1 /* 2 * Mesa 3-D graphics library 3 * Version: 7.6 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27 #ifndef __gl_h_ 28 #define __gl_h_ 29 30 #if defined(USE_MGL_NAMESPACE) 31 #include "gl_mangle.h" 32 #endif 33 34 35 /********************************************************************** 36 * Begin system-specific stuff. Do not do any of this when building 37 * for SciTech SNAP, as this is all done before this header file is 38 * included. 39 */ 40 #if !defined(__SCITECH_SNAP__) 41 42 #if defined(__BEOS__) 43 #include <stdlib.h> /* to get some BeOS-isms */ 44 #endif 45 46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 47 #define OPENSTEP 48 #endif 49 50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 51 #define __WIN32__ 52 #endif 53 54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 55 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 56 # define GLAPI __declspec(dllexport) 57 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 58 # define GLAPI __declspec(dllimport) 59 # else /* for use with static link lib build of Win32 edition only */ 60 # define GLAPI extern 61 # endif /* _STATIC_MESA support */ 62 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ 63 # define GLAPIENTRY 64 # else 65 # define GLAPIENTRY __stdcall 66 # endif 67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 68 # define GLAPI extern 69 # define GLAPIENTRY __stdcall 70 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) 71 # define GLAPI __attribute__((visibility("default"))) 72 # define GLAPIENTRY 73 #endif /* WIN32 && !CYGWIN */ 74 75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 76 # define PRAGMA_EXPORT_SUPPORTED 1 77 #endif 78 79 /* 80 * WINDOWS: Include windows.h here to define APIENTRY. 81 * It is also useful when applications include this file by 82 * including only glut.h, since glut.h depends on windows.h. 83 * Applications needing to include windows.h with parms other 84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 85 * glut.h or gl.h. 86 */ 87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 88 #ifndef WIN32_LEAN_AND_MEAN 89 #define WIN32_LEAN_AND_MEAN 1 90 #endif 91 //#include <windows.h> 92 #include <windef.h> 93 #endif 94 95 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 96 #pragma import on 97 #endif 98 99 #ifndef GLAPI 100 #define GLAPI extern 101 #endif 102 103 #ifndef GLAPIENTRY 104 #define GLAPIENTRY 105 #endif 106 107 #ifndef APIENTRY 108 #define APIENTRY GLAPIENTRY 109 #endif 110 111 /* "P" suffix to be used for a pointer to a function */ 112 #ifndef APIENTRYP 113 #define APIENTRYP APIENTRY * 114 #endif 115 116 #ifndef GLAPIENTRYP 117 #define GLAPIENTRYP GLAPIENTRY * 118 #endif 119 120 #ifdef CENTERLINE_CLPP 121 #define signed 122 #endif 123 124 #if defined(PRAGMA_EXPORT_SUPPORTED) 125 #pragma export on 126 #endif 127 128 #endif /* !__SCITECH_SNAP__ */ 129 /* 130 * End system-specific stuff. 131 **********************************************************************/ 132 133 134 135 #ifdef __cplusplus 136 extern "C" { 137 #endif 138 139 140 141 #define GL_VERSION_1_1 1 142 #define GL_VERSION_1_2 1 143 #define GL_VERSION_1_3 1 144 #define GL_ARB_imaging 1 145 146 147 /* 148 * Datatypes 149 */ 150 typedef unsigned int GLenum; 151 typedef unsigned char GLboolean; 152 typedef unsigned int GLbitfield; 153 typedef void GLvoid; 154 typedef signed char GLbyte; /* 1-byte signed */ 155 typedef short GLshort; /* 2-byte signed */ 156 typedef int GLint; /* 4-byte signed */ 157 typedef unsigned char GLubyte; /* 1-byte unsigned */ 158 typedef unsigned short GLushort; /* 2-byte unsigned */ 159 typedef unsigned int GLuint; /* 4-byte unsigned */ 160 typedef int GLsizei; /* 4-byte signed */ 161 typedef float GLfloat; /* single precision float */ 162 typedef float GLclampf; /* single precision float in [0,1] */ 163 typedef double GLdouble; /* double precision float */ 164 typedef double GLclampd; /* double precision float in [0,1] */ 165 166 167 168 /* 169 * Constants 170 */ 171 172 /* Boolean values */ 173 #define GL_FALSE 0x0 174 #define GL_TRUE 0x1 175 176 /* Data types */ 177 #define GL_BYTE 0x1400 178 #define GL_UNSIGNED_BYTE 0x1401 179 #define GL_SHORT 0x1402 180 #define GL_UNSIGNED_SHORT 0x1403 181 #define GL_INT 0x1404 182 #define GL_UNSIGNED_INT 0x1405 183 #define GL_FLOAT 0x1406 184 #define GL_2_BYTES 0x1407 185 #define GL_3_BYTES 0x1408 186 #define GL_4_BYTES 0x1409 187 #define GL_DOUBLE 0x140A 188 189 /* Primitives */ 190 #define GL_POINTS 0x0000 191 #define GL_LINES 0x0001 192 #define GL_LINE_LOOP 0x0002 193 #define GL_LINE_STRIP 0x0003 194 #define GL_TRIANGLES 0x0004 195 #define GL_TRIANGLE_STRIP 0x0005 196 #define GL_TRIANGLE_FAN 0x0006 197 #define GL_QUADS 0x0007 198 #define GL_QUAD_STRIP 0x0008 199 #define GL_POLYGON 0x0009 200 201 /* Vertex Arrays */ 202 #define GL_VERTEX_ARRAY 0x8074 203 #define GL_NORMAL_ARRAY 0x8075 204 #define GL_COLOR_ARRAY 0x8076 205 #define GL_INDEX_ARRAY 0x8077 206 #define GL_TEXTURE_COORD_ARRAY 0x8078 207 #define GL_EDGE_FLAG_ARRAY 0x8079 208 #define GL_VERTEX_ARRAY_SIZE 0x807A 209 #define GL_VERTEX_ARRAY_TYPE 0x807B 210 #define GL_VERTEX_ARRAY_STRIDE 0x807C 211 #define GL_NORMAL_ARRAY_TYPE 0x807E 212 #define GL_NORMAL_ARRAY_STRIDE 0x807F 213 #define GL_COLOR_ARRAY_SIZE 0x8081 214 #define GL_COLOR_ARRAY_TYPE 0x8082 215 #define GL_COLOR_ARRAY_STRIDE 0x8083 216 #define GL_INDEX_ARRAY_TYPE 0x8085 217 #define GL_INDEX_ARRAY_STRIDE 0x8086 218 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 219 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 220 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 221 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 222 #define GL_VERTEX_ARRAY_POINTER 0x808E 223 #define GL_NORMAL_ARRAY_POINTER 0x808F 224 #define GL_COLOR_ARRAY_POINTER 0x8090 225 #define GL_INDEX_ARRAY_POINTER 0x8091 226 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 227 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 228 #define GL_V2F 0x2A20 229 #define GL_V3F 0x2A21 230 #define GL_C4UB_V2F 0x2A22 231 #define GL_C4UB_V3F 0x2A23 232 #define GL_C3F_V3F 0x2A24 233 #define GL_N3F_V3F 0x2A25 234 #define GL_C4F_N3F_V3F 0x2A26 235 #define GL_T2F_V3F 0x2A27 236 #define GL_T4F_V4F 0x2A28 237 #define GL_T2F_C4UB_V3F 0x2A29 238 #define GL_T2F_C3F_V3F 0x2A2A 239 #define GL_T2F_N3F_V3F 0x2A2B 240 #define GL_T2F_C4F_N3F_V3F 0x2A2C 241 #define GL_T4F_C4F_N3F_V4F 0x2A2D 242 243 /* Matrix Mode */ 244 #define GL_MATRIX_MODE 0x0BA0 245 #define GL_MODELVIEW 0x1700 246 #define GL_PROJECTION 0x1701 247 #define GL_TEXTURE 0x1702 248 249 /* Points */ 250 #define GL_POINT_SMOOTH 0x0B10 251 #define GL_POINT_SIZE 0x0B11 252 #define GL_POINT_SIZE_GRANULARITY 0x0B13 253 #define GL_POINT_SIZE_RANGE 0x0B12 254 255 /* Lines */ 256 #define GL_LINE_SMOOTH 0x0B20 257 #define GL_LINE_STIPPLE 0x0B24 258 #define GL_LINE_STIPPLE_PATTERN 0x0B25 259 #define GL_LINE_STIPPLE_REPEAT 0x0B26 260 #define GL_LINE_WIDTH 0x0B21 261 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 262 #define GL_LINE_WIDTH_RANGE 0x0B22 263 264 /* Polygons */ 265 #define GL_POINT 0x1B00 266 #define GL_LINE 0x1B01 267 #define GL_FILL 0x1B02 268 #define GL_CW 0x0900 269 #define GL_CCW 0x0901 270 #define GL_FRONT 0x0404 271 #define GL_BACK 0x0405 272 #define GL_POLYGON_MODE 0x0B40 273 #define GL_POLYGON_SMOOTH 0x0B41 274 #define GL_POLYGON_STIPPLE 0x0B42 275 #define GL_EDGE_FLAG 0x0B43 276 #define GL_CULL_FACE 0x0B44 277 #define GL_CULL_FACE_MODE 0x0B45 278 #define GL_FRONT_FACE 0x0B46 279 #define GL_POLYGON_OFFSET_FACTOR 0x8038 280 #define GL_POLYGON_OFFSET_UNITS 0x2A00 281 #define GL_POLYGON_OFFSET_POINT 0x2A01 282 #define GL_POLYGON_OFFSET_LINE 0x2A02 283 #define GL_POLYGON_OFFSET_FILL 0x8037 284 285 /* Display Lists */ 286 #define GL_COMPILE 0x1300 287 #define GL_COMPILE_AND_EXECUTE 0x1301 288 #define GL_LIST_BASE 0x0B32 289 #define GL_LIST_INDEX 0x0B33 290 #define GL_LIST_MODE 0x0B30 291 292 /* Depth buffer */ 293 #define GL_NEVER 0x0200 294 #define GL_LESS 0x0201 295 #define GL_EQUAL 0x0202 296 #define GL_LEQUAL 0x0203 297 #define GL_GREATER 0x0204 298 #define GL_NOTEQUAL 0x0205 299 #define GL_GEQUAL 0x0206 300 #define GL_ALWAYS 0x0207 301 #define GL_DEPTH_TEST 0x0B71 302 #define GL_DEPTH_BITS 0x0D56 303 #define GL_DEPTH_CLEAR_VALUE 0x0B73 304 #define GL_DEPTH_FUNC 0x0B74 305 #define GL_DEPTH_RANGE 0x0B70 306 #define GL_DEPTH_WRITEMASK 0x0B72 307 #define GL_DEPTH_COMPONENT 0x1902 308 309 /* Lighting */ 310 #define GL_LIGHTING 0x0B50 311 #define GL_LIGHT0 0x4000 312 #define GL_LIGHT1 0x4001 313 #define GL_LIGHT2 0x4002 314 #define GL_LIGHT3 0x4003 315 #define GL_LIGHT4 0x4004 316 #define GL_LIGHT5 0x4005 317 #define GL_LIGHT6 0x4006 318 #define GL_LIGHT7 0x4007 319 #define GL_SPOT_EXPONENT 0x1205 320 #define GL_SPOT_CUTOFF 0x1206 321 #define GL_CONSTANT_ATTENUATION 0x1207 322 #define GL_LINEAR_ATTENUATION 0x1208 323 #define GL_QUADRATIC_ATTENUATION 0x1209 324 #define GL_AMBIENT 0x1200 325 #define GL_DIFFUSE 0x1201 326 #define GL_SPECULAR 0x1202 327 #define GL_SHININESS 0x1601 328 #define GL_EMISSION 0x1600 329 #define GL_POSITION 0x1203 330 #define GL_SPOT_DIRECTION 0x1204 331 #define GL_AMBIENT_AND_DIFFUSE 0x1602 332 #define GL_COLOR_INDEXES 0x1603 333 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 334 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 335 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 336 #define GL_FRONT_AND_BACK 0x0408 337 #define GL_SHADE_MODEL 0x0B54 338 #define GL_FLAT 0x1D00 339 #define GL_SMOOTH 0x1D01 340 #define GL_COLOR_MATERIAL 0x0B57 341 #define GL_COLOR_MATERIAL_FACE 0x0B55 342 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 343 #define GL_NORMALIZE 0x0BA1 344 345 /* User clipping planes */ 346 #define GL_CLIP_PLANE0 0x3000 347 #define GL_CLIP_PLANE1 0x3001 348 #define GL_CLIP_PLANE2 0x3002 349 #define GL_CLIP_PLANE3 0x3003 350 #define GL_CLIP_PLANE4 0x3004 351 #define GL_CLIP_PLANE5 0x3005 352 353 /* Accumulation buffer */ 354 #define GL_ACCUM_RED_BITS 0x0D58 355 #define GL_ACCUM_GREEN_BITS 0x0D59 356 #define GL_ACCUM_BLUE_BITS 0x0D5A 357 #define GL_ACCUM_ALPHA_BITS 0x0D5B 358 #define GL_ACCUM_CLEAR_VALUE 0x0B80 359 #define GL_ACCUM 0x0100 360 #define GL_ADD 0x0104 361 #define GL_LOAD 0x0101 362 #define GL_MULT 0x0103 363 #define GL_RETURN 0x0102 364 365 /* Alpha testing */ 366 #define GL_ALPHA_TEST 0x0BC0 367 #define GL_ALPHA_TEST_REF 0x0BC2 368 #define GL_ALPHA_TEST_FUNC 0x0BC1 369 370 /* Blending */ 371 #define GL_BLEND 0x0BE2 372 #define GL_BLEND_SRC 0x0BE1 373 #define GL_BLEND_DST 0x0BE0 374 #define GL_ZERO 0x0 375 #define GL_ONE 0x1 376 #define GL_SRC_COLOR 0x0300 377 #define GL_ONE_MINUS_SRC_COLOR 0x0301 378 #define GL_SRC_ALPHA 0x0302 379 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 380 #define GL_DST_ALPHA 0x0304 381 #define GL_ONE_MINUS_DST_ALPHA 0x0305 382 #define GL_DST_COLOR 0x0306 383 #define GL_ONE_MINUS_DST_COLOR 0x0307 384 #define GL_SRC_ALPHA_SATURATE 0x0308 385 386 /* Render Mode */ 387 #define GL_FEEDBACK 0x1C01 388 #define GL_RENDER 0x1C00 389 #define GL_SELECT 0x1C02 390 391 /* Feedback */ 392 #define GL_2D 0x0600 393 #define GL_3D 0x0601 394 #define GL_3D_COLOR 0x0602 395 #define GL_3D_COLOR_TEXTURE 0x0603 396 #define GL_4D_COLOR_TEXTURE 0x0604 397 #define GL_POINT_TOKEN 0x0701 398 #define GL_LINE_TOKEN 0x0702 399 #define GL_LINE_RESET_TOKEN 0x0707 400 #define GL_POLYGON_TOKEN 0x0703 401 #define GL_BITMAP_TOKEN 0x0704 402 #define GL_DRAW_PIXEL_TOKEN 0x0705 403 #define GL_COPY_PIXEL_TOKEN 0x0706 404 #define GL_PASS_THROUGH_TOKEN 0x0700 405 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 406 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 407 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 408 409 /* Selection */ 410 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 411 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 412 413 /* Fog */ 414 #define GL_FOG 0x0B60 415 #define GL_FOG_MODE 0x0B65 416 #define GL_FOG_DENSITY 0x0B62 417 #define GL_FOG_COLOR 0x0B66 418 #define GL_FOG_INDEX 0x0B61 419 #define GL_FOG_START 0x0B63 420 #define GL_FOG_END 0x0B64 421 #define GL_LINEAR 0x2601 422 #define GL_EXP 0x0800 423 #define GL_EXP2 0x0801 424 425 /* Logic Ops */ 426 #define GL_LOGIC_OP 0x0BF1 427 #define GL_INDEX_LOGIC_OP 0x0BF1 428 #define GL_COLOR_LOGIC_OP 0x0BF2 429 #define GL_LOGIC_OP_MODE 0x0BF0 430 #define GL_CLEAR 0x1500 431 #define GL_SET 0x150F 432 #define GL_COPY 0x1503 433 #define GL_COPY_INVERTED 0x150C 434 #define GL_NOOP 0x1505 435 #define GL_INVERT 0x150A 436 #define GL_AND 0x1501 437 #define GL_NAND 0x150E 438 #define GL_OR 0x1507 439 #define GL_NOR 0x1508 440 #define GL_XOR 0x1506 441 #define GL_EQUIV 0x1509 442 #define GL_AND_REVERSE 0x1502 443 #define GL_AND_INVERTED 0x1504 444 #define GL_OR_REVERSE 0x150B 445 #define GL_OR_INVERTED 0x150D 446 447 /* Stencil */ 448 #define GL_STENCIL_BITS 0x0D57 449 #define GL_STENCIL_TEST 0x0B90 450 #define GL_STENCIL_CLEAR_VALUE 0x0B91 451 #define GL_STENCIL_FUNC 0x0B92 452 #define GL_STENCIL_VALUE_MASK 0x0B93 453 #define GL_STENCIL_FAIL 0x0B94 454 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 455 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 456 #define GL_STENCIL_REF 0x0B97 457 #define GL_STENCIL_WRITEMASK 0x0B98 458 #define GL_STENCIL_INDEX 0x1901 459 #define GL_KEEP 0x1E00 460 #define GL_REPLACE 0x1E01 461 #define GL_INCR 0x1E02 462 #define GL_DECR 0x1E03 463 464 /* Buffers, Pixel Drawing/Reading */ 465 #define GL_NONE 0x0 466 #define GL_LEFT 0x0406 467 #define GL_RIGHT 0x0407 468 /*GL_FRONT 0x0404 */ 469 /*GL_BACK 0x0405 */ 470 /*GL_FRONT_AND_BACK 0x0408 */ 471 #define GL_FRONT_LEFT 0x0400 472 #define GL_FRONT_RIGHT 0x0401 473 #define GL_BACK_LEFT 0x0402 474 #define GL_BACK_RIGHT 0x0403 475 #define GL_AUX0 0x0409 476 #define GL_AUX1 0x040A 477 #define GL_AUX2 0x040B 478 #define GL_AUX3 0x040C 479 #define GL_COLOR_INDEX 0x1900 480 #define GL_RED 0x1903 481 #define GL_GREEN 0x1904 482 #define GL_BLUE 0x1905 483 #define GL_ALPHA 0x1906 484 #define GL_LUMINANCE 0x1909 485 #define GL_LUMINANCE_ALPHA 0x190A 486 #define GL_ALPHA_BITS 0x0D55 487 #define GL_RED_BITS 0x0D52 488 #define GL_GREEN_BITS 0x0D53 489 #define GL_BLUE_BITS 0x0D54 490 #define GL_INDEX_BITS 0x0D51 491 #define GL_SUBPIXEL_BITS 0x0D50 492 #define GL_AUX_BUFFERS 0x0C00 493 #define GL_READ_BUFFER 0x0C02 494 #define GL_DRAW_BUFFER 0x0C01 495 #define GL_DOUBLEBUFFER 0x0C32 496 #define GL_STEREO 0x0C33 497 #define GL_BITMAP 0x1A00 498 #define GL_COLOR 0x1800 499 #define GL_DEPTH 0x1801 500 #define GL_STENCIL 0x1802 501 #define GL_DITHER 0x0BD0 502 #define GL_RGB 0x1907 503 #define GL_RGBA 0x1908 504 505 /* Implementation limits */ 506 #define GL_MAX_LIST_NESTING 0x0B31 507 #define GL_MAX_EVAL_ORDER 0x0D30 508 #define GL_MAX_LIGHTS 0x0D31 509 #define GL_MAX_CLIP_PLANES 0x0D32 510 #define GL_MAX_TEXTURE_SIZE 0x0D33 511 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 512 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 513 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 514 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 515 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 516 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 517 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 518 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 519 520 /* Gets */ 521 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 522 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 523 #define GL_COLOR_CLEAR_VALUE 0x0C22 524 #define GL_COLOR_WRITEMASK 0x0C23 525 #define GL_CURRENT_INDEX 0x0B01 526 #define GL_CURRENT_COLOR 0x0B00 527 #define GL_CURRENT_NORMAL 0x0B02 528 #define GL_CURRENT_RASTER_COLOR 0x0B04 529 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 530 #define GL_CURRENT_RASTER_INDEX 0x0B05 531 #define GL_CURRENT_RASTER_POSITION 0x0B07 532 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 533 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 534 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 535 #define GL_INDEX_CLEAR_VALUE 0x0C20 536 #define GL_INDEX_MODE 0x0C30 537 #define GL_INDEX_WRITEMASK 0x0C21 538 #define GL_MODELVIEW_MATRIX 0x0BA6 539 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 540 #define GL_NAME_STACK_DEPTH 0x0D70 541 #define GL_PROJECTION_MATRIX 0x0BA7 542 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 543 #define GL_RENDER_MODE 0x0C40 544 #define GL_RGBA_MODE 0x0C31 545 #define GL_TEXTURE_MATRIX 0x0BA8 546 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 547 #define GL_VIEWPORT 0x0BA2 548 549 /* Evaluators */ 550 #define GL_AUTO_NORMAL 0x0D80 551 #define GL_MAP1_COLOR_4 0x0D90 552 #define GL_MAP1_INDEX 0x0D91 553 #define GL_MAP1_NORMAL 0x0D92 554 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 555 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 556 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 557 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 558 #define GL_MAP1_VERTEX_3 0x0D97 559 #define GL_MAP1_VERTEX_4 0x0D98 560 #define GL_MAP2_COLOR_4 0x0DB0 561 #define GL_MAP2_INDEX 0x0DB1 562 #define GL_MAP2_NORMAL 0x0DB2 563 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 564 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 565 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 566 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 567 #define GL_MAP2_VERTEX_3 0x0DB7 568 #define GL_MAP2_VERTEX_4 0x0DB8 569 #define GL_MAP1_GRID_DOMAIN 0x0DD0 570 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 571 #define GL_MAP2_GRID_DOMAIN 0x0DD2 572 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 573 #define GL_COEFF 0x0A00 574 #define GL_ORDER 0x0A01 575 #define GL_DOMAIN 0x0A02 576 577 /* Hints */ 578 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 579 #define GL_POINT_SMOOTH_HINT 0x0C51 580 #define GL_LINE_SMOOTH_HINT 0x0C52 581 #define GL_POLYGON_SMOOTH_HINT 0x0C53 582 #define GL_FOG_HINT 0x0C54 583 #define GL_DONT_CARE 0x1100 584 #define GL_FASTEST 0x1101 585 #define GL_NICEST 0x1102 586 587 /* Scissor box */ 588 #define GL_SCISSOR_BOX 0x0C10 589 #define GL_SCISSOR_TEST 0x0C11 590 591 /* Pixel Mode / Transfer */ 592 #define GL_MAP_COLOR 0x0D10 593 #define GL_MAP_STENCIL 0x0D11 594 #define GL_INDEX_SHIFT 0x0D12 595 #define GL_INDEX_OFFSET 0x0D13 596 #define GL_RED_SCALE 0x0D14 597 #define GL_RED_BIAS 0x0D15 598 #define GL_GREEN_SCALE 0x0D18 599 #define GL_GREEN_BIAS 0x0D19 600 #define GL_BLUE_SCALE 0x0D1A 601 #define GL_BLUE_BIAS 0x0D1B 602 #define GL_ALPHA_SCALE 0x0D1C 603 #define GL_ALPHA_BIAS 0x0D1D 604 #define GL_DEPTH_SCALE 0x0D1E 605 #define GL_DEPTH_BIAS 0x0D1F 606 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 607 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 608 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 609 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 610 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 611 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 612 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 613 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 614 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 615 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 616 #define GL_PIXEL_MAP_S_TO_S 0x0C71 617 #define GL_PIXEL_MAP_I_TO_I 0x0C70 618 #define GL_PIXEL_MAP_I_TO_R 0x0C72 619 #define GL_PIXEL_MAP_I_TO_G 0x0C73 620 #define GL_PIXEL_MAP_I_TO_B 0x0C74 621 #define GL_PIXEL_MAP_I_TO_A 0x0C75 622 #define GL_PIXEL_MAP_R_TO_R 0x0C76 623 #define GL_PIXEL_MAP_G_TO_G 0x0C77 624 #define GL_PIXEL_MAP_B_TO_B 0x0C78 625 #define GL_PIXEL_MAP_A_TO_A 0x0C79 626 #define GL_PACK_ALIGNMENT 0x0D05 627 #define GL_PACK_LSB_FIRST 0x0D01 628 #define GL_PACK_ROW_LENGTH 0x0D02 629 #define GL_PACK_SKIP_PIXELS 0x0D04 630 #define GL_PACK_SKIP_ROWS 0x0D03 631 #define GL_PACK_SWAP_BYTES 0x0D00 632 #define GL_UNPACK_ALIGNMENT 0x0CF5 633 #define GL_UNPACK_LSB_FIRST 0x0CF1 634 #define GL_UNPACK_ROW_LENGTH 0x0CF2 635 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 636 #define GL_UNPACK_SKIP_ROWS 0x0CF3 637 #define GL_UNPACK_SWAP_BYTES 0x0CF0 638 #define GL_ZOOM_X 0x0D16 639 #define GL_ZOOM_Y 0x0D17 640 641 /* Texture mapping */ 642 #define GL_TEXTURE_ENV 0x2300 643 #define GL_TEXTURE_ENV_MODE 0x2200 644 #define GL_TEXTURE_1D 0x0DE0 645 #define GL_TEXTURE_2D 0x0DE1 646 #define GL_TEXTURE_WRAP_S 0x2802 647 #define GL_TEXTURE_WRAP_T 0x2803 648 #define GL_TEXTURE_MAG_FILTER 0x2800 649 #define GL_TEXTURE_MIN_FILTER 0x2801 650 #define GL_TEXTURE_ENV_COLOR 0x2201 651 #define GL_TEXTURE_GEN_S 0x0C60 652 #define GL_TEXTURE_GEN_T 0x0C61 653 #define GL_TEXTURE_GEN_R 0x0C62 654 #define GL_TEXTURE_GEN_Q 0x0C63 655 #define GL_TEXTURE_GEN_MODE 0x2500 656 #define GL_TEXTURE_BORDER_COLOR 0x1004 657 #define GL_TEXTURE_WIDTH 0x1000 658 #define GL_TEXTURE_HEIGHT 0x1001 659 #define GL_TEXTURE_BORDER 0x1005 660 #define GL_TEXTURE_COMPONENTS 0x1003 661 #define GL_TEXTURE_RED_SIZE 0x805C 662 #define GL_TEXTURE_GREEN_SIZE 0x805D 663 #define GL_TEXTURE_BLUE_SIZE 0x805E 664 #define GL_TEXTURE_ALPHA_SIZE 0x805F 665 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 666 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 667 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 668 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 669 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 670 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 671 #define GL_OBJECT_LINEAR 0x2401 672 #define GL_OBJECT_PLANE 0x2501 673 #define GL_EYE_LINEAR 0x2400 674 #define GL_EYE_PLANE 0x2502 675 #define GL_SPHERE_MAP 0x2402 676 #define GL_DECAL 0x2101 677 #define GL_MODULATE 0x2100 678 #define GL_NEAREST 0x2600 679 #define GL_REPEAT 0x2901 680 #define GL_CLAMP 0x2900 681 #define GL_S 0x2000 682 #define GL_T 0x2001 683 #define GL_R 0x2002 684 #define GL_Q 0x2003 685 686 /* Utility */ 687 #define GL_VENDOR 0x1F00 688 #define GL_RENDERER 0x1F01 689 #define GL_VERSION 0x1F02 690 #define GL_EXTENSIONS 0x1F03 691 692 /* Errors */ 693 #define GL_NO_ERROR 0x0 694 #define GL_INVALID_ENUM 0x0500 695 #define GL_INVALID_VALUE 0x0501 696 #define GL_INVALID_OPERATION 0x0502 697 #define GL_STACK_OVERFLOW 0x0503 698 #define GL_STACK_UNDERFLOW 0x0504 699 #define GL_OUT_OF_MEMORY 0x0505 700 701 /* glPush/PopAttrib bits */ 702 #define GL_CURRENT_BIT 0x00000001 703 #define GL_POINT_BIT 0x00000002 704 #define GL_LINE_BIT 0x00000004 705 #define GL_POLYGON_BIT 0x00000008 706 #define GL_POLYGON_STIPPLE_BIT 0x00000010 707 #define GL_PIXEL_MODE_BIT 0x00000020 708 #define GL_LIGHTING_BIT 0x00000040 709 #define GL_FOG_BIT 0x00000080 710 #define GL_DEPTH_BUFFER_BIT 0x00000100 711 #define GL_ACCUM_BUFFER_BIT 0x00000200 712 #define GL_STENCIL_BUFFER_BIT 0x00000400 713 #define GL_VIEWPORT_BIT 0x00000800 714 #define GL_TRANSFORM_BIT 0x00001000 715 #define GL_ENABLE_BIT 0x00002000 716 #define GL_COLOR_BUFFER_BIT 0x00004000 717 #define GL_HINT_BIT 0x00008000 718 #define GL_EVAL_BIT 0x00010000 719 #define GL_LIST_BIT 0x00020000 720 #define GL_TEXTURE_BIT 0x00040000 721 #define GL_SCISSOR_BIT 0x00080000 722 #define GL_ALL_ATTRIB_BITS 0x000FFFFF 723 724 725 /* OpenGL 1.1 */ 726 #define GL_PROXY_TEXTURE_1D 0x8063 727 #define GL_PROXY_TEXTURE_2D 0x8064 728 #define GL_TEXTURE_PRIORITY 0x8066 729 #define GL_TEXTURE_RESIDENT 0x8067 730 #define GL_TEXTURE_BINDING_1D 0x8068 731 #define GL_TEXTURE_BINDING_2D 0x8069 732 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 733 #define GL_ALPHA4 0x803B 734 #define GL_ALPHA8 0x803C 735 #define GL_ALPHA12 0x803D 736 #define GL_ALPHA16 0x803E 737 #define GL_LUMINANCE4 0x803F 738 #define GL_LUMINANCE8 0x8040 739 #define GL_LUMINANCE12 0x8041 740 #define GL_LUMINANCE16 0x8042 741 #define GL_LUMINANCE4_ALPHA4 0x8043 742 #define GL_LUMINANCE6_ALPHA2 0x8044 743 #define GL_LUMINANCE8_ALPHA8 0x8045 744 #define GL_LUMINANCE12_ALPHA4 0x8046 745 #define GL_LUMINANCE12_ALPHA12 0x8047 746 #define GL_LUMINANCE16_ALPHA16 0x8048 747 #define GL_INTENSITY 0x8049 748 #define GL_INTENSITY4 0x804A 749 #define GL_INTENSITY8 0x804B 750 #define GL_INTENSITY12 0x804C 751 #define GL_INTENSITY16 0x804D 752 #define GL_R3_G3_B2 0x2A10 753 #define GL_RGB4 0x804F 754 #define GL_RGB5 0x8050 755 #define GL_RGB8 0x8051 756 #define GL_RGB10 0x8052 757 #define GL_RGB12 0x8053 758 #define GL_RGB16 0x8054 759 #define GL_RGBA2 0x8055 760 #define GL_RGBA4 0x8056 761 #define GL_RGB5_A1 0x8057 762 #define GL_RGBA8 0x8058 763 #define GL_RGB10_A2 0x8059 764 #define GL_RGBA12 0x805A 765 #define GL_RGBA16 0x805B 766 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 767 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 768 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 769 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 770 771 772 773 /* 774 * Miscellaneous 775 */ 776 777 GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 778 779 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 780 781 GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 782 783 GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 784 785 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 786 787 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 788 789 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 790 791 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 792 793 GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 794 795 GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 796 797 GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 798 799 GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 800 801 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 802 803 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 804 805 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 806 807 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 808 809 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 810 811 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 812 813 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 814 815 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 816 817 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 818 819 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 820 821 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 822 823 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 824 825 GLAPI void GLAPIENTRY glEnable( GLenum cap ); 826 827 GLAPI void GLAPIENTRY glDisable( GLenum cap ); 828 829 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 830 831 832 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 833 834 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 835 836 837 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 838 839 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 840 841 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 842 843 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 844 845 846 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 847 848 GLAPI void GLAPIENTRY glPopAttrib( void ); 849 850 851 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 852 853 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 854 855 856 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 857 858 GLAPI GLenum GLAPIENTRY glGetError( void ); 859 860 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 861 862 GLAPI void GLAPIENTRY glFinish( void ); 863 864 GLAPI void GLAPIENTRY glFlush( void ); 865 866 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 867 868 869 /* 870 * Depth Buffer 871 */ 872 873 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 874 875 GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 876 877 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 878 879 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 880 881 882 /* 883 * Accumulation Buffer 884 */ 885 886 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 887 888 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 889 890 891 /* 892 * Transformation 893 */ 894 895 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 896 897 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 898 GLdouble bottom, GLdouble top, 899 GLdouble near_val, GLdouble far_val ); 900 901 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 902 GLdouble bottom, GLdouble top, 903 GLdouble near_val, GLdouble far_val ); 904 905 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 906 GLsizei width, GLsizei height ); 907 908 GLAPI void GLAPIENTRY glPushMatrix( void ); 909 910 GLAPI void GLAPIENTRY glPopMatrix( void ); 911 912 GLAPI void GLAPIENTRY glLoadIdentity( void ); 913 914 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 915 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 916 917 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 918 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 919 920 GLAPI void GLAPIENTRY glRotated( GLdouble angle, 921 GLdouble x, GLdouble y, GLdouble z ); 922 GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 923 GLfloat x, GLfloat y, GLfloat z ); 924 925 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 926 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 927 928 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 929 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 930 931 932 /* 933 * Display Lists 934 */ 935 936 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 937 938 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 939 940 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 941 942 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 943 944 GLAPI void GLAPIENTRY glEndList( void ); 945 946 GLAPI void GLAPIENTRY glCallList( GLuint list ); 947 948 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 949 const GLvoid *lists ); 950 951 GLAPI void GLAPIENTRY glListBase( GLuint base ); 952 953 954 /* 955 * Drawing Functions 956 */ 957 958 GLAPI void GLAPIENTRY glBegin( GLenum mode ); 959 960 GLAPI void GLAPIENTRY glEnd( void ); 961 962 963 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 964 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 965 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 966 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 967 968 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 969 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 970 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 971 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 972 973 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 974 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 975 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 976 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 977 978 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 979 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 980 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 981 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 982 983 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 984 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 985 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 986 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 987 988 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 989 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 990 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 991 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 992 993 994 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 995 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 996 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 997 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 998 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 999 1000 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1001 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1002 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1003 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1004 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1005 1006 1007 GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1008 GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1009 GLAPI void GLAPIENTRY glIndexi( GLint c ); 1010 GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1011 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1012 1013 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1014 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1015 GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1016 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1017 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1018 1019 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1020 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1021 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1022 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1023 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1024 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1025 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1026 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1027 1028 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1029 GLbyte blue, GLbyte alpha ); 1030 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1031 GLdouble blue, GLdouble alpha ); 1032 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1033 GLfloat blue, GLfloat alpha ); 1034 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1035 GLint blue, GLint alpha ); 1036 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1037 GLshort blue, GLshort alpha ); 1038 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1039 GLubyte blue, GLubyte alpha ); 1040 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1041 GLuint blue, GLuint alpha ); 1042 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1043 GLushort blue, GLushort alpha ); 1044 1045 1046 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1047 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1048 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1049 GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1050 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1051 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1052 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1053 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1054 1055 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1056 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1057 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1058 GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1059 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1060 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1061 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1062 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1063 1064 1065 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1066 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1067 GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1068 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1069 1070 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1071 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1072 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1073 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1074 1075 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1076 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1077 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1078 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1079 1080 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1081 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1082 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1083 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1084 1085 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1086 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1087 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1088 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1089 1090 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1091 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1092 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1093 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1094 1095 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1096 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1097 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1098 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1099 1100 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1101 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1102 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1103 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1104 1105 1106 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1107 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1108 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1109 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1110 1111 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1112 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1113 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1114 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1115 1116 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1117 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1118 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1119 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1120 1121 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1122 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1123 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1124 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1125 1126 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1127 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1128 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1129 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1130 1131 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1132 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1133 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1134 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1135 1136 1137 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1138 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1139 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1140 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1141 1142 1143 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1144 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1145 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1146 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1147 1148 1149 /* 1150 * Vertex Arrays (1.1) 1151 */ 1152 1153 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1154 GLsizei stride, const GLvoid *ptr ); 1155 1156 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1157 const GLvoid *ptr ); 1158 1159 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1160 GLsizei stride, const GLvoid *ptr ); 1161 1162 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1163 const GLvoid *ptr ); 1164 1165 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1166 GLsizei stride, const GLvoid *ptr ); 1167 1168 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1169 1170 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1171 1172 GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1173 1174 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1175 1176 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1177 GLenum type, const GLvoid *indices ); 1178 1179 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1180 const GLvoid *pointer ); 1181 1182 /* 1183 * Lighting 1184 */ 1185 1186 GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1187 1188 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1189 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1190 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1191 const GLfloat *params ); 1192 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1193 const GLint *params ); 1194 1195 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1196 GLfloat *params ); 1197 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1198 GLint *params ); 1199 1200 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1201 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1202 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1203 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1204 1205 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1206 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1207 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1208 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1209 1210 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1211 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1212 1213 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1214 1215 1216 /* 1217 * Raster functions 1218 */ 1219 1220 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1221 1222 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1223 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1224 1225 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1226 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1227 1228 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1229 const GLfloat *values ); 1230 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1231 const GLuint *values ); 1232 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1233 const GLushort *values ); 1234 1235 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1236 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1237 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1238 1239 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1240 GLfloat xorig, GLfloat yorig, 1241 GLfloat xmove, GLfloat ymove, 1242 const GLubyte *bitmap ); 1243 1244 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1245 GLsizei width, GLsizei height, 1246 GLenum format, GLenum type, 1247 GLvoid *pixels ); 1248 1249 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1250 GLenum format, GLenum type, 1251 const GLvoid *pixels ); 1252 1253 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1254 GLsizei width, GLsizei height, 1255 GLenum type ); 1256 1257 /* 1258 * Stenciling 1259 */ 1260 1261 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1262 1263 GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1264 1265 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1266 1267 GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1268 1269 1270 1271 /* 1272 * Texture mapping 1273 */ 1274 1275 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1276 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1277 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1278 1279 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1280 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1281 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1282 1283 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1284 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1285 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1286 1287 1288 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1289 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1290 1291 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1292 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1293 1294 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1295 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1296 1297 1298 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1299 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1300 1301 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1302 const GLfloat *params ); 1303 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1304 const GLint *params ); 1305 1306 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1307 GLenum pname, GLfloat *params); 1308 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1309 GLenum pname, GLint *params ); 1310 1311 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1312 GLenum pname, GLfloat *params ); 1313 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1314 GLenum pname, GLint *params ); 1315 1316 1317 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1318 GLint internalFormat, 1319 GLsizei width, GLint border, 1320 GLenum format, GLenum type, 1321 const GLvoid *pixels ); 1322 1323 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1324 GLint internalFormat, 1325 GLsizei width, GLsizei height, 1326 GLint border, GLenum format, GLenum type, 1327 const GLvoid *pixels ); 1328 1329 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1330 GLenum format, GLenum type, 1331 GLvoid *pixels ); 1332 1333 1334 /* 1.1 functions */ 1335 1336 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1337 1338 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1339 1340 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1341 1342 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1343 const GLuint *textures, 1344 const GLclampf *priorities ); 1345 1346 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1347 const GLuint *textures, 1348 GLboolean *residences ); 1349 1350 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1351 1352 1353 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1354 GLint xoffset, 1355 GLsizei width, GLenum format, 1356 GLenum type, const GLvoid *pixels ); 1357 1358 1359 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1360 GLint xoffset, GLint yoffset, 1361 GLsizei width, GLsizei height, 1362 GLenum format, GLenum type, 1363 const GLvoid *pixels ); 1364 1365 1366 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1367 GLenum internalformat, 1368 GLint x, GLint y, 1369 GLsizei width, GLint border ); 1370 1371 1372 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1373 GLenum internalformat, 1374 GLint x, GLint y, 1375 GLsizei width, GLsizei height, 1376 GLint border ); 1377 1378 1379 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1380 GLint xoffset, GLint x, GLint y, 1381 GLsizei width ); 1382 1383 1384 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1385 GLint xoffset, GLint yoffset, 1386 GLint x, GLint y, 1387 GLsizei width, GLsizei height ); 1388 1389 1390 /* 1391 * Evaluators 1392 */ 1393 1394 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1395 GLint stride, 1396 GLint order, const GLdouble *points ); 1397 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1398 GLint stride, 1399 GLint order, const GLfloat *points ); 1400 1401 GLAPI void GLAPIENTRY glMap2d( GLenum target, 1402 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1403 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1404 const GLdouble *points ); 1405 GLAPI void GLAPIENTRY glMap2f( GLenum target, 1406 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1407 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1408 const GLfloat *points ); 1409 1410 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1411 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1412 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1413 1414 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1415 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1416 1417 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1418 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1419 1420 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1421 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1422 1423 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1424 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1425 1426 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1427 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1428 1429 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1430 GLint vn, GLdouble v1, GLdouble v2 ); 1431 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1432 GLint vn, GLfloat v1, GLfloat v2 ); 1433 1434 GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1435 1436 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1437 1438 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1439 1440 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1441 1442 1443 /* 1444 * Fog 1445 */ 1446 1447 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1448 1449 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1450 1451 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1452 1453 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1454 1455 1456 /* 1457 * Selection and Feedback 1458 */ 1459 1460 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1461 1462 GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1463 1464 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1465 1466 GLAPI void GLAPIENTRY glInitNames( void ); 1467 1468 GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1469 1470 GLAPI void GLAPIENTRY glPushName( GLuint name ); 1471 1472 GLAPI void GLAPIENTRY glPopName( void ); 1473 1474 1475 1476 /* 1477 * OpenGL 1.2 1478 */ 1479 1480 #define GL_RESCALE_NORMAL 0x803A 1481 #define GL_CLAMP_TO_EDGE 0x812F 1482 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 1483 #define GL_MAX_ELEMENTS_INDICES 0x80E9 1484 #define GL_BGR 0x80E0 1485 #define GL_BGRA 0x80E1 1486 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 1487 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1488 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 1489 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1490 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1491 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1492 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1493 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1494 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 1495 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1496 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 1497 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1498 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1499 #define GL_SINGLE_COLOR 0x81F9 1500 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1501 #define GL_TEXTURE_MIN_LOD 0x813A 1502 #define GL_TEXTURE_MAX_LOD 0x813B 1503 #define GL_TEXTURE_BASE_LEVEL 0x813C 1504 #define GL_TEXTURE_MAX_LEVEL 0x813D 1505 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1506 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1507 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1508 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1509 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1510 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1511 #define GL_PACK_SKIP_IMAGES 0x806B 1512 #define GL_PACK_IMAGE_HEIGHT 0x806C 1513 #define GL_UNPACK_SKIP_IMAGES 0x806D 1514 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 1515 #define GL_TEXTURE_3D 0x806F 1516 #define GL_PROXY_TEXTURE_3D 0x8070 1517 #define GL_TEXTURE_DEPTH 0x8071 1518 #define GL_TEXTURE_WRAP_R 0x8072 1519 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 1520 #define GL_TEXTURE_BINDING_3D 0x806A 1521 1522 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1523 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1524 1525 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1526 GLint internalFormat, 1527 GLsizei width, GLsizei height, 1528 GLsizei depth, GLint border, 1529 GLenum format, GLenum type, 1530 const GLvoid *pixels ); 1531 1532 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1533 GLint xoffset, GLint yoffset, 1534 GLint zoffset, GLsizei width, 1535 GLsizei height, GLsizei depth, 1536 GLenum format, 1537 GLenum type, const GLvoid *pixels); 1538 1539 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1540 GLint xoffset, GLint yoffset, 1541 GLint zoffset, GLint x, 1542 GLint y, GLsizei width, 1543 GLsizei height ); 1544 1545 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1546 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1547 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1548 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1549 1550 1551 /* 1552 * GL_ARB_imaging 1553 */ 1554 1555 #define GL_CONSTANT_COLOR 0x8001 1556 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1557 #define GL_CONSTANT_ALPHA 0x8003 1558 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1559 #define GL_COLOR_TABLE 0x80D0 1560 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1561 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1562 #define GL_PROXY_COLOR_TABLE 0x80D3 1563 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1564 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1565 #define GL_COLOR_TABLE_SCALE 0x80D6 1566 #define GL_COLOR_TABLE_BIAS 0x80D7 1567 #define GL_COLOR_TABLE_FORMAT 0x80D8 1568 #define GL_COLOR_TABLE_WIDTH 0x80D9 1569 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 1570 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1571 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1572 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1573 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1574 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1575 #define GL_CONVOLUTION_1D 0x8010 1576 #define GL_CONVOLUTION_2D 0x8011 1577 #define GL_SEPARABLE_2D 0x8012 1578 #define GL_CONVOLUTION_BORDER_MODE 0x8013 1579 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 1580 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 1581 #define GL_REDUCE 0x8016 1582 #define GL_CONVOLUTION_FORMAT 0x8017 1583 #define GL_CONVOLUTION_WIDTH 0x8018 1584 #define GL_CONVOLUTION_HEIGHT 0x8019 1585 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 1586 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1587 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1588 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1589 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1590 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1591 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1592 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1593 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1594 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1595 #define GL_CONSTANT_BORDER 0x8151 1596 #define GL_REPLICATE_BORDER 0x8153 1597 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 1598 #define GL_COLOR_MATRIX 0x80B1 1599 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1600 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1601 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1602 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1603 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1604 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1605 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1606 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1607 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1608 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1609 #define GL_HISTOGRAM 0x8024 1610 #define GL_PROXY_HISTOGRAM 0x8025 1611 #define GL_HISTOGRAM_WIDTH 0x8026 1612 #define GL_HISTOGRAM_FORMAT 0x8027 1613 #define GL_HISTOGRAM_RED_SIZE 0x8028 1614 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 1615 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 1616 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1617 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1618 #define GL_HISTOGRAM_SINK 0x802D 1619 #define GL_MINMAX 0x802E 1620 #define GL_MINMAX_FORMAT 0x802F 1621 #define GL_MINMAX_SINK 0x8030 1622 #define GL_TABLE_TOO_LARGE 0x8031 1623 #define GL_BLEND_EQUATION 0x8009 1624 #define GL_MIN 0x8007 1625 #define GL_MAX 0x8008 1626 #define GL_FUNC_ADD 0x8006 1627 #define GL_FUNC_SUBTRACT 0x800A 1628 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 1629 #define GL_BLEND_COLOR 0x8005 1630 1631 1632 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1633 GLsizei width, GLenum format, 1634 GLenum type, const GLvoid *table ); 1635 1636 GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1637 GLsizei start, GLsizei count, 1638 GLenum format, GLenum type, 1639 const GLvoid *data ); 1640 1641 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1642 const GLint *params); 1643 1644 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1645 const GLfloat *params); 1646 1647 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1648 GLint x, GLint y, GLsizei width ); 1649 1650 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1651 GLint x, GLint y, GLsizei width ); 1652 1653 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1654 GLenum type, GLvoid *table ); 1655 1656 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1657 GLfloat *params ); 1658 1659 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1660 GLint *params ); 1661 1662 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1663 1664 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1665 GLclampf blue, GLclampf alpha ); 1666 1667 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1668 GLenum internalformat, GLboolean sink ); 1669 1670 GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1671 1672 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1673 GLenum format, GLenum type, 1674 GLvoid *values ); 1675 1676 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1677 GLfloat *params ); 1678 1679 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1680 GLint *params ); 1681 1682 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1683 GLboolean sink ); 1684 1685 GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1686 1687 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1688 GLenum format, GLenum types, 1689 GLvoid *values ); 1690 1691 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1692 GLfloat *params ); 1693 1694 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1695 GLint *params ); 1696 1697 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1698 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1699 const GLvoid *image ); 1700 1701 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1702 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1703 GLenum type, const GLvoid *image ); 1704 1705 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1706 GLfloat params ); 1707 1708 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1709 const GLfloat *params ); 1710 1711 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1712 GLint params ); 1713 1714 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1715 const GLint *params ); 1716 1717 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1718 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1719 1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1721 GLenum internalformat, GLint x, GLint y, GLsizei width, 1722 GLsizei height); 1723 1724 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1725 GLenum type, GLvoid *image ); 1726 1727 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1728 GLfloat *params ); 1729 1730 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1731 GLint *params ); 1732 1733 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1734 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1735 GLenum type, const GLvoid *row, const GLvoid *column ); 1736 1737 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1738 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1739 1740 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1741 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1742 1743 1744 1745 /* 1746 * OpenGL 1.3 1747 */ 1748 1749 /* multitexture */ 1750 #define GL_TEXTURE0 0x84C0 1751 #define GL_TEXTURE1 0x84C1 1752 #define GL_TEXTURE2 0x84C2 1753 #define GL_TEXTURE3 0x84C3 1754 #define GL_TEXTURE4 0x84C4 1755 #define GL_TEXTURE5 0x84C5 1756 #define GL_TEXTURE6 0x84C6 1757 #define GL_TEXTURE7 0x84C7 1758 #define GL_TEXTURE8 0x84C8 1759 #define GL_TEXTURE9 0x84C9 1760 #define GL_TEXTURE10 0x84CA 1761 #define GL_TEXTURE11 0x84CB 1762 #define GL_TEXTURE12 0x84CC 1763 #define GL_TEXTURE13 0x84CD 1764 #define GL_TEXTURE14 0x84CE 1765 #define GL_TEXTURE15 0x84CF 1766 #define GL_TEXTURE16 0x84D0 1767 #define GL_TEXTURE17 0x84D1 1768 #define GL_TEXTURE18 0x84D2 1769 #define GL_TEXTURE19 0x84D3 1770 #define GL_TEXTURE20 0x84D4 1771 #define GL_TEXTURE21 0x84D5 1772 #define GL_TEXTURE22 0x84D6 1773 #define GL_TEXTURE23 0x84D7 1774 #define GL_TEXTURE24 0x84D8 1775 #define GL_TEXTURE25 0x84D9 1776 #define GL_TEXTURE26 0x84DA 1777 #define GL_TEXTURE27 0x84DB 1778 #define GL_TEXTURE28 0x84DC 1779 #define GL_TEXTURE29 0x84DD 1780 #define GL_TEXTURE30 0x84DE 1781 #define GL_TEXTURE31 0x84DF 1782 #define GL_ACTIVE_TEXTURE 0x84E0 1783 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1784 #define GL_MAX_TEXTURE_UNITS 0x84E2 1785 /* texture_cube_map */ 1786 #define GL_NORMAL_MAP 0x8511 1787 #define GL_REFLECTION_MAP 0x8512 1788 #define GL_TEXTURE_CUBE_MAP 0x8513 1789 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1790 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1791 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1792 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1793 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1794 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1795 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1796 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1797 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1798 /* texture_compression */ 1799 #define GL_COMPRESSED_ALPHA 0x84E9 1800 #define GL_COMPRESSED_LUMINANCE 0x84EA 1801 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1802 #define GL_COMPRESSED_INTENSITY 0x84EC 1803 #define GL_COMPRESSED_RGB 0x84ED 1804 #define GL_COMPRESSED_RGBA 0x84EE 1805 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1806 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1807 #define GL_TEXTURE_COMPRESSED 0x86A1 1808 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1809 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1810 /* multisample */ 1811 #define GL_MULTISAMPLE 0x809D 1812 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1813 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1814 #define GL_SAMPLE_COVERAGE 0x80A0 1815 #define GL_SAMPLE_BUFFERS 0x80A8 1816 #define GL_SAMPLES 0x80A9 1817 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1818 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1819 #define GL_MULTISAMPLE_BIT 0x20000000 1820 /* transpose_matrix */ 1821 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1822 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1823 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1824 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1825 /* texture_env_combine */ 1826 #define GL_COMBINE 0x8570 1827 #define GL_COMBINE_RGB 0x8571 1828 #define GL_COMBINE_ALPHA 0x8572 1829 #define GL_SOURCE0_RGB 0x8580 1830 #define GL_SOURCE1_RGB 0x8581 1831 #define GL_SOURCE2_RGB 0x8582 1832 #define GL_SOURCE0_ALPHA 0x8588 1833 #define GL_SOURCE1_ALPHA 0x8589 1834 #define GL_SOURCE2_ALPHA 0x858A 1835 #define GL_OPERAND0_RGB 0x8590 1836 #define GL_OPERAND1_RGB 0x8591 1837 #define GL_OPERAND2_RGB 0x8592 1838 #define GL_OPERAND0_ALPHA 0x8598 1839 #define GL_OPERAND1_ALPHA 0x8599 1840 #define GL_OPERAND2_ALPHA 0x859A 1841 #define GL_RGB_SCALE 0x8573 1842 #define GL_ADD_SIGNED 0x8574 1843 #define GL_INTERPOLATE 0x8575 1844 #define GL_SUBTRACT 0x84E7 1845 #define GL_CONSTANT 0x8576 1846 #define GL_PRIMARY_COLOR 0x8577 1847 #define GL_PREVIOUS 0x8578 1848 /* texture_env_dot3 */ 1849 #define GL_DOT3_RGB 0x86AE 1850 #define GL_DOT3_RGBA 0x86AF 1851 /* texture_border_clamp */ 1852 #define GL_CLAMP_TO_BORDER 0x812D 1853 1854 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1855 1856 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1857 1858 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1859 1860 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1861 1862 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1863 1864 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1865 1866 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1867 1868 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1869 1870 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1871 1872 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1873 1874 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1875 1876 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1877 1878 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1879 1880 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1881 1882 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1883 1884 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1885 1886 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1887 1888 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1889 1890 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1891 1892 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1893 1894 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1895 1896 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1897 1898 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1899 1900 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1901 1902 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1903 1904 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1905 1906 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1907 1908 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1909 1910 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1911 1912 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1913 1914 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1915 1916 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1917 1918 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1919 1920 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1921 1922 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1923 1924 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1925 1926 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1927 1928 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1929 1930 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1931 1932 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1933 1934 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1935 1936 1937 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1938 1939 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1940 1941 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1942 1943 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1944 1945 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1946 1947 1948 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1949 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1950 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1951 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1952 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1954 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1955 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1956 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); 1957 1958 1959 1960 /* 1961 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1962 */ 1963 #ifndef GL_ARB_multitexture 1964 #define GL_ARB_multitexture 1 1965 1966 #define GL_TEXTURE0_ARB 0x84C0 1967 #define GL_TEXTURE1_ARB 0x84C1 1968 #define GL_TEXTURE2_ARB 0x84C2 1969 #define GL_TEXTURE3_ARB 0x84C3 1970 #define GL_TEXTURE4_ARB 0x84C4 1971 #define GL_TEXTURE5_ARB 0x84C5 1972 #define GL_TEXTURE6_ARB 0x84C6 1973 #define GL_TEXTURE7_ARB 0x84C7 1974 #define GL_TEXTURE8_ARB 0x84C8 1975 #define GL_TEXTURE9_ARB 0x84C9 1976 #define GL_TEXTURE10_ARB 0x84CA 1977 #define GL_TEXTURE11_ARB 0x84CB 1978 #define GL_TEXTURE12_ARB 0x84CC 1979 #define GL_TEXTURE13_ARB 0x84CD 1980 #define GL_TEXTURE14_ARB 0x84CE 1981 #define GL_TEXTURE15_ARB 0x84CF 1982 #define GL_TEXTURE16_ARB 0x84D0 1983 #define GL_TEXTURE17_ARB 0x84D1 1984 #define GL_TEXTURE18_ARB 0x84D2 1985 #define GL_TEXTURE19_ARB 0x84D3 1986 #define GL_TEXTURE20_ARB 0x84D4 1987 #define GL_TEXTURE21_ARB 0x84D5 1988 #define GL_TEXTURE22_ARB 0x84D6 1989 #define GL_TEXTURE23_ARB 0x84D7 1990 #define GL_TEXTURE24_ARB 0x84D8 1991 #define GL_TEXTURE25_ARB 0x84D9 1992 #define GL_TEXTURE26_ARB 0x84DA 1993 #define GL_TEXTURE27_ARB 0x84DB 1994 #define GL_TEXTURE28_ARB 0x84DC 1995 #define GL_TEXTURE29_ARB 0x84DD 1996 #define GL_TEXTURE30_ARB 0x84DE 1997 #define GL_TEXTURE31_ARB 0x84DF 1998 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 1999 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2000 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2001 2002 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2003 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2004 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2005 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2006 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2007 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2008 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2009 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2010 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2011 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2012 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2013 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2014 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2015 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2016 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2017 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2018 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2019 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2020 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2021 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2022 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2023 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2024 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2025 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2026 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2027 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2028 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2029 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2030 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2031 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2032 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2033 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2034 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2035 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2036 2037 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2038 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2071 2072 #endif /* GL_ARB_multitexture */ 2073 2074 2075 2076 /* 2077 * Define this token if you want "old-style" header file behaviour (extensions 2078 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2079 */ 2080 #if defined(GL_GLEXT_LEGACY) 2081 2082 /* All extensions that used to be here are now found in glext.h */ 2083 2084 #else /* GL_GLEXT_LEGACY */ 2085 2086 #include <GL/glext.h> 2087 2088 #endif /* GL_GLEXT_LEGACY */ 2089 2090 2091 2092 #if GL_ARB_shader_objects 2093 2094 #ifndef GL_MESA_shader_debug 2095 #define GL_MESA_shader_debug 1 2096 2097 #define GL_DEBUG_OBJECT_MESA 0x8759 2098 #define GL_DEBUG_PRINT_MESA 0x875A 2099 #define GL_DEBUG_ASSERT_MESA 0x875B 2100 2101 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); 2102 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2103 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, 2104 GLsizei *length, GLcharARB *debugLog); 2105 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2106 2107 #endif /* GL_MESA_shader_debug */ 2108 2109 #endif /* GL_ARB_shader_objects */ 2110 2111 2112 /* 2113 * ???. GL_MESA_packed_depth_stencil 2114 * XXX obsolete 2115 */ 2116 #ifndef GL_MESA_packed_depth_stencil 2117 #define GL_MESA_packed_depth_stencil 1 2118 2119 #define GL_DEPTH_STENCIL_MESA 0x8750 2120 #define GL_UNSIGNED_INT_24_8_MESA 0x8751 2121 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2122 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2123 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2124 2125 #endif /* GL_MESA_packed_depth_stencil */ 2126 2127 2128 #ifndef GL_MESA_program_debug 2129 #define GL_MESA_program_debug 1 2130 2131 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2132 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2133 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2134 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2135 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2136 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2137 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2138 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2139 2140 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2141 2142 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); 2143 2144 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); 2145 2146 #endif /* GL_MESA_program_debug */ 2147 2148 2149 #ifndef GL_MESA_texture_array 2150 #define GL_MESA_texture_array 1 2151 2152 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. 2153 */ 2154 #ifndef GL_EXT_texture_array 2155 2156 #ifdef GL_GLEXT_PROTOTYPES 2157 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, 2158 GLenum attachment, GLuint texture, GLint level, GLint layer); 2159 #endif /* GL_GLEXT_PROTOTYPES */ 2160 2161 #if 0 2162 /* (temporarily) disabled because of collision with typedef in glext.h 2163 * that happens if apps include both gl.h and glext.h 2164 */ 2165 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, 2166 GLenum attachment, GLuint texture, GLint level, GLint layer); 2167 #endif 2168 2169 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 2170 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 2171 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 2172 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 2173 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 2174 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 2175 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2176 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 2177 #endif 2178 2179 #endif 2180 2181 2182 #ifndef GL_ATI_blend_equation_separate 2183 #define GL_ATI_blend_equation_separate 1 2184 2185 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2186 2187 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2188 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2189 2190 #endif /* GL_ATI_blend_equation_separate */ 2191 2192 2193 /* GL_OES_EGL_image */ 2194 #ifndef GL_OES_EGL_image 2195 typedef void* GLeglImageOES; 2196 #endif 2197 2198 #ifndef GL_OES_EGL_image 2199 #define GL_OES_EGL_image 1 2200 #ifdef GL_GLEXT_PROTOTYPES 2201 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 2202 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 2203 #endif 2204 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 2205 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 2206 #endif 2207 2208 2209 /** 2210 ** NOTE!!!!! If you add new functions to this file, or update 2211 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2212 ** in that file for details. 2213 **/ 2214 2215 2216 2217 /********************************************************************** 2218 * Begin system-specific stuff 2219 */ 2220 #if defined(PRAGMA_EXPORT_SUPPORTED) 2221 #pragma export off 2222 #endif 2223 2224 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2225 #pragma import off 2226 #endif 2227 /* 2228 * End system-specific stuff 2229 **********************************************************************/ 2230 2231 2232 #ifdef __cplusplus 2233 } 2234 #endif 2235 2236 #endif /* __gl_h_ */ 2237