1 #ifndef _d3d9CAPS_H 2 #define _d3d9CAPS_H 3 4 #ifndef DIRECT3D_VERSION 5 #define DIRECT3D_VERSION 0x0900 6 #endif //DIRECT3D_VERSION 7 8 // include this file content only if compiling for DX9 interfaces 9 #if(DIRECT3D_VERSION >= 0x0900) 10 11 #if defined(_X86_) || defined(_IA64) 12 #pragma pack(4) 13 #endif 14 15 16 #define D3DCAPS_READ_SCANLINE 0x00020000 17 #define D3DCAPS2_FULLSCREENGAMMA 0x00020000 18 #define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000 19 #define D3DCAPS2_RESERVED 0x02000000 20 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000 21 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000 22 #define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000 23 #define D3DCAPS3_RESERVED 0x8000001F 24 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 25 #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080 26 #define D3DCAPS3_COPY_TO_VIDMEM 0x00000100 27 #define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200 28 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 29 #define D3DPRESENT_INTERVAL_ONE 0x00000001 30 #define D3DPRESENT_INTERVAL_TWO 0x00000002 31 #define D3DPRESENT_INTERVAL_THREE 0x00000004 32 #define D3DPRESENT_INTERVAL_FOUR 0x00000008 33 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 34 #define D3DCURSORCAPS_COLOR 0x00000001 35 #define D3DCURSORCAPS_LOWRES 0x00000002 36 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 37 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 38 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 39 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 40 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 41 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 42 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 43 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 44 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 45 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 46 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 47 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 48 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 49 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 50 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 51 #define D3DDEVCAPS_PUREDEVICE 0x00100000 52 #define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000 53 #define D3DDEVCAPS_RTPATCHES 0x00400000 54 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000 55 #define D3DDEVCAPS_NPATCHES 0x01000000 56 #define D3DPMISCCAPS_MASKZ 0x00000002 57 #define D3DPMISCCAPS_CULLNONE 0x00000010 58 #define D3DPMISCCAPS_CULLCW 0x00000020 59 #define D3DPMISCCAPS_CULLCCW 0x00000040 60 #define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080 61 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100 62 #define D3DPMISCCAPS_CLIPTLVERTS 0x00000200 63 #define D3DPMISCCAPS_TSSARGTEMP 0x00000400 64 #define D3DPMISCCAPS_BLENDOP 0x00000800 65 #define D3DPMISCCAPS_NULLREFERENCE 0x00001000 66 #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000 67 #define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000 68 #define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000 69 #define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000 70 #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000 71 #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000 72 #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000 73 #define D3DLINECAPS_TEXTURE 0x00000001 74 #define D3DLINECAPS_ZTEST 0x00000002 75 #define D3DLINECAPS_BLEND 0x00000004 76 #define D3DLINECAPS_ALPHACMP 0x00000008 77 #define D3DLINECAPS_FOG 0x00000010 78 #define D3DLINECAPS_ANTIALIAS 0x00000020 79 #define D3DPRASTERCAPS_DITHER 0x00000001 80 #define D3DPRASTERCAPS_ZTEST 0x00000010 81 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 82 #define D3DPRASTERCAPS_FOGTABLE 0x00000100 83 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 84 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 85 #define D3DPRASTERCAPS_FOGRANGE 0x00010000 86 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 87 #define D3DPRASTERCAPS_WBUFFER 0x00040000 88 #define D3DPRASTERCAPS_WFOG 0x00100000 89 #define D3DPRASTERCAPS_ZFOG 0x00200000 90 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 91 #define D3DPRASTERCAPS_SCISSORTEST 0x01000000 92 #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000 93 #define D3DPRASTERCAPS_DEPTHBIAS 0x04000000 94 #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000 95 #define D3DPCMPCAPS_NEVER 0x00000001 96 #define D3DPCMPCAPS_LESS 0x00000002 97 #define D3DPCMPCAPS_EQUAL 0x00000004 98 #define D3DPCMPCAPS_LESSEQUAL 0x00000008 99 #define D3DPCMPCAPS_GREATER 0x00000010 100 #define D3DPCMPCAPS_NOTEQUAL 0x00000020 101 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 102 #define D3DPCMPCAPS_ALWAYS 0x00000080 103 #define D3DPBLENDCAPS_ZERO 0x00000001 104 #define D3DPBLENDCAPS_ONE 0x00000002 105 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 106 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 107 #define D3DPBLENDCAPS_SRCALPHA 0x00000010 108 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 109 #define D3DPBLENDCAPS_DESTALPHA 0x00000040 110 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 111 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 112 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 113 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 114 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 115 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 116 #define D3DPBLENDCAPS_BLENDFACTOR 0x00002000 117 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 118 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 119 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 120 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 121 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 122 #define D3DPTEXTURECAPS_POW2 0x00000002 123 #define D3DPTEXTURECAPS_ALPHA 0x00000004 124 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 125 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 126 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 127 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100 128 #define D3DPTEXTURECAPS_PROJECTED 0x00000400 129 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 130 #define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000 131 #define D3DPTEXTURECAPS_MIPMAP 0x00004000 132 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000 133 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000 134 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000 135 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000 136 #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000 137 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 138 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 139 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 140 #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800 141 #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000 142 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 143 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 144 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 145 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 146 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 147 #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000 148 #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 149 #define D3DPTADDRESSCAPS_WRAP 0x00000001 150 #define D3DPTADDRESSCAPS_MIRROR 0x00000002 151 #define D3DPTADDRESSCAPS_CLAMP 0x00000004 152 #define D3DPTADDRESSCAPS_BORDER 0x00000008 153 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 154 #define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020 155 #define D3DSTENCILCAPS_KEEP 0x00000001 156 #define D3DSTENCILCAPS_ZERO 0x00000002 157 #define D3DSTENCILCAPS_REPLACE 0x00000004 158 #define D3DSTENCILCAPS_INCRSAT 0x00000008 159 #define D3DSTENCILCAPS_DECRSAT 0x00000010 160 #define D3DSTENCILCAPS_INVERT 0x00000020 161 #define D3DSTENCILCAPS_INCR 0x00000040 162 #define D3DSTENCILCAPS_DECR 0x00000080 163 #define D3DSTENCILCAPS_TWOSIDED 0x00000100 164 #define D3DTEXOPCAPS_DISABLE 0x00000001 165 #define D3DTEXOPCAPS_SELECTARG1 0x00000002 166 #define D3DTEXOPCAPS_SELECTARG2 0x00000004 167 #define D3DTEXOPCAPS_MODULATE 0x00000008 168 #define D3DTEXOPCAPS_MODULATE2X 0x00000010 169 #define D3DTEXOPCAPS_MODULATE4X 0x00000020 170 #define D3DTEXOPCAPS_ADD 0x00000040 171 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 172 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 173 #define D3DTEXOPCAPS_SUBTRACT 0x00000200 174 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 175 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 176 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 177 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 178 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 179 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 180 #define D3DTEXOPCAPS_PREMODULATE 0x00010000 181 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 182 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 183 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 184 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 185 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 186 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 187 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 188 #define D3DTEXOPCAPS_MULTIPLYADD 0x01000000 189 #define D3DTEXOPCAPS_LERP 0x02000000 190 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF 191 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 192 #define D3DFVFCAPS_PSIZE 0x00100000 193 #define D3DVTXPCAPS_TEXGEN 0x00000001 194 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 195 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 196 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 197 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 198 #define D3DVTXPCAPS_TWEENING 0x00000040 199 #define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100 200 #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200 201 #define D3DDEVCAPS2_STREAMOFFSET 0x00000001 202 #define D3DDEVCAPS2_DMAPNPATCH 0x00000002 203 #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004 204 #define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008 205 #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010 206 #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020 207 #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040 208 #define D3DDTCAPS_UBYTE4 0x00000001 209 #define D3DDTCAPS_UBYTE4N 0x00000002 210 #define D3DDTCAPS_SHORT2N 0x00000004 211 #define D3DDTCAPS_SHORT4N 0x00000008 212 #define D3DDTCAPS_USHORT2N 0x00000010 213 #define D3DDTCAPS_USHORT4N 0x00000020 214 #define D3DDTCAPS_UDEC3 0x00000040 215 #define D3DDTCAPS_DEC3N 0x00000080 216 #define D3DDTCAPS_FLOAT16_2 0x00000100 217 #define D3DDTCAPS_FLOAT16_4 0x00000200 218 #define D3DVS20CAPS_PREDICATION (1<<0) 219 #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 220 #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 221 #define D3DVS20_MAX_NUMTEMPS 32 222 #define D3DVS20_MIN_NUMTEMPS 12 223 #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4 224 #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1 225 #define D3DPS20CAPS_ARBITRARYSWIZZLE (1<<0) 226 #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1<<1) 227 #define D3DPS20CAPS_PREDICATION (1<<2) 228 #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1<<3) 229 #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1<<4) 230 #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 231 #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 232 #define D3DPS20_MAX_NUMTEMPS 32 233 #define D3DPS20_MIN_NUMTEMPS 12 234 #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4 235 #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0 236 #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512 237 #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96 238 #define D3DMIN30SHADERINSTRUCTIONS 512 239 #define D3DMAX30SHADERINSTRUCTIONS 32768 240 241 242 243 typedef struct _D3DVSHADERCAPS2_0 244 { 245 DWORD Caps; 246 INT DynamicFlowControlDepth; 247 INT NumTemps; 248 INT StaticFlowControlDepth; 249 } D3DVSHADERCAPS2_0; 250 251 252 typedef struct _D3DPSHADERCAPS2_0 253 { 254 DWORD Caps; 255 INT DynamicFlowControlDepth; 256 INT NumTemps; 257 INT StaticFlowControlDepth; 258 INT NumInstructionSlots; 259 } D3DPSHADERCAPS2_0; 260 261 262 typedef struct _D3DCAPS9 263 { 264 D3DDEVTYPE DeviceType; 265 UINT AdapterOrdinal; 266 DWORD Caps; 267 DWORD Caps2; 268 DWORD Caps3; 269 DWORD PresentationIntervals; 270 DWORD CursorCaps; 271 DWORD DevCaps; 272 DWORD PrimitiveMiscCaps; 273 DWORD RasterCaps; 274 DWORD ZCmpCaps; 275 DWORD SrcBlendCaps; 276 DWORD DestBlendCaps; 277 DWORD AlphaCmpCaps; 278 DWORD ShadeCaps; 279 DWORD TextureCaps; 280 DWORD TextureFilterCaps; 281 DWORD CubeTextureFilterCaps; 282 DWORD VolumeTextureFilterCaps; 283 DWORD TextureAddressCaps; 284 DWORD VolumeTextureAddressCaps; 285 DWORD LineCaps; 286 DWORD MaxTextureWidth; 287 DWORD MaxTextureHeight; 288 DWORD MaxVolumeExtent; 289 DWORD MaxTextureRepeat; 290 DWORD MaxTextureAspectRatio; 291 DWORD MaxAnisotropy; 292 float MaxVertexW; 293 float GuardBandLeft; 294 float GuardBandTop; 295 float GuardBandRight; 296 float GuardBandBottom; 297 float ExtentsAdjust; 298 DWORD StencilCaps; 299 DWORD FVFCaps; 300 DWORD TextureOpCaps; 301 DWORD MaxTextureBlendStages; 302 DWORD MaxSimultaneousTextures; 303 DWORD VertexProcessingCaps; 304 DWORD MaxActiveLights; 305 DWORD MaxUserClipPlanes; 306 DWORD MaxVertexBlendMatrices; 307 DWORD MaxVertexBlendMatrixIndex; 308 float MaxPointSize; 309 DWORD MaxPrimitiveCount; 310 DWORD MaxVertexIndex; 311 DWORD MaxStreams; 312 DWORD MaxStreamStride; 313 DWORD VertexShaderVersion; 314 DWORD MaxVertexShaderConst; 315 DWORD PixelShaderVersion; 316 float PixelShader1xMaxValue; 317 DWORD DevCaps2; 318 float MaxNpatchTessellationLevel; 319 DWORD Reserved5; 320 UINT MasterAdapterOrdinal; 321 UINT AdapterOrdinalInGroup; 322 UINT NumberOfAdaptersInGroup; 323 DWORD DeclTypes; 324 DWORD NumSimultaneousRTs; 325 DWORD StretchRectFilterCaps; 326 D3DVSHADERCAPS2_0 VS20Caps; 327 D3DPSHADERCAPS2_0 PS20Caps; 328 DWORD VertexTextureFilterCaps; 329 DWORD MaxVShaderInstructionsExecuted; 330 DWORD MaxPShaderInstructionsExecuted; 331 DWORD MaxVertexShader30InstructionSlots; 332 DWORD MaxPixelShader30InstructionSlots; 333 } D3DCAPS9; 334 335 #pragma pack() 336 337 #endif 338 #endif 339 340