xref: /reactos/sdk/include/dxsdk/d3dx9tex.h (revision c2c66aff)
1 /*
2  * Copyright (C) 2008 Tony Wasserka
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #include <d3dx9.h>
20 
21 #ifndef __WINE_D3DX9TEX_H
22 #define __WINE_D3DX9TEX_H
23 
24 /**********************************************
25  ***************** Definitions ****************
26  **********************************************/
27 #define D3DX_FILTER_NONE                 0x00000001
28 #define D3DX_FILTER_POINT                0x00000002
29 #define D3DX_FILTER_LINEAR               0x00000003
30 #define D3DX_FILTER_TRIANGLE             0x00000004
31 #define D3DX_FILTER_BOX                  0x00000005
32 #define D3DX_FILTER_MIRROR_U             0x00010000
33 #define D3DX_FILTER_MIRROR_V             0x00020000
34 #define D3DX_FILTER_MIRROR_W             0x00040000
35 #define D3DX_FILTER_MIRROR               0x00070000
36 #define D3DX_FILTER_DITHER               0x00080000
37 #define D3DX_FILTER_DITHER_DIFFUSION     0x00100000
38 #define D3DX_FILTER_SRGB_IN              0x00200000
39 #define D3DX_FILTER_SRGB_OUT             0x00400000
40 #define D3DX_FILTER_SRGB                 0x00600000
41 
42 #define D3DX_SKIP_DDS_MIP_LEVELS_MASK    0x1f
43 #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT   26
44 #define D3DX_SKIP_DDS_MIP_LEVELS(l, f)   ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \
45         << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f)))
46 
47 #define D3DX_NORMALMAP_MIRROR_U          0x00010000
48 #define D3DX_NORMALMAP_MIRROR_V          0x00020000
49 #define D3DX_NORMALMAP_MIRROR            0x00030000
50 #define D3DX_NORMALMAP_INVERTSIGN        0x00080000
51 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
52 
53 #define D3DX_CHANNEL_RED                 0x00000001
54 #define D3DX_CHANNEL_BLUE                0x00000002
55 #define D3DX_CHANNEL_GREEN               0x00000004
56 #define D3DX_CHANNEL_ALPHA               0x00000008
57 #define D3DX_CHANNEL_LUMINANCE           0x00000010
58 
59 /**********************************************
60  ****************** Typedefs ******************
61  **********************************************/
62 typedef enum _D3DXIMAGE_FILEFORMAT
63 {
64     D3DXIFF_BMP,
65     D3DXIFF_JPG,
66     D3DXIFF_TGA,
67     D3DXIFF_PNG,
68     D3DXIFF_DDS,
69     D3DXIFF_PPM,
70     D3DXIFF_DIB,
71     D3DXIFF_HDR,
72     D3DXIFF_PFM,
73     D3DXIFF_FORCE_DWORD = 0x7fffffff
74 } D3DXIMAGE_FILEFORMAT;
75 
76 typedef struct _D3DXIMAGE_INFO
77 {
78     UINT Width;
79     UINT Height;
80     UINT Depth;
81     UINT MipLevels;
82     D3DFORMAT Format;
83     D3DRESOURCETYPE ResourceType;
84     D3DXIMAGE_FILEFORMAT ImageFileFormat;
85 } D3DXIMAGE_INFO;
86 
87 /**********************************************
88  ****************** Functions *****************
89  **********************************************/
90 /* Typedefs for callback functions */
91 typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
92         const D3DXVECTOR2 *texelsize, void *data);
93 typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
94         const D3DXVECTOR3 *texelsize, void *data);
95 
96 #ifdef __cplusplus
97 extern "C" {
98 #endif
99 
100 
101 /* Image Information */
102 HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
103 HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
104 #define        D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
105 
106 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
107 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
108 #define        D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
109 
110 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
111 
112 
113 /* Surface Loading/Saving */
114 HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
115         const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
116         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
117 HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
118         const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
119         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
120 #define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
121 
122 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
123         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
124         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
125 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
126         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
127         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
128 #define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
129 
130 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
131         const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
132         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
133 
134 HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
135         const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
136         const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
137 
138 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
139         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
140         D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
141         DWORD filter, D3DCOLOR color_key);
142 
143 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
144         D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
145         const PALETTEENTRY *srcpalette, const RECT *srcrect);
146 
147 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
148         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
149 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
150         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
151 #define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
152 
153 
154 /* Volume Loading/Saving */
155 HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
156         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
157         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
158 HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
159         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
160         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
161 #define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
162 
163 HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
164         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
165         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
166 HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
167         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
168         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
169 #define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
170 
171 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
172         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
173         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
174 
175 HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
176         const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
177         const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
178 
179 HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
180         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
181         D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
182         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
183 
184 HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
185         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
186 HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
187         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
188 #define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
189 
190 
191 /* Texture, cube texture and volume texture creation */
192 HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
193         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
194 HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
195         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
196 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
197         UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
198 
199 HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
200         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
201 HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
202         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
203 HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
204         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
205 
206 HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
207         const char *srcfile, struct IDirect3DTexture9 **texture);
208 HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
209         const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
210 #define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
211 
212 HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
213         const char *srcfile, struct IDirect3DCubeTexture9 **cube);
214 HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
215         const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
216 #define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
217 
218 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
219         const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
220 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
221         const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
222 #define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
223 
224 HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
225         HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
226 HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
227         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
228 #define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
229 
230 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
231         HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
232 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
233         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
234 #define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
235 
236 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
237         HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
238 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
239         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
240 #define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
241 
242 HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
243         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
244         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
245         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
246 HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
247         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
248         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
249         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
250 #define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
251 
252 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
253         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
254         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
255         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
256 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
257         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
258         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
259         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
260 #define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
261 
262 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
263         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
264         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
265         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
266 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
267         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
268         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
269         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
270 #define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
271 
272 HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
273         const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
274         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
275         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
276 HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
277         const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
278         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
279         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
280 #define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
281 
282 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
283         const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
284         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
285         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
286 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
287         const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
288         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
289         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
290 #define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
291 
292 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
293         const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
294         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
295         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
296 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
297         const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
298         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
299         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
300 #define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
301 
302 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
303         const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
304 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
305         const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
306 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
307         const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
308 
309 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
310         UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
311         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
312         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
313 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
314         UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
315         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
316         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
317 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
318         UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
319         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
320         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
321 
322 HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
323         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
324 HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
325         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
326 HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
327         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
328 #define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
329 
330 /* Other functions */
331 HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
332         const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
333 #define D3DXFilterCubeTexture D3DXFilterTexture
334 #define D3DXFilterVolumeTexture D3DXFilterTexture
335 
336 HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
337 HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
338 HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
339 
340 HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
341 HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
342 HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
343 
344 HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
345         const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
346 
347 #ifdef __cplusplus
348 }
349 #endif
350 
351 #endif /* __WINE_D3DX9TEX_H */
352