1 /* 2 * Copyright 2011 Dylan Smith 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #ifndef __WINE_D3DX9ANIM_H 20 #define __WINE_D3DX9ANIM_H 21 22 DEFINE_GUID(IID_ID3DXAnimationSet, 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9); 23 DEFINE_GUID(IID_ID3DXKeyframedAnimationSet, 0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf); 24 DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c); 25 DEFINE_GUID(IID_ID3DXAnimationController, 0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e); 26 27 typedef enum _D3DXMESHDATATYPE 28 { 29 D3DXMESHTYPE_MESH = 1, 30 D3DXMESHTYPE_PMESH = 2, 31 D3DXMESHTYPE_PATCHMESH = 3, 32 D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff, 33 } D3DXMESHDATATYPE; 34 35 typedef enum _D3DXCALLBACK_SEARCH_FLAGS 36 { 37 D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001, 38 D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION = 0x00000002, 39 D3DXCALLBACK_SEARCH_FORCE_DWORD = 0x7fffffff, 40 } D3DXCALLBACK_SEARCH_FLAGS; 41 42 typedef enum _D3DXPLAYBACK_TYPE 43 { 44 D3DXPLAY_LOOP = 0, 45 D3DXPLAY_ONCE = 1, 46 D3DXPLAY_PINGPONG = 2, 47 D3DXPLAY_FORCE_DWORD = 0x7fffffff, 48 } D3DXPLAYBACK_TYPE; 49 50 typedef enum _D3DXCOMPRESSION_FLAGS 51 { 52 D3DXCOMPRESSION_DEFAULT = 0x00000000, 53 D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff, 54 } D3DXCOMPRESSION_FLAGS; 55 56 typedef enum _D3DXPRIORITY_TYPE 57 { 58 D3DXPRIORITY_LOW = 0, 59 D3DXPRIORITY_HIGH = 1, 60 D3DXPRIORITY_FORCE_DWORD = 0x7fffffff, 61 } D3DXPRIORITY_TYPE; 62 63 typedef enum _D3DXEVENT_TYPE 64 { 65 D3DXEVENT_TRACKSPEED = 0, 66 D3DXEVENT_TRACKWEIGHT = 1, 67 D3DXEVENT_TRACKPOSITION = 2, 68 D3DXEVENT_TRACKENABLE = 3, 69 D3DXEVENT_PRIORITYBLEND = 4, 70 D3DXEVENT_FORCE_DWORD = 0x7fffffff, 71 } D3DXEVENT_TYPE; 72 73 typedef enum _D3DXTRANSITION_TYPE 74 { 75 D3DXTRANSITION_LINEAR = 0, 76 D3DXTRANSITION_EASEINEASEOUT = 1, 77 D3DXTRANSITION_FORCE_DWORD = 0x7fffffff, 78 } D3DXTRANSITION_TYPE; 79 80 81 typedef struct _D3DXMESHDATA 82 { 83 D3DXMESHDATATYPE Type; 84 85 union 86 { 87 ID3DXMesh *pMesh; 88 ID3DXPMesh *pPMesh; 89 ID3DXPatchMesh *pPatchMesh; 90 } DUMMYUNIONNAME; 91 } D3DXMESHDATA, *LPD3DXMESHDATA; 92 93 typedef struct _D3DXMESHCONTAINER 94 { 95 char *Name; 96 D3DXMESHDATA MeshData; 97 LPD3DXMATERIAL pMaterials; 98 LPD3DXEFFECTINSTANCE pEffects; 99 DWORD NumMaterials; 100 DWORD *pAdjacency; 101 ID3DXSkinInfo *pSkinInfo; 102 struct _D3DXMESHCONTAINER *pNextMeshContainer; 103 } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER; 104 105 typedef struct _D3DXFRAME 106 { 107 char *Name; 108 D3DXMATRIX TransformationMatrix; 109 LPD3DXMESHCONTAINER pMeshContainer; 110 struct _D3DXFRAME *pFrameSibling; 111 struct _D3DXFRAME *pFrameFirstChild; 112 } D3DXFRAME, *LPD3DXFRAME; 113 114 typedef struct _D3DXKEY_VECTOR3 115 { 116 FLOAT Time; 117 D3DXVECTOR3 Value; 118 } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3; 119 120 typedef struct _D3DXKEY_QUATERNION 121 { 122 FLOAT Time; 123 D3DXQUATERNION Value; 124 } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION; 125 126 typedef struct _D3DXKEY_CALLBACK 127 { 128 float Time; 129 void *pCallbackData; 130 } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK; 131 132 typedef struct _D3DXTRACK_DESC 133 { 134 D3DXPRIORITY_TYPE Priority; 135 FLOAT Weight; 136 FLOAT Speed; 137 DOUBLE Position; 138 BOOL Enable; 139 } D3DXTRACK_DESC, *LPD3DXTRACK_DESC; 140 141 typedef struct _D3DXEVENT_DESC 142 { 143 D3DXEVENT_TYPE Type; 144 UINT Track; 145 DOUBLE StartTime; 146 DOUBLE Duration; 147 D3DXTRANSITION_TYPE Transition; 148 union 149 { 150 FLOAT Weight; 151 FLOAT Speed; 152 DOUBLE Position; 153 BOOL Enable; 154 } DUMMYUNIONNAME; 155 } D3DXEVENT_DESC, *LPD3DXEVENT_DESC; 156 157 typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE; 158 159 typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY; 160 typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA; 161 typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA; 162 typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET; 163 typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET; 164 typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET; 165 typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER; 166 typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER; 167 168 #undef INTERFACE 169 170 #define INTERFACE ID3DXAllocateHierarchy 171 DECLARE_INTERFACE(ID3DXAllocateHierarchy) 172 { 173 STDMETHOD(CreateFrame)(THIS_ const char *name, D3DXFRAME **new_frame) PURE; 174 STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data, 175 const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, 176 DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info, 177 D3DXMESHCONTAINER **new_mesh_container) PURE; 178 STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE; 179 STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE; 180 }; 181 #undef INTERFACE 182 183 #define INTERFACE ID3DXLoadUserData 184 DECLARE_INTERFACE(ID3DXLoadUserData) 185 { 186 STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE; 187 STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE; 188 STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE; 189 }; 190 #undef INTERFACE 191 192 #define INTERFACE ID3DXSaveUserData 193 DECLARE_INTERFACE(ID3DXSaveUserData) 194 { 195 STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame, 196 ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE; 197 STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container, 198 ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE; 199 STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE; 200 STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE; 201 STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE; 202 STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE; 203 }; 204 #undef INTERFACE 205 206 #define INTERFACE ID3DXAnimationSet 207 DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown) 208 { 209 /*** IUnknown methods ***/ 210 STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; 211 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 212 STDMETHOD_(ULONG, Release)(THIS) PURE; 213 /*** ID3DXAnimationSet methods ***/ 214 STDMETHOD_(const char *, GetName)(THIS) PURE; 215 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 216 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 217 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 218 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; 219 STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; 220 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 221 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 222 STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, 223 void **callback_data) PURE; 224 }; 225 #undef INTERFACE 226 227 #define INTERFACE ID3DXKeyframedAnimationSet 228 DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet) 229 { 230 /*** IUnknown methods ***/ 231 STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; 232 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 233 STDMETHOD_(ULONG, Release)(THIS) PURE; 234 /*** ID3DXAnimationSet methods ***/ 235 STDMETHOD_(const char *, GetName)(THIS) PURE; 236 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 237 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 238 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 239 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; 240 STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; 241 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 242 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 243 STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, 244 void **callback_data) PURE; 245 /*** ID3DXKeyframedAnimationSet methods ***/ 246 STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; 247 STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; 248 STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE; 249 STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE; 250 STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; 251 STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; 252 STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE; 253 STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE; 254 STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; 255 STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; 256 STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE; 257 STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE; 258 STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; 259 STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; 260 STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; 261 STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; 262 STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; 263 STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; 264 STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE; 265 STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE; 266 STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE; 267 STDMETHOD(RegisterAnimationSRTKeys)(THIS_ const char *name, UINT num_scale_keys, 268 UINT num_rotation_keys, UINT num_translation_keys, const D3DXKEY_VECTOR3 *scale_keys, 269 const D3DXKEY_QUATERNION *rotation_keys, const D3DXKEY_VECTOR3 *translation_keys, 270 DWORD *animation_index) PURE; 271 STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy, 272 ID3DXBuffer **compressed_data) PURE; 273 STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE; 274 }; 275 #undef INTERFACE 276 277 #define INTERFACE ID3DXCompressedAnimationSet 278 DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet) 279 { 280 /*** IUnknown methods ***/ 281 STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; 282 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 283 STDMETHOD_(ULONG, Release)(THIS) PURE; 284 /*** ID3DXAnimationSet methods ***/ 285 STDMETHOD_(const char *, GetName)(THIS) PURE; 286 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 287 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 288 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 289 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; 290 STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; 291 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 292 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 293 STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, 294 void **callback_data) PURE; 295 /*** ID3DXCompressedAnimationSet methods ***/ 296 STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; 297 STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; 298 STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE; 299 STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; 300 STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; 301 }; 302 #undef INTERFACE 303 304 #define INTERFACE ID3DXAnimationCallbackHandler 305 DECLARE_INTERFACE(ID3DXAnimationCallbackHandler) 306 { 307 STDMETHOD(HandleCallback)(THIS_ UINT track, void *callback_data) PURE; 308 }; 309 #undef INTERFACE 310 311 #define INTERFACE ID3DXAnimationController 312 DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown) 313 { 314 /*** IUnknown methods ***/ 315 STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; 316 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 317 STDMETHOD_(ULONG, Release)(THIS) PURE; 318 /*** ID3DXAnimationController methods ***/ 319 STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE; 320 STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE; 321 STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE; 322 STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE; 323 STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix, 324 D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 325 STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; 326 STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; 327 STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE; 328 STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE; 329 STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE; 330 STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler *callback_handler) PURE; 331 STDMETHOD(ResetTime)(THIS) PURE; 332 STDMETHOD_(double, GetTime)(THIS) PURE; 333 STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE; 334 STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE; 335 STDMETHOD(SetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE priority) PURE; 336 STDMETHOD(SetTrackSpeed)(THIS_ UINT track, float speed) PURE; 337 STDMETHOD(SetTrackWeight)(THIS_ UINT track, float weight) PURE; 338 STDMETHOD(SetTrackPosition)(THIS_ UINT track, double position) PURE; 339 STDMETHOD(SetTrackEnable)(THIS_ UINT track, BOOL enable) PURE; 340 STDMETHOD(SetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE; 341 STDMETHOD(GetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE; 342 STDMETHOD(SetPriorityBlend)(THIS_ float blend_weight) PURE; 343 STDMETHOD_(float, GetPriorityBlend)(THIS) PURE; 344 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, float new_speed, 345 double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; 346 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, float new_weight, 347 double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; 348 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, double new_position, double start_time) PURE; 349 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, BOOL new_enable, double start_time) PURE; 350 STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ float new_blend_weight, 351 double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; 352 STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE; 353 STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE; 354 STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE; 355 STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE; 356 STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE; 357 STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE; 358 STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE event) PURE; 359 STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE; 360 STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) PURE; 361 STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets, 362 UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE; 363 }; 364 #undef INTERFACE 365 366 #ifdef __cplusplus 367 extern "C" { 368 #endif 369 370 HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device, 371 struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, 372 D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); 373 HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device, 374 struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, 375 D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); 376 #define D3DXLoadMeshHierarchyFromX WINELIB_NAME_AW(D3DXLoadMeshHierarchyFromX) 377 HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags, 378 struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc, 379 struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy, 380 struct ID3DXAnimationController **animation_controller); 381 HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format, 382 const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, 383 ID3DXSaveUserData *user_data_saver); 384 HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format, 385 const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, 386 ID3DXSaveUserData *user_data_saver); 387 #define D3DXSaveMeshHierarchyToFile WINELIB_NAME_AW(D3DXSaveMeshHierarchyToFile) 388 HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc); 389 HRESULT WINAPI D3DXFrameAppendChild(D3DXFRAME *parent, const D3DXFRAME *child); 390 D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *root, const char *name); 391 HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller); 392 UINT WINAPI D3DXFrameNumNamedMatrices(const D3DXFRAME *frame_root); 393 HRESULT WINAPI D3DXFrameCalculateBoundingSphere(const D3DXFRAME *frame_root, D3DXVECTOR3 *center, 394 FLOAT *radius); 395 HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second, 396 D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count, 397 const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set); 398 HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second, 399 D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count, 400 const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set); 401 HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count, 402 UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller); 403 404 #ifdef __cplusplus 405 } 406 #endif 407 408 #endif /* __WINE_D3DX9ANIM_H */ 409