xref: /reactos/sdk/include/dxsdk/d3d9caps.h (revision 84ccccab)
1 #ifndef _d3d9CAPS_H
2 #define _d3d9CAPS_H
3 
4 #ifndef DIRECT3D_VERSION
5 #define DIRECT3D_VERSION         0x0900
6 #endif  //DIRECT3D_VERSION
7 
8 // include this file content only if compiling for DX9 interfaces
9 #if(DIRECT3D_VERSION >= 0x0900)
10 
11 #if defined(_X86_) || defined(_IA64)
12 #pragma pack(4)
13 #endif
14 
15 
16 #define D3DCAPS_READ_SCANLINE                           0x00020000
17 #define D3DCAPS2_FULLSCREENGAMMA                        0x00020000
18 #define D3DCAPS2_CANCALIBRATEGAMMA                      0x00100000
19 #define D3DCAPS2_RESERVED                               0x02000000
20 #define D3DCAPS2_CANMANAGERESOURCE                      0x10000000
21 #define D3DCAPS2_DYNAMICTEXTURES                        0x20000000
22 #define D3DCAPS2_CANAUTOGENMIPMAP                       0x40000000
23 #define D3DCAPS3_RESERVED                               0x8000001F
24 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD       0x00000020
25 #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION            0x00000080
26 #define D3DCAPS3_COPY_TO_VIDMEM                         0x00000100
27 #define D3DCAPS3_COPY_TO_SYSTEMMEM                      0x00000200
28 #define D3DPRESENT_INTERVAL_DEFAULT                     0x00000000
29 #define D3DPRESENT_INTERVAL_ONE                         0x00000001
30 #define D3DPRESENT_INTERVAL_TWO                         0x00000002
31 #define D3DPRESENT_INTERVAL_THREE                       0x00000004
32 #define D3DPRESENT_INTERVAL_FOUR                        0x00000008
33 #define D3DPRESENT_INTERVAL_IMMEDIATE                   0x80000000
34 #define D3DCURSORCAPS_COLOR                             0x00000001
35 #define D3DCURSORCAPS_LOWRES                            0x00000002
36 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY                  0x00000010
37 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY                   0x00000020
38 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY                 0x00000040
39 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY                  0x00000080
40 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY                  0x00000100
41 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY                   0x00000200
42 #define D3DDEVCAPS_DRAWPRIMTLVERTEX                     0x00000400
43 #define D3DDEVCAPS_CANRENDERAFTERFLIP                   0x00000800
44 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM                0x00001000
45 #define D3DDEVCAPS_DRAWPRIMITIVES2                      0x00002000
46 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES              0x00004000
47 #define D3DDEVCAPS_DRAWPRIMITIVES2EX                    0x00008000
48 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT                  0x00010000
49 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL                  0x00020000
50 #define D3DDEVCAPS_HWRASTERIZATION                      0x00080000
51 #define D3DDEVCAPS_PUREDEVICE                           0x00100000
52 #define D3DDEVCAPS_QUINTICRTPATCHES                     0x00200000
53 #define D3DDEVCAPS_RTPATCHES                            0x00400000
54 #define D3DDEVCAPS_RTPATCHHANDLEZERO                    0x00800000
55 #define D3DDEVCAPS_NPATCHES                             0x01000000
56 #define D3DPMISCCAPS_MASKZ                              0x00000002
57 #define D3DPMISCCAPS_CULLNONE                           0x00000010
58 #define D3DPMISCCAPS_CULLCW                             0x00000020
59 #define D3DPMISCCAPS_CULLCCW                            0x00000040
60 #define D3DPMISCCAPS_COLORWRITEENABLE                   0x00000080
61 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS              0x00000100
62 #define D3DPMISCCAPS_CLIPTLVERTS                        0x00000200
63 #define D3DPMISCCAPS_TSSARGTEMP                         0x00000400
64 #define D3DPMISCCAPS_BLENDOP                            0x00000800
65 #define D3DPMISCCAPS_NULLREFERENCE                      0x00001000
66 #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS              0x00004000
67 #define D3DPMISCCAPS_PERSTAGECONSTANT                   0x00008000
68 #define D3DPMISCCAPS_FOGANDSPECULARALPHA                0x00010000
69 #define D3DPMISCCAPS_SEPARATEALPHABLEND                 0x00020000
70 #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS            0x00040000
71 #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING         0x00080000
72 #define D3DPMISCCAPS_FOGVERTEXCLAMPED                   0x00100000
73 #define D3DLINECAPS_TEXTURE                             0x00000001
74 #define D3DLINECAPS_ZTEST                               0x00000002
75 #define D3DLINECAPS_BLEND                               0x00000004
76 #define D3DLINECAPS_ALPHACMP                            0x00000008
77 #define D3DLINECAPS_FOG                                 0x00000010
78 #define D3DLINECAPS_ANTIALIAS                           0x00000020
79 #define D3DPRASTERCAPS_DITHER                           0x00000001
80 #define D3DPRASTERCAPS_ZTEST                            0x00000010
81 #define D3DPRASTERCAPS_FOGVERTEX                        0x00000080
82 #define D3DPRASTERCAPS_FOGTABLE                         0x00000100
83 #define D3DPRASTERCAPS_MIPMAPLODBIAS                    0x00002000
84 #define D3DPRASTERCAPS_ZBUFFERLESSHSR                   0x00008000
85 #define D3DPRASTERCAPS_FOGRANGE                         0x00010000
86 #define D3DPRASTERCAPS_ANISOTROPY                       0x00020000
87 #define D3DPRASTERCAPS_WBUFFER                          0x00040000
88 #define D3DPRASTERCAPS_WFOG                             0x00100000
89 #define D3DPRASTERCAPS_ZFOG                             0x00200000
90 #define D3DPRASTERCAPS_COLORPERSPECTIVE                 0x00400000
91 #define D3DPRASTERCAPS_SCISSORTEST                      0x01000000
92 #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS              0x02000000
93 #define D3DPRASTERCAPS_DEPTHBIAS                        0x04000000
94 #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE               0x08000000
95 #define D3DPCMPCAPS_NEVER                               0x00000001
96 #define D3DPCMPCAPS_LESS                                0x00000002
97 #define D3DPCMPCAPS_EQUAL                               0x00000004
98 #define D3DPCMPCAPS_LESSEQUAL                           0x00000008
99 #define D3DPCMPCAPS_GREATER                             0x00000010
100 #define D3DPCMPCAPS_NOTEQUAL                            0x00000020
101 #define D3DPCMPCAPS_GREATEREQUAL                        0x00000040
102 #define D3DPCMPCAPS_ALWAYS                              0x00000080
103 #define D3DPBLENDCAPS_ZERO                              0x00000001
104 #define D3DPBLENDCAPS_ONE                               0x00000002
105 #define D3DPBLENDCAPS_SRCCOLOR                          0x00000004
106 #define D3DPBLENDCAPS_INVSRCCOLOR                       0x00000008
107 #define D3DPBLENDCAPS_SRCALPHA                          0x00000010
108 #define D3DPBLENDCAPS_INVSRCALPHA                       0x00000020
109 #define D3DPBLENDCAPS_DESTALPHA                         0x00000040
110 #define D3DPBLENDCAPS_INVDESTALPHA                      0x00000080
111 #define D3DPBLENDCAPS_DESTCOLOR                         0x00000100
112 #define D3DPBLENDCAPS_INVDESTCOLOR                      0x00000200
113 #define D3DPBLENDCAPS_SRCALPHASAT                       0x00000400
114 #define D3DPBLENDCAPS_BOTHSRCALPHA                      0x00000800
115 #define D3DPBLENDCAPS_BOTHINVSRCALPHA                   0x00001000
116 #define D3DPBLENDCAPS_BLENDFACTOR                       0x00002000
117 #define D3DPSHADECAPS_COLORGOURAUDRGB                   0x00000008
118 #define D3DPSHADECAPS_SPECULARGOURAUDRGB                0x00000200
119 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND                 0x00004000
120 #define D3DPSHADECAPS_FOGGOURAUD                        0x00080000
121 #define D3DPTEXTURECAPS_PERSPECTIVE                     0x00000001
122 #define D3DPTEXTURECAPS_POW2                            0x00000002
123 #define D3DPTEXTURECAPS_ALPHA                           0x00000004
124 #define D3DPTEXTURECAPS_SQUAREONLY                      0x00000020
125 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE        0x00000040
126 #define D3DPTEXTURECAPS_ALPHAPALETTE                    0x00000080
127 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL              0x00000100
128 #define D3DPTEXTURECAPS_PROJECTED                       0x00000400
129 #define D3DPTEXTURECAPS_CUBEMAP                         0x00000800
130 #define D3DPTEXTURECAPS_VOLUMEMAP                       0x00002000
131 #define D3DPTEXTURECAPS_MIPMAP                          0x00004000
132 #define D3DPTEXTURECAPS_MIPVOLUMEMAP                    0x00008000
133 #define D3DPTEXTURECAPS_MIPCUBEMAP                      0x00010000
134 #define D3DPTEXTURECAPS_CUBEMAP_POW2                    0x00020000
135 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2                  0x00040000
136 #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV              0x00200000
137 #define D3DPTFILTERCAPS_MINFPOINT                       0x00000100
138 #define D3DPTFILTERCAPS_MINFLINEAR                      0x00000200
139 #define D3DPTFILTERCAPS_MINFANISOTROPIC                 0x00000400
140 #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD               0x00000800
141 #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD                0x00001000
142 #define D3DPTFILTERCAPS_MIPFPOINT                       0x00010000
143 #define D3DPTFILTERCAPS_MIPFLINEAR                      0x00020000
144 #define D3DPTFILTERCAPS_MAGFPOINT                       0x01000000
145 #define D3DPTFILTERCAPS_MAGFLINEAR                      0x02000000
146 #define D3DPTFILTERCAPS_MAGFANISOTROPIC                 0x04000000
147 #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD               0x08000000
148 #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD                0x10000000
149 #define D3DPTADDRESSCAPS_WRAP                           0x00000001
150 #define D3DPTADDRESSCAPS_MIRROR                         0x00000002
151 #define D3DPTADDRESSCAPS_CLAMP                          0x00000004
152 #define D3DPTADDRESSCAPS_BORDER                         0x00000008
153 #define D3DPTADDRESSCAPS_INDEPENDENTUV                  0x00000010
154 #define D3DPTADDRESSCAPS_MIRRORONCE                     0x00000020
155 #define D3DSTENCILCAPS_KEEP                             0x00000001
156 #define D3DSTENCILCAPS_ZERO                             0x00000002
157 #define D3DSTENCILCAPS_REPLACE                          0x00000004
158 #define D3DSTENCILCAPS_INCRSAT                          0x00000008
159 #define D3DSTENCILCAPS_DECRSAT                          0x00000010
160 #define D3DSTENCILCAPS_INVERT                           0x00000020
161 #define D3DSTENCILCAPS_INCR                             0x00000040
162 #define D3DSTENCILCAPS_DECR                             0x00000080
163 #define D3DSTENCILCAPS_TWOSIDED                         0x00000100
164 #define D3DTEXOPCAPS_DISABLE                            0x00000001
165 #define D3DTEXOPCAPS_SELECTARG1                         0x00000002
166 #define D3DTEXOPCAPS_SELECTARG2                         0x00000004
167 #define D3DTEXOPCAPS_MODULATE                           0x00000008
168 #define D3DTEXOPCAPS_MODULATE2X                         0x00000010
169 #define D3DTEXOPCAPS_MODULATE4X                         0x00000020
170 #define D3DTEXOPCAPS_ADD                                0x00000040
171 #define D3DTEXOPCAPS_ADDSIGNED                          0x00000080
172 #define D3DTEXOPCAPS_ADDSIGNED2X                        0x00000100
173 #define D3DTEXOPCAPS_SUBTRACT                           0x00000200
174 #define D3DTEXOPCAPS_ADDSMOOTH                          0x00000400
175 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA                  0x00000800
176 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA                  0x00001000
177 #define D3DTEXOPCAPS_BLENDFACTORALPHA                   0x00002000
178 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM                0x00004000
179 #define D3DTEXOPCAPS_BLENDCURRENTALPHA                  0x00008000
180 #define D3DTEXOPCAPS_PREMODULATE                        0x00010000
181 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR             0x00020000
182 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA             0x00040000
183 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR          0x00080000
184 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA          0x00100000
185 #define D3DTEXOPCAPS_BUMPENVMAP                         0x00200000
186 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE                0x00400000
187 #define D3DTEXOPCAPS_DOTPRODUCT3                        0x00800000
188 #define D3DTEXOPCAPS_MULTIPLYADD                        0x01000000
189 #define D3DTEXOPCAPS_LERP                               0x02000000
190 #define D3DFVFCAPS_TEXCOORDCOUNTMASK                    0x0000FFFF
191 #define D3DFVFCAPS_DONOTSTRIPELEMENTS                   0x00080000
192 #define D3DFVFCAPS_PSIZE                                0x00100000
193 #define D3DVTXPCAPS_TEXGEN                              0x00000001
194 #define D3DVTXPCAPS_MATERIALSOURCE7                     0x00000002
195 #define D3DVTXPCAPS_DIRECTIONALLIGHTS                   0x00000008
196 #define D3DVTXPCAPS_POSITIONALLIGHTS                    0x00000010
197 #define D3DVTXPCAPS_LOCALVIEWER                         0x00000020
198 #define D3DVTXPCAPS_TWEENING                            0x00000040
199 #define D3DVTXPCAPS_TEXGEN_SPHEREMAP                    0x00000100
200 #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER            0x00000200
201 #define D3DDEVCAPS2_STREAMOFFSET                        0x00000001
202 #define D3DDEVCAPS2_DMAPNPATCH                          0x00000002
203 #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH                 0x00000004
204 #define D3DDEVCAPS2_ADAPTIVETESSNPATCH                  0x00000008
205 #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES       0x00000010
206 #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH                0x00000020
207 #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET  0x00000040
208 #define D3DDTCAPS_UBYTE4                                0x00000001
209 #define D3DDTCAPS_UBYTE4N                               0x00000002
210 #define D3DDTCAPS_SHORT2N                               0x00000004
211 #define D3DDTCAPS_SHORT4N                               0x00000008
212 #define D3DDTCAPS_USHORT2N                              0x00000010
213 #define D3DDTCAPS_USHORT4N                              0x00000020
214 #define D3DDTCAPS_UDEC3                                 0x00000040
215 #define D3DDTCAPS_DEC3N                                 0x00000080
216 #define D3DDTCAPS_FLOAT16_2                             0x00000100
217 #define D3DDTCAPS_FLOAT16_4                             0x00000200
218 #define D3DVS20CAPS_PREDICATION                         (1<<0)
219 #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH             24
220 #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH             0
221 #define D3DVS20_MAX_NUMTEMPS                            32
222 #define D3DVS20_MIN_NUMTEMPS                            12
223 #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH              4
224 #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH              1
225 #define D3DPS20CAPS_ARBITRARYSWIZZLE                    (1<<0)
226 #define D3DPS20CAPS_GRADIENTINSTRUCTIONS                (1<<1)
227 #define D3DPS20CAPS_PREDICATION                         (1<<2)
228 #define D3DPS20CAPS_NODEPENDENTREADLIMIT                (1<<3)
229 #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT               (1<<4)
230 #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH             24
231 #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH             0
232 #define D3DPS20_MAX_NUMTEMPS                            32
233 #define D3DPS20_MIN_NUMTEMPS                            12
234 #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH              4
235 #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH              0
236 #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS                 512
237 #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS                 96
238 #define D3DMIN30SHADERINSTRUCTIONS                      512
239 #define D3DMAX30SHADERINSTRUCTIONS                      32768
240 
241 
242 
243 typedef struct _D3DVSHADERCAPS2_0
244 {
245   DWORD Caps;
246   INT DynamicFlowControlDepth;
247   INT NumTemps;
248   INT StaticFlowControlDepth;
249 } D3DVSHADERCAPS2_0;
250 
251 
252 typedef struct _D3DPSHADERCAPS2_0
253 {
254   DWORD Caps;
255   INT DynamicFlowControlDepth;
256   INT NumTemps;
257   INT StaticFlowControlDepth;
258   INT NumInstructionSlots;
259 } D3DPSHADERCAPS2_0;
260 
261 
262 typedef struct _D3DCAPS9
263 {
264   D3DDEVTYPE DeviceType;
265   UINT AdapterOrdinal;
266   DWORD Caps;
267   DWORD Caps2;
268   DWORD Caps3;
269   DWORD PresentationIntervals;
270   DWORD CursorCaps;
271   DWORD DevCaps;
272   DWORD PrimitiveMiscCaps;
273   DWORD RasterCaps;
274   DWORD ZCmpCaps;
275   DWORD SrcBlendCaps;
276   DWORD DestBlendCaps;
277   DWORD AlphaCmpCaps;
278   DWORD ShadeCaps;
279   DWORD TextureCaps;
280   DWORD TextureFilterCaps;
281   DWORD CubeTextureFilterCaps;
282   DWORD VolumeTextureFilterCaps;
283   DWORD TextureAddressCaps;
284   DWORD VolumeTextureAddressCaps;
285   DWORD LineCaps;
286   DWORD MaxTextureWidth;
287   DWORD MaxTextureHeight;
288   DWORD MaxVolumeExtent;
289   DWORD MaxTextureRepeat;
290   DWORD MaxTextureAspectRatio;
291   DWORD MaxAnisotropy;
292   float MaxVertexW;
293   float GuardBandLeft;
294   float GuardBandTop;
295   float GuardBandRight;
296   float GuardBandBottom;
297   float ExtentsAdjust;
298   DWORD StencilCaps;
299   DWORD FVFCaps;
300   DWORD TextureOpCaps;
301   DWORD MaxTextureBlendStages;
302   DWORD MaxSimultaneousTextures;
303   DWORD VertexProcessingCaps;
304   DWORD MaxActiveLights;
305   DWORD MaxUserClipPlanes;
306   DWORD MaxVertexBlendMatrices;
307   DWORD MaxVertexBlendMatrixIndex;
308   float MaxPointSize;
309   DWORD MaxPrimitiveCount;
310   DWORD MaxVertexIndex;
311   DWORD MaxStreams;
312   DWORD MaxStreamStride;
313   DWORD VertexShaderVersion;
314   DWORD MaxVertexShaderConst;
315   DWORD PixelShaderVersion;
316   float PixelShader1xMaxValue;
317   DWORD DevCaps2;
318   float MaxNpatchTessellationLevel;
319   DWORD Reserved5;
320   UINT MasterAdapterOrdinal;
321   UINT AdapterOrdinalInGroup;
322   UINT NumberOfAdaptersInGroup;
323   DWORD DeclTypes;
324   DWORD NumSimultaneousRTs;
325   DWORD StretchRectFilterCaps;
326   D3DVSHADERCAPS2_0 VS20Caps;
327   D3DPSHADERCAPS2_0 PS20Caps;
328   DWORD VertexTextureFilterCaps;
329   DWORD MaxVShaderInstructionsExecuted;
330   DWORD MaxPShaderInstructionsExecuted;
331   DWORD MaxVertexShader30InstructionSlots;
332   DWORD MaxPixelShader30InstructionSlots;
333 } D3DCAPS9;
334 
335 #pragma pack()
336 
337 #endif
338 #endif
339 
340