0x434c5846, 0x00000004, 0x10300001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 4137 0x00000000, 0x00000004, 0x00000000, 0x10300001, 0x00000001, 0x00000000, 0x00000002, 0x00000001, 4138 0x00000000, 0x00000004, 0x00000001, 0x10300001, 0x00000001, 0x00000000, 0x00000002, 0x00000002, 4139 0x00000000, 0x00000004, 0x00000002, 0x10300001, 0x00000001, 0x00000000, 0x00000002, 0x00000003, 4140 0x00000000, 0x00000004, 0x00000003, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 4141 0xffffffff, 0x00000018, 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 4142 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 4143 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 4144 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 0x74666f73, 4145 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 4146 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 4147 0x10100004, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 4148 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000017, 0x00000000, 4149 0x00000124, 0x46580200, 0x0033fffe, 0x42415443, 0x0000001c, 0x00000097, 0x46580200, 0x00000002, 4150 0x0000001c, 0x20000100, 0x00000094, 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 4151 0x0000006c, 0x00010002, 0x00000001, 0x00000074, 0x00000084, 0x6576706f, 0x00317463, 0x00030001, 4152 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 4153 0x00327463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 4154 0x40800000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 4155 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 4156 0x00000000, 0x000ffffe, 0x434c5846, 0x00000001, 0x20300004, 0x00000002, 0x00000000, 0x00000002, 4157 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 4158 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000016, 0x00000000, 0x00000124, 4159 0x46580200, 0x0033fffe, 0x42415443, 0x0000001c, 0x00000097, 0x46580200, 0x00000002, 0x0000001c, 4160 0x20000100, 0x00000094, 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 4161 0x00010002, 0x00000001, 0x00000074, 0x00000084, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 4162 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 4163 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 4164 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 4165 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4166 0x000ffffe, 0x434c5846, 0x00000001, 0x20200004, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 4167 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 4168 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000015, 0x00000000, 0x00000124, 0x46580200, 4169 0x0033fffe, 0x42415443, 0x0000001c, 0x00000097, 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 4170 0x00000094, 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 4171 0x00000001, 0x00000074, 0x00000084, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 4172 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 0x00030001, 4173 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 0x4d007874, 4174 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 4175 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 4176 0x434c5846, 0x00000001, 0x20400004, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 4177 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 4178 0x00000000, 0x00000000, 0xffffffff, 0x00000014, 0x00000000, 0x00000124, 0x46580200, 0x0033fffe, 4179 0x42415443, 0x0000001c, 0x00000097, 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 0x00000094, 4180 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 0x00000001, 4181 0x00000074, 0x00000084, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 4182 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 4183 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0xc0400000, 0x40800000, 0x4d007874, 0x6f726369, 4184 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4185 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 0x434c5846, 4186 0x00000001, 0x20500004, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 4187 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 4188 0x00000000, 0xffffffff, 0x00000013, 0x00000000, 0x0000013c, 0x46580200, 0x0024fffe, 0x42415443, 4189 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 4190 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 4191 0x00000001, 0x00000000, 0x00000000, 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 4192 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4193 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x0024fffe, 0x434c5846, 4194 0x00000004, 0x10700001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 4195 0x00000000, 0x10700001, 0x00000001, 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000004, 4196 0x00000001, 0x10700001, 0x00000001, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000004, 4197 0x00000002, 0x10700001, 0x00000001, 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000004, 4198 0x00000003, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000012, 4199 0x00000000, 0x0000013c, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 4200 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 4201 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 4202 0x80000000, 0xc00ccccd, 0x7f7fffff, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4203 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4204 0x0002fffe, 0x54494c43, 0x00000000, 0x0024fffe, 0x434c5846, 0x00000004, 0x10300001, 0x00000001, 4205 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0x10300001, 0x00000001, 4206 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000004, 0x00000001, 0x10300001, 0x00000001, 4207 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000004, 0x00000002, 0x10300001, 0x00000001, 4208 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000004, 0x00000003, 0xf0f0f0f0, 0x0f0f0f0f, 4209 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000001, 0x00000002, 0x00000134, 0x00000008, 4210 0x615f7370, 0x00007272, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 4211 0x00000001, 0x0000001c, 0x00000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 4212 0x00000048, 0x56695f67, 0x00746365, 0x00020001, 0x00040001, 0x00000001, 0x00000000, 0x40800000, 4213 0x40400000, 0x40000000, 0x3f800000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 4214 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 4215 0x0012fffe, 0x54494c43, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4216 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xbff00000, 0x00000000, 0x00000000, 0x00000000, 4217 0x00000000, 0x00000000, 0x00000000, 0x000ffffe, 0x434c5846, 0x00000001, 0xa0400001, 0x00000002, 4218 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000001, 0x00000004, 0x00000000, 0x00000004, 4219 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 4220 0x00000002, 0x00000134, 0x00000008, 0x615f7376, 0x00327272, 0x46580200, 0x0024fffe, 0x42415443, 4221 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x00000100, 0x00000058, 0x00000030, 4222 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x56695f67, 0x00746365, 0x00020001, 0x00040001, 4223 0x00000001, 0x00000000, 0x40800000, 0x40400000, 0x40000000, 0x3f800000, 0x4d007874, 0x6f726369, 4224 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4225 0x392e3932, 0x332e3235, 0x00313131, 0x0012fffe, 0x54494c43, 0x00000008, 0x00000000, 0x00000000, 4226 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xbff00000, 4227 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000ffffe, 0x434c5846, 4228 0x00000001, 0xa0400001, 0x00000002, 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000001, 4229 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0xffffffff, 4230 0x0000001f, 0x00000001, 0x00000001, 0x00000000, 0x000000e4, 0x46580200, 0x0026fffe, 0x42415443, 4231 0x0000001c, 0x00000063, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000060, 0x00000030, 4232 0x00000002, 0x00000001, 0x00000040, 0x00000050, 0x74636576, 0x6d61735f, 0x72656c70, 0xababab00, 4233 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0x40400000, 0x40800000, 4234 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 4235 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4236 0x000cfffe, 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000001, 4237 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0xffffffff, 0x0000001f, 4238 0x00000000, 0x00000001, 0x00000000, 0x000000e4, 0x46580200, 0x0026fffe, 0x42415443, 0x0000001c, 4239 0x00000063, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000060, 0x00000030, 0x00000002, 4240 0x00000001, 0x00000040, 0x00000050, 0x74636576, 0x6d61735f, 0x72656c70, 0xababab00, 0x00030001, 4241 0x00040001, 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0x40400000, 0x40800000, 0x4d007874, 4242 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 4243 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 4244 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 4245 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0xffffffff, 0x0000001e, 0x00000000, 4246 0x00000002, 0x00000000, 0x000000f0, 0x46580200, 0x0026fffe, 0x42415443, 0x0000001c, 0x00000063, 4247 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000060, 0x00000030, 0x00000002, 0x00000001, 4248 0x00000040, 0x00000050, 0x74636576, 0x6d61735f, 0x72656c70, 0xababab00, 0x00030001, 0x00040001, 4249 0x00000001, 0x00000000, 0x3f800000, 0x40000000, 0x40400000, 0x40800000, 0x4d007874, 0x6f726369, 4250 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4251 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 0x434c5846, 4252 0x00000001, 0xa0400001, 0x00000002, 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000002, 4253 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0xffffffff, 4254 0x0000001e, 0x00000000, 0x00000001, 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 4255 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 4256 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x56695f67, 0x00746365, 0x00020001, 0x00040001, 4257 0x00000001, 0x00000000, 0x40800000, 0x40400000, 0x40000000, 0x3f800000, 0x4d007874, 0x6f726369, 4258 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4259 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 4260 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000004, 4261 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0xffffffff, 0x0000001e, 0x00000000, 0x00000000, 4262 0x00000001, 0x00000005, 0x31786574, 0x00000000, 4263 }; 4264 #define TEST_EFFECT_PRESHADER_VSHADER_POS 2991 4265 #define TEST_EFFECT_PRESHADER_VSHADER_LEN 13 4266 4267 #define test_effect_preshader_compare_shader_bytecode(a, b, c, d) \ 4268 test_effect_preshader_compare_shader_bytecode_(__LINE__, a, b, c, d) 4269 static void test_effect_preshader_compare_shader_bytecode_(unsigned int line, 4270 const DWORD *bytecode, unsigned int bytecode_size, int expected_shader_index, BOOL todo) 4271 { 4272 unsigned int i = 0; 4273 4274 todo_wine_if(todo) 4275 ok_(__FILE__, line)(!!bytecode, "NULL shader bytecode.\n"); 4276 4277 if (!bytecode) 4278 return; 4279 4280 while (bytecode[i++] != 0x0000ffff) 4281 ; 4282 4283 if (!bytecode_size) 4284 bytecode_size = i * sizeof(*bytecode); 4285 else 4286 ok(i * sizeof(*bytecode) == bytecode_size, "Unexpected byte code size %u.\n", bytecode_size); 4287 4288 todo_wine_if(todo) 4289 ok_(__FILE__, line)(!memcmp(bytecode, &test_effect_preshader_effect_blob[TEST_EFFECT_PRESHADER_VSHADER_POS 4290 + expected_shader_index * TEST_EFFECT_PRESHADER_VSHADER_LEN], bytecode_size), 4291 "Incorrect shader selected.\n"); 4292 } 4293 4294 #define test_effect_preshader_compare_shader(a, b, c) \ 4295 test_effect_preshader_compare_shader_(__LINE__, a, b, c) 4296 static void test_effect_preshader_compare_shader_(unsigned int line, IDirect3DDevice9 *device, 4297 int expected_shader_index, BOOL todo) 4298 { 4299 IDirect3DVertexShader9 *vshader; 4300 void *byte_code; 4301 unsigned int byte_code_size; 4302 HRESULT hr; 4303 4304 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 4305 ok_(__FILE__, line)(hr == D3D_OK, "IDirect3DDevice9_GetVertexShader result %#x.\n", hr); 4306 4307 todo_wine_if(todo) 4308 ok_(__FILE__, line)(!!vshader, "Got NULL vshader.\n"); 4309 if (!vshader) 4310 return; 4311 4312 hr = IDirect3DVertexShader9_GetFunction(vshader, NULL, &byte_code_size); 4313 ok_(__FILE__, line)(hr == D3D_OK, "IDirect3DVertexShader9_GetFunction %#x.\n", hr); 4314 ok_(__FILE__, line)(byte_code_size > 1, "Got unexpected byte code size %u.\n", byte_code_size); 4315 4316 byte_code = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, byte_code_size); 4317 hr = IDirect3DVertexShader9_GetFunction(vshader, byte_code, &byte_code_size); 4318 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 4319 4320 test_effect_preshader_compare_shader_bytecode_(line, byte_code, 4321 byte_code_size, expected_shader_index, todo); 4322 4323 HeapFree(GetProcessHeap(), 0, byte_code); 4324 IDirect3DVertexShader9_Release(vshader); 4325 } 4326 4327 static const struct 4328 { 4329 const char *comment; 4330 BOOL todo[4]; 4331 unsigned int result[4]; 4332 unsigned int ulps; 4333 } 4334 test_effect_preshader_op_expected[] = 4335 { 4336 {"1 / op", {FALSE, FALSE, FALSE, FALSE}, {0x7f800000, 0xff800000, 0xbee8ba2e, 0x00200000}}, 4337 {"rsq", {FALSE, FALSE, FALSE, FALSE}, {0x7f800000, 0x7f800000, 0x3f2c985c, 0x1f800001}, 1}, 4338 {"mul", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x80000000, 0x40d33334, 0x7f800000}}, 4339 {"add", {FALSE, FALSE, FALSE, FALSE}, {0x3f800000, 0x40000000, 0xc0a66666, 0x7f7fffff}}, 4340 {"lt", {FALSE, FALSE, FALSE, FALSE}, {0x3f800000, 0x3f800000, 0x00000000, 0x00000000}}, 4341 {"ge", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x00000000, 0x3f800000, 0x3f800000}}, 4342 {"neg", {FALSE, FALSE, FALSE, FALSE}, {0x80000000, 0x00000000, 0x400ccccd, 0xff7fffff}}, 4343 {"rcp", {FALSE, FALSE, FALSE, FALSE}, {0x7f800000, 0xff800000, 0xbee8ba2e, 0x00200000}}, 4344 4345 {"frac", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x00000000, 0x3f4ccccc, 0x00000000}}, 4346 {"min", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x80000000, 0xc0400000, 0x40800000}}, 4347 {"max", {FALSE, FALSE, FALSE, FALSE}, {0x3f800000, 0x40000000, 0xc00ccccd, 0x7f7fffff}}, 4348 #if __x86_64__ 4349 {"sin", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x80000000, 0xbf4ef99e, 0xbf0599b3}}, 4350 {"cos", {FALSE, FALSE, FALSE, FALSE}, {0x3f800000, 0x3f800000, 0xbf16a803, 0x3f5a5f96}}, 4351 #else 4352 {"sin", {FALSE, FALSE, FALSE, TRUE}, {0x00000000, 0x80000000, 0xbf4ef99e, 0x3f792dc4}}, 4353 {"cos", {FALSE, FALSE, FALSE, TRUE}, {0x3f800000, 0x3f800000, 0xbf16a803, 0xbe6acefc}}, 4354 #endif 4355 {"den mul",{FALSE, FALSE, FALSE, FALSE}, {0x7f800000, 0xff800000, 0xbb94f209, 0x000051ec}}, 4356 {"dot", {FALSE, FALSE, FALSE, FALSE}, {0x00000000, 0x7f800000, 0x41f00000, 0x00000000}}, 4357 {"prec", {FALSE, FALSE, TRUE, FALSE}, {0x2b8cbccc, 0x2c0cbccc, 0xac531800, 0x00000000}}, 4358 4359 {"dotswiz", {FALSE, FALSE, FALSE, FALSE}, {0xc00ccccd, 0xc0d33334, 0xc10ccccd, 0}}, 4360 {"reladdr", {FALSE, FALSE, FALSE, FALSE}, {0xc00ccccd, 0x3f800000, 0, 0x41200000}}, 4361 {"reladdr2", {FALSE, FALSE, FALSE, FALSE}, {0, 0, 0x447ac000, 0x40000000}}, 4362 }; 4363 4364 enum expected_state_update 4365 { 4366 EXPECTED_STATE_ZERO, 4367 EXPECTED_STATE_UPDATED, 4368 EXPECTED_STATE_ANYTHING 4369 }; 4370 4371 #define test_effect_preshader_op_results(a, b, c) test_effect_preshader_op_results_(__LINE__, a, b, c) 4372 static void test_effect_preshader_op_results_(unsigned int line, IDirect3DDevice9 *device, 4373 const enum expected_state_update *expected_state, const char *updated_param) 4374 { 4375 static const D3DCOLORVALUE black = {0.0f}; 4376 unsigned int i, j; 4377 D3DLIGHT9 light; 4378 const float *v; 4379 HRESULT hr; 4380 4381 for (i = 0; i < ARRAY_SIZE(test_effect_preshader_op_expected); ++i) 4382 { 4383 hr = IDirect3DDevice9_GetLight(device, i % 8, &light); 4384 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 4385 4386 v = i < 8 ? &light.Diffuse.r : (i < 16 ? &light.Ambient.r : &light.Specular.r); 4387 if (!expected_state || expected_state[i] == EXPECTED_STATE_UPDATED) 4388 { 4389 for (j = 0; j < 4; ++j) 4390 { 4391 todo_wine_if(test_effect_preshader_op_expected[i].todo[j]) 4392 ok_(__FILE__, line)(compare_float(v[j], 4393 ((const float *)test_effect_preshader_op_expected[i].result)[j], 4394 test_effect_preshader_op_expected[i].ulps), 4395 "Operation %s, component %u, expected %#x, got %#x (%g).\n", 4396 test_effect_preshader_op_expected[i].comment, j, 4397 test_effect_preshader_op_expected[i].result[j], 4398 ((const unsigned int *)v)[j], v[j]); 4399 } 4400 } 4401 else if (expected_state[i] == EXPECTED_STATE_ZERO) 4402 { 4403 ok_(__FILE__, line)(!memcmp(v, &black, sizeof(black)), 4404 "Parameter %s, test %d, operation %s, state updated unexpectedly.\n", 4405 updated_param, i, test_effect_preshader_op_expected[i].comment); 4406 } 4407 } 4408 } 4409 4410 static const D3DXVECTOR4 test_effect_preshader_fvect_v[] = 4411 { 4412 {0.0f, 0.0f, 0.0f, 0.0f}, 4413 {0.0f, 0.0f, 0.0f, 0.0f}, 4414 {0.0f, 0.0f, 0.0f, 0.0f}, 4415 {1.0f, 2.0f, 3.0f, 0.0f}, 4416 {4.0f, 0.0f, 0.0f, 0.0f}, 4417 {5.0f, 6.0f, 7.0f, 8.0f}, 4418 {1.0f, 2.0f, 3.0f, 0.0f}, 4419 {4.0f, 0.0f, 0.0f, 0.0f}, 4420 {5.0f, 6.0f, 7.0f, 8.0f}, 4421 {9.0f, 10.0f, 11.0f, 0.0f}, 4422 {12.0f, 0.0f, 0.0f, 0.0f}, 4423 {13.0f, 14.0f, 15.0f, 16.0f}, 4424 {11.0f, 12.0f, 13.0f, 0.0f}, 4425 {21.0f, 22.0f, 23.0f, 0.0f}, 4426 {31.0f, 32.0f, 33.0f, 0.0f}, 4427 {41.0f, 42.0f, 43.0f, 0.0f}, 4428 {11.0f, 21.0f, 31.0f, 0.0f}, 4429 {12.0f, 22.0f, 32.0f, 0.0f}, 4430 {13.0f, 23.0f, 33.0f, 0.0f}, 4431 {14.0f, 24.0f, 34.0f, 0.0f}, 4432 {11.0f, 12.0f, 13.0f, 14.0f}, 4433 {21.0f, 22.0f, 23.0f, 24.0f}, 4434 {31.0f, 32.0f, 33.0f, 34.0f}, 4435 {11.0f, 21.0f, 31.0f, 41.0f}, 4436 {12.0f, 22.0f, 32.0f, 42.0f}, 4437 {13.0f, 23.0f, 33.0f, 43.0f}, 4438 {9.0f, 10.0f, 11.0f, 0.0f}, 4439 {12.0f, 0.0f, 0.0f, 0.0f}, 4440 {13.0f, 14.0f, 15.0f, 16.0f}, 4441 {92.0f, 0.0f, 0.0f, 0.0f}, 4442 {93.0f, 0.0f, 0.0f, 0.0f}, 4443 {0.0f, 0.0f, 0.0f, 0.0f}, 4444 {91.0f, 0.0f, 0.0f, 0.0f}, 4445 {4.0f, 5.0f, 6.0f, 7.0f}, 4446 }; 4447 #define TEST_EFFECT_BITMASK_BLOCK_SIZE (sizeof(unsigned int) * 8) 4448 4449 #define test_effect_preshader_compare_vconsts(a, b, c) \ 4450 test_effect_preshader_compare_vconsts_(__LINE__, a, b, c) 4451 static void test_effect_preshader_compare_vconsts_(unsigned int line, IDirect3DDevice9 *device, 4452 const unsigned int *const_updated_mask, const char *updated_param) 4453 { 4454 HRESULT hr; 4455 unsigned int i; 4456 D3DXVECTOR4 fdata[ARRAY_SIZE(test_effect_preshader_fvect_v)]; 4457 4458 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 0, &fdata[0].x, 4459 ARRAY_SIZE(test_effect_preshader_fvect_v)); 4460 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 4461 4462 if (!const_updated_mask) 4463 { 4464 ok_(__FILE__, line)(!memcmp(fdata, test_effect_preshader_fvect_v, sizeof(test_effect_preshader_fvect_v)), 4465 "Vertex shader float constants do not match.\n"); 4466 } 4467 else 4468 { 4469 for (i = 0; i < ARRAY_SIZE(test_effect_preshader_fvect_v); ++i) 4470 { 4471 if (const_updated_mask[i / TEST_EFFECT_BITMASK_BLOCK_SIZE] 4472 & (1u << (i % TEST_EFFECT_BITMASK_BLOCK_SIZE))) 4473 { 4474 ok_(__FILE__, line)(!memcmp(&fdata[i], &test_effect_preshader_fvect_v[i], sizeof(fdata[i])), 4475 "Vertex shader float constants do not match, expected (%g, %g, %g, %g), " 4476 "got (%g, %g, %g, %g), parameter %s.\n", 4477 test_effect_preshader_fvect_v[i].x, test_effect_preshader_fvect_v[i].y, 4478 test_effect_preshader_fvect_v[i].z, test_effect_preshader_fvect_v[i].w, 4479 fdata[i].x, fdata[i].y, fdata[i].z, fdata[i].w, updated_param); 4480 } 4481 else 4482 { 4483 ok_(__FILE__, line)(!memcmp(&fdata[i], &fvect_filler, sizeof(fdata[i])), 4484 "Vertex shader float constants updated unexpectedly, parameter %s.\n", updated_param); 4485 } 4486 } 4487 } 4488 4489 for (i = ARRAY_SIZE(test_effect_preshader_fvect_v); i < 256; ++i) 4490 { 4491 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, i, &fdata[0].x, 1); 4492 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 4493 ok_(__FILE__, line)(!memcmp(fdata, &fvect_filler, sizeof(fvect_filler)), 4494 "Vertex shader float constants do not match.\n"); 4495 } 4496 } 4497 4498 static const BOOL test_effect_preshader_bconsts[] = 4499 { 4500 TRUE, FALSE, TRUE, FALSE, TRUE, TRUE 4501 }; 4502 4503 static void test_effect_preshader_clear_pbool_consts(IDirect3DDevice9 *device) 4504 { 4505 BOOL bval; 4506 unsigned int i; 4507 HRESULT hr; 4508 4509 for (i = 0; i < 16; ++i) 4510 { 4511 bval = i < ARRAY_SIZE(test_effect_preshader_bconsts) ? !test_effect_preshader_bconsts[i] : FALSE; 4512 hr = IDirect3DDevice9_SetPixelShaderConstantB(device, i, &bval, 1); 4513 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4514 } 4515 } 4516 4517 #define test_effect_preshader_compare_pbool_consts(a, b, c) \ 4518 test_effect_preshader_compare_pbool_consts_(__LINE__, a, b, c) 4519 static void test_effect_preshader_compare_pbool_consts_(unsigned int line, IDirect3DDevice9 *device, 4520 const unsigned int *const_updated_mask, const char *updated_param) 4521 { 4522 unsigned int i; 4523 BOOL bdata[16]; 4524 HRESULT hr; 4525 4526 hr = IDirect3DDevice9_GetPixelShaderConstantB(device, 0, bdata, ARRAY_SIZE(bdata)); 4527 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 4528 4529 if (!const_updated_mask) 4530 { 4531 for (i = 0; i < ARRAY_SIZE(test_effect_preshader_bconsts); ++i) 4532 { 4533 /* The negation on both sides is actually needed, sometimes you 4534 * get 0xffffffff instead of 1 on native. */ 4535 ok_(__FILE__, line)(!bdata[i] == !test_effect_preshader_bconsts[i], 4536 "Pixel shader boolean constants do not match, expected %#x, got %#x, i %u.\n", 4537 test_effect_preshader_bconsts[i], bdata[i], i); 4538 } 4539 } 4540 else 4541 { 4542 for (i = 0; i < ARRAY_SIZE(test_effect_preshader_bconsts); ++i) 4543 { 4544 if (const_updated_mask[i / TEST_EFFECT_BITMASK_BLOCK_SIZE] 4545 & (1u << (i % TEST_EFFECT_BITMASK_BLOCK_SIZE))) 4546 { 4547 /* The negation on both sides is actually needed, sometimes 4548 * you get 0xffffffff instead of 1 on native. */ 4549 ok_(__FILE__, line)(!bdata[i] == !test_effect_preshader_bconsts[i], 4550 "Pixel shader boolean constants do not match, expected %#x, got %#x, i %u, parameter %s.\n", 4551 test_effect_preshader_bconsts[i], bdata[i], i, updated_param); 4552 } 4553 else 4554 { 4555 ok_(__FILE__, line)(bdata[i] == !test_effect_preshader_bconsts[i], 4556 "Pixel shader boolean constants updated unexpectedly, parameter %s.\n", updated_param); 4557 } 4558 } 4559 } 4560 4561 for (; i < 16; ++i) 4562 { 4563 ok_(__FILE__, line)(!bdata[i], "Got result %#x, boolean register value %u.\n", hr, bdata[i]); 4564 } 4565 } 4566 4567 static void test_effect_preshader(IDirect3DDevice9 *device) 4568 { 4569 static const D3DXVECTOR4 test_effect_preshader_fvect_p[] = 4570 { 4571 {11.0f, 21.0f, 0.0f, 0.0f}, 4572 {12.0f, 22.0f, 0.0f, 0.0f}, 4573 {13.0f, 23.0f, 0.0f, 0.0f}, 4574 {11.0f, 12.0f, 0.0f, 0.0f}, 4575 {21.0f, 22.0f, 0.0f, 0.0f}, 4576 {31.0f, 32.0f, 0.0f, 0.0f}, 4577 {11.0f, 12.0f, 0.0f, 0.0f}, 4578 {21.0f, 22.0f, 0.0f, 0.0f}, 4579 {11.0f, 21.0f, 0.0f, 0.0f}, 4580 {12.0f, 22.0f, 0.0f, 0.0f}, 4581 {11.0f, 12.0f, 13.0f, 0.0f}, 4582 {21.0f, 22.0f, 23.0f, 0.0f}, 4583 {11.0f, 21.0f, 31.0f, 0.0f}, 4584 {12.0f, 22.0f, 32.0f, 0.0f} 4585 }; 4586 static const int test_effect_preshader_iconsts[][4] = 4587 { 4588 {4, 3, 2, 1} 4589 }; 4590 static const D3DXVECTOR4 fvect1 = {28.0f, 29.0f, 30.0f, 31.0f}; 4591 static const D3DXVECTOR4 fvect2 = {0.0f, 0.0f, 1.0f, 0.0f}; 4592 static const int ivect_empty[4] = {-1, -1, -1, -1}; 4593 HRESULT hr; 4594 ID3DXEffect *effect; 4595 D3DXHANDLE par; 4596 unsigned int npasses; 4597 DWORD value; 4598 D3DXVECTOR4 fdata[ARRAY_SIZE(test_effect_preshader_fvect_p)]; 4599 int idata[ARRAY_SIZE(test_effect_preshader_iconsts)][4]; 4600 IDirect3DVertexShader9 *vshader; 4601 unsigned int i; 4602 D3DCAPS9 caps; 4603 4604 hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); 4605 ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); 4606 if (caps.VertexShaderVersion < D3DVS_VERSION(3, 0) 4607 || caps.PixelShaderVersion < D3DPS_VERSION(3, 0)) 4608 { 4609 skip("Test requires VS >= 3 and PS >= 3, skipping.\n"); 4610 return; 4611 } 4612 4613 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 4614 NULL, NULL, 0, NULL, &effect, NULL); 4615 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4616 4617 test_effect_clear_vconsts(device); 4618 4619 for (i = 0; i < 224; ++i) 4620 { 4621 hr = IDirect3DDevice9_SetPixelShaderConstantF(device, i, &fvect_filler.x, 1); 4622 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4623 } 4624 4625 test_effect_preshader_clear_pbool_consts(device); 4626 4627 for (i = 0; i < 16; ++i) 4628 { 4629 hr = IDirect3DDevice9_SetPixelShaderConstantI(device, i, ivect_empty, 1); 4630 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4631 } 4632 4633 hr = effect->lpVtbl->Begin(effect, &npasses, 0); 4634 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4635 4636 par = effect->lpVtbl->GetParameterByName(effect, NULL, "g_Pos2"); 4637 ok(par != NULL, "GetParameterByName failed.\n"); 4638 4639 hr = effect->lpVtbl->SetVector(effect, par, &fvect1); 4640 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 4641 4642 hr = effect->lpVtbl->BeginPass(effect, 0); 4643 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4644 4645 hr = effect->lpVtbl->BeginPass(effect, 0); 4646 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 4647 4648 hr = effect->lpVtbl->BeginPass(effect, 1); 4649 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 4650 4651 test_effect_preshader_compare_vconsts(device, NULL, NULL); 4652 4653 hr = IDirect3DDevice9_GetPixelShaderConstantF(device, 0, &fdata[0].x, 4654 ARRAY_SIZE(test_effect_preshader_fvect_p)); 4655 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4656 ok(!memcmp(fdata, test_effect_preshader_fvect_p, sizeof(test_effect_preshader_fvect_p)), 4657 "Pixel shader float constants do not match.\n"); 4658 for (i = ARRAY_SIZE(test_effect_preshader_fvect_p); i < 224; ++i) 4659 { 4660 hr = IDirect3DDevice9_GetPixelShaderConstantF(device, i, &fdata[0].x, 1); 4661 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4662 ok(!memcmp(fdata, &fvect_filler, sizeof(fvect_filler)), 4663 "Pixel shader float constants do not match.\n"); 4664 } 4665 hr = IDirect3DDevice9_GetPixelShaderConstantI(device, 0, idata[0], 4666 ARRAY_SIZE(test_effect_preshader_iconsts)); 4667 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4668 ok(!memcmp(idata, test_effect_preshader_iconsts, sizeof(test_effect_preshader_iconsts)), 4669 "Pixel shader integer constants do not match.\n"); 4670 for (i = ARRAY_SIZE(test_effect_preshader_iconsts); i < 16; ++i) 4671 { 4672 hr = IDirect3DDevice9_GetPixelShaderConstantI(device, i, idata[0], 1); 4673 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4674 ok(!memcmp(idata[0], ivect_empty, sizeof(ivect_empty)), 4675 "Pixel shader integer constants do not match.\n"); 4676 } 4677 4678 test_effect_preshader_compare_pbool_consts(device, NULL, NULL); 4679 4680 test_effect_preshader_op_results(device, NULL, NULL); 4681 4682 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MINFILTER, &value); 4683 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4684 ok(value == 3, "Unexpected sampler 0 minfilter %u.\n", value); 4685 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MAGFILTER, &value); 4686 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4687 todo_wine ok(value == 3, "Unexpected sampler 0 magfilter %u.\n", value); 4688 4689 hr = IDirect3DDevice9_GetSamplerState(device, 1, D3DSAMP_MINFILTER, &value); 4690 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4691 ok(value == 1, "Unexpected sampler 1 minfilter %u.\n", value); 4692 hr = IDirect3DDevice9_GetSamplerState(device, 1, D3DSAMP_MAGFILTER, &value); 4693 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4694 todo_wine 4695 ok(value == 1, "Unexpected sampler 1 magfilter %u.\n", value); 4696 4697 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MINFILTER, &value); 4698 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4699 ok(value == 1, "Unexpected vertex sampler 0 minfilter %u.\n", value); 4700 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MAGFILTER, &value); 4701 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4702 todo_wine 4703 ok(value == 1, "Unexpected vertex sampler 0 magfilter %u.\n", value); 4704 4705 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MINFILTER, &value); 4706 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4707 todo_wine 4708 ok(value == 0, "Unexpected vertex sampler 1 minfilter %u.\n", value); 4709 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MAGFILTER, &value); 4710 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4711 todo_wine 4712 ok(value == 0, "Unexpected vertex sampler 1 magfilter %u.\n", value); 4713 4714 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MINFILTER, &value); 4715 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4716 ok(value == 3, "Unexpected vertex sampler 2 minfilter %u.\n", value); 4717 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MAGFILTER, &value); 4718 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4719 todo_wine ok(value == 3, "Unexpected vertex sampler 2 magfilter %u.\n", value); 4720 4721 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGDENSITY, &value); 4722 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4723 ok(value == 0, "Unexpected fog density %g.\n", *(float *)&value); 4724 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGSTART, &value); 4725 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4726 ok(*(float *)&value == 4.0f, "Unexpected fog start %g.\n", *(float *)&value); 4727 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_A, &value); 4728 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4729 ok(*(float *)&value == 4.0f, "Unexpected point scale A %g.\n", *(float *)&value); 4730 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_B, &value); 4731 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4732 ok(*(float *)&value == 12.0f, "Unexpected point scale B %g.\n", *(float *)&value); 4733 4734 hr = effect->lpVtbl->EndPass(effect); 4735 4736 par = effect->lpVtbl->GetParameterByName(effect, NULL, "g_iVect"); 4737 ok(par != NULL, "GetParameterByName failed.\n"); 4738 hr = effect->lpVtbl->SetVector(effect, par, &fvect2); 4739 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 4740 hr = effect->lpVtbl->BeginPass(effect, 1); 4741 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4742 4743 test_effect_preshader_compare_shader(device, 1, FALSE); 4744 4745 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 4746 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4747 4748 hr = effect->lpVtbl->SetVector(effect, par, &fvect1); 4749 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 4750 hr = effect->lpVtbl->CommitChanges(effect); 4751 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4752 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 4753 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4754 ok(!vshader, "Incorrect shader selected.\n"); 4755 4756 hr = effect->lpVtbl->EndPass(effect); 4757 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4758 4759 hr = effect->lpVtbl->End(effect); 4760 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4761 4762 effect->lpVtbl->Release(effect); 4763 4764 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 4765 NULL, NULL, 0, NULL, &effect, NULL); 4766 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4767 4768 hr = effect->lpVtbl->Begin(effect, &npasses, D3DXFX_DONOTSAVESTATE); 4769 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4770 4771 hr = effect->lpVtbl->BeginPass(effect, 0); 4772 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4773 4774 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MINFILTER, &value); 4775 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4776 ok(value == 3, "Unexpected sampler 0 minfilter %u.\n", value); 4777 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MAGFILTER, &value); 4778 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4779 todo_wine ok(value == 3, "Unexpected sampler 0 magfilter %u.\n", value); 4780 4781 hr = IDirect3DDevice9_GetSamplerState(device, 1, D3DSAMP_MINFILTER, &value); 4782 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4783 ok(value == 1, "Unexpected sampler 1 minfilter %u.\n", value); 4784 hr = IDirect3DDevice9_GetSamplerState(device, 1, D3DSAMP_MAGFILTER, &value); 4785 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4786 todo_wine 4787 ok(value == 1, "Unexpected sampler 1 magfilter %u.\n", value); 4788 4789 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MINFILTER, &value); 4790 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4791 ok(value == 1, "Unexpected vertex sampler 0 minfilter %u.\n", value); 4792 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MAGFILTER, &value); 4793 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4794 todo_wine 4795 ok(value == 1, "Unexpected vertex sampler 0 magfilter %u.\n", value); 4796 4797 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MINFILTER, &value); 4798 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4799 ok(value == 2, "Unexpected vertex sampler 1 minfilter %u.\n", value); 4800 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MAGFILTER, &value); 4801 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4802 todo_wine 4803 ok(value == 2, "Unexpected vertex sampler 1 magfilter %u.\n", value); 4804 4805 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MINFILTER, &value); 4806 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4807 ok(value == 3, "Unexpected vertex sampler 2 minfilter %u.\n", value); 4808 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MAGFILTER, &value); 4809 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4810 todo_wine 4811 ok(value == 3, "Unexpected vertex sampler 2 magfilter %u.\n", value); 4812 4813 hr = effect->lpVtbl->EndPass(effect); 4814 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4815 hr = effect->lpVtbl->End(effect); 4816 ok(hr == D3D_OK, "Got result %#x.\n", hr); 4817 effect->lpVtbl->Release(effect); 4818 } 4819 4820 /* 4821 * fxc.exe /Tfx_2_0 4822 */ 4823 #if 0 4824 float4 opvect1; 4825 float4 opvect2; 4826 float4 opvect3; 4827 4828 technique tech0 4829 { 4830 pass p0 4831 { 4832 LightEnable[0] = TRUE; 4833 LightEnable[1] = TRUE; 4834 LightEnable[2] = TRUE; 4835 LightEnable[3] = TRUE; 4836 LightEnable[4] = TRUE; 4837 LightEnable[5] = TRUE; 4838 LightEnable[6] = TRUE; 4839 LightEnable[7] = TRUE; 4840 LightType[0] = POINT; 4841 LightType[1] = POINT; 4842 LightType[2] = POINT; 4843 LightType[3] = POINT; 4844 LightType[4] = POINT; 4845 LightType[5] = POINT; 4846 LightType[6] = POINT; 4847 LightType[7] = POINT; 4848 4849 LightDiffuse[0] = exp(opvect1); 4850 LightDiffuse[1] = log(opvect1); 4851 LightDiffuse[2] = asin(opvect1); 4852 LightDiffuse[3] = acos(opvect1); 4853 LightDiffuse[4] = atan(opvect1); 4854 LightDiffuse[5] = atan2(opvect1, opvect2); 4855 LightDiffuse[6] = opvect1 * opvect2; 4856 4857 /* Placeholder for 'div' instruction manually edited in binary blob. */ 4858 LightDiffuse[7] = opvect1 * opvect2; 4859 4860 /* Placeholder for 'cmp' instruction manually edited in binary blob. */ 4861 LightAmbient[0] = opvect1 + opvect2 + opvect3; 4862 } 4863 } 4864 #endif 4865 static const DWORD test_effect_preshader_ops_blob[] = 4866 { 4867 0xfeff0901, 0x0000044c, 0x00000000, 0x00000003, 0x00000001, 0x00000030, 0x00000000, 0x00000000, 4868 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x6576706f, 4869 0x00317463, 0x00000003, 0x00000001, 0x00000068, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 4870 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x6576706f, 0x00327463, 0x00000003, 4871 0x00000001, 0x000000a0, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 4872 0x00000000, 0x00000000, 0x00000008, 0x6576706f, 0x00337463, 0x00000001, 0x00000002, 0x00000002, 4873 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4874 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4875 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4876 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4877 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4878 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4879 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4880 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4881 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4882 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4883 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4884 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4885 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4886 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4887 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000002, 0x00000002, 4888 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 4889 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 4890 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 4891 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 4892 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 4893 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 4894 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000000, 4895 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4896 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 4897 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 4898 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 4899 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 4900 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000001, 4901 0x00000003, 0x00003070, 0x00000006, 0x68636574, 0x00000030, 0x00000003, 0x00000001, 0x00000001, 4902 0x00000001, 0x00000004, 0x00000020, 0x00000000, 0x00000000, 0x0000003c, 0x00000058, 0x00000000, 4903 0x00000000, 0x00000074, 0x00000090, 0x00000000, 0x00000000, 0x00000440, 0x00000000, 0x00000001, 4904 0x00000438, 0x00000000, 0x00000019, 0x00000091, 0x00000000, 0x000000b0, 0x000000ac, 0x00000091, 4905 0x00000001, 0x000000d0, 0x000000cc, 0x00000091, 0x00000002, 0x000000f0, 0x000000ec, 0x00000091, 4906 0x00000003, 0x00000110, 0x0000010c, 0x00000091, 0x00000004, 0x00000130, 0x0000012c, 0x00000091, 4907 0x00000005, 0x00000150, 0x0000014c, 0x00000091, 0x00000006, 0x00000170, 0x0000016c, 0x00000091, 4908 0x00000007, 0x00000190, 0x0000018c, 0x00000084, 0x00000000, 0x000001b0, 0x000001ac, 0x00000084, 4909 0x00000001, 0x000001d0, 0x000001cc, 0x00000084, 0x00000002, 0x000001f0, 0x000001ec, 0x00000084, 4910 0x00000003, 0x00000210, 0x0000020c, 0x00000084, 0x00000004, 0x00000230, 0x0000022c, 0x00000084, 4911 0x00000005, 0x00000250, 0x0000024c, 0x00000084, 0x00000006, 0x00000270, 0x0000026c, 0x00000084, 4912 0x00000007, 0x00000290, 0x0000028c, 0x00000085, 0x00000000, 0x000002bc, 0x000002ac, 0x00000085, 4913 0x00000001, 0x000002e8, 0x000002d8, 0x00000085, 0x00000002, 0x00000314, 0x00000304, 0x00000085, 4914 0x00000003, 0x00000340, 0x00000330, 0x00000085, 0x00000004, 0x0000036c, 0x0000035c, 0x00000085, 4915 0x00000005, 0x00000398, 0x00000388, 0x00000085, 0x00000006, 0x000003c4, 0x000003b4, 0x00000085, 4916 0x00000007, 0x000003f0, 0x000003e0, 0x00000087, 0x00000000, 0x0000041c, 0x0000040c, 0x00000000, 4917 0x00000009, 0x00000000, 0x00000000, 0xffffffff, 0x00000018, 0x00000000, 0x0000016c, 0x46580200, 4918 0x003afffe, 0x42415443, 0x0000001c, 0x000000b3, 0x46580200, 0x00000003, 0x0000001c, 0x20000100, 4919 0x000000b0, 0x00000058, 0x00000002, 0x00000001, 0x00000060, 0x00000070, 0x00000080, 0x00010002, 4920 0x00000001, 0x00000088, 0x00000070, 0x00000098, 0x00020002, 0x00000001, 0x000000a0, 0x00000070, 4921 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 4922 0x00000000, 0x00000000, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 4923 0x6576706f, 0x00337463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x4d007874, 0x6f726369, 4924 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 4925 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4926 /* FXLC for LightAmbient[0] start. */ 4927 0x001afffe, 0x434c5846, 4928 0x00000001, /* Instruction count, set to 1. */ 4929 0x30000004, /* Operation code (bits 20-30) set to 'cmp' opcode 0x300. */ 4930 0x00000003, /* Input arguments count set to 3. */ 4931 /* Argument 1. */ 4932 0x00000000, /* Relative addressing flag. */ 4933 0x00000002, /* Register table ("c", float constants). */ 4934 0x00000000, /* Register offset. */ 4935 /* Argument 2. */ 4936 0x00000000, 0x00000002, 0x00000004, 4937 /* Argument 3. */ 4938 0x00000000, 0x00000002, 0x00000008, 4939 /* Output register. */ 4940 0x00000000, 0x00000004, 0x00000000, 4941 /* End mark. */ 4942 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 4943 /* Padding to match placeholder length. */ 4944 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4945 /* FXLC for LightAmbient[0] end. */ 4946 0x00000000, 0x00000000, 0xffffffff, 0x00000017, 0x00000000, 0x00000114, 4947 0x46580200, 0x002ffffe, 0x42415443, 0x0000001c, 0x00000087, 0x46580200, 0x00000002, 0x0000001c, 4948 0x20000100, 0x00000084, 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 4949 0x00010002, 0x00000001, 0x00000074, 0x0000005c, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 4950 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x6576706f, 0x00327463, 4951 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 4952 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 4953 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 4954 /* FXLC for LightDiffuse[7] start. */ 4955 0x000ffffe, 0x434c5846, 4956 0x00000001, /* Instruction count. */ 4957 0x20800004, /* Operation code (bits 20-30) set to 'div' opcode 0x208. */ 4958 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 4959 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 4960 /* FXLC for LightDiffuse[7] end. */ 4961 0x00000000, 0x00000000, 0xffffffff, 4962 0x00000016, 0x00000000, 0x00000114, 0x46580200, 0x002ffffe, 0x42415443, 0x0000001c, 0x00000087, 4963 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 0x00000084, 0x00000044, 0x00000002, 0x00000001, 4964 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 0x00000001, 0x00000074, 0x0000005c, 0x6576706f, 4965 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 4966 0x00000000, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x4d007874, 4967 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 4968 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000ffffe, 4969 0x434c5846, 0x00000001, 0x20500004, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 4970 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 4971 0x00000000, 0x00000000, 0xffffffff, 0x00000015, 0x00000000, 0x00000114, 0x46580200, 0x002ffffe, 4972 0x42415443, 0x0000001c, 0x00000087, 0x46580200, 0x00000002, 0x0000001c, 0x20000100, 0x00000084, 4973 0x00000044, 0x00000002, 0x00000001, 0x0000004c, 0x0000005c, 0x0000006c, 0x00010002, 0x00000001, 4974 0x00000074, 0x0000005c, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 4975 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x6576706f, 0x00327463, 0x00030001, 0x00040001, 4976 0x00000001, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 4977 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 4978 0x54494c43, 0x00000000, 0x000ffffe, 0x434c5846, 0x00000001, 0x20600004, 0x00000002, 0x00000000, 4979 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 4980 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000014, 0x00000000, 4981 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 4982 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 4983 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 4984 0x00000000, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 4985 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 4986 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10c00004, 0x00000001, 0x00000000, 4987 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 4988 0x00000000, 0x00000000, 0xffffffff, 0x00000013, 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 4989 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 4990 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 4991 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x4d007874, 4992 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 4993 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 4994 0x434c5846, 0x00000001, 0x10b00004, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 4995 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 4996 0x00000012, 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 4997 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 4998 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 4999 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 5000 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 5001 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10a00004, 5002 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 5003 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000011, 0x00000000, 0x0000013c, 5004 0x46580200, 0x0024fffe, 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 5005 0x20000100, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 5006 0x00317463, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 5007 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 5008 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 5009 0x00000000, 0x0024fffe, 0x434c5846, 0x00000004, 0x10600001, 0x00000001, 0x00000000, 0x00000002, 5010 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0x10600001, 0x00000001, 0x00000000, 0x00000002, 5011 0x00000001, 0x00000000, 0x00000004, 0x00000001, 0x10600001, 0x00000001, 0x00000000, 0x00000002, 5012 0x00000002, 0x00000000, 0x00000004, 0x00000002, 0x10600001, 0x00000001, 0x00000000, 0x00000002, 5013 0x00000003, 0x00000000, 0x00000004, 0x00000003, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 5014 0x00000000, 0xffffffff, 0x00000010, 0x00000000, 0x0000013c, 0x46580200, 0x0024fffe, 0x42415443, 5015 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 0x00000030, 5016 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x6576706f, 0x00317463, 0x00030001, 0x00040001, 5017 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x4d007874, 0x6f726369, 5018 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 5019 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x0024fffe, 0x434c5846, 5020 0x00000004, 0x10500001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 5021 0x00000000, 0x10500001, 0x00000001, 0x00000000, 0x00000002, 0x00000001, 0x00000000, 0x00000004, 5022 0x00000001, 0x10500001, 0x00000001, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000004, 5023 0x00000002, 0x10500001, 0x00000001, 0x00000000, 0x00000002, 0x00000003, 0x00000000, 0x00000004, 5024 0x00000003, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 5025 }; 5026 5027 static void test_effect_preshader_ops(IDirect3DDevice9 *device) 5028 { 5029 static D3DLIGHT9 light; 5030 const struct 5031 { 5032 const char *mnem; 5033 unsigned int expected_result[4]; 5034 unsigned int result_index; 5035 float *result; 5036 D3DXVECTOR4 opvect1, opvect2, opvect3; 5037 unsigned int ulps; 5038 BOOL todo[4]; 5039 } 5040 op_tests[] = 5041 { 5042 {"exp", {0x3f800000, 0x3f800000, 0x3e5edc66, 0x7f800000}, 0, &light.Diffuse.r, 5043 {0.0f, -0.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}}, 5044 {"log", {0, 0x40000000, 0x3f9199b7, 0x43000000}, 1, &light.Diffuse.r, 5045 {0.0f, 4.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}}, 5046 {"asin", {0xbe9c00ad, 0xffc00000, 0xffc00000, 0xffc00000}, 2, &light.Diffuse.r, 5047 {-0.3f, 4.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}}, 5048 {"acos", {0x3ff01006, 0xffc00000, 0xffc00000, 0xffc00000}, 3, &light.Diffuse.r, 5049 {-0.3f, 4.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}}, 5050 {"atan", {0xbe9539d4, 0x3fa9b465, 0xbf927420, 0x3fc90fdb}, 4, &light.Diffuse.r, 5051 {-0.3f, 4.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}}, 5052 {"atan2 test #1", {0xbfc90fdb, 0x40490fdb, 0x80000000, 0x7fc00000}, 5, &light.Diffuse.r, 5053 {-0.3f, 0.0f, -0.0f, NAN}, {0.0f, -0.0f, 0.0f, 1.0f}}, 5054 {"atan2 test #2", {0xbfc90fdb, 0, 0xc0490fdb, 0}, 5, &light.Diffuse.r, 5055 {-0.3f, 0.0f, -0.0f, -0.0f}, {-0.0f, 0.0f, -0.0f, 1.0f}}, 5056 {"div", {0, 0, 0, 0}, 7, &light.Diffuse.r, 5057 {-0.3f, 0.0f, -2.2f, NAN}, {0.0f, -0.0f, -3.0f, 1.0f}}, 5058 {"cmp", {0x40a00000, 0x40000000, 0x40400000, 0x41000000}, 0, &light.Ambient.r, 5059 {-0.3f, 0.0f, 2.2f, NAN}, {1.0f, 2.0f, 3.0f, 4.0f}, {5.0f, 6.0f, 7.0f, 8.0f}}, 5060 {"0 * INF", {0xffc00000, 0xffc00000, 0xc0d33334, 0x7f800000}, 6, &light.Diffuse.r, 5061 {0.0f, -0.0f, -2.2f, 3.402823466e+38f}, {INFINITY, INFINITY, 3.0f, 4.0f}}, 5062 }; 5063 unsigned int i, j, passes_count; 5064 ID3DXEffect *effect; 5065 HRESULT hr; 5066 5067 hr = D3DXCreateEffect(device, test_effect_preshader_ops_blob, sizeof(test_effect_preshader_ops_blob), 5068 NULL, NULL, 0, NULL, &effect, NULL); 5069 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5070 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 5071 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5072 hr = effect->lpVtbl->BeginPass(effect, 0); 5073 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5074 5075 for (i = 0; i < ARRAY_SIZE(op_tests); ++i) 5076 { 5077 const float *result = op_tests[i].result; 5078 const float *expected_float = (float *)op_tests[i].expected_result; 5079 5080 hr = effect->lpVtbl->SetVector(effect, "opvect1", &op_tests[i].opvect1); 5081 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 5082 hr = effect->lpVtbl->SetVector(effect, "opvect2", &op_tests[i].opvect2); 5083 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 5084 hr = effect->lpVtbl->SetVector(effect, "opvect3", &op_tests[i].opvect3); 5085 ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr); 5086 hr = effect->lpVtbl->CommitChanges(effect); 5087 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5088 5089 hr = IDirect3DDevice9_GetLight(device, op_tests[i].result_index, &light); 5090 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5091 for (j = 0; j < 4; ++j) 5092 { 5093 todo_wine_if(op_tests[i].todo[j]) 5094 ok(compare_float(result[j], expected_float[j], op_tests[i].ulps), 5095 "Operation %s, component %u, expected %#x (%.8e), got %#x (%.8e).\n", op_tests[i].mnem, 5096 j, op_tests[i].expected_result[j], expected_float[j], 5097 ((unsigned int *)result)[j], result[j]); 5098 } 5099 } 5100 5101 hr = effect->lpVtbl->End(effect); 5102 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5103 effect->lpVtbl->Release(effect); 5104 } 5105 5106 static void test_isparameterused_children(unsigned int line, ID3DXEffect *effect, 5107 D3DXHANDLE tech, D3DXHANDLE param) 5108 { 5109 D3DXPARAMETER_DESC desc; 5110 D3DXHANDLE param_child; 5111 unsigned int i, child_count; 5112 HRESULT hr; 5113 5114 hr = effect->lpVtbl->GetParameterDesc(effect, param, &desc); 5115 ok_(__FILE__, line)(hr == D3D_OK, "GetParameterDesc failed, result %#x.\n", hr); 5116 child_count = desc.Elements ? desc.Elements : desc.StructMembers; 5117 for (i = 0; i < child_count; ++i) 5118 { 5119 param_child = desc.Elements ? effect->lpVtbl->GetParameterElement(effect, param, i) 5120 : effect->lpVtbl->GetParameter(effect, param, i); 5121 ok_(__FILE__, line)(!!param_child, "Failed getting child parameter %s[%u].\n", desc.Name, i); 5122 ok_(__FILE__, line)(!effect->lpVtbl->IsParameterUsed(effect, param_child, tech), 5123 "Unexpected IsParameterUsed() result for %s[%u].\n", desc.Name, i); 5124 test_isparameterused_children(line, effect, tech, param_child); 5125 } 5126 } 5127 5128 #ifdef __REACTOS__ 5129 #define test_isparameterused_param_with_children(...) \ 5130 test_isparameterused_param_with_children_(__LINE__, __VA_ARGS__) 5131 #else 5132 #define test_isparameterused_param_with_children(args...) \ 5133 test_isparameterused_param_with_children_(__LINE__, args) 5134 #endif 5135 static void test_isparameterused_param_with_children_(unsigned int line, ID3DXEffect *effect, 5136 ID3DXEffect *effect2, D3DXHANDLE tech, const char *name, BOOL expected_result) 5137 { 5138 D3DXHANDLE param; 5139 5140 ok_(__FILE__, line)(effect->lpVtbl->IsParameterUsed(effect, (D3DXHANDLE)name, tech) 5141 == expected_result, "Unexpected IsParameterUsed() result for %s (referenced by name).\n", name); 5142 5143 if (effect2) 5144 param = effect2->lpVtbl->GetParameterByName(effect2, NULL, name); 5145 else 5146 param = effect->lpVtbl->GetParameterByName(effect, NULL, name); 5147 ok_(__FILE__, line)(!!param, "GetParameterByName failed for %s.\n", name); 5148 5149 ok_(__FILE__, line)(effect->lpVtbl->IsParameterUsed(effect, param, tech) == expected_result, 5150 "Unexpected IsParameterUsed() result for %s (referenced by handle).\n", name); 5151 5152 test_isparameterused_children(line, effect, tech, param); 5153 } 5154 5155 static void test_effect_isparameterused(IDirect3DDevice9 *device) 5156 { 5157 static const struct 5158 { 5159 const char *name; 5160 BOOL expected_result; 5161 } 5162 check_parameters[] = 5163 { 5164 {"g_Pos1", TRUE}, 5165 {"g_Pos2", TRUE}, 5166 {"g_Selector", TRUE}, 5167 {"opvect1", TRUE}, 5168 {"opvect2", TRUE}, 5169 {"opvect3", TRUE}, 5170 {"arr2", TRUE}, 5171 {"vs_arr", TRUE}, 5172 {"g_iVect", TRUE}, 5173 {"vect_sampler", TRUE}, 5174 {"tex1", TRUE}, 5175 {"tex2", FALSE}, 5176 {"sampler1", TRUE}, 5177 {"ts1", TRUE}, 5178 {"ts2", TRUE}, 5179 {"ts3", TRUE}, 5180 }; 5181 ID3DXEffect *effect, *effect2; 5182 HRESULT hr; 5183 D3DXHANDLE tech; 5184 unsigned int i; 5185 5186 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 5187 NULL, NULL, 0, NULL, &effect, NULL); 5188 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5189 5190 tech = effect->lpVtbl->GetTechniqueByName(effect, "tech0"); 5191 ok(!!tech, "GetTechniqueByName failed.\n"); 5192 5193 for (i = 0; i < ARRAY_SIZE(check_parameters); ++i) 5194 test_isparameterused_param_with_children(effect, NULL, tech, check_parameters[i].name, 5195 check_parameters[i].expected_result); 5196 5197 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 5198 NULL, NULL, 0, NULL, &effect2, NULL); 5199 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5200 5201 for (i = 0; i < ARRAY_SIZE(check_parameters); ++i) 5202 test_isparameterused_param_with_children(effect, effect2, tech, check_parameters[i].name, 5203 check_parameters[i].expected_result); 5204 5205 effect2->lpVtbl->Release(effect2); 5206 5207 hr = D3DXCreateEffect(device, test_effect_states_effect_blob, sizeof(test_effect_states_effect_blob), 5208 NULL, NULL, 0, NULL, &effect2, NULL); 5209 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5210 5211 test_isparameterused_param_with_children(effect, effect2, tech, "sampler1", TRUE); 5212 effect2->lpVtbl->Release(effect2); 5213 5214 effect->lpVtbl->Release(effect); 5215 } 5216 5217 static void test_effect_out_of_bounds_selector(IDirect3DDevice9 *device) 5218 { 5219 ID3DXEffect *effect; 5220 HRESULT hr; 5221 D3DXHANDLE param; 5222 int ivect[4]; 5223 unsigned int passes_count; 5224 IDirect3DVertexShader9 *vshader; 5225 5226 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 5227 NULL, NULL, 0, NULL, &effect, NULL); 5228 5229 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 5230 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5231 5232 ivect[0] = ivect[1] = ivect[3] = 1; 5233 5234 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_iVect"); 5235 ok(!!param, "GetParameterByName failed.\n"); 5236 ivect[2] = 3; 5237 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5238 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5239 5240 hr = effect->lpVtbl->BeginPass(effect, 0); 5241 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5242 hr = effect->lpVtbl->EndPass(effect); 5243 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5244 5245 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5246 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5247 5248 hr = effect->lpVtbl->BeginPass(effect, 1); 5249 ok(hr == E_FAIL, "Got result %#x.\n", hr); 5250 5251 /* Second try reports success and selects array element used previously. 5252 * Probably array index is not recomputed and previous index value is used. */ 5253 hr = effect->lpVtbl->BeginPass(effect, 1); 5254 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5255 test_effect_preshader_compare_shader(device, 2, FALSE); 5256 5257 /* Confirm that array element selected is the previous good one and does not depend 5258 * on computed (out of bound) index value. */ 5259 ivect[2] = 1; 5260 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5261 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5262 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5263 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5264 hr = effect->lpVtbl->CommitChanges(effect); 5265 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5266 test_effect_preshader_compare_shader(device, 1, FALSE); 5267 hr = effect->lpVtbl->EndPass(effect); 5268 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5269 ivect[2] = 3; 5270 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5271 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5272 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5273 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5274 hr = effect->lpVtbl->BeginPass(effect, 1); 5275 ok(hr == E_FAIL, "Got result %#x.\n", hr); 5276 hr = effect->lpVtbl->BeginPass(effect, 1); 5277 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5278 test_effect_preshader_compare_shader(device, 1, FALSE); 5279 5280 /* End and begin effect again to ensure it will not trigger array 5281 * index recompute and error return from BeginPass. */ 5282 hr = effect->lpVtbl->EndPass(effect); 5283 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5284 hr = effect->lpVtbl->End(effect); 5285 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5286 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 5287 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5288 hr = effect->lpVtbl->BeginPass(effect, 1); 5289 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5290 test_effect_preshader_compare_shader(device, 1, FALSE); 5291 hr = effect->lpVtbl->EndPass(effect); 5292 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5293 5294 5295 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5296 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5297 5298 ivect[2] = -2; 5299 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5300 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5301 5302 hr = effect->lpVtbl->BeginPass(effect, 1); 5303 ok(hr == E_FAIL, "Got result %#x.\n", hr); 5304 5305 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5306 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5307 ok(!vshader, "Got non NULL vshader.\n"); 5308 5309 hr = effect->lpVtbl->BeginPass(effect, 1); 5310 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5311 5312 test_effect_preshader_compare_shader(device, 1, FALSE); 5313 5314 hr = effect->lpVtbl->EndPass(effect); 5315 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5316 5317 ivect[2] = -1; 5318 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5319 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5320 5321 hr = effect->lpVtbl->BeginPass(effect, 1); 5322 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5323 5324 test_effect_preshader_compare_shader(device, 0, FALSE); 5325 5326 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5327 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5328 5329 ivect[2] = 3; 5330 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5331 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5332 hr = effect->lpVtbl->CommitChanges(effect); 5333 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5334 5335 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5336 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5337 ok(!vshader, "Got non NULL vshader.\n"); 5338 5339 ivect[2] = -1; 5340 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5341 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5342 hr = effect->lpVtbl->CommitChanges(effect); 5343 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5344 5345 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5346 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5347 ok(!vshader, "Got non NULL vshader.\n"); 5348 5349 ivect[2] = 1; 5350 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5351 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5352 hr = effect->lpVtbl->CommitChanges(effect); 5353 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5354 5355 test_effect_preshader_compare_shader(device, 1, FALSE); 5356 5357 hr = effect->lpVtbl->EndPass(effect); 5358 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5359 5360 hr = effect->lpVtbl->End(effect); 5361 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5362 5363 effect->lpVtbl->Release(effect); 5364 } 5365 5366 static void test_effect_commitchanges(IDirect3DDevice9 *device) 5367 { 5368 static const struct 5369 { 5370 const char *param_name; 5371 enum expected_state_update state_updated[ARRAY_SIZE(test_effect_preshader_op_expected)]; 5372 } 5373 check_op_parameters[] = 5374 { 5375 {"opvect1", {EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5376 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5377 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5378 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_ANYTHING, 5379 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED}}, 5380 {"opvect2", {EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5381 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5382 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, 5383 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_ANYTHING, 5384 EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED, EXPECTED_STATE_UPDATED}}, 5385 {"opvect3", {EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, 5386 EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_UPDATED, 5387 EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, 5388 EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ANYTHING, 5389 EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO, EXPECTED_STATE_ZERO}}, 5390 }; 5391 static const struct 5392 { 5393 const char *param_name; 5394 const unsigned int const_updated_mask[(ARRAY_SIZE(test_effect_preshader_fvect_v) 5395 + TEST_EFFECT_BITMASK_BLOCK_SIZE - 1) / TEST_EFFECT_BITMASK_BLOCK_SIZE]; 5396 } 5397 check_vconsts_parameters[] = 5398 { 5399 {"g_Selector", {0x00000000, 0x00000002}}, 5400 {"g_Pos1", {0x80000000, 0x00000002}}, 5401 {"g_Pos2", {0x00000000, 0x00000002}}, 5402 {"m4x3column", {0x03800000, 0x00000000}}, 5403 {"m3x4column", {0x000f0000, 0x00000000}}, 5404 {"m4x3row", {0x0000f000, 0x00000000}}, 5405 {"m3x4row", {0x00700000, 0x00000000}}, 5406 {"ts1", {0x1c000000, 0x00000000}}, 5407 {"ts2", {0x0000003f, 0x00000000}}, 5408 {"arr1", {0x00000000, 0x00000001}}, 5409 {"arr2", {0x60000000, 0x00000000}}, 5410 {"ts3", {0x00000fc0, 0x00000000}}, 5411 }; 5412 static const struct 5413 { 5414 const char *param_name; 5415 const unsigned int const_updated_mask[(ARRAY_SIZE(test_effect_preshader_bconsts) 5416 + TEST_EFFECT_BITMASK_BLOCK_SIZE - 1) / TEST_EFFECT_BITMASK_BLOCK_SIZE]; 5417 } 5418 check_bconsts_parameters[] = 5419 { 5420 {"mb2x3row", {0x0000001f}}, 5421 {"mb2x3column", {0x00000060}}, 5422 }; 5423 static const unsigned int const_no_update_mask[(ARRAY_SIZE(test_effect_preshader_fvect_v) 5424 + TEST_EFFECT_BITMASK_BLOCK_SIZE - 1) / TEST_EFFECT_BITMASK_BLOCK_SIZE]; 5425 static const D3DLIGHT9 light_filler = {D3DLIGHT_POINT}; 5426 5427 ID3DXEffect *effect; 5428 HRESULT hr; 5429 D3DXHANDLE param; 5430 unsigned int i, passes_count, value; 5431 int ivect[4]; 5432 D3DXVECTOR4 fvect; 5433 IDirect3DVertexShader9 *vshader; 5434 unsigned char buffer[256]; 5435 5436 5437 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 5438 NULL, NULL, 0, NULL, &effect, NULL); 5439 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5440 5441 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_iVect"); 5442 ok(!!param, "GetParameterByName failed.\n"); 5443 5444 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 5445 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5446 5447 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5448 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5449 5450 hr = effect->lpVtbl->BeginPass(effect, 0); 5451 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5452 5453 for (i = 0; i < ARRAY_SIZE(check_op_parameters); ++i) 5454 { 5455 unsigned int j; 5456 5457 for (j = 0; j < 8; ++j) 5458 { 5459 hr = IDirect3DDevice9_SetLight(device, j, &light_filler); 5460 ok(hr == D3D_OK, "Got result %#x, i %u, j %u.\n", hr, i, j); 5461 } 5462 param = effect->lpVtbl->GetParameterByName(effect, NULL, check_op_parameters[i].param_name); 5463 ok(!!param, "Failed to get parameter (test %u).\n", i); 5464 hr = effect->lpVtbl->GetValue(effect, param, &fvect, sizeof(fvect)); 5465 ok(hr == D3D_OK, "Failed to get parameter value, hr %#x (test %u).\n", hr, i); 5466 hr = effect->lpVtbl->SetValue(effect, param, &fvect, sizeof(fvect)); 5467 ok(hr == D3D_OK, "Failed to set parameter value, hr %#x (test %u).\n", hr, i); 5468 hr = effect->lpVtbl->CommitChanges(effect); 5469 ok(hr == D3D_OK, "Failed to commit changes, hr %#x (test %u).\n", hr, i); 5470 5471 test_effect_preshader_op_results(device, check_op_parameters[i].state_updated, 5472 check_op_parameters[i].param_name); 5473 } 5474 5475 for (i = 0; i < ARRAY_SIZE(check_vconsts_parameters); ++i) 5476 { 5477 test_effect_clear_vconsts(device); 5478 param = effect->lpVtbl->GetParameterByName(effect, NULL, check_vconsts_parameters[i].param_name); 5479 ok(!!param, "GetParameterByName failed.\n"); 5480 hr = effect->lpVtbl->GetValue(effect, param, buffer, sizeof(buffer)); 5481 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5482 hr = effect->lpVtbl->SetValue(effect, param, buffer, sizeof(buffer)); 5483 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5484 hr = effect->lpVtbl->CommitChanges(effect); 5485 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5486 5487 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[i].const_updated_mask, 5488 check_vconsts_parameters[i].param_name); 5489 } 5490 5491 for (i = 0; i < ARRAY_SIZE(check_bconsts_parameters); ++i) 5492 { 5493 test_effect_preshader_clear_pbool_consts(device); 5494 param = effect->lpVtbl->GetParameterByName(effect, NULL, check_bconsts_parameters[i].param_name); 5495 ok(!!param, "GetParameterByName failed.\n"); 5496 hr = effect->lpVtbl->GetValue(effect, param, buffer, sizeof(buffer)); 5497 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5498 hr = effect->lpVtbl->SetValue(effect, param, buffer, sizeof(buffer)); 5499 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5500 hr = effect->lpVtbl->CommitChanges(effect); 5501 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5502 5503 test_effect_preshader_compare_pbool_consts(device, check_bconsts_parameters[i].const_updated_mask, 5504 check_bconsts_parameters[i].param_name); 5505 } 5506 5507 test_effect_clear_vconsts(device); 5508 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_Selector"); 5509 ok(!!param, "GetParameterByName failed.\n"); 5510 fvect.x = fvect.y = fvect.z = fvect.w = 0.0f; 5511 hr = effect->lpVtbl->SetVectorArray(effect, param, &fvect, 1); 5512 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5513 hr = effect->lpVtbl->CommitChanges(effect); 5514 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5515 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[0].const_updated_mask, 5516 check_vconsts_parameters[0].param_name); 5517 5518 test_effect_clear_vconsts(device); 5519 param = effect->lpVtbl->GetParameterByName(effect, NULL, "arr2"); 5520 ok(!!param, "GetParameterByName failed.\n"); 5521 param = effect->lpVtbl->GetParameterElement(effect, param, 0); 5522 ok(!!param, "GetParameterElement failed.\n"); 5523 hr = effect->lpVtbl->SetFloat(effect, param, 92.0f); 5524 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5525 hr = effect->lpVtbl->CommitChanges(effect); 5526 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5527 test_effect_preshader_compare_vconsts(device, const_no_update_mask, 5528 check_vconsts_parameters[10].param_name); 5529 5530 test_effect_clear_vconsts(device); 5531 param = effect->lpVtbl->GetParameterByName(effect, NULL, "arr2"); 5532 ok(!!param, "GetParameterByName failed.\n"); 5533 param = effect->lpVtbl->GetParameterElement(effect, param, 1); 5534 ok(!!param, "GetParameterElement failed.\n"); 5535 fvect.x = 93.0f; 5536 hr = effect->lpVtbl->SetValue(effect, param, &fvect.x, sizeof(fvect.x)); 5537 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5538 hr = effect->lpVtbl->CommitChanges(effect); 5539 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5540 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[10].const_updated_mask, 5541 check_vconsts_parameters[10].param_name); 5542 5543 test_effect_clear_vconsts(device); 5544 param = effect->lpVtbl->GetParameterByName(effect, NULL, "arr2"); 5545 ok(!!param, "GetParameterByName failed.\n"); 5546 fvect.x = 92.0f; 5547 hr = effect->lpVtbl->SetFloatArray(effect, param, &fvect.x, 1); 5548 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5549 hr = effect->lpVtbl->CommitChanges(effect); 5550 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5551 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[10].const_updated_mask, 5552 check_vconsts_parameters[10].param_name); 5553 5554 test_effect_clear_vconsts(device); 5555 param = effect->lpVtbl->GetParameterByName(effect, NULL, "arr2"); 5556 ok(!!param, "GetParameterByName failed.\n"); 5557 param = effect->lpVtbl->GetParameterElement(effect, param, 1); 5558 ok(!!param, "GetParameterElement failed.\n"); 5559 hr = effect->lpVtbl->SetInt(effect, param, 93); 5560 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5561 hr = effect->lpVtbl->CommitChanges(effect); 5562 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5563 test_effect_preshader_compare_vconsts(device, const_no_update_mask, 5564 check_vconsts_parameters[10].param_name); 5565 5566 test_effect_clear_vconsts(device); 5567 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_Pos1"); 5568 ok(!!param, "GetParameterByName failed.\n"); 5569 fvect.x = fvect.y = fvect.z = fvect.w = 0.0f; 5570 hr = effect->lpVtbl->SetVector(effect, param, &fvect); 5571 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5572 hr = effect->lpVtbl->CommitChanges(effect); 5573 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5574 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[1].const_updated_mask, 5575 check_vconsts_parameters[1].param_name); 5576 5577 test_effect_clear_vconsts(device); 5578 param = effect->lpVtbl->GetParameterByName(effect, NULL, "ts1"); 5579 ok(!!param, "GetParameterByName failed.\n"); 5580 param = effect->lpVtbl->GetParameterElement(effect, param, 0); 5581 ok(!!param, "GetParameterByName failed.\n"); 5582 param = effect->lpVtbl->GetParameterByName(effect, param, "fv"); 5583 ok(!!param, "GetParameterByName failed.\n"); 5584 fvect.x = 12; 5585 hr = effect->lpVtbl->SetValue(effect, param, &fvect.x, sizeof(float)); 5586 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5587 hr = effect->lpVtbl->CommitChanges(effect); 5588 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5589 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[7].const_updated_mask, 5590 check_vconsts_parameters[7].param_name); 5591 5592 *(float *)&value = 9999.0f; 5593 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGDENSITY, value); 5594 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5595 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGSTART, value); 5596 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5597 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSCALE_A, value); 5598 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5599 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSCALE_B, value); 5600 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5601 test_effect_clear_vconsts(device); 5602 param = effect->lpVtbl->GetParameterByName(effect, NULL, "ts2"); 5603 ok(!!param, "GetParameterByName failed.\n"); 5604 param = effect->lpVtbl->GetParameterElement(effect, param, 0); 5605 ok(!!param, "GetParameterByName failed.\n"); 5606 param = effect->lpVtbl->GetParameterByName(effect, param, "v1"); 5607 ok(!!param, "GetParameterByName failed.\n"); 5608 hr = effect->lpVtbl->GetValue(effect, param, &fvect, sizeof(float) * 3); 5609 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5610 hr = effect->lpVtbl->SetValue(effect, param, &fvect, sizeof(float) * 3); 5611 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5612 hr = effect->lpVtbl->CommitChanges(effect); 5613 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5614 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGDENSITY, &value); 5615 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5616 ok(value == 0, "Unexpected fog density %g.\n", *(float *)&value); 5617 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGSTART, &value); 5618 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5619 ok(*(float *)&value == 4.0f, "Unexpected fog start %g.\n", *(float *)&value); 5620 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_A, &value); 5621 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5622 ok(*(float *)&value == 9999.0f, "Unexpected point scale A %g.\n", *(float *)&value); 5623 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_B, &value); 5624 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5625 ok(*(float *)&value == 9999.0f, "Unexpected point scale B %g.\n", *(float *)&value); 5626 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[8].const_updated_mask, 5627 check_vconsts_parameters[8].param_name); 5628 5629 *(float *)&value = 9999.0f; 5630 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGDENSITY, value); 5631 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5632 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_FOGSTART, value); 5633 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5634 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSCALE_A, value); 5635 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5636 hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSCALE_B, value); 5637 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5638 test_effect_clear_vconsts(device); 5639 param = effect->lpVtbl->GetParameterByName(effect, NULL, "ts3"); 5640 ok(!!param, "GetParameterByName failed.\n"); 5641 param = effect->lpVtbl->GetParameterByName(effect, param, "ts"); 5642 ok(!!param, "GetParameterByName failed.\n"); 5643 param = effect->lpVtbl->GetParameterElement(effect, param, 1); 5644 ok(!!param, "GetParameterByName failed.\n"); 5645 param = effect->lpVtbl->GetParameterByName(effect, param, "fv"); 5646 ok(!!param, "GetParameterByName failed.\n"); 5647 hr = effect->lpVtbl->GetValue(effect, param, &fvect.x, sizeof(float)); 5648 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5649 hr = effect->lpVtbl->SetValue(effect, param, &fvect.x, sizeof(float)); 5650 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5651 hr = effect->lpVtbl->CommitChanges(effect); 5652 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5653 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGDENSITY, &value); 5654 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5655 ok(*(float *)&value == 9999.0f, "Unexpected fog density %g.\n", *(float *)&value); 5656 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_FOGSTART, &value); 5657 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5658 ok(*(float *)&value == 9999.0f, "Unexpected fog start %g.\n", *(float *)&value); 5659 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_A, &value); 5660 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5661 ok(*(float *)&value == 4.0f, "Unexpected point scale A %g.\n", *(float *)&value); 5662 hr = IDirect3DDevice9_GetRenderState(device, D3DRS_POINTSCALE_B, &value); 5663 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5664 ok(*(float *)&value == 12.0f, "Unexpected point scale B %g.\n", *(float *)&value); 5665 test_effect_preshader_compare_vconsts(device, check_vconsts_parameters[11].const_updated_mask, 5666 check_vconsts_parameters[11].param_name); 5667 5668 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MINFILTER, &value); 5669 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5670 ok(value == 1, "Unexpected sampler 0 minfilter %u.\n", value); 5671 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MINFILTER, &value); 5672 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5673 todo_wine 5674 ok(value == 0, "Unexpected sampler 1 minfilter %u.\n", value); 5675 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MINFILTER, &value); 5676 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5677 ok(value == 3, "Unexpected sampler 2 minfilter %u.\n", value); 5678 5679 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_iVect"); 5680 ok(!!param, "GetParameterByName failed.\n"); 5681 ivect[0] = ivect[1] = ivect[2] = ivect[3] = 1; 5682 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5683 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5684 5685 for (i = 0; i < 3; ++i) 5686 { 5687 hr = IDirect3DDevice9_SetSamplerState(device, D3DVERTEXTEXTURESAMPLER0 + i, D3DSAMP_MINFILTER, 0); 5688 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5689 hr = IDirect3DDevice9_SetSamplerState(device, D3DVERTEXTEXTURESAMPLER0 + i, D3DSAMP_MAGFILTER, 0); 5690 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5691 } 5692 5693 hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MINFILTER, 0); 5694 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5695 hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MAGFILTER, 0); 5696 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5697 5698 hr = IDirect3DDevice9_SetVertexShader(device, NULL); 5699 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5700 test_effect_clear_vconsts(device); 5701 5702 hr = effect->lpVtbl->CommitChanges(effect); 5703 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5704 5705 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5706 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5707 ok(!vshader, "Got non NULL vshader.\n"); 5708 test_effect_preshader_compare_vconsts(device, const_no_update_mask, 5709 "selector g_iVect"); 5710 5711 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER0, D3DSAMP_MINFILTER, &value); 5712 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5713 ok(value == 0, "Unexpected sampler 0 minfilter %u.\n", value); 5714 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER1, D3DSAMP_MINFILTER, &value); 5715 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5716 ok(value == 0, "Unexpected sampler 1 minfilter %u.\n", value); 5717 5718 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MINFILTER, &value); 5719 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5720 ok(value == 1, "Unexpected sampler 2 minfilter %u.\n", value); 5721 hr = IDirect3DDevice9_GetSamplerState(device, D3DVERTEXTEXTURESAMPLER2, D3DSAMP_MAGFILTER, &value); 5722 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5723 ok(value == 0, "Unexpected sampler 2 minfilter %u.\n", value); 5724 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MINFILTER, &value); 5725 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5726 ok(value == 1, "Unexpected sampler 0 minfilter %u.\n", value); 5727 hr = IDirect3DDevice9_GetSamplerState(device, 0, D3DSAMP_MAGFILTER, &value); 5728 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5729 ok(value == 0, "Unexpected sampler 0 minfilter %u.\n", value); 5730 5731 ivect[3] = 2; 5732 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5733 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5734 ivect[3] = 1; 5735 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5736 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5737 hr = effect->lpVtbl->CommitChanges(effect); 5738 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5739 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5740 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5741 ok(!vshader, "Got non NULL vshader.\n"); 5742 test_effect_preshader_compare_vconsts(device, const_no_update_mask, 5743 "selector g_iVect"); 5744 ivect[3] = 2; 5745 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5746 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5747 hr = effect->lpVtbl->CommitChanges(effect); 5748 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5749 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 5750 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5751 ok(!!vshader, "Got NULL vshader.\n"); 5752 IDirect3DVertexShader9_Release(vshader); 5753 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 0, &fvect.x, 1); 5754 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5755 ok(fvect.x == 0.0f && fvect.y == 0.0f && fvect.z == 0.0f && fvect.w == 0.0f, 5756 "Vertex shader float constants do not match.\n"); 5757 hr = IDirect3DDevice9_SetVertexShaderConstantF(device, 0, &fvect_filler.x, 1); 5758 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5759 test_effect_preshader_compare_vconsts(device, const_no_update_mask, 5760 "selector g_iVect"); 5761 ivect[3] = 1; 5762 hr = effect->lpVtbl->SetValue(effect, param, ivect, sizeof(ivect)); 5763 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5764 hr = effect->lpVtbl->CommitChanges(effect); 5765 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5766 test_effect_preshader_compare_vconsts(device, NULL, NULL); 5767 5768 hr = effect->lpVtbl->EndPass(effect); 5769 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5770 5771 hr = effect->lpVtbl->End(effect); 5772 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5773 5774 effect->lpVtbl->Release(effect); 5775 } 5776 5777 static void test_effect_preshader_relative_addressing(IDirect3DDevice9 *device) 5778 { 5779 static const struct 5780 { 5781 D3DXVECTOR4 opvect2; 5782 D3DXVECTOR4 g_ivect; 5783 unsigned int expected[4]; 5784 } 5785 test_out_of_bounds_index[] = 5786 { 5787 {{1.0f, 2.0f, 3.0f, 4.0f}, {101.0f, 101.0f, 101.0f, 101.0f}, {0, 0x42ca0000, 0x3f800000, 0}}, 5788 {{1.0f, 2.0f, 3.0f, 4.0f}, {3333.0f, 1094.0f, 2222.0f, 3333.0f}, 5789 {0x447ac000, 0x45505000, 0x3f800000, 0}}, 5790 {{1.0f, 2.0f, 3.0f, 4.0f}, {3333.0f, 1094.0f, 2222.0f, 1.0f}, 5791 {0x447ac000, 0x3f800000, 0x447a8000, 0x453b9000}}, 5792 {{1.0f, 2.0f, 3.0f, 4.0f}, {1.0f, 1094.0f, 2222.0f, 3333.0f}, 5793 {0x447ac000, 0x45505000, 0x3f800000, 0x453ba000}}, 5794 {{1.0f, 2.0f, 3.0f, 4.0f}, {1111.0f, 1094.0f, 2222.0f, 1111.0f}, 5795 {0x447ac000, 0x448ae000, 0, 0}}, 5796 {{1.0f, 2.0f, 3.0f, 4.0f}, {1111.0f, 1094.0f, 2222.0f, 3333.0f}, 5797 {0x447ac000, 0x45505000, 0x3f800000, 0}}, 5798 {{-1111.0f, 1094.0f, -2222.0f, -3333.0f}, {4.0f, 3.0f, 2.0f, 1.0f}, 5799 {0x447ac000, 0x40800000, 0x447a8000, 0x453b9000}}, 5800 {{1.0f, 2.0f, 3.0f, 4.0f}, {-1.0f, -1.0f, -1.0f, -1.0f}, {0, 0xbf800000, 0, 0}}, 5801 {{1.0f, 2.0f, 3.0f, 4.0f}, {-2.0f, -2.0f, -2.0f, -2.0f}, {0, 0xc0000000, 0x459c4800, 0}}, 5802 {{1.0f, 2.0f, 3.0f, 4.0f}, {-3.0f, -3.0f, -3.0f, -3.0f}, {0, 0xc0400000, 0x453b9000, 0}}, 5803 {{1.0f, 2.0f, 3.0f, 4.0f}, {-4.0f, -4.0f, -4.0f, -4.0f}, {0, 0xc0800000, 0x44fa2000, 0}}, 5804 {{1.0f, 2.0f, 3.0f, 4.0f}, {-5.0f, -5.0f, -5.0f, -5.0f}, {0, 0xc0a00000, 0x459c5000, 0}}, 5805 {{1.0f, 2.0f, 3.0f, 4.0f}, {-6.0f, -6.0f, -6.0f, -6.0f}, {0, 0xc0c00000, 0x453ba000, 0xc1400000}}, 5806 {{1.0f, 2.0f, 3.0f, 4.0f}, {-7.0f, -7.0f, -7.0f, -7.0f}, {0, 0xc0e00000, 0x44fa4000, 0x40400000}}, 5807 {{1.0f, 2.0f, 3.0f, 4.0f}, {-8.0f, -8.0f, -8.0f, -8.0f}, {0, 0xc1000000, 0, 0x44fa6000}}, 5808 {{1.0f, 2.0f, 3.0f, 4.0f}, {-9.0f, -9.0f, -9.0f, -9.0f}, {0, 0xc1100000, 0, 0}}, 5809 {{1.0f, 2.0f, 3.0f, 4.0f}, {-10.0f, -10.0f, -10.0f, -10.0f}, {0, 0xc1200000, 0xc1200000, 0}}, 5810 {{1.0f, 2.0f, 3.0f, 4.0f}, {-11.0f, -11.0f, -11.0f, -11.0f}, {0, 0xc1300000, 0x3f800000, 0}}, 5811 {{1.0f, 2.0f, 3.0f, 4.0f}, {-12.0f, -12.0f, -12.0f, -12.0f}, {0, 0xc1400000, 0x447a4000, 0}}, 5812 {{1.0f, 2.0f, 3.0f, 4.0f}, {5.0f, 5.0f, 5.0f, 5.0f}, {0, 0x40a00000, 0x3f800000, 0}}, 5813 {{1.0f, 2.0f, 3.0f, 4.0f}, {-1111.0f, 1094.0f, -2222.0f, -3333.0f}, 5814 {0x447ac000, 0xc5505000, 0x459c5000, 0x40000000}}, 5815 {{1.0f, 2.0f, 3.0f, 4.0f}, {-3333.0f, 1094.0f, -2222.0f, -1111.0f}, 5816 {0x447ac000, 0xc48ae000, 0x44fa4000, 0x3f800000}}, 5817 {{1.0f, 2.0f, 3.0f, 4.0f}, {-3333.0f, 1094.0f, -2222.0f, -3333.0f}, 5818 {0x447ac000, 0xc5505000, 0x459c5000, 0}}, 5819 {{1.0f, 2.0f, 3.0f, 4.0f}, {-1111.0f, 1094.0f, -2222.0f, -1111.0f}, 5820 {0x447ac000, 0xc48ae000, 0x44fa4000, 0x40400000}}, 5821 }; 5822 static const struct 5823 { 5824 unsigned int zw[2]; 5825 } 5826 expected_light_specular[] = 5827 { 5828 {{0, 0x44fa2000}}, 5829 {{0x447a8000, 0x453b9000}}, 5830 {{0x40000000, 0x459c4800}}, 5831 {{0xbf800000, 0}}, 5832 {{0x447a4000, 0}}, 5833 {{0x3f800000, 0}}, 5834 {{0xbf800000, 0}}, 5835 {{0, 0}}, 5836 {{0, 0x447a4000}}, 5837 {{0x44fa4000, 0x3f800000}}, 5838 {{0x453ba000, 0xbf800000}}, 5839 {{0x459c5000, 0}}, 5840 {{0x44fa2000, 0}}, 5841 {{0x453b9000, 0}}, 5842 {{0x459c4800, 0}}, 5843 {{0, 0}}, 5844 }; 5845 static const struct 5846 { 5847 int index_value; 5848 unsigned int expected[4]; 5849 } 5850 test_index_to_immediate_table[] = 5851 { 5852 {-1000000, {0, 0x40800000, 0x45bbd800, 0x41300000}}, 5853 {-1001, {0x448d4000, 0x41300000, 0, 0}}, 5854 {-32, {0x448d4000, 0x40800000, 0, 0}}, 5855 {-31, {0x45843000, 0x41400000, 0, 0}}, 5856 {-30, {0x46a64000, 0x41400000, 0x447a4000, 0x3f800000}}, 5857 {-29, {0, 0x447a4000, 0x447a8000, 0x40000000}}, 5858 {-28, {0, 0, 0x447ac000, 0x40400000}}, 5859 {-27, {0, 0x3f800000, 0, 0}}, 5860 {-26, {0, 0x41100000, 0x45bbd800, 0x41300000}}, 5861 {-25, {0, 0x41300000, 0, 0}}, 5862 {-24, {0, 0x41600000, 0, 0}}, 5863 {-23, {0, 0, 0, 0}}, 5864 {-22, {0, 0, 0, 0}}, 5865 {-21, {0, 0x40a00000, 0, 0}}, 5866 {-20, {0, 0x41500000, 0, 0}}, 5867 {-19, {0, 0x41500000, 0, 0}}, 5868 {-18, {0, 0xc1900000, 0, 0}}, 5869 {-17, {0, 0, 0, 0}}, 5870 {-16, {0, 0x40800000, 0, 0}}, 5871 {-15, {0, 0x41400000, 0, 0}}, 5872 {-14, {0, 0x41400000, 0, 0}}, 5873 {-13, {0, 0x447a4000, 0x447a4000, 0x3f800000}}, 5874 {-12, {0, 0, 0, 0}}, 5875 {-11, {0, 0x3f800000, 0, 0}}, 5876 {-10, {0, 0x41100000, 0, 0}}, 5877 {-9, {0, 0x41300000, 0, 0}}, 5878 {-8, {0, 0x41600000, 0, 0}}, 5879 {-7, {0, 0, 0, 0}}, 5880 {-6, {0, 0, 0, 0}}, 5881 {-5, {0, 0x40a00000, 0, 0}}, 5882 {-4, {0, 0x41500000, 0, 0}}, 5883 {-3, {0, 0x41500000, 0, 0}}, 5884 {-2, {0, 0xc0000000, 0, 0}}, 5885 {-1, {0, 0, 0, 0}}, 5886 {0, {0x45052000, 0x40800000, 0x447a4000, 0x3f800000}}, 5887 {1, {0x467e6000, 0x41400000, 0x447a8000, 0x40000000}}, 5888 {2, {0, 0x41400000, 0x447ac000, 0x40400000}}, 5889 {3, {0, 0x447a4000, 0, 0}}, 5890 {4, {0, 0, 0x45bbd800, 0x41300000}}, 5891 {5, {0, 0x3f800000, 0, 0}}, 5892 {6, {0, 0x41100000, 0, 0}}, 5893 {7, {0, 0x41300000, 0, 0}}, 5894 {8, {0, 0x41600000, 0, 0}}, 5895 {9, {0, 0, 0, 0}}, 5896 {10, {0, 0, 0, 0}}, 5897 {11, {0, 0x40a00000, 0, 0}}, 5898 {12, {0, 0x41500000, 0, 0}}, 5899 {13, {0, 0x41500000, 0, 0}}, 5900 {14, {0, 0x41600000, 0, 0}}, 5901 {15, {0, 0, 0, 0}}, 5902 {16, {0, 0x40800000, 0, 0}}, 5903 {17, {0x45052000, 0x41400000, 0x447a4000, 0x3f800000}}, 5904 {18, {0x467e6000, 0x41400000, 0x447a8000, 0x40000000}}, 5905 {19, {0, 0x447a4000, 0x447ac000, 0x40400000}}, 5906 {20, {0, 0, 0, 0}}, 5907 {21, {0, 0x3f800000, 0x45bbd800, 0x41300000}}, 5908 {22, {0, 0x41100000, 0, 0}}, 5909 {23, {0, 0x41300000, 0, 0}}, 5910 {24, {0, 0x41600000, 0, 0}}, 5911 {25, {0, 0, 0, 0}}, 5912 {26, {0, 0, 0, 0}}, 5913 {27, {0, 0x40a00000, 0, 0}}, 5914 {28, {0, 0x41500000, 0, 0}}, 5915 {29, {0, 0x41500000, 0, 0}}, 5916 {30, {0, 0x41f00000, 0, 0}}, 5917 {31, {0, 0, 0, 0}}, 5918 {1001, {0, 0, 0, 0}}, 5919 {1000000, {0, 0x40800000, 0, 0}}, 5920 }; 5921 static const D3DLIGHT9 light_filler = {D3DLIGHT_POINT, {1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}, 5922 {1.0f, 1.0f, 1.0f, 1.0f}}; 5923 unsigned int j, passes_count; 5924 const unsigned int *expected; 5925 const float *expected_float; 5926 ID3DXEffect *effect; 5927 D3DXVECTOR4 fvect; 5928 D3DLIGHT9 light; 5929 const float *v; 5930 HRESULT hr; 5931 int i; 5932 5933 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 5934 NULL, NULL, 0, NULL, &effect, NULL); 5935 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5936 5937 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 5938 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5939 hr = effect->lpVtbl->BeginPass(effect, 0); 5940 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5941 5942 fvect.x = 1001.0f; fvect.y = 1002.0f; fvect.z = 1003.0f; fvect.w = 1004.0f; 5943 hr = effect->lpVtbl->SetVector(effect, "opvect1", &fvect); 5944 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5945 5946 fvect.x = 2001.0f; fvect.y = 2002.0f; fvect.z = 2003.0f; fvect.w = 2004.0f; 5947 hr = effect->lpVtbl->SetVector(effect, "g_Selector[0]", &fvect); 5948 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5949 5950 fvect.x = 3001.0f; fvect.y = 3002.0f; fvect.z = 3003.0f; fvect.w = 3004.0f; 5951 hr = effect->lpVtbl->SetVector(effect, "g_Selector[1]", &fvect); 5952 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5953 5954 v = &light.Specular.r; 5955 for (i = 0; i < ARRAY_SIZE(test_out_of_bounds_index); ++i) 5956 { 5957 hr = effect->lpVtbl->SetVector(effect, "opvect2", &test_out_of_bounds_index[i].opvect2); 5958 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5959 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &test_out_of_bounds_index[i].g_ivect); 5960 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5961 5962 hr = IDirect3DDevice9_SetLight(device, 1, &light_filler); 5963 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5964 5965 hr = effect->lpVtbl->CommitChanges(effect); 5966 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5967 5968 hr = IDirect3DDevice9_GetLight(device, 1, &light); 5969 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5970 5971 expected = test_out_of_bounds_index[i].expected; 5972 expected_float = (const float *)expected; 5973 5974 for (j = 0; j < 4; ++j) 5975 { 5976 ok(compare_float(v[j], expected_float[j], 0), 5977 "Test %d, component %u, expected %#x (%g), got %#x (%g).\n", 5978 i, j, expected[j], expected_float[j], ((const unsigned int *)v)[j], v[j]); 5979 } 5980 } 5981 5982 hr = effect->lpVtbl->SetVector(effect, "opvect2", &test_out_of_bounds_index[7].opvect2); 5983 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5984 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &test_out_of_bounds_index[7].g_ivect); 5985 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5986 5987 hr = IDirect3DDevice9_SetLight(device, 1, &light_filler); 5988 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5989 5990 fvect = test_out_of_bounds_index[7].g_ivect; 5991 v = &light.Specular.b; 5992 for (i = -100; i < 100; ++i) 5993 { 5994 fvect.w = i; 5995 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &fvect); 5996 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5997 hr = effect->lpVtbl->CommitChanges(effect); 5998 ok(hr == D3D_OK, "Got result %#x.\n", hr); 5999 6000 hr = IDirect3DDevice9_GetLight(device, 1, &light); 6001 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6002 6003 expected = expected_light_specular[(unsigned int)i % ARRAY_SIZE(expected_light_specular)].zw; 6004 expected_float = (const float *)expected; 6005 6006 for (j = 0; j < 2; ++j) 6007 { 6008 ok(compare_float(v[j], expected_float[j], 0), 6009 "i %d, component %u, expected %#x (%g), got %#x (%g).\n", 6010 i, j + 2, expected[j], expected_float[j], ((const unsigned int *)v)[j], v[j]); 6011 } 6012 } 6013 6014 v = &light.Specular.r; 6015 for (i = 0; i < ARRAY_SIZE(test_index_to_immediate_table); ++i) 6016 { 6017 fvect.x = fvect.y = fvect.z = fvect.w = test_index_to_immediate_table[i].index_value; 6018 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &fvect); 6019 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6020 hr = effect->lpVtbl->CommitChanges(effect); 6021 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6022 6023 hr = IDirect3DDevice9_GetLight(device, 2, &light); 6024 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6025 6026 expected = test_index_to_immediate_table[i].expected; 6027 expected_float = (const float *)expected; 6028 6029 for (j = 0; j < 4; ++j) 6030 { 6031 ok(compare_float(v[j], expected_float[j], 0), 6032 "Test %d, component %u, expected %#x (%g), got %#x (%g).\n", 6033 i, j, expected[j], expected_float[j], ((const unsigned int *)v)[j], v[j]); 6034 } 6035 } 6036 6037 hr = effect->lpVtbl->EndPass(effect); 6038 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6039 hr = effect->lpVtbl->End(effect); 6040 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6041 6042 effect->lpVtbl->Release(effect); 6043 } 6044 6045 struct test_state_manager_update 6046 { 6047 unsigned int state_op; 6048 DWORD param1; 6049 DWORD param2; 6050 }; 6051 6052 struct test_manager 6053 { 6054 ID3DXEffectStateManager ID3DXEffectStateManager_iface; 6055 LONG ref; 6056 6057 IDirect3DDevice9 *device; 6058 struct test_state_manager_update *update_record; 6059 unsigned int update_record_count; 6060 unsigned int update_record_size; 6061 }; 6062 6063 #define INITIAL_UPDATE_RECORD_SIZE 64 6064 6065 static struct test_manager *impl_from_ID3DXEffectStateManager(ID3DXEffectStateManager *iface) 6066 { 6067 return CONTAINING_RECORD(iface, struct test_manager, ID3DXEffectStateManager_iface); 6068 } 6069 6070 static void free_test_effect_state_manager(struct test_manager *state_manager) 6071 { 6072 HeapFree(GetProcessHeap(), 0, state_manager->update_record); 6073 state_manager->update_record = NULL; 6074 6075 IDirect3DDevice9_Release(state_manager->device); 6076 } 6077 6078 static ULONG WINAPI test_manager_AddRef(ID3DXEffectStateManager *iface) 6079 { 6080 struct test_manager *state_manager = impl_from_ID3DXEffectStateManager(iface); 6081 6082 return InterlockedIncrement(&state_manager->ref); 6083 } 6084 6085 static ULONG WINAPI test_manager_Release(ID3DXEffectStateManager *iface) 6086 { 6087 struct test_manager *state_manager = impl_from_ID3DXEffectStateManager(iface); 6088 ULONG ref = InterlockedDecrement(&state_manager->ref); 6089 6090 if (!ref) 6091 { 6092 free_test_effect_state_manager(state_manager); 6093 HeapFree(GetProcessHeap(), 0, state_manager); 6094 } 6095 return ref; 6096 } 6097 6098 static HRESULT test_process_set_state(ID3DXEffectStateManager *iface, 6099 unsigned int state_op, DWORD param1, DWORD param2) 6100 { 6101 struct test_manager *state_manager = impl_from_ID3DXEffectStateManager(iface); 6102 6103 if (state_manager->update_record_count == state_manager->update_record_size) 6104 { 6105 if (!state_manager->update_record_size) 6106 { 6107 state_manager->update_record_size = INITIAL_UPDATE_RECORD_SIZE; 6108 state_manager->update_record = HeapAlloc(GetProcessHeap(), 0, 6109 sizeof(*state_manager->update_record) * state_manager->update_record_size); 6110 } 6111 else 6112 { 6113 state_manager->update_record_size *= 2; 6114 state_manager->update_record = HeapReAlloc(GetProcessHeap(), 0, state_manager->update_record, 6115 sizeof(*state_manager->update_record) * state_manager->update_record_size); 6116 } 6117 } 6118 state_manager->update_record[state_manager->update_record_count].state_op = state_op; 6119 state_manager->update_record[state_manager->update_record_count].param1 = param1; 6120 state_manager->update_record[state_manager->update_record_count].param2 = param2; 6121 ++state_manager->update_record_count; 6122 return D3D_OK; 6123 } 6124 6125 static HRESULT WINAPI test_manager_SetTransform(ID3DXEffectStateManager *iface, 6126 D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) 6127 { 6128 return test_process_set_state(iface, 0, state, 0); 6129 } 6130 6131 static HRESULT WINAPI test_manager_SetMaterial(ID3DXEffectStateManager *iface, 6132 const D3DMATERIAL9 *material) 6133 { 6134 return test_process_set_state(iface, 1, 0, 0); 6135 } 6136 6137 static HRESULT WINAPI test_manager_SetLight(ID3DXEffectStateManager *iface, 6138 DWORD index, const D3DLIGHT9 *light) 6139 { 6140 struct test_manager *state_manager = impl_from_ID3DXEffectStateManager(iface); 6141 6142 IDirect3DDevice9_SetLight(state_manager->device, index, light); 6143 return test_process_set_state(iface, 2, index, 0); 6144 } 6145 6146 static HRESULT WINAPI test_manager_LightEnable(ID3DXEffectStateManager *iface, 6147 DWORD index, BOOL enable) 6148 { 6149 struct test_manager *state_manager = impl_from_ID3DXEffectStateManager(iface); 6150 6151 IDirect3DDevice9_LightEnable(state_manager->device, index, enable); 6152 return test_process_set_state(iface, 3, index, 0); 6153 } 6154 6155 static HRESULT WINAPI test_manager_SetRenderState(ID3DXEffectStateManager *iface, 6156 D3DRENDERSTATETYPE state, DWORD value) 6157 { 6158 return test_process_set_state(iface, 4, state, 0); 6159 } 6160 6161 static HRESULT WINAPI test_manager_SetTexture(ID3DXEffectStateManager *iface, 6162 DWORD stage, struct IDirect3DBaseTexture9 *texture) 6163 { 6164 return test_process_set_state(iface, 5, stage, 0); 6165 } 6166 6167 static HRESULT WINAPI test_manager_SetTextureStageState(ID3DXEffectStateManager *iface, 6168 DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) 6169 { 6170 return test_process_set_state(iface, 6, stage, type); 6171 } 6172 6173 static HRESULT WINAPI test_manager_SetSamplerState(ID3DXEffectStateManager *iface, 6174 DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value) 6175 { 6176 return test_process_set_state(iface, 7, sampler, type); 6177 } 6178 6179 static HRESULT WINAPI test_manager_SetNPatchMode(ID3DXEffectStateManager *iface, 6180 FLOAT num_segments) 6181 { 6182 return test_process_set_state(iface, 8, 0, 0); 6183 } 6184 6185 static HRESULT WINAPI test_manager_SetFVF(ID3DXEffectStateManager *iface, 6186 DWORD format) 6187 { 6188 return test_process_set_state(iface, 9, 0, 0); 6189 } 6190 6191 static HRESULT WINAPI test_manager_SetVertexShader(ID3DXEffectStateManager *iface, 6192 struct IDirect3DVertexShader9 *shader) 6193 { 6194 return test_process_set_state(iface, 10, 0, 0); 6195 } 6196 6197 static HRESULT WINAPI test_manager_SetVertexShaderConstantF(ID3DXEffectStateManager *iface, 6198 UINT register_index, const FLOAT *constant_data, UINT register_count) 6199 { 6200 return test_process_set_state(iface, 11, register_index, register_count); 6201 } 6202 6203 static HRESULT WINAPI test_manager_SetVertexShaderConstantI(ID3DXEffectStateManager *iface, 6204 UINT register_index, const INT *constant_data, UINT register_count) 6205 { 6206 return test_process_set_state(iface, 12, register_index, register_count); 6207 } 6208 6209 static HRESULT WINAPI test_manager_SetVertexShaderConstantB(ID3DXEffectStateManager *iface, 6210 UINT register_index, const BOOL *constant_data, UINT register_count) 6211 { 6212 return test_process_set_state(iface, 13, register_index, register_count); 6213 } 6214 6215 static HRESULT WINAPI test_manager_SetPixelShader(ID3DXEffectStateManager *iface, 6216 struct IDirect3DPixelShader9 *shader) 6217 { 6218 return test_process_set_state(iface, 14, 0, 0); 6219 } 6220 6221 static HRESULT WINAPI test_manager_SetPixelShaderConstantF(ID3DXEffectStateManager *iface, 6222 UINT register_index, const FLOAT *constant_data, UINT register_count) 6223 { 6224 return test_process_set_state(iface, 15, register_index, register_count); 6225 } 6226 6227 static HRESULT WINAPI test_manager_SetPixelShaderConstantI(ID3DXEffectStateManager *iface, 6228 UINT register_index, const INT *constant_data, UINT register_count) 6229 { 6230 return test_process_set_state(iface, 16, register_index, register_count); 6231 } 6232 6233 static HRESULT WINAPI test_manager_SetPixelShaderConstantB(ID3DXEffectStateManager *iface, 6234 UINT register_index, const BOOL *constant_data, UINT register_count) 6235 { 6236 return test_process_set_state(iface, 17, register_index, register_count); 6237 } 6238 6239 static void test_effect_state_manager_init(struct test_manager *state_manager, 6240 IDirect3DDevice9 *device) 6241 { 6242 static const struct ID3DXEffectStateManagerVtbl test_ID3DXEffectStateManager_Vtbl = 6243 { 6244 /*** IUnknown methods ***/ 6245 NULL, 6246 test_manager_AddRef, 6247 test_manager_Release, 6248 /*** ID3DXEffectStateManager methods ***/ 6249 test_manager_SetTransform, 6250 test_manager_SetMaterial, 6251 test_manager_SetLight, 6252 test_manager_LightEnable, 6253 test_manager_SetRenderState, 6254 test_manager_SetTexture, 6255 test_manager_SetTextureStageState, 6256 test_manager_SetSamplerState, 6257 test_manager_SetNPatchMode, 6258 test_manager_SetFVF, 6259 test_manager_SetVertexShader, 6260 test_manager_SetVertexShaderConstantF, 6261 test_manager_SetVertexShaderConstantI, 6262 test_manager_SetVertexShaderConstantB, 6263 test_manager_SetPixelShader, 6264 test_manager_SetPixelShaderConstantF, 6265 test_manager_SetPixelShaderConstantI, 6266 test_manager_SetPixelShaderConstantB, 6267 }; 6268 6269 state_manager->ID3DXEffectStateManager_iface.lpVtbl = &test_ID3DXEffectStateManager_Vtbl; 6270 state_manager->ref = 1; 6271 6272 IDirect3DDevice9_AddRef(device); 6273 state_manager->device = device; 6274 } 6275 6276 static const char *test_effect_state_manager_state_names[] = 6277 { 6278 "SetTransform", 6279 "SetMaterial", 6280 "SetLight", 6281 "LightEnable", 6282 "SetRenderState", 6283 "SetTexture", 6284 "SetTextureStageState", 6285 "SetSamplerState", 6286 "SetNPatchMode", 6287 "SetFVF", 6288 "SetVertexShader", 6289 "SetVertexShaderConstantF", 6290 "SetVertexShaderConstantI", 6291 "SetVertexShaderConstantB", 6292 "SetPixelShader", 6293 "SetPixelShaderConstantF", 6294 "SetPixelShaderConstantI", 6295 "SetPixelShaderConstantB", 6296 }; 6297 6298 static int compare_update_record(const void *a, const void *b) 6299 { 6300 const struct test_state_manager_update *r1 = (const struct test_state_manager_update *)a; 6301 const struct test_state_manager_update *r2 = (const struct test_state_manager_update *)b; 6302 6303 if (r1->state_op != r2->state_op) 6304 return r1->state_op - r2->state_op; 6305 if (r1->param1 != r2->param1) 6306 return r1->param1 - r2->param1; 6307 return r1->param2 - r2->param2; 6308 } 6309 6310 static void test_effect_state_manager(IDirect3DDevice9 *device) 6311 { 6312 static const struct test_state_manager_update expected_updates[] = 6313 { 6314 {2, 0, 0}, 6315 {2, 1, 0}, 6316 {2, 2, 0}, 6317 {2, 3, 0}, 6318 {2, 4, 0}, 6319 {2, 5, 0}, 6320 {2, 6, 0}, 6321 {2, 7, 0}, 6322 {3, 0, 0}, 6323 {3, 1, 0}, 6324 {3, 2, 0}, 6325 {3, 3, 0}, 6326 {3, 4, 0}, 6327 {3, 5, 0}, 6328 {3, 6, 0}, 6329 {3, 7, 0}, 6330 {4, 28, 0}, 6331 {4, 36, 0}, 6332 {4, 38, 0}, 6333 {4, 158, 0}, 6334 {4, 159, 0}, 6335 {5, 0, 0}, 6336 {5, 259, 0}, 6337 {7, 0, 5}, 6338 {7, 0, 6}, 6339 {7, 1, 5}, 6340 {7, 1, 6}, 6341 {7, 257, 5}, 6342 {7, 257, 6}, 6343 {7, 258, 5}, 6344 {7, 258, 6}, 6345 {7, 259, 5}, 6346 {7, 259, 6}, 6347 {10, 0, 0}, 6348 {11, 0, 34}, 6349 {14, 0, 0}, 6350 {15, 0, 14}, 6351 {16, 0, 1}, 6352 {17, 0, 6}, 6353 }; 6354 static D3DLIGHT9 light_filler = 6355 {D3DLIGHT_DIRECTIONAL, {0.5f, 0.5f, 0.5f, 0.5f}, {0.5f, 0.5f, 0.5f, 0.5f}, {0.5f, 0.5f, 0.5f, 0.5f}}; 6356 struct test_manager *state_manager; 6357 unsigned int passes_count, i, n; 6358 ID3DXEffect *effect; 6359 ULONG refcount; 6360 HRESULT hr; 6361 6362 state_manager = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*state_manager)); 6363 test_effect_state_manager_init(state_manager, device); 6364 6365 for (i = 0; i < 8; ++i) 6366 { 6367 hr = IDirect3DDevice9_SetLight(device, i, &light_filler); 6368 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6369 } 6370 6371 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6372 NULL, NULL, 0, NULL, &effect, NULL); 6373 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6374 6375 hr = effect->lpVtbl->SetStateManager(effect, &state_manager->ID3DXEffectStateManager_iface); 6376 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6377 6378 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 6379 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6380 6381 hr = effect->lpVtbl->BeginPass(effect, 0); 6382 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6383 6384 hr = effect->lpVtbl->EndPass(effect); 6385 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6386 6387 hr = effect->lpVtbl->End(effect); 6388 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6389 6390 effect->lpVtbl->Release(effect); 6391 6392 qsort(state_manager->update_record, state_manager->update_record_count, 6393 sizeof(*state_manager->update_record), compare_update_record); 6394 6395 ok(ARRAY_SIZE(expected_updates) == state_manager->update_record_count, 6396 "Got %u update records.\n", state_manager->update_record_count); 6397 n = min(ARRAY_SIZE(expected_updates), state_manager->update_record_count); 6398 for (i = 0; i < n; ++i) 6399 { 6400 ok(!memcmp(&expected_updates[i], &state_manager->update_record[i], 6401 sizeof(expected_updates[i])), 6402 "Update record mismatch, expected %s, %u, %u, got %s, %u, %u.\n", 6403 test_effect_state_manager_state_names[expected_updates[i].state_op], 6404 expected_updates[i].param1, expected_updates[i].param2, 6405 test_effect_state_manager_state_names[state_manager->update_record[i].state_op], 6406 state_manager->update_record[i].param1, state_manager->update_record[i].param2); 6407 } 6408 6409 for (i = 0; i < 8; ++i) 6410 { 6411 D3DLIGHT9 light; 6412 6413 hr = IDirect3DDevice9_GetLight(device, i, &light); 6414 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6415 ok(!memcmp(&light, &light_filler, sizeof(light)), "Light %u mismatch.\n", i); 6416 } 6417 6418 refcount = state_manager->ID3DXEffectStateManager_iface.lpVtbl->Release( 6419 &state_manager->ID3DXEffectStateManager_iface); 6420 ok(!refcount, "State manager was not properly freed, refcount %u.\n", refcount); 6421 } 6422 6423 static void test_cross_effect_handle(IDirect3DDevice9 *device) 6424 { 6425 ID3DXEffect *effect1, *effect2; 6426 D3DXHANDLE param1, param2; 6427 static int expected_ivect[4] = {28, 29, 30, 31}; 6428 int ivect[4]; 6429 HRESULT hr; 6430 6431 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6432 NULL, NULL, 0, NULL, &effect1, NULL); 6433 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6434 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6435 NULL, NULL, 0, NULL, &effect2, NULL); 6436 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6437 6438 ok(effect1 != effect2, "Got same effect unexpectedly.\n"); 6439 6440 param1 = effect1->lpVtbl->GetParameterByName(effect1, NULL, "g_iVect"); 6441 ok(!!param1, "GetParameterByName failed.\n"); 6442 6443 param2 = effect2->lpVtbl->GetParameterByName(effect2, NULL, "g_iVect"); 6444 ok(!!param2, "GetParameterByName failed.\n"); 6445 6446 ok(param1 != param2, "Got same parameter handle unexpectedly.\n"); 6447 6448 hr = effect2->lpVtbl->SetValue(effect2, param1, expected_ivect, sizeof(expected_ivect)); 6449 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6450 6451 hr = effect1->lpVtbl->GetValue(effect1, param1, ivect, sizeof(ivect)); 6452 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6453 6454 ok(!memcmp(ivect, expected_ivect, sizeof(expected_ivect)), "Vector value mismatch.\n"); 6455 6456 effect2->lpVtbl->Release(effect2); 6457 effect1->lpVtbl->Release(effect1); 6458 } 6459 6460 #if 0 6461 struct test_struct 6462 { 6463 float3 v1_2; 6464 float fv_2; 6465 float4 v2_2; 6466 }; 6467 6468 shared float arr2[1]; 6469 shared test_struct ts2[2] = {{{0, 0, 0}, 0, {0, 0, 0, 0}}, {{1, 2, 3}, 4, {5, 6, 7, 8}}}; 6470 6471 struct VS_OUTPUT 6472 { 6473 float4 Position : POSITION; 6474 }; 6475 6476 VS_OUTPUT RenderSceneVS(float4 vPos : POSITION) 6477 { 6478 VS_OUTPUT Output; 6479 6480 Output.Position = arr2[0] * vPos; 6481 return Output; 6482 } 6483 6484 shared vertexshader vs_arr2[2] = {compile vs_3_0 RenderSceneVS(), NULL}; 6485 6486 technique tech0 6487 { 6488 pass p0 6489 { 6490 FogEnable = TRUE; 6491 FogDensity = arr2[0]; 6492 PointScale_A = ts2[0].fv_2; 6493 VertexShader = vs_arr2[0]; 6494 } 6495 6496 pass p1 6497 { 6498 VertexShader = vs_arr2[1]; 6499 } 6500 } 6501 #endif 6502 static const DWORD test_effect_shared_parameters_blob[] = 6503 { 6504 0xfeff0901, 0x000001dc, 0x00000000, 0x00000003, 0x00000000, 0x00000024, 0x00000000, 0x00000001, 6505 0x00000001, 0x00000001, 0x00000000, 0x00000005, 0x32727261, 0x00000000, 0x00000000, 0x00000005, 6506 0x000000dc, 0x00000000, 0x00000002, 0x00000003, 0x00000003, 0x00000001, 0x000000e4, 0x00000000, 6507 0x00000000, 0x00000003, 0x00000001, 0x00000003, 0x00000000, 0x000000f0, 0x00000000, 0x00000000, 6508 0x00000001, 0x00000001, 0x00000003, 0x00000001, 0x000000fc, 0x00000000, 0x00000000, 0x00000004, 6509 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 6510 0x00000000, 0x3f800000, 0x40000000, 0x40400000, 0x40800000, 0x40a00000, 0x40c00000, 0x40e00000, 6511 0x41000000, 0x00000004, 0x00327374, 0x00000005, 0x325f3176, 0x00000000, 0x00000005, 0x325f7666, 6512 0x00000000, 0x00000005, 0x325f3276, 0x00000000, 0x00000010, 0x00000004, 0x00000124, 0x00000000, 6513 0x00000002, 0x00000001, 0x00000002, 0x00000008, 0x615f7376, 0x00327272, 0x00000001, 0x00000002, 6514 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000003, 6515 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000003, 6516 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000003, 0x00000010, 6517 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00003070, 0x00000004, 0x00000010, 6518 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00003170, 0x00000006, 0x68636574, 6519 0x00000030, 0x00000003, 0x00000001, 0x00000006, 0x00000005, 0x00000004, 0x00000020, 0x00000001, 6520 0x00000000, 0x00000030, 0x0000009c, 0x00000001, 0x00000000, 0x00000108, 0x0000011c, 0x00000001, 6521 0x00000000, 0x000001d0, 0x00000000, 0x00000002, 0x000001a8, 0x00000000, 0x00000004, 0x0000000e, 6522 0x00000000, 0x00000134, 0x00000130, 0x00000014, 0x00000000, 0x00000154, 0x00000150, 0x00000041, 6523 0x00000000, 0x00000174, 0x00000170, 0x00000092, 0x00000000, 0x00000194, 0x00000190, 0x000001c8, 6524 0x00000000, 0x00000001, 0x00000092, 0x00000000, 0x000001b4, 0x000001b0, 0x00000002, 0x00000004, 6525 0x00000001, 0x000000c8, 0xfffe0300, 0x0025fffe, 0x42415443, 0x0000001c, 0x0000005f, 0xfffe0300, 6526 0x00000001, 0x0000001c, 0x00000000, 0x00000058, 0x00000030, 0x00000002, 0x00000001, 0x00000038, 6527 0x00000048, 0x32727261, 0xababab00, 0x00030000, 0x00010001, 0x00000001, 0x00000000, 0x00000000, 6528 0x00000000, 0x00000000, 0x00000000, 0x335f7376, 0x4d00305f, 0x6f726369, 0x74666f73, 0x29522820, 6529 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 6530 0x00313131, 0x0200001f, 0x80000000, 0x900f0000, 0x0200001f, 0x80000000, 0xe00f0000, 0x03000005, 6531 0xe00f0000, 0xa0000000, 0x90e40000, 0x0000ffff, 0x00000002, 0x00000000, 0x00000000, 0x00000001, 6532 0xffffffff, 0x00000000, 0x00000001, 0x0000000b, 0x615f7376, 0x5b327272, 0x00005d31, 0x00000000, 6533 0x00000000, 0xffffffff, 0x00000003, 0x00000001, 0x0000000b, 0x615f7376, 0x5b327272, 0x00005d30, 6534 0x00000000, 0x00000000, 0xffffffff, 0x00000002, 0x00000000, 0x00000188, 0x46580200, 0x004ffffe, 6535 0x42415443, 0x0000001c, 0x00000107, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000104, 6536 0x00000030, 0x00000002, 0x00000002, 0x00000094, 0x000000a4, 0x00327374, 0x325f3176, 0xababab00, 6537 0x00030001, 0x00030001, 0x00000001, 0x00000000, 0x325f7666, 0xababab00, 0x00030000, 0x00010001, 6538 0x00000001, 0x00000000, 0x325f3276, 0xababab00, 0x00030001, 0x00040001, 0x00000001, 0x00000000, 6539 0x00000034, 0x0000003c, 0x0000004c, 0x00000054, 0x00000064, 0x0000006c, 0x00000005, 0x00080001, 6540 0x00030002, 0x0000007c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 6541 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x40000000, 6542 0x40400000, 0x00000000, 0x40800000, 0x00000000, 0x00000000, 0x00000000, 0x40a00000, 0x40c00000, 6543 0x40e00000, 0x41000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 6544 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 6545 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 6546 0x00000002, 0x00000004, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 6547 0x00000000, 0x00000000, 0xffffffff, 0x00000001, 0x00000000, 0x000000dc, 0x46580200, 0x0024fffe, 6548 0x42415443, 0x0000001c, 0x0000005b, 0x46580200, 0x00000001, 0x0000001c, 0x20000100, 0x00000058, 6549 0x00000030, 0x00000002, 0x00000001, 0x00000038, 0x00000048, 0x32727261, 0xababab00, 0x00030000, 6550 0x00010001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x4d007874, 6551 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 6552 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 6553 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 6554 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 6555 }; 6556 6557 #ifdef __REACTOS__ 6558 #define test_effect_shared_vs_arr_compare_helper(...) \ 6559 test_effect_shared_vs_arr_compare_helper_(__LINE__, __VA_ARGS__) 6560 #else 6561 #define test_effect_shared_vs_arr_compare_helper(args...) \ 6562 test_effect_shared_vs_arr_compare_helper_(__LINE__, args) 6563 #endif 6564 static void test_effect_shared_vs_arr_compare_helper_(unsigned int line, ID3DXEffect *effect, 6565 D3DXHANDLE param_child, struct IDirect3DVertexShader9 *vshader1, unsigned int element, 6566 BOOL todo) 6567 { 6568 struct IDirect3DVertexShader9 *vshader2; 6569 D3DXHANDLE param_child2; 6570 HRESULT hr; 6571 6572 param_child2 = effect->lpVtbl->GetParameterElement(effect, "vs_arr2", element); 6573 ok_(__FILE__, line)(!!param_child2, "GetParameterElement failed.\n"); 6574 ok_(__FILE__, line)(param_child != param_child2, "Got same parameter handle unexpectedly.\n"); 6575 hr = effect->lpVtbl->GetVertexShader(effect, param_child2, &vshader2); 6576 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 6577 todo_wine_if(todo) 6578 ok_(__FILE__, line)(vshader1 == vshader2, "Shared shader interface pointers differ.\n"); 6579 if (vshader2) 6580 IDirect3DVertexShader9_Release(vshader2); 6581 } 6582 6583 #ifdef __REACTOS__ 6584 #define test_effect_shared_parameters_compare_vconst(...) \ 6585 test_effect_shared_parameters_compare_vconst_(__LINE__, __VA_ARGS__) 6586 #else 6587 #define test_effect_shared_parameters_compare_vconst(args...) \ 6588 test_effect_shared_parameters_compare_vconst_(__LINE__, args) 6589 #endif 6590 static void test_effect_shared_parameters_compare_vconst_(unsigned int line, IDirect3DDevice9 *device, 6591 unsigned int index, const D3DXVECTOR4 *expected_fvect, BOOL todo) 6592 { 6593 D3DXVECTOR4 fvect; 6594 HRESULT hr; 6595 6596 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, index, &fvect.x, 1); 6597 ok_(__FILE__, line)(hr == D3D_OK, "Got result %#x.\n", hr); 6598 todo_wine_if(todo) 6599 ok_(__FILE__, line)(!memcmp(&fvect, expected_fvect, sizeof(fvect)), 6600 "Unexpected constant value %g, %g, %g, %g.\n", fvect.x, fvect.y, fvect.z, fvect.w); 6601 } 6602 6603 static void test_effect_shared_parameters(IDirect3DDevice9 *device) 6604 { 6605 ID3DXEffect *effect1, *effect2, *effect3, *effect4; 6606 ID3DXEffectPool *pool; 6607 HRESULT hr; 6608 D3DXHANDLE param, param_child, param2, param_child2; 6609 unsigned int i, passes_count; 6610 ULONG refcount; 6611 D3DXVECTOR4 fvect; 6612 float fval[2]; 6613 6614 hr = D3DXCreateEffectPool(&pool); 6615 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6616 6617 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6618 NULL, NULL, 0, pool, &effect2, NULL); 6619 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6620 effect2->lpVtbl->SetFloat(effect2, "arr2[0]", 28.0f); 6621 effect2->lpVtbl->Release(effect2); 6622 6623 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6624 NULL, NULL, 0, pool, &effect2, NULL); 6625 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6626 effect2->lpVtbl->GetFloat(effect2, "arr2[0]", &fvect.x); 6627 ok(fvect.x == 92.0f, "Unexpected parameter value %g.\n", fvect.x); 6628 effect2->lpVtbl->SetFloat(effect2, "arr2[0]", 28.0f); 6629 6630 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6631 NULL, NULL, 0, pool, &effect1, NULL); 6632 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6633 6634 effect1->lpVtbl->GetFloat(effect1, "arr2[0]", &fvect.x); 6635 ok(fvect.x == 28.0f, "Unexpected parameter value %g.\n", fvect.x); 6636 6637 hr = D3DXCreateEffect(device, test_effect_shared_parameters_blob, sizeof(test_effect_shared_parameters_blob), 6638 NULL, NULL, 0, pool, &effect3, NULL); 6639 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6640 hr = D3DXCreateEffect(device, test_effect_shared_parameters_blob, sizeof(test_effect_shared_parameters_blob), 6641 NULL, NULL, 0, pool, &effect4, NULL); 6642 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6643 6644 effect2->lpVtbl->SetFloat(effect2, "arr2[0]", 3.0f); 6645 effect2->lpVtbl->SetFloat(effect2, "ts2[0].fv", 3.0f); 6646 6647 effect3->lpVtbl->GetFloat(effect3, "arr2[0]", &fvect.x); 6648 ok(fvect.x == 0.0f, "Unexpected parameter value %g.\n", fvect.x); 6649 effect4->lpVtbl->SetFloat(effect4, "arr2[0]", 28.0f); 6650 effect3->lpVtbl->GetFloat(effect3, "arr2[0]", &fvect.x); 6651 ok(fvect.x == 28.0f, "Unexpected parameter value %g.\n", fvect.x); 6652 effect1->lpVtbl->GetFloat(effect1, "arr2[0]", &fvect.x); 6653 ok(fvect.x == 3.0f, "Unexpected parameter value %g.\n", fvect.x); 6654 6655 param = effect3->lpVtbl->GetParameterByName(effect3, NULL, "ts2[0].fv_2"); 6656 ok(!!param, "GetParameterByName failed.\n"); 6657 effect3->lpVtbl->GetFloat(effect3, param, &fvect.x); 6658 ok(fvect.x == 0.0f, "Unexpected parameter value %g.\n", fvect.x); 6659 6660 param = effect1->lpVtbl->GetParameterByName(effect1, NULL, "arr2"); 6661 ok(!!param, "GetParameterByName failed.\n"); 6662 ok(!effect3->lpVtbl->IsParameterUsed(effect3, param, "tech0"), 6663 "Unexpected IsParameterUsed result.\n"); 6664 6665 param = effect3->lpVtbl->GetParameterByName(effect3, NULL, "arr2"); 6666 ok(!!param, "GetParameterByName failed.\n"); 6667 ok(effect3->lpVtbl->IsParameterUsed(effect3, param, "tech0"), 6668 "Unexpected IsParameterUsed result.\n"); 6669 6670 param = effect1->lpVtbl->GetParameterByName(effect1, NULL, "vs_arr2"); 6671 ok(!!param, "GetParameterByName failed.\n"); 6672 todo_wine 6673 ok(!effect3->lpVtbl->IsParameterUsed(effect3, param, "tech0"), 6674 "Unexpected IsParameterUsed result.\n"); 6675 6676 ok(effect3->lpVtbl->IsParameterUsed(effect3, "vs_arr2", "tech0"), 6677 "Unexpected IsParameterUsed result.\n"); 6678 ok(!effect3->lpVtbl->IsParameterUsed(effect3, "vs_arr2[0]", "tech0"), 6679 "Unexpected IsParameterUsed result.\n"); 6680 ok(!effect3->lpVtbl->IsParameterUsed(effect3, "vs_arr2[1]", "tech0"), 6681 "Unexpected IsParameterUsed result.\n"); 6682 6683 ok(effect1->lpVtbl->IsParameterUsed(effect1, param, "tech0"), 6684 "Unexpected IsParameterUsed result.\n"); 6685 6686 hr = effect3->lpVtbl->Begin(effect3, &passes_count, 0); 6687 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6688 6689 if (0) 6690 { 6691 /* Native d3dx crashes in BeginPass(). This is the case of shader array declared shared 6692 * but initialized with different shaders using different parameters. */ 6693 hr = effect3->lpVtbl->BeginPass(effect3, 0); 6694 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6695 6696 hr = effect3->lpVtbl->EndPass(effect3); 6697 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6698 } 6699 6700 test_effect_clear_vconsts(device); 6701 fvect.x = fvect.y = fvect.z = fvect.w = 28.0f; 6702 hr = effect2->lpVtbl->SetVector(effect2, "g_Pos1", &fvect); 6703 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6704 hr = effect1->lpVtbl->SetVector(effect1, "g_Pos1", &fvect); 6705 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6706 6707 hr = effect3->lpVtbl->BeginPass(effect3, 1); 6708 todo_wine 6709 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6710 6711 hr = IDirect3DDevice9_GetVertexShaderConstantF(device, 0, &fvect.x, 1); 6712 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6713 todo_wine 6714 ok(fvect.x == 0.0f && fvect.y == 0.0f && fvect.z == 0.0f && fvect.w == 0.0f, 6715 "Unexpected vector %g, %g, %g, %g.\n", fvect.x, fvect.y, fvect.z, fvect.w); 6716 6717 hr = effect3->lpVtbl->EndPass(effect3); 6718 todo_wine 6719 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6720 6721 hr = effect3->lpVtbl->End(effect3); 6722 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6723 6724 for (i = 0; i < 2; ++i) 6725 { 6726 struct IDirect3DVertexShader9 *vshader1; 6727 6728 param_child = effect1->lpVtbl->GetParameterElement(effect1, "vs_arr2", i); 6729 ok(!!param_child, "GetParameterElement failed.\n"); 6730 hr = effect1->lpVtbl->GetVertexShader(effect1, param_child, &vshader1); 6731 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6732 6733 test_effect_shared_vs_arr_compare_helper(effect2, param_child, vshader1, i, FALSE); 6734 test_effect_shared_vs_arr_compare_helper(effect3, param_child, vshader1, i, FALSE); 6735 test_effect_shared_vs_arr_compare_helper(effect4, param_child, vshader1, i, FALSE); 6736 IDirect3DVertexShader9_Release(vshader1); 6737 } 6738 6739 effect3->lpVtbl->Release(effect3); 6740 effect4->lpVtbl->Release(effect4); 6741 6742 fval[0] = 1.0f; 6743 hr = effect1->lpVtbl->SetFloatArray(effect1, "arr1", fval, 1); 6744 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6745 fval[0] = 0.0f; 6746 hr = effect2->lpVtbl->GetFloatArray(effect2, "arr1", fval, 1); 6747 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6748 ok(fval[0] == 91.0f, "Unexpected value %g.\n", fval[0]); 6749 6750 param = effect1->lpVtbl->GetParameterByName(effect1, NULL, "arr2"); 6751 ok(!!param, "GetParameterByName failed.\n"); 6752 param2 = effect2->lpVtbl->GetParameterByName(effect2, NULL, "arr2"); 6753 ok(!!param, "GetParameterByName failed.\n"); 6754 ok(param != param2, "Got same parameter handle unexpectedly.\n"); 6755 param_child = effect1->lpVtbl->GetParameterElement(effect1, param, 0); 6756 ok(!!param_child, "GetParameterElement failed.\n"); 6757 param_child2 = effect1->lpVtbl->GetParameterElement(effect2, param2, 0); 6758 ok(!!param_child2, "GetParameterElement failed.\n"); 6759 ok(param_child != param_child2, "Got same parameter handle unexpectedly.\n"); 6760 6761 fval[0] = 33.0f; 6762 hr = effect1->lpVtbl->SetFloatArray(effect1, "arr2", fval, 1); 6763 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6764 fval[0] = 0.0f; 6765 hr = effect1->lpVtbl->GetFloatArray(effect1, "arr2", fval, 2); 6766 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6767 ok(fval[0] == 33.0f && fval[1] == 93.0f, "Unexpected values %g, %g.\n", fval[0], fval[1]); 6768 fval[0] = 0.0f; 6769 hr = effect2->lpVtbl->GetFloatArray(effect2, "arr2", fval, 2); 6770 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6771 ok(fval[0] == 33.0f && fval[1] == 93.0f, "Unexpected values %g, %g.\n", fval[0], fval[1]); 6772 6773 hr = effect1->lpVtbl->Begin(effect1, &passes_count, 0); 6774 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6775 6776 hr = effect2->lpVtbl->Begin(effect2, &passes_count, 0); 6777 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6778 6779 hr = effect1->lpVtbl->BeginPass(effect1, 0); 6780 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6781 6782 fvect.x = 1.0f; 6783 fvect.y = fvect.z = fvect.w = 0.0f; 6784 test_effect_shared_parameters_compare_vconst(device, 32, &fvect, FALSE); 6785 6786 hr = effect1->lpVtbl->BeginPass(effect2, 0); 6787 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6788 6789 fvect.x = 91.0f; 6790 test_effect_shared_parameters_compare_vconst(device, 32, &fvect, FALSE); 6791 fvect.x = 33.0f; 6792 test_effect_shared_parameters_compare_vconst(device, 29, &fvect, FALSE); 6793 6794 fval[0] = 28.0f; 6795 fval[1] = -1.0f; 6796 hr = effect1->lpVtbl->SetFloatArray(effect1, "arr2", fval, 2); 6797 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6798 6799 test_effect_clear_vconsts(device); 6800 6801 hr = effect1->lpVtbl->CommitChanges(effect1); 6802 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6803 6804 fvect.x = 28.0f; 6805 test_effect_shared_parameters_compare_vconst(device, 29, &fvect, FALSE); 6806 fvect.x = -1.0f; 6807 test_effect_shared_parameters_compare_vconst(device, 30, &fvect, FALSE); 6808 6809 test_effect_clear_vconsts(device); 6810 6811 hr = effect1->lpVtbl->CommitChanges(effect1); 6812 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6813 6814 test_effect_shared_parameters_compare_vconst(device, 29, &fvect_filler, FALSE); 6815 test_effect_shared_parameters_compare_vconst(device, 30, &fvect_filler, FALSE); 6816 6817 hr = effect2->lpVtbl->CommitChanges(effect2); 6818 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6819 6820 fvect.x = 28.0f; 6821 test_effect_shared_parameters_compare_vconst(device, 29, &fvect, FALSE); 6822 fvect.x = -1.0f; 6823 test_effect_shared_parameters_compare_vconst(device, 30, &fvect, FALSE); 6824 6825 fval[0] = -2.0f; 6826 hr = effect2->lpVtbl->SetFloat(effect2, "arr2[0]", fval[0]); 6827 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6828 hr = effect1->lpVtbl->CommitChanges(effect1); 6829 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6830 6831 fvect.x = -2.0f; 6832 test_effect_shared_parameters_compare_vconst(device, 29, &fvect, FALSE); 6833 fvect.x = -1.0f; 6834 test_effect_shared_parameters_compare_vconst(device, 30, &fvect, FALSE); 6835 6836 fvect.x = fvect.y = fvect.z = fvect.w = 1111.0f; 6837 hr = effect2->lpVtbl->SetVector(effect2, "g_Pos1", &fvect); 6838 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6839 6840 hr = effect1->lpVtbl->CommitChanges(effect1); 6841 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6842 test_effect_shared_parameters_compare_vconst(device, 31, &fvect_filler, FALSE); 6843 6844 hr = effect1->lpVtbl->CommitChanges(effect2); 6845 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6846 test_effect_shared_parameters_compare_vconst(device, 31, &fvect, FALSE); 6847 6848 hr = effect1->lpVtbl->End(effect1); 6849 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6850 6851 hr = effect2->lpVtbl->End(effect2); 6852 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6853 6854 if (0) 6855 { 6856 refcount = pool->lpVtbl->Release(pool); 6857 ok(refcount == 2, "Unexpected refcount %u.\n", refcount); 6858 6859 refcount = pool->lpVtbl->Release(pool); 6860 ok(refcount == 1, "Unexpected refcount %u.\n", refcount); 6861 6862 refcount = pool->lpVtbl->Release(pool); 6863 ok(!refcount, "Unexpected refcount %u.\n", refcount); 6864 6865 /* Native d3dx crashes in GetFloat(). */ 6866 effect2->lpVtbl->GetFloat(effect2, "arr2[0]", &fvect.x); 6867 } 6868 6869 effect1->lpVtbl->Release(effect1); 6870 effect2->lpVtbl->Release(effect2); 6871 6872 refcount = pool->lpVtbl->Release(pool); 6873 ok(!refcount, "Effect pool was not properly freed, refcount %u.\n", refcount); 6874 } 6875 6876 static void test_effect_large_address_aware_flag(IDirect3DDevice9 *device) 6877 { 6878 ID3DXEffect *effect; 6879 D3DXHANDLE param; 6880 static int expected_ivect[4] = {28, 29, 30, 31}; 6881 int ivect[4]; 6882 HRESULT hr; 6883 6884 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6885 NULL, NULL, D3DXFX_LARGEADDRESSAWARE, NULL, &effect, NULL); 6886 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6887 6888 param = effect->lpVtbl->GetParameterByName(effect, NULL, "g_iVect"); 6889 ok(!!param, "GetParameterByName failed.\n"); 6890 6891 hr = effect->lpVtbl->SetValue(effect, param, expected_ivect, sizeof(expected_ivect)); 6892 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6893 6894 hr = effect->lpVtbl->GetValue(effect, param, ivect, sizeof(ivect)); 6895 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6896 6897 ok(!memcmp(ivect, expected_ivect, sizeof(expected_ivect)), "Vector value mismatch.\n"); 6898 6899 if (0) 6900 { 6901 /* Native d3dx crashes in GetValue(). */ 6902 hr = effect->lpVtbl->GetValue(effect, "g_iVect", ivect, sizeof(ivect)); 6903 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 6904 } 6905 6906 effect->lpVtbl->Release(effect); 6907 } 6908 6909 static void test_effect_get_pass_desc(IDirect3DDevice9 *device) 6910 { 6911 unsigned int passes_count; 6912 ID3DXEffect *effect; 6913 D3DXPASS_DESC desc; 6914 D3DXVECTOR4 fvect; 6915 D3DXHANDLE pass; 6916 HRESULT hr; 6917 6918 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6919 NULL, NULL, 0, NULL, &effect, NULL); 6920 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6921 6922 pass = effect->lpVtbl->GetPass(effect, "tech0", 1); 6923 ok(!!pass, "GetPass() failed.\n"); 6924 6925 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6926 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6927 test_effect_preshader_compare_shader_bytecode(desc.pVertexShaderFunction, 0, 2, FALSE); 6928 6929 fvect.x = fvect.y = fvect.w = 0.0f; 6930 fvect.z = 0.0f; 6931 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &fvect); 6932 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6933 6934 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6935 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6936 ok(!desc.pPixelShaderFunction, "Unexpected non null desc.pPixelShaderFunction.\n"); 6937 6938 test_effect_preshader_compare_shader_bytecode(desc.pVertexShaderFunction, 0, 0, FALSE); 6939 6940 fvect.z = 3.0f; 6941 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &fvect); 6942 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6943 6944 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6945 ok(hr == E_FAIL, "Got result %#x.\n", hr); 6946 ok(!desc.pVertexShaderFunction, "Unexpected non null desc.pVertexShaderFunction.\n"); 6947 6948 /* Repeating call to confirm GetPassDesc() returns same error on the second call, 6949 * as it is not the case sometimes for BeginPass() with out of bound access. */ 6950 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6951 ok(hr == E_FAIL, "Got result %#x.\n", hr); 6952 ok(!desc.pVertexShaderFunction, "Unexpected non null desc.pVertexShaderFunction.\n"); 6953 6954 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 6955 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6956 6957 hr = effect->lpVtbl->BeginPass(effect, 1); 6958 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6959 6960 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6961 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6962 6963 test_effect_preshader_compare_shader_bytecode(desc.pVertexShaderFunction, 0, 0, FALSE); 6964 6965 fvect.z = 2.0f; 6966 hr = effect->lpVtbl->SetVector(effect, "g_iVect", &fvect); 6967 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6968 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6969 test_effect_preshader_compare_shader_bytecode(desc.pVertexShaderFunction, 0, 2, FALSE); 6970 6971 effect->lpVtbl->Release(effect); 6972 6973 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 6974 NULL, NULL, D3DXFX_NOT_CLONEABLE, NULL, &effect, NULL); 6975 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6976 6977 pass = effect->lpVtbl->GetPass(effect, "tech0", 1); 6978 ok(!!pass, "GetPass() failed.\n"); 6979 6980 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 6981 ok(hr == D3D_OK, "Got result %#x.\n", hr); 6982 6983 ok(!desc.pVertexShaderFunction, "Unexpected non null desc.pVertexShaderFunction.\n"); 6984 ok(!desc.pPixelShaderFunction, "Unexpected non null desc.pPixelShaderFunction.\n"); 6985 6986 effect->lpVtbl->Release(effect); 6987 } 6988 6989 #if 0 6990 float v1 : register(c2); 6991 float v2 : register(c3); 6992 float v3; 6993 float v4 : register(c4); 6994 float v5; 6995 float v6[2] : register(c5) = {11, 22}; 6996 6997 struct VS_OUTPUT 6998 { 6999 float4 Position : POSITION; 7000 }; 7001 7002 VS_OUTPUT RenderSceneVS(float4 vPos : POSITION) 7003 { 7004 VS_OUTPUT Output; 7005 7006 Output.Position = v1 * v2 * vPos + v2 + v3 + v4; 7007 Output.Position += v6[0] + v6[1]; 7008 return Output; 7009 } 7010 7011 technique tech0 7012 { 7013 pass p0 7014 { 7015 PointScale_A = v4; 7016 VertexShader = compile vs_3_0 RenderSceneVS(); 7017 } 7018 } 7019 #endif 7020 static const DWORD test_effect_skip_constants_blob[] = 7021 { 7022 0xfeff0901, 0x00000144, 0x00000000, 0x00000003, 0x00000000, 0x00000024, 0x00000000, 0x00000000, 7023 0x00000001, 0x00000001, 0x00000000, 0x00000003, 0x00003176, 0x00000003, 0x00000000, 0x0000004c, 7024 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000003, 0x00003276, 0x00000003, 7025 0x00000000, 0x00000074, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000003, 7026 0x00003376, 0x00000003, 0x00000000, 0x0000009c, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 7027 0x00000000, 0x00000003, 0x00003476, 0x00000003, 0x00000000, 0x000000c4, 0x00000000, 0x00000000, 7028 0x00000001, 0x00000001, 0x00000000, 0x00000003, 0x00003576, 0x00000003, 0x00000000, 0x000000f0, 7029 0x00000000, 0x00000002, 0x00000001, 0x00000001, 0x41300000, 0x41b00000, 0x00000003, 0x00003676, 7030 0x00000000, 0x00000003, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 7031 0x00000001, 0x00000010, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00003070, 7032 0x00000006, 0x68636574, 0x00000030, 0x00000006, 0x00000001, 0x00000002, 0x00000002, 0x00000004, 7033 0x00000020, 0x00000000, 0x00000000, 0x0000002c, 0x00000048, 0x00000000, 0x00000000, 0x00000054, 7034 0x00000070, 0x00000000, 0x00000000, 0x0000007c, 0x00000098, 0x00000000, 0x00000000, 0x000000a4, 7035 0x000000c0, 0x00000000, 0x00000000, 0x000000cc, 0x000000e8, 0x00000000, 0x00000000, 0x00000138, 7036 0x00000000, 0x00000001, 0x00000130, 0x00000000, 0x00000002, 0x00000041, 0x00000000, 0x000000fc, 7037 0x000000f8, 0x00000092, 0x00000000, 0x0000011c, 0x00000118, 0x00000000, 0x00000002, 0x00000000, 7038 0x00000000, 0xffffffff, 0x00000001, 0x00000000, 0x000001bc, 0xfffe0300, 0x0047fffe, 0x42415443, 7039 0x0000001c, 0x000000e7, 0xfffe0300, 0x00000005, 0x0000001c, 0x20000000, 0x000000e0, 0x00000080, 7040 0x00020002, 0x000a0001, 0x00000084, 0x00000094, 0x000000a4, 0x00030002, 0x000e0001, 0x00000084, 7041 0x00000094, 0x000000a7, 0x00000002, 0x00000001, 0x00000084, 0x00000094, 0x000000aa, 0x00040002, 7042 0x00120001, 0x00000084, 0x00000094, 0x000000ad, 0x00050002, 0x00160002, 0x000000b0, 0x000000c0, 7043 0xab003176, 0x00030000, 0x00010001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 7044 0x00000000, 0x76003276, 0x34760033, 0x00367600, 0x00030000, 0x00010001, 0x00000002, 0x00000000, 7045 0x41300000, 0x00000000, 0x00000000, 0x00000000, 0x41b00000, 0x00000000, 0x00000000, 0x00000000, 7046 0x335f7376, 0x4d00305f, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 7047 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0200001f, 0x80000000, 7048 0x900f0000, 0x0200001f, 0x80000000, 0xe00f0000, 0x02000001, 0x80010000, 0xa0000003, 0x03000005, 7049 0x80010000, 0x80000000, 0xa0000002, 0x04000004, 0x800f0000, 0x80000000, 0x90e40000, 0xa0000003, 7050 0x03000002, 0x800f0000, 0x80e40000, 0xa0000000, 0x03000002, 0x800f0000, 0x80e40000, 0xa0000004, 7051 0x02000001, 0x80010001, 0xa0000005, 0x03000002, 0x80010001, 0x80000001, 0xa0000006, 0x03000002, 7052 0xe00f0000, 0x80e40000, 0x80000001, 0x0000ffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 7053 0x00000000, 0x000000d8, 0x46580200, 0x0023fffe, 0x42415443, 0x0000001c, 0x00000057, 0x46580200, 7054 0x00000001, 0x0000001c, 0x20000100, 0x00000054, 0x00000030, 0x00040002, 0x00120001, 0x00000034, 7055 0x00000044, 0xab003476, 0x00030000, 0x00010001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 7056 0x00000000, 0x00000000, 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 7057 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 7058 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 7059 0x00000002, 0x00000010, 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 7060 }; 7061 7062 static void test_effect_skip_constants(IDirect3DDevice9 *device) 7063 { 7064 HRESULT hr; 7065 ID3DXEffect *effect; 7066 unsigned int passes_count; 7067 D3DXVECTOR4 fvect; 7068 unsigned int i; 7069 7070 hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob), 7071 NULL, NULL, "v3", 0, NULL, &effect, NULL); 7072 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7073 hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob), 7074 NULL, NULL, "v4", 0, NULL, &effect, NULL); 7075 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7076 hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob), 7077 NULL, NULL, "v1;v5;v4", 0, NULL, &effect, NULL); 7078 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7079 7080 hr = D3DXCreateEffectEx(device, test_effect_skip_constants_blob, sizeof(test_effect_skip_constants_blob), 7081 NULL, NULL, " v1#,.+-= &\t\nv2*/!\"'v5 v6[1]", 0, NULL, &effect, NULL); 7082 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7083 7084 ok(!effect->lpVtbl->IsParameterUsed(effect, "v1", "tech0"), 7085 "Unexpected IsParameterUsed result.\n"); 7086 ok(!effect->lpVtbl->IsParameterUsed(effect, "v2", "tech0"), 7087 "Unexpected IsParameterUsed result.\n"); 7088 ok(effect->lpVtbl->IsParameterUsed(effect, "v3", "tech0"), 7089 "Unexpected IsParameterUsed result.\n"); 7090 ok(effect->lpVtbl->IsParameterUsed(effect, "v4", "tech0"), 7091 "Unexpected IsParameterUsed result.\n"); 7092 ok(!effect->lpVtbl->IsParameterUsed(effect, "v5", "tech0"), 7093 "Unexpected IsParameterUsed result.\n"); 7094 ok(!effect->lpVtbl->IsParameterUsed(effect, "v6", "tech0"), 7095 "Unexpected IsParameterUsed result.\n"); 7096 7097 hr = effect->lpVtbl->SetFloat(effect, "v1", 28.0f); 7098 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7099 hr = effect->lpVtbl->SetFloat(effect, "v2", 29.0f); 7100 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7101 hr = effect->lpVtbl->SetFloat(effect, "v3", 30.0f); 7102 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7103 hr = effect->lpVtbl->SetFloat(effect, "v4", 31.0f); 7104 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7105 hr = effect->lpVtbl->SetFloat(effect, "v5", 32.0f); 7106 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7107 7108 test_effect_clear_vconsts(device); 7109 7110 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 7111 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7112 hr = effect->lpVtbl->BeginPass(effect, 0); 7113 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7114 7115 fvect.y = fvect.z = fvect.w = 0.0f; 7116 fvect.x = 30.0f; 7117 test_effect_shared_parameters_compare_vconst(device, 0, &fvect, FALSE); 7118 for (i = 1; i < 4; ++i) 7119 test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, FALSE); 7120 fvect.x = 31.0f; 7121 test_effect_shared_parameters_compare_vconst(device, 4, &fvect, FALSE); 7122 for (i = 5; i < 256; ++i) 7123 test_effect_shared_parameters_compare_vconst(device, i, &fvect_filler, FALSE); 7124 7125 hr = effect->lpVtbl->EndPass(effect); 7126 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7127 hr = effect->lpVtbl->End(effect); 7128 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7129 7130 effect->lpVtbl->Release(effect); 7131 } 7132 7133 #if 0 7134 vertexshader vs_arr[2] = 7135 { 7136 asm 7137 { 7138 vs_3_0 7139 def c0, 1, 1, 1, 1 7140 dcl_position o0 7141 mov o0, c0 7142 }, 7143 7144 asm 7145 { 7146 vs_3_sw 7147 def c256, 1, 1, 1, 1 7148 dcl_position o0 7149 mov o0, c256 7150 }, 7151 }; 7152 7153 int i; 7154 7155 technique tech0 7156 { 7157 pass p0 7158 { 7159 VertexShader = vs_arr[1]; 7160 } 7161 } 7162 technique tech1 7163 { 7164 pass p0 7165 { 7166 VertexShader = vs_arr[i]; 7167 } 7168 } 7169 #endif 7170 static const DWORD test_effect_unsupported_shader_blob[] = 7171 { 7172 0xfeff0901, 0x000000ac, 0x00000000, 0x00000010, 0x00000004, 0x00000020, 0x00000000, 0x00000002, 7173 0x00000001, 0x00000002, 0x00000007, 0x615f7376, 0x00007272, 0x00000002, 0x00000000, 0x0000004c, 7174 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000002, 0x00000069, 0x00000003, 7175 0x00000010, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00003070, 0x00000006, 7176 0x68636574, 0x00000030, 0x00000004, 0x00000010, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 7177 0x00000003, 0x00003070, 0x00000006, 0x68636574, 0x00000031, 0x00000002, 0x00000002, 0x00000006, 7178 0x00000005, 0x00000004, 0x00000018, 0x00000000, 0x00000000, 0x0000002c, 0x00000048, 0x00000000, 7179 0x00000000, 0x00000074, 0x00000000, 0x00000001, 0x0000006c, 0x00000000, 0x00000001, 0x00000092, 7180 0x00000000, 0x00000058, 0x00000054, 0x000000a0, 0x00000000, 0x00000001, 0x00000098, 0x00000000, 7181 0x00000001, 0x00000092, 0x00000000, 0x00000084, 0x00000080, 0x00000002, 0x00000002, 0x00000001, 7182 0x00000038, 0xfffe0300, 0x05000051, 0xa00f0000, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 7183 0x0200001f, 0x80000000, 0xe00f0000, 0x02000001, 0xe00f0000, 0xa0e40000, 0x0000ffff, 0x00000002, 7184 0x00000038, 0xfffe03ff, 0x05000051, 0xa00f0100, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 7185 0x0200001f, 0x80000000, 0xe00f0000, 0x02000001, 0xe00f0000, 0xa0e40100, 0x0000ffff, 0x00000001, 7186 0x00000000, 0xffffffff, 0x00000000, 0x00000002, 0x000000e4, 0x00000008, 0x615f7376, 0x00007272, 7187 0x46580200, 0x0023fffe, 0x42415443, 0x0000001c, 0x00000057, 0x46580200, 0x00000001, 0x0000001c, 7188 0x00000100, 0x00000054, 0x00000030, 0x00000002, 0x00000001, 0x00000034, 0x00000044, 0xabab0069, 7189 0x00020000, 0x00010001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 7190 0x4d007874, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 7191 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 7192 0x000cfffe, 0x434c5846, 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 7193 0x00000000, 0x00000004, 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 0x00000000, 0x00000000, 7194 0xffffffff, 0x00000000, 0x00000001, 0x0000000a, 0x615f7376, 0x315b7272, 0x0000005d, 7195 }; 7196 7197 #define TEST_EFFECT_UNSUPPORTED_SHADER_BYTECODE_VS_3_0_POS 81 7198 #define TEST_EFFECT_UNSUPPORTED_SHADER_BYTECODE_VS_3_0_LEN 14 7199 7200 static void test_effect_unsupported_shader(void) 7201 { 7202 IDirect3DVertexShader9 *vshader; 7203 unsigned int passes_count; 7204 IDirect3DDevice9 *device; 7205 UINT byte_code_size; 7206 ID3DXEffect *effect; 7207 void *byte_code; 7208 ULONG refcount; 7209 HWND window; 7210 HRESULT hr; 7211 7212 if (!(device = create_device(&window))) 7213 return; 7214 7215 hr = D3DXCreateEffectEx(device, test_effect_unsupported_shader_blob, sizeof(test_effect_unsupported_shader_blob), 7216 NULL, NULL, NULL, 0, NULL, &effect, NULL); 7217 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7218 7219 hr = effect->lpVtbl->ValidateTechnique(effect, "missing_technique"); 7220 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7221 hr = effect->lpVtbl->ValidateTechnique(effect, "tech0"); 7222 ok(hr == E_FAIL, "Got result %#x.\n", hr); 7223 7224 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7225 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7226 hr = effect->lpVtbl->SetInt(effect, "i", 1); 7227 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7228 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7229 ok(hr == E_FAIL, "Got result %#x.\n", hr); 7230 hr = effect->lpVtbl->SetInt(effect, "i", 0); 7231 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7232 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7233 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7234 7235 hr = effect->lpVtbl->SetTechnique(effect, "tech0"); 7236 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7237 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 7238 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7239 hr = effect->lpVtbl->BeginPass(effect, 0); 7240 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7241 7242 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 7243 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 7244 ok(!vshader, "Got non NULL vshader.\n"); 7245 7246 hr = effect->lpVtbl->EndPass(effect); 7247 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7248 hr = effect->lpVtbl->End(effect); 7249 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7250 7251 hr = effect->lpVtbl->SetTechnique(effect, "tech1"); 7252 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7253 hr = effect->lpVtbl->Begin(effect, &passes_count, 0); 7254 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7255 hr = effect->lpVtbl->BeginPass(effect, 0); 7256 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7257 7258 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 7259 ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr); 7260 ok(!!vshader, "Got NULL vshader.\n"); 7261 hr = IDirect3DVertexShader9_GetFunction(vshader, NULL, &byte_code_size); 7262 ok(hr == D3D_OK, "Got result %x.\n", hr); 7263 byte_code = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, byte_code_size); 7264 hr = IDirect3DVertexShader9_GetFunction(vshader, byte_code, &byte_code_size); 7265 ok(hr == D3D_OK, "Got result %x.\n", hr); 7266 ok(byte_code_size == TEST_EFFECT_UNSUPPORTED_SHADER_BYTECODE_VS_3_0_LEN * sizeof(DWORD), 7267 "Got unexpected byte code size %u.\n", byte_code_size); 7268 ok(!memcmp(byte_code, 7269 &test_effect_unsupported_shader_blob[TEST_EFFECT_UNSUPPORTED_SHADER_BYTECODE_VS_3_0_POS], 7270 byte_code_size), "Incorrect shader selected.\n"); 7271 HeapFree(GetProcessHeap(), 0, byte_code); 7272 IDirect3DVertexShader9_Release(vshader); 7273 7274 hr = effect->lpVtbl->SetInt(effect, "i", 1); 7275 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7276 hr = effect->lpVtbl->CommitChanges(effect); 7277 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7278 hr = IDirect3DDevice9_GetVertexShader(device, &vshader); 7279 ok(hr == D3D_OK, "Got result %x.\n", hr); 7280 ok(!vshader, "Got non NULL vshader.\n"); 7281 7282 effect->lpVtbl->Release(effect); 7283 7284 refcount = IDirect3DDevice9_Release(device); 7285 ok(!refcount, "Device has %u references left.\n", refcount); 7286 DestroyWindow(window); 7287 } 7288 7289 #if 0 7290 vertexshader vs_arr[2]; 7291 7292 int i; 7293 7294 technique tech0 7295 { 7296 pass p0 7297 { 7298 VertexShader = null; 7299 } 7300 } 7301 technique tech1 7302 { 7303 pass p0 7304 { 7305 VertexShader = vs_arr[i]; 7306 } 7307 } 7308 #endif 7309 static const DWORD test_effect_null_shader_blob[] = 7310 { 7311 0xfeff0901, 0x000000b4, 0x00000000, 0x00000010, 0x00000004, 0x00000020, 0x00000000, 0x00000002, 7312 0x00000001, 0x00000002, 0x00000007, 0x615f7376, 0x00007272, 0x00000002, 0x00000000, 0x0000004c, 7313 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000002, 0x00000069, 0x00000000, 7314 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000003, 7315 0x00003070, 0x00000006, 0x68636574, 0x00000030, 0x00000003, 0x00000010, 0x00000004, 0x00000000, 7316 0x00000000, 0x00000000, 0x00000003, 0x00003070, 0x00000006, 0x68636574, 0x00000031, 0x00000002, 7317 0x00000002, 0x00000005, 0x00000004, 0x00000004, 0x00000018, 0x00000000, 0x00000000, 0x0000002c, 7318 0x00000048, 0x00000000, 0x00000000, 0x0000007c, 0x00000000, 0x00000001, 0x00000074, 0x00000000, 7319 0x00000001, 0x00000092, 0x00000000, 0x00000058, 0x00000054, 0x000000a8, 0x00000000, 0x00000001, 7320 0x000000a0, 0x00000000, 0x00000001, 0x00000092, 0x00000000, 0x0000008c, 0x00000088, 0x00000002, 7321 0x00000001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0xffffffff, 7322 0x00000000, 0x00000002, 0x000000e4, 0x00000008, 0x615f7376, 0x00007272, 0x46580200, 0x0023fffe, 7323 0x42415443, 0x0000001c, 0x00000057, 0x46580200, 0x00000001, 0x0000001c, 0x00000100, 0x00000054, 7324 0x00000030, 0x00000002, 0x00000001, 0x00000034, 0x00000044, 0xabab0069, 0x00020000, 0x00010001, 7325 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x4d007874, 0x6f726369, 7326 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 7327 0x392e3932, 0x332e3235, 0x00313131, 0x0002fffe, 0x54494c43, 0x00000000, 0x000cfffe, 0x434c5846, 7328 0x00000001, 0x10000001, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000004, 7329 0x00000000, 0xf0f0f0f0, 0x0f0f0f0f, 0x0000ffff, 7330 }; 7331 7332 static void test_effect_null_shader(void) 7333 { 7334 IDirect3DDevice9 *device; 7335 ID3DXEffect *effect; 7336 D3DXPASS_DESC desc; 7337 D3DXHANDLE pass; 7338 ULONG refcount; 7339 HWND window; 7340 HRESULT hr; 7341 7342 /* Creating a fresh device because the existing device can have invalid 7343 * render states from previous tests. If IDirect3DDevice9_ValidateDevice() 7344 * returns certain error codes, native ValidateTechnique() fails. */ 7345 if (!(device = create_device(&window))) 7346 return; 7347 7348 hr = D3DXCreateEffectEx(device, test_effect_null_shader_blob, 7349 sizeof(test_effect_null_shader_blob), NULL, NULL, NULL, 0, NULL, &effect, NULL); 7350 ok(hr == D3D_OK, "Failed to create effect, hr %#x.\n", hr); 7351 7352 pass = effect->lpVtbl->GetPass(effect, "tech0", 0); 7353 ok(!!pass, "GetPass() failed.\n"); 7354 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 7355 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7356 ok(!desc.pVertexShaderFunction, "Got non NULL vertex function.\n"); 7357 7358 pass = effect->lpVtbl->GetPass(effect, "tech1", 0); 7359 ok(!!pass, "GetPass() failed.\n"); 7360 hr = effect->lpVtbl->GetPassDesc(effect, pass, &desc); 7361 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7362 ok(!desc.pVertexShaderFunction, "Got non NULL vertex function.\n"); 7363 7364 hr = effect->lpVtbl->ValidateTechnique(effect, "tech0"); 7365 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7366 hr = effect->lpVtbl->SetInt(effect, "i", 0); 7367 ok(hr == D3D_OK, "Failed to set parameter, hr %#x.\n", hr); 7368 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7369 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7370 hr = effect->lpVtbl->SetInt(effect, "i", 1); 7371 ok(hr == D3D_OK, "Failed to set parameter, hr %#x.\n", hr); 7372 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7373 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7374 7375 hr = effect->lpVtbl->SetInt(effect, "i", 2); 7376 ok(hr == D3D_OK, "Failed to set parameter, hr %#x.\n", hr); 7377 hr = effect->lpVtbl->ValidateTechnique(effect, "tech1"); 7378 ok(hr == E_FAIL, "Got result %#x.\n", hr); 7379 7380 effect->lpVtbl->Release(effect); 7381 7382 refcount = IDirect3DDevice9_Release(device); 7383 ok(!refcount, "Device has %u references left.\n", refcount); 7384 DestroyWindow(window); 7385 } 7386 7387 static void test_effect_clone(void) 7388 { 7389 IDirect3DDevice9 *device, *device2, *device3; 7390 ID3DXEffect *effect, *cloned; 7391 HWND window, window2; 7392 ULONG refcount; 7393 HRESULT hr; 7394 7395 if (!(device = create_device(&window))) 7396 return; 7397 7398 /* D3DXFX_NOT_CLONEABLE */ 7399 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 7400 NULL, NULL, D3DXFX_NOT_CLONEABLE, NULL, &effect, NULL); 7401 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7402 7403 hr = effect->lpVtbl->CloneEffect(effect, NULL, NULL); 7404 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7405 7406 cloned = (void *)0xdeadbeef; 7407 hr = effect->lpVtbl->CloneEffect(effect, NULL, &cloned); 7408 ok(hr == E_FAIL, "Got result %#x.\n", hr); 7409 ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n"); 7410 7411 hr = effect->lpVtbl->CloneEffect(effect, device, NULL); 7412 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7413 7414 cloned = (void *)0xdeadbeef; 7415 hr = effect->lpVtbl->CloneEffect(effect, device, &cloned); 7416 ok(hr == E_FAIL, "Got result %#x.\n", hr); 7417 ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n"); 7418 7419 effect->lpVtbl->Release(effect); 7420 7421 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 7422 NULL, NULL, 0, NULL, &effect, NULL); 7423 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7424 7425 hr = effect->lpVtbl->CloneEffect(effect, NULL, NULL); 7426 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7427 7428 cloned = (void *)0xdeadbeef; 7429 hr = effect->lpVtbl->CloneEffect(effect, NULL, &cloned); 7430 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7431 ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n"); 7432 7433 hr = effect->lpVtbl->CloneEffect(effect, device, NULL); 7434 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 7435 7436 hr = effect->lpVtbl->CloneEffect(effect, device, &cloned); 7437 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7438 7439 todo_wine ok(cloned != effect, "Expected new effect instance.\n"); 7440 cloned->lpVtbl->Release(cloned); 7441 /* Try with different device. */ 7442 device2 = create_device(&window2); 7443 hr = effect->lpVtbl->CloneEffect(effect, device2, &cloned); 7444 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7445 todo_wine ok(cloned != effect, "Expected new effect instance.\n"); 7446 7447 hr = cloned->lpVtbl->GetDevice(cloned, &device3); 7448 ok(hr == S_OK, "Failed to get effect device.\n"); 7449 todo_wine ok(device3 == device2, "Unexpected device instance, device3 %p, device2 %p.\n", device3, device2); 7450 IDirect3DDevice9_Release(device3); 7451 7452 cloned->lpVtbl->Release(cloned); 7453 7454 IDirect3DDevice9_Release(device2); 7455 DestroyWindow(window2); 7456 effect->lpVtbl->Release(effect); 7457 refcount = IDirect3DDevice9_Release(device); 7458 ok(!refcount, "Device has %u references left.\n", refcount); 7459 DestroyWindow(window); 7460 } 7461 7462 static unsigned int get_texture_refcount(IDirect3DTexture9 *iface) 7463 { 7464 IDirect3DTexture9_AddRef(iface); 7465 return IDirect3DTexture9_Release(iface); 7466 } 7467 7468 static void test_refcount(void) 7469 { 7470 IDirect3DTexture9 *texture, *cur_texture, *managed_texture, *sysmem_texture; 7471 unsigned int passes_count; 7472 IDirect3DDevice9 *device; 7473 ID3DXEffect *effect; 7474 ULONG refcount; 7475 HWND window; 7476 HRESULT hr; 7477 7478 if (!(device = create_device(&window))) 7479 return; 7480 7481 hr = IDirect3DDevice9_CreateTexture(device, 16, 16, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, NULL); 7482 ok(hr == D3D_OK, "Failed to create texture, hr %#x.\n", hr); 7483 7484 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, 7485 sizeof(test_effect_preshader_effect_blob), NULL, NULL, 7486 D3DXFX_DONOTSAVESTATE, NULL, &effect, NULL); 7487 ok(hr == D3D_OK, "Failed to create effect, hr %#x.\n", hr); 7488 7489 hr = effect->lpVtbl->SetTexture(effect, "tex1", (IDirect3DBaseTexture9 *)texture); 7490 ok(hr == D3D_OK, "Failed to set texture parameter, hr %#x.\n", hr); 7491 7492 hr = effect->lpVtbl->Begin(effect, &passes_count, D3DXFX_DONOTSAVESTATE); 7493 ok(hr == D3D_OK, "Begin() failed, hr %#x.\n", hr); 7494 7495 hr = effect->lpVtbl->BeginPass(effect, 0); 7496 ok(hr == D3D_OK, "BeginPass() failed, hr %#x.\n", hr); 7497 7498 IDirect3DDevice9_GetTexture(device, 0, (IDirect3DBaseTexture9 **)&cur_texture); 7499 ok(cur_texture == texture, "Unexpected current texture %p.\n", cur_texture); 7500 IDirect3DTexture9_Release(cur_texture); 7501 7502 IDirect3DDevice9_SetTexture(device, 0, NULL); 7503 effect->lpVtbl->CommitChanges(effect); 7504 7505 IDirect3DDevice9_GetTexture(device, 0, (IDirect3DBaseTexture9 **)&cur_texture); 7506 ok(cur_texture == NULL, "Unexpected current texture %p.\n", cur_texture); 7507 7508 hr = effect->lpVtbl->EndPass(effect); 7509 ok(hr == D3D_OK, "EndPass() failed, hr %#x.\n", hr); 7510 7511 hr = effect->lpVtbl->BeginPass(effect, 0); 7512 ok(hr == D3D_OK, "BeginPass() failed, hr %#x.\n", hr); 7513 7514 IDirect3DDevice9_GetTexture(device, 0, (IDirect3DBaseTexture9 **)&cur_texture); 7515 ok(cur_texture == texture, "Unexpected current texture %p.\n", cur_texture); 7516 IDirect3DTexture9_Release(cur_texture); 7517 7518 hr = effect->lpVtbl->EndPass(effect); 7519 ok(hr == D3D_OK, "EndPass() failed, hr %#x.\n", hr); 7520 hr = effect->lpVtbl->End(effect); 7521 ok(hr == D3D_OK, "End() failed, hr %#x.\n", hr); 7522 7523 IDirect3DDevice9_GetTexture(device, 0, (IDirect3DBaseTexture9 **)&cur_texture); 7524 ok(cur_texture == texture, "Unexpected current texture %p.\n", cur_texture); 7525 IDirect3DTexture9_Release(cur_texture); 7526 refcount = get_texture_refcount(texture); 7527 ok(refcount == 2, "Unexpected texture refcount %u.\n", refcount); 7528 7529 hr = effect->lpVtbl->OnLostDevice(effect); 7530 ok(hr == D3D_OK, "OnLostDevice() failed, hr %#x.\n", hr); 7531 refcount = get_texture_refcount(texture); 7532 ok(refcount == 1, "Unexpected texture refcount %u.\n", refcount); 7533 7534 hr = IDirect3DDevice9_CreateTexture(device, 16, 16, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, 7535 &managed_texture, NULL); 7536 ok(hr == D3D_OK, "Failed to create texture, hr %#x.\n", hr); 7537 effect->lpVtbl->SetTexture(effect, "tex1", (IDirect3DBaseTexture9 *)managed_texture); 7538 7539 refcount = get_texture_refcount(managed_texture); 7540 ok(refcount == 2, "Unexpected texture refcount %u.\n", refcount); 7541 hr = effect->lpVtbl->OnLostDevice(effect); 7542 ok(hr == D3D_OK, "OnLostDevice() failed, hr %#x.\n", hr); 7543 refcount = get_texture_refcount(managed_texture); 7544 ok(refcount == 2, "Unexpected texture refcount %u.\n", refcount); 7545 7546 hr = IDirect3DDevice9_CreateTexture(device, 16, 16, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_SYSTEMMEM, 7547 &sysmem_texture, NULL); 7548 ok(hr == D3D_OK, "Failed to create texture, hr %#x.\n", hr); 7549 effect->lpVtbl->SetTexture(effect, "tex1", (IDirect3DBaseTexture9 *)sysmem_texture); 7550 7551 refcount = get_texture_refcount(managed_texture); 7552 ok(refcount == 1, "Unexpected texture refcount %u.\n", refcount); 7553 IDirect3DTexture9_Release(managed_texture); 7554 refcount = get_texture_refcount(sysmem_texture); 7555 ok(refcount == 2, "Unexpected texture refcount %u.\n", refcount); 7556 hr = effect->lpVtbl->OnLostDevice(effect); 7557 ok(hr == D3D_OK, "OnLostDevice() failed, hr %#x.\n", hr); 7558 refcount = get_texture_refcount(sysmem_texture); 7559 ok(refcount == 2, "Unexpected texture refcount %u.\n", refcount); 7560 7561 effect->lpVtbl->Release(effect); 7562 7563 refcount = get_texture_refcount(sysmem_texture); 7564 ok(refcount == 1, "Unexpected texture refcount %u.\n", refcount); 7565 IDirect3DTexture9_Release(sysmem_texture); 7566 7567 IDirect3DDevice9_GetTexture(device, 0, (IDirect3DBaseTexture9 **)&cur_texture); 7568 ok(cur_texture == texture, "Unexpected current texture %p.\n", cur_texture); 7569 IDirect3DTexture9_Release(cur_texture); 7570 refcount = get_texture_refcount(texture); 7571 ok(refcount == 1, "Unexpected texture refcount %u.\n", refcount); 7572 IDirect3DTexture9_Release(texture); 7573 7574 refcount = IDirect3DDevice9_Release(device); 7575 ok(!refcount, "Device has %u references left.\n", refcount); 7576 DestroyWindow(window); 7577 } 7578 7579 static HRESULT WINAPI d3dxinclude_open(ID3DXInclude *iface, D3DXINCLUDE_TYPE include_type, 7580 const char *filename, const void *parent_data, const void **data, UINT *bytes) 7581 { 7582 static const char include1[] = 7583 "float4 light;\n" 7584 "float4x4 mat;\n" 7585 "float4 color;\n" 7586 "\n" 7587 "struct vs_input\n" 7588 "{\n" 7589 " float4 position : POSITION;\n" 7590 " float3 normal : NORMAL;\n" 7591 "};\n" 7592 "\n" 7593 "struct vs_output\n" 7594 "{\n" 7595 " float4 position : POSITION;\n" 7596 " float4 diffuse : COLOR;\n" 7597 "};\n"; 7598 static const char include2[] = 7599 "#include \"include1.h\"\n" 7600 "\n" 7601 "vs_output vs_main(const vs_input v)\n" 7602 "{\n" 7603 " vs_output o;\n" 7604 " const float4 scaled_color = 0.5 * color;\n" 7605 "\n" 7606 " o.position = mul(v.position, mat);\n" 7607 " o.diffuse = dot((float3)light, v.normal) * scaled_color;\n" 7608 "\n" 7609 " return o;\n" 7610 "}\n"; 7611 static const char effect2[] = 7612 "#include \"include\\include2.h\"\n" 7613 "\n" 7614 "technique t\n" 7615 "{\n" 7616 " pass p\n" 7617 " {\n" 7618 " VertexShader = compile vs_2_0 vs_main();\n" 7619 " }\n" 7620 "}\n"; 7621 char *buffer; 7622 7623 trace("filename %s.\n", filename); 7624 trace("parent_data %p: %s.\n", parent_data, parent_data ? (char *)parent_data : "(null)"); 7625 7626 if (!strcmp(filename, "effect2.fx")) 7627 { 7628 buffer = HeapAlloc(GetProcessHeap(), 0, sizeof(effect2)); 7629 memcpy(buffer, effect2, sizeof(effect2)); 7630 *bytes = sizeof(effect2); 7631 ok(!parent_data, "Unexpected parent_data value.\n"); 7632 } 7633 else if (!strcmp(filename, "include1.h")) 7634 { 7635 buffer = HeapAlloc(GetProcessHeap(), 0, sizeof(include1)); 7636 memcpy(buffer, include1, sizeof(include1)); 7637 *bytes = sizeof(include1); 7638 ok(!strncmp(parent_data, include2, strlen(include2)), "Unexpected parent_data value.\n"); 7639 } 7640 else if (!strcmp(filename, "include\\include2.h")) 7641 { 7642 buffer = HeapAlloc(GetProcessHeap(), 0, sizeof(include2)); 7643 memcpy(buffer, include2, sizeof(include2)); 7644 *bytes = sizeof(include2); 7645 todo_wine ok(parent_data && !strncmp(parent_data, effect2, strlen(effect2)), 7646 "unexpected parent_data value.\n"); 7647 } 7648 else 7649 { 7650 ok(0, "Unexpected #include for file %s.\n", filename); 7651 return D3DERR_INVALIDCALL; 7652 } 7653 *data = buffer; 7654 return S_OK; 7655 } 7656 7657 static HRESULT WINAPI d3dxinclude_close(ID3DXInclude *iface, const void *data) 7658 { 7659 HeapFree(GetProcessHeap(), 0, (void *)data); 7660 return S_OK; 7661 } 7662 7663 static const struct ID3DXIncludeVtbl d3dxinclude_vtbl = 7664 { 7665 d3dxinclude_open, 7666 d3dxinclude_close 7667 }; 7668 7669 struct d3dxinclude 7670 { 7671 ID3DXInclude ID3DXInclude_iface; 7672 }; 7673 7674 static void test_create_effect_from_file(void) 7675 { 7676 static const char effect1[] = 7677 "float4 light;\n" 7678 "float4x4 mat;\n" 7679 "float4 color;\n" 7680 "\n" 7681 "struct vs_input\n" 7682 "{\n" 7683 " float4 position : POSITION;\n" 7684 " float3 normal : NORMAL;\n" 7685 "};\n" 7686 "\n" 7687 "struct vs_output\n" 7688 "{\n" 7689 " float4 position : POSITION;\n" 7690 " float4 diffuse : COLOR;\n" 7691 "};\n" 7692 "\n" 7693 "vs_output vs_main(const vs_input v)\n" 7694 "{\n" 7695 " vs_output o;\n" 7696 " const float4 scaled_color = 0.5 * color;\n" 7697 "\n" 7698 " o.position = mul(v.position, mat);\n" 7699 " o.diffuse = dot((float3)light, v.normal) * scaled_color;\n" 7700 "\n" 7701 " return o;\n" 7702 "}\n" 7703 "\n" 7704 "technique t\n" 7705 "{\n" 7706 " pass p\n" 7707 " {\n" 7708 " VertexShader = compile vs_2_0 vs_main();\n" 7709 " }\n" 7710 "}\n"; 7711 static const char include1[] = 7712 "float4 light;\n" 7713 "float4x4 mat;\n" 7714 "float4 color;\n" 7715 "\n" 7716 "struct vs_input\n" 7717 "{\n" 7718 " float4 position : POSITION;\n" 7719 " float3 normal : NORMAL;\n" 7720 "};\n" 7721 "\n" 7722 "struct vs_output\n" 7723 "{\n" 7724 " float4 position : POSITION;\n" 7725 " float4 diffuse : COLOR;\n" 7726 "};\n"; 7727 static const char include1_wrong[] = 7728 "#error \"wrong include\"\n"; 7729 static const char include2[] = 7730 "#include \"include1.h\"\n" 7731 "\n" 7732 "vs_output vs_main(const vs_input v)\n" 7733 "{\n" 7734 " vs_output o;\n" 7735 " const float4 scaled_color = 0.5 * color;\n" 7736 "\n" 7737 " o.position = mul(v.position, mat);\n" 7738 " o.diffuse = dot((float3)light, v.normal) * scaled_color;\n" 7739 "\n" 7740 " return o;\n" 7741 "}\n"; 7742 static const char effect2[] = 7743 "#include \"include\\include2.h\"\n" 7744 "\n" 7745 "technique t\n" 7746 "{\n" 7747 " pass p\n" 7748 " {\n" 7749 " VertexShader = compile vs_2_0 vs_main();\n" 7750 " }\n" 7751 "}\n"; 7752 WCHAR effect_path_w[MAX_PATH], filename_w[MAX_PATH]; 7753 char effect_path[MAX_PATH], filename[MAX_PATH]; 7754 D3DPRESENT_PARAMETERS present_parameters = {0}; 7755 unsigned int filename_size; 7756 struct d3dxinclude include; 7757 IDirect3DDevice9 *device; 7758 ID3DXBuffer *messages; 7759 ID3DXEffect *effect; 7760 IDirect3D9 *d3d; 7761 ULONG refcount; 7762 HWND window; 7763 HRESULT hr; 7764 7765 if (!(window = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0, 7766 640, 480, NULL, NULL, NULL, NULL))) 7767 { 7768 skip("Failed to create window.\n"); 7769 return; 7770 } 7771 if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION))) 7772 { 7773 skip("Failed to create IDirect3D9 object.\n"); 7774 DestroyWindow(window); 7775 return; 7776 } 7777 present_parameters.Windowed = TRUE; 7778 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; 7779 hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, 7780 D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device); 7781 if (FAILED(hr)) 7782 { 7783 skip("Failed to create IDirect3DDevice9 object, hr %#x.\n", hr); 7784 IDirect3D9_Release(d3d); 7785 DestroyWindow(window); 7786 return; 7787 } 7788 7789 if (!create_file("effect1.fx", effect1, sizeof(effect1) - 1, filename)) 7790 { 7791 skip("Couldn't create temporary file, skipping test.\n"); 7792 return; 7793 } 7794 7795 filename_size = strlen(filename); 7796 filename_size -= sizeof("effect1.fx") - 1; 7797 memcpy(effect_path, filename, filename_size); 7798 effect_path[filename_size] = 0; 7799 MultiByteToWideChar(CP_ACP, 0, effect_path, -1, effect_path_w, ARRAY_SIZE(effect_path_w)); 7800 7801 create_directory("include"); 7802 create_file("effect2.fx", effect2, sizeof(effect2) - 1, NULL); 7803 create_file("include\\include1.h", include1, sizeof(include1) - 1, NULL); 7804 create_file("include\\include2.h", include2, sizeof(include2) - 1, NULL); 7805 create_file("include1.h", include1_wrong, sizeof(include1_wrong) - 1, NULL); 7806 7807 lstrcpyW(filename_w, effect_path_w); 7808 lstrcatW(filename_w, L"effect1.fx"); 7809 effect = NULL; 7810 messages = NULL; 7811 hr = D3DXCreateEffectFromFileExW(device, filename_w, NULL, NULL, NULL, 7812 0, NULL, &effect, &messages); 7813 todo_wine ok(hr == D3D_OK, "Unexpected hr %#x.\n", hr); 7814 if (messages) 7815 { 7816 trace("D3DXCreateEffectFromFileExW messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); 7817 ID3DXBuffer_Release(messages); 7818 } 7819 if (effect) 7820 effect->lpVtbl->Release(effect); 7821 7822 lstrcpyW(filename_w, effect_path_w); 7823 lstrcatW(filename_w, L"effect2.fx"); 7824 effect = NULL; 7825 messages = NULL; 7826 /* This is apparently broken on native, it ends up using the wrong include. */ 7827 hr = D3DXCreateEffectFromFileExW(device, filename_w, NULL, NULL, NULL, 7828 0, NULL, &effect, &messages); 7829 todo_wine ok(hr == E_FAIL, "Unexpected error, hr %#x.\n", hr); 7830 if (messages) 7831 { 7832 trace("D3DXCreateEffectFromFileExW messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); 7833 ID3DXBuffer_Release(messages); 7834 } 7835 if (effect) 7836 effect->lpVtbl->Release(effect); 7837 7838 delete_file("effect1.fx"); 7839 delete_file("effect2.fx"); 7840 delete_file("include\\include1.h"); 7841 delete_file("include\\include2.h"); 7842 delete_file("include2.h"); 7843 delete_directory("include"); 7844 7845 lstrcpyW(filename_w, L"effect2.fx"); 7846 effect = NULL; 7847 messages = NULL; 7848 include.ID3DXInclude_iface.lpVtbl = &d3dxinclude_vtbl; 7849 /* This is actually broken in native d3dx9 (manually tried multiple 7850 * versions, all are affected). For reference, the message printed below 7851 * is "ID3DXEffectCompiler: There were no techniques" */ 7852 hr = D3DXCreateEffectFromFileExW(device, filename_w, NULL, &include.ID3DXInclude_iface, NULL, 7853 0, NULL, &effect, &messages); 7854 todo_wine ok(hr == E_FAIL, "D3DXInclude test failed with error %#x.\n", hr); 7855 if (messages) 7856 { 7857 trace("D3DXCreateEffectFromFileExW messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); 7858 ID3DXBuffer_Release(messages); 7859 } 7860 7861 refcount = IDirect3DDevice9_Release(device); 7862 ok(!refcount, "Device has %u references left.\n", refcount); 7863 IDirect3D9_Release(d3d); 7864 DestroyWindow(window); 7865 } 7866 7867 #if 0 7868 technique tech0 7869 { 7870 pass p0 7871 { 7872 LightEnable[0] = FALSE; 7873 FogEnable = FALSE; 7874 } 7875 } 7876 technique tech1 7877 { 7878 pass p0 7879 { 7880 LightEnable[0] = TRUE; 7881 FogEnable = TRUE; 7882 } 7883 } 7884 #endif 7885 static const DWORD test_two_techniques_blob[] = 7886 { 7887 0xfeff0901, 0x000000ac, 0x00000000, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 7888 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 7889 0x00000000, 0x00000001, 0x00000001, 0x00000003, 0x00003070, 0x00000006, 0x68636574, 0x00000030, 7890 0x00000001, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 7891 0x00000001, 0x00000002, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 7892 0x00000003, 0x00003070, 0x00000006, 0x68636574, 0x00000031, 0x00000000, 0x00000002, 0x00000002, 7893 0x00000001, 0x0000004c, 0x00000000, 0x00000001, 0x00000044, 0x00000000, 0x00000002, 0x00000091, 7894 0x00000000, 0x00000008, 0x00000004, 0x0000000e, 0x00000000, 0x00000028, 0x00000024, 0x000000a0, 7895 0x00000000, 0x00000001, 0x00000098, 0x00000000, 0x00000002, 0x00000091, 0x00000000, 0x0000005c, 7896 0x00000058, 0x0000000e, 0x00000000, 0x0000007c, 0x00000078, 0x00000000, 0x00000000, 7897 }; 7898 7899 static void test_effect_find_next_valid_technique(void) 7900 { 7901 D3DPRESENT_PARAMETERS present_parameters = {0}; 7902 IDirect3DDevice9 *device; 7903 D3DXTECHNIQUE_DESC desc; 7904 ID3DXEffect *effect; 7905 IDirect3D9 *d3d; 7906 D3DXHANDLE tech; 7907 ULONG refcount; 7908 HWND window; 7909 HRESULT hr; 7910 7911 if (!(window = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0, 7912 640, 480, NULL, NULL, NULL, NULL))) 7913 { 7914 skip("Failed to create window.\n"); 7915 return; 7916 } 7917 if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION))) 7918 { 7919 skip("Failed to create IDirect3D9 object.\n"); 7920 DestroyWindow(window); 7921 return; 7922 } 7923 present_parameters.Windowed = TRUE; 7924 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; 7925 hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, 7926 D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device); 7927 if (FAILED(hr)) 7928 { 7929 skip("Failed to create IDirect3DDevice9 object, hr %#x.\n", hr); 7930 IDirect3D9_Release(d3d); 7931 DestroyWindow(window); 7932 return; 7933 } 7934 7935 hr = D3DXCreateEffectEx(device, test_two_techniques_blob, sizeof(test_two_techniques_blob), 7936 NULL, NULL, NULL, 0, NULL, &effect, NULL); 7937 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7938 7939 hr = effect->lpVtbl->FindNextValidTechnique(effect, NULL, &tech); 7940 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7941 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7942 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7943 ok(!strcmp(desc.Name, "tech0"), "Got unexpected technique %s.\n", desc.Name); 7944 7945 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7946 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7947 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7948 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7949 ok(!strcmp(desc.Name, "tech1"), "Got unexpected technique %s.\n", desc.Name); 7950 7951 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7952 ok(hr == S_FALSE, "Got result %#x.\n", hr); 7953 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7954 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7955 ok(!strcmp(desc.Name, "tech0"), "Got unexpected technique %s.\n", desc.Name); 7956 7957 effect->lpVtbl->Release(effect); 7958 7959 hr = D3DXCreateEffectEx(device, test_effect_unsupported_shader_blob, sizeof(test_effect_unsupported_shader_blob), 7960 NULL, NULL, NULL, 0, NULL, &effect, NULL); 7961 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7962 7963 hr = effect->lpVtbl->FindNextValidTechnique(effect, NULL, &tech); 7964 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7965 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7966 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7967 ok(!strcmp(desc.Name, "tech1"), "Got unexpected technique %s.\n", desc.Name); 7968 7969 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7970 ok(hr == S_FALSE, "Got result %#x.\n", hr); 7971 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7972 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7973 ok(!strcmp(desc.Name, "tech0"), "Got unexpected technique %s.\n", desc.Name); 7974 7975 hr = effect->lpVtbl->SetInt(effect, "i", 1); 7976 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7977 7978 tech = (D3DXHANDLE)0xdeadbeef; 7979 hr = effect->lpVtbl->FindNextValidTechnique(effect, NULL, &tech); 7980 ok(hr == S_FALSE, "Got result %#x.\n", hr); 7981 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7982 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7983 ok(!strcmp(desc.Name, "tech0"), "Got unexpected technique %s.\n", desc.Name); 7984 7985 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7986 ok(hr == S_FALSE, "Got result %#x.\n", hr); 7987 7988 hr = effect->lpVtbl->SetInt(effect, "i", 0); 7989 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 7990 7991 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7992 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7993 hr = effect->lpVtbl->GetTechniqueDesc(effect, tech, &desc); 7994 ok(hr == D3D_OK, "Got result %#x.\n", hr); 7995 ok(!strcmp(desc.Name, "tech1"), "Got unexpected technique %s.\n", desc.Name); 7996 7997 hr = effect->lpVtbl->FindNextValidTechnique(effect, tech, &tech); 7998 ok(hr == S_FALSE, "Got result %#x.\n", hr); 7999 8000 hr = effect->lpVtbl->FindNextValidTechnique(effect, "nope", &tech); 8001 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 8002 8003 effect->lpVtbl->Release(effect); 8004 8005 refcount = IDirect3DDevice9_Release(device); 8006 ok(!refcount, "Device has %u references left.\n", refcount); 8007 IDirect3D9_Release(d3d); 8008 DestroyWindow(window); 8009 } 8010 8011 static void test_effect_parameter_block(void) 8012 { 8013 static const D3DXMATRIX test_mat = 8014 {{{ 8015 -11.0f, -12.0f, 0.0f, 0.0f, 8016 -21.0f, -22.0f, 0.0f, 0.0f, 8017 -31.0f, -32.0f, 0.0f, 0.0f, 8018 }}}; 8019 static const D3DXMATRIX effect_orig_mat = 8020 {{{ 8021 11.0f, 12.0f, 0.0f, 0.0f, 8022 21.0f, 22.0f, 0.0f, 0.0f, 8023 31.0f, 32.0f, 0.0f, 0.0f, 8024 }}}; 8025 D3DPRESENT_PARAMETERS present_parameters = {0}; 8026 static const float float_array_zero[4]; 8027 IDirect3DTexture9 *texture, *tex_test; 8028 D3DXHANDLE block, block2, handle; 8029 ID3DXEffect *effect, *effect2; 8030 D3DXMATRIX mat, mat_arr[2]; 8031 IDirect3DDevice9 *device; 8032 ID3DXEffectPool *pool; 8033 float float_array[4]; 8034 float float_value; 8035 IDirect3D9 *d3d; 8036 ULONG refcount; 8037 HWND window; 8038 HRESULT hr; 8039 8040 if (!(window = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0, 8041 640, 480, NULL, NULL, NULL, NULL))) 8042 { 8043 skip("Failed to create window.\n"); 8044 return; 8045 } 8046 if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION))) 8047 { 8048 skip("Failed to create IDirect3D9 object.\n"); 8049 DestroyWindow(window); 8050 return; 8051 } 8052 present_parameters.Windowed = TRUE; 8053 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; 8054 hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window, 8055 D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device); 8056 if (FAILED(hr)) 8057 { 8058 skip("Failed to create IDirect3DDevice9 object, hr %#x.\n", hr); 8059 IDirect3D9_Release(d3d); 8060 DestroyWindow(window); 8061 return; 8062 } 8063 8064 hr = D3DXCreateEffectPool(&pool); 8065 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8066 8067 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 8068 NULL, NULL, 0, pool, &effect, NULL); 8069 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8070 hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob), 8071 NULL, NULL, 0, pool, &effect2, NULL); 8072 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8073 8074 hr = effect->lpVtbl->BeginParameterBlock(effect); 8075 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8076 hr = effect->lpVtbl->BeginParameterBlock(effect); 8077 ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); 8078 block = effect->lpVtbl->EndParameterBlock(effect); 8079 ok(!!block, "Got unexpected block %p.\n", block); 8080 handle = effect->lpVtbl->EndParameterBlock(effect); 8081 ok(!handle, "Got unexpected handle %p.\n", handle); 8082 8083 /* Block doesn't hold effect reference. */ 8084 effect->lpVtbl->AddRef(effect); 8085 refcount = effect->lpVtbl->Release(effect); 8086 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); 8087 8088 hr = effect->lpVtbl->ApplyParameterBlock(effect, block); 8089 ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); 8090 hr = effect->lpVtbl->DeleteParameterBlock(effect, block); 8091 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8092 8093 hr = effect->lpVtbl->BeginParameterBlock(effect); 8094 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8095 hr = effect->lpVtbl->SetFloat(effect, "vec3[0]", 1001.0f); 8096 ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); 8097 hr = effect->lpVtbl->SetFloat(effect, "arr1[0]", 91.0f); 8098 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8099 block = effect->lpVtbl->EndParameterBlock(effect); 8100 ok(!!block, "Got unexpected block %p.\n", block); 8101 hr = effect->lpVtbl->ApplyParameterBlock(effect, block); 8102 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8103 8104 hr = effect->lpVtbl->DeleteParameterBlock(effect2, block); 8105 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 8106 hr = effect->lpVtbl->DeleteParameterBlock(effect, block); 8107 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8108 8109 hr = effect->lpVtbl->ApplyParameterBlock(effect, NULL); 8110 ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); 8111 hr = effect->lpVtbl->ApplyParameterBlock(effect, "parameter_block"); 8112 ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); 8113 8114 hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture); 8115 ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr); 8116 8117 hr = effect->lpVtbl->BeginParameterBlock(effect); 8118 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8119 8120 /* Effect parameters are not updated during recording. */ 8121 hr = effect->lpVtbl->SetTexture(effect, "tex1", (IDirect3DBaseTexture9 *)texture); 8122 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8123 8124 hr = effect->lpVtbl->GetTexture(effect, "tex1", (IDirect3DBaseTexture9 **)&tex_test); 8125 ok(hr == D3D_OK && !tex_test, "Got unexpected hr %#x, tex_test %p.\n", hr, tex_test); 8126 8127 /* Child parameters and array members are recorded separately (the whole 8128 * parameter is not updated when parameter block is applied). */ 8129 hr = effect->lpVtbl->SetFloat(effect, "arr2[0]", 92.0f); 8130 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8131 hr = effect->lpVtbl->SetFloat(effect, "ts1[0].fv", 28.0f); 8132 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8133 hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); 8134 ok(hr == D3D_OK && float_value == 12.0, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8135 8136 float_array[0] = -29.0f; 8137 hr = effect->lpVtbl->SetFloatArray(effect, "ts1[0].v2", float_array, 1); 8138 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8139 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 1); 8140 ok(hr == D3D_OK && float_array[0] == 13.0, "Got unexpected hr %#x, float_array[0] %g.\n", 8141 hr, float_array[0]); 8142 8143 memset(&mat, 0, sizeof(mat)); 8144 hr = effect->lpVtbl->SetMatrix(effect, "m3x2row", &test_mat); 8145 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8146 hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); 8147 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8148 ok(!memcmp(&mat, &effect_orig_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8149 8150 hr = effect->lpVtbl->SetMatrix(effect, "m3x2column", &test_mat); 8151 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8152 hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); 8153 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8154 ok(!memcmp(&mat, &effect_orig_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8155 8156 /* Setting shared parameter through effect2 is not recorded to effect 8157 * parameter block. */ 8158 hr = effect2->lpVtbl->SetFloat(effect2, "arr2[1]", -1.0f); 8159 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8160 hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); 8161 ok(float_value == -1.0f, "Unexpected value %g.\n", float_value); 8162 8163 IDirect3DTexture9_AddRef(texture); 8164 refcount = IDirect3DTexture9_Release(texture); 8165 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); 8166 8167 block = effect->lpVtbl->EndParameterBlock(effect); 8168 ok(!!block, "Got unexpected block %p.\n", block); 8169 8170 IDirect3DTexture9_AddRef(texture); 8171 refcount = IDirect3DTexture9_Release(texture); 8172 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); 8173 8174 hr = effect->lpVtbl->DeleteParameterBlock(effect2, block); 8175 ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr); 8176 8177 IDirect3DTexture9_AddRef(texture); 8178 refcount = IDirect3DTexture9_Release(texture); 8179 ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); 8180 8181 hr = effect->lpVtbl->SetFloat(effect, "arr2[0]", 0.0f); 8182 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8183 hr = effect->lpVtbl->SetFloat(effect, "arr2[1]", 0.0f); 8184 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8185 hr = effect->lpVtbl->SetFloatArray(effect, "ts1[0].v1", float_array_zero, 3); 8186 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8187 hr = effect->lpVtbl->SetFloat(effect, "ts1[0].fv", 0.0f); 8188 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8189 hr = effect->lpVtbl->SetFloatArray(effect, "ts1[0].v2", float_array_zero, 4); 8190 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8191 memset(&mat, 0, sizeof(mat)); 8192 hr = effect->lpVtbl->SetMatrix(effect, "m3x2row", &mat); 8193 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8194 hr = effect->lpVtbl->SetMatrix(effect, "m3x2column", &mat); 8195 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8196 8197 hr = effect->lpVtbl->ApplyParameterBlock(effect, block); 8198 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8199 8200 IDirect3DTexture9_AddRef(texture); 8201 refcount = IDirect3DTexture9_Release(texture); 8202 ok(refcount == 3, "Got unexpected refcount %u.\n", refcount); 8203 8204 hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); 8205 ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8206 hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); 8207 ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8208 8209 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v1", float_array, 3); 8210 ok(hr == D3D_OK && !memcmp(float_array, float_array_zero, 3 * sizeof(*float_array)), 8211 "Got unexpected hr %#x, ts1[0].v1 (%g, %g, %g).\n", hr, 8212 float_array[0], float_array[1], float_array[2]); 8213 8214 hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); 8215 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8216 ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8217 hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); 8218 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8219 ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8220 8221 hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); 8222 ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8223 8224 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4); 8225 ok(hr == D3D_OK && float_array[0] == -29.0f 8226 && !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)), 8227 "Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr, 8228 float_array[0], float_array[1], float_array[2], float_array[3]); 8229 8230 /* Test applying a parameter block while recording a new one. */ 8231 hr = effect->lpVtbl->SetFloat(effect, "arr2[0]", 0.0f); 8232 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8233 hr = effect->lpVtbl->SetFloat(effect, "arr2[1]", 0.0f); 8234 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8235 hr = effect->lpVtbl->SetFloatArray(effect, "ts1[0].v1", float_array_zero, 3); 8236 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8237 hr = effect->lpVtbl->SetFloat(effect, "ts1[0].fv", 0.0f); 8238 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8239 hr = effect->lpVtbl->SetFloatArray(effect, "ts1[0].v2", float_array_zero, 4); 8240 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8241 memset(&mat, 0, sizeof(mat)); 8242 hr = effect->lpVtbl->SetMatrix(effect, "m3x2row", &effect_orig_mat); 8243 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8244 hr = effect->lpVtbl->SetMatrix(effect, "m3x2column", &effect_orig_mat); 8245 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8246 8247 hr = effect->lpVtbl->BeginParameterBlock(effect); 8248 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8249 hr = effect->lpVtbl->ApplyParameterBlock(effect, block); 8250 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8251 8252 hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); 8253 ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8254 hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); 8255 ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8256 8257 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v1", float_array, 3); 8258 ok(hr == D3D_OK && !memcmp(float_array, float_array_zero, 3 * sizeof(*float_array)), 8259 "Got unexpected hr %#x, ts1[0].v1 (%g, %g, %g).\n", hr, 8260 float_array[0], float_array[1], float_array[2]); 8261 8262 hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); 8263 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8264 ok(!memcmp(&mat, &effect_orig_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8265 hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); 8266 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8267 ok(!memcmp(&mat, &effect_orig_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8268 8269 hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); 8270 ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8271 8272 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4); 8273 ok(hr == D3D_OK && float_array[0] == 0.0f 8274 && !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)), 8275 "Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr, 8276 float_array[0], float_array[1], float_array[2], float_array[3]); 8277 8278 block2 = effect->lpVtbl->EndParameterBlock(effect); 8279 ok(!!block2, "Got unexpected block %p.\n", block2); 8280 8281 hr = effect->lpVtbl->ApplyParameterBlock(effect, block2); 8282 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8283 8284 hr = effect->lpVtbl->GetFloat(effect, "arr2[0]", &float_value); 8285 ok(hr == D3D_OK && float_value == 92.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8286 hr = effect->lpVtbl->GetFloat(effect, "arr2[1]", &float_value); 8287 ok(hr == D3D_OK && float_value == 0.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8288 8289 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v1", float_array, 3); 8290 ok(hr == D3D_OK && !memcmp(float_array, float_array_zero, 3 * sizeof(*float_array)), 8291 "Got unexpected hr %#x, ts1[0].v1 (%g, %g, %g).\n", hr, 8292 float_array[0], float_array[1], float_array[2]); 8293 8294 hr = effect->lpVtbl->GetMatrix(effect, "m3x2row", &mat); 8295 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8296 ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8297 hr = effect->lpVtbl->GetMatrix(effect, "m3x2column", &mat); 8298 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8299 ok(!memcmp(&mat, &test_mat, sizeof(mat)), "Got unexpected matrix.\n"); 8300 8301 hr = effect->lpVtbl->GetFloat(effect, "ts1[0].fv", &float_value); 8302 ok(hr == D3D_OK && float_value == 28.0f, "Got unexpected hr %#x, float_value %g.\n", hr, float_value); 8303 8304 hr = effect->lpVtbl->GetFloatArray(effect, "ts1[0].v2", float_array, 4); 8305 ok(hr == D3D_OK && float_array[0] == -29.0f 8306 && !memcmp(float_array + 1, float_array_zero, 3 * sizeof(*float_array)), 8307 "Got unexpected hr %#x, ts1[0].v2 (%g, %g, %g, %g).\n", hr, 8308 float_array[0], float_array[1], float_array[2], float_array[3]); 8309 8310 hr = effect->lpVtbl->DeleteParameterBlock(effect, block); 8311 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8312 hr = effect->lpVtbl->DeleteParameterBlock(effect, block2); 8313 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8314 8315 hr = effect->lpVtbl->SetTexture(effect, "tex1", NULL); 8316 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8317 refcount = IDirect3DTexture9_Release(texture); 8318 ok(!refcount, "Got unexpected refcount %u.\n", refcount); 8319 8320 refcount = effect->lpVtbl->Release(effect); 8321 ok(!refcount, "Got unexpected refcount %u.\n", refcount); 8322 8323 refcount = effect2->lpVtbl->Release(effect2); 8324 ok(!refcount, "Got unexpected refcount %u.\n", refcount); 8325 8326 refcount = pool->lpVtbl->Release(pool); 8327 ok(!refcount, "Got unexpected refcount %u.\n", refcount); 8328 8329 hr = D3DXCreateEffect(device, test_effect_parameter_value_blob_float, sizeof(test_effect_parameter_value_blob_float), 8330 NULL, NULL, 0, NULL, &effect, NULL); 8331 hr = effect->lpVtbl->BeginParameterBlock(effect); 8332 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8333 mat_arr[0] = mat_arr[1] = test_mat; 8334 hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2); 8335 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8336 block = effect->lpVtbl->EndParameterBlock(effect); 8337 ok(!!block, "Got unexpected block %p.\n", block); 8338 8339 memset(mat_arr, 0, sizeof(mat_arr)); 8340 hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2); 8341 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8342 hr = effect->lpVtbl->ApplyParameterBlock(effect, block); 8343 ok(hr == D3D_OK, "Got result %#x.\n", hr); 8344 8345 hr = effect->lpVtbl->GetMatrixArray(effect, "f33_2", mat_arr, 2); 8346 ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); 8347 ok(!memcmp(&mat_arr[0], &test_mat, sizeof(test_mat)) 8348 && !memcmp(&mat_arr[1], &test_mat, sizeof(test_mat)), "Got unexpected matrix array.\n"); 8349 8350 refcount = effect->lpVtbl->Release(effect); 8351 ok(!refcount, "Got unexpected refcount %u.\n", refcount); 8352 8353 refcount = IDirect3DDevice9_Release(device); 8354 ok(!refcount, "Device has %u references left.\n", refcount); 8355 IDirect3D9_Release(d3d); 8356 DestroyWindow(window); 8357 } 8358 8359 START_TEST(effect) 8360 { 8361 IDirect3DDevice9 *device; 8362 ULONG refcount; 8363 HWND wnd; 8364 8365 if (!(device = create_device(&wnd))) 8366 return; 8367 8368 test_create_effect_and_pool(device); 8369 test_create_effect_compiler(); 8370 test_effect_parameter_value(device); 8371 test_effect_setvalue_object(device); 8372 test_effect_variable_names(device); 8373 test_effect_compilation_errors(device); 8374 test_effect_states(device); 8375 test_effect_preshader(device); 8376 test_effect_preshader_ops(device); 8377 test_effect_isparameterused(device); 8378 test_effect_out_of_bounds_selector(device); 8379 test_effect_commitchanges(device); 8380 test_effect_preshader_relative_addressing(device); 8381 test_effect_state_manager(device); 8382 test_cross_effect_handle(device); 8383 test_effect_shared_parameters(device); 8384 test_effect_large_address_aware_flag(device); 8385 test_effect_get_pass_desc(device); 8386 test_effect_skip_constants(device); 8387 8388 refcount = IDirect3DDevice9_Release(device); 8389 ok(!refcount, "Device has %u references left.\n", refcount); 8390 DestroyWindow(wnd); 8391 8392 test_effect_unsupported_shader(); 8393 test_effect_null_shader(); 8394 test_effect_clone(); 8395 test_refcount(); 8396 test_create_effect_from_file(); 8397 test_effect_find_next_valid_technique(); 8398 test_effect_parameter_block(); 8399 } 8400