xref: /reactos/sdk/include/psdk/d3d9.h (revision 4561998a)
1 /*
2  * Copyright (C) 2002-2003 Jason Edmeades
3  *                         Raphael Junqueira
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18  */
19 
20 #ifndef _D3D9_H_
21 #define _D3D9_H_
22 
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION  0x0900
25 #endif
26 
27 #include <stdlib.h>
28 
29 #define COM_NO_WINDOWS_H
30 #include <objbase.h>
31 
32 #ifndef __WINESRC__
33 # include <windows.h>
34 #endif
35 
36 #include <d3d9types.h>
37 #include <d3d9caps.h>
38 
39 /*****************************************************************************
40  * Behavior Flags for IDirect3D8::CreateDevice
41  */
42 #define D3DCREATE_FPU_PRESERVE                  0x00000002L
43 #define D3DCREATE_MULTITHREADED                 0x00000004L
44 #define D3DCREATE_PUREDEVICE                    0x00000010L
45 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     0x00000020L
46 #define D3DCREATE_HARDWARE_VERTEXPROCESSING     0x00000040L
47 #define D3DCREATE_MIXED_VERTEXPROCESSING        0x00000080L
48 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     0x00000100L
49 #define D3DCREATE_ADAPTERGROUP_DEVICE           0x00000200L
50 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  0x00000400L
51 #define D3DCREATE_NOWINDOWCHANGES               0x00000800L
52 #define D3DCREATE_DISABLE_PSGP_THREADING        0x00002000L
53 #define D3DCREATE_ENABLE_PRESENTSTATS           0x00004000L
54 #define D3DCREATE_DISABLE_PRINTSCREEN           0x00008000L
55 #define D3DCREATE_SCREENSAVER                   0x10000000L
56 
57 /*****************************************************************************
58  * Flags for SetPrivateData
59  */
60 #define D3DSPD_IUNKNOWN                         0x00000001L
61 
62 
63 /*****************************************************************************
64  * #defines and error codes
65  */
66 #define D3D_SDK_VERSION                         32
67 #define D3DADAPTER_DEFAULT                      0
68 #define D3DENUM_NO_WHQL_LEVEL                   0x00000002L
69 #define D3DPRESENT_DONOTWAIT                    1L
70 #define D3DPRESENT_LINEAR_CONTENT               2L
71 #define D3DPRESENT_BACK_BUFFERS_MAX             3L
72 #define D3DSGR_NO_CALIBRATION                   0x00000000L
73 #define D3DSGR_CALIBRATE                        0x00000001L
74 
75 #define _FACD3D  0x876
76 #define MAKE_D3DHRESULT( code )                 MAKE_HRESULT( 1, _FACD3D, code )
77 #define MAKE_D3DSTATUS( code )                  MAKE_HRESULT( 0, _FACD3D, code )
78 
79 /*****************************************************************************
80  * Direct3D Errors
81  */
82 #define D3D_OK                                  S_OK
83 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
84 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
85 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
86 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
87 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
88 #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
89 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
90 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
91 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
92 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
93 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
94 #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
95 #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
96 #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
97 #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
98 #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
99 #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
100 #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
101 #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
102 #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
103 #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
104 #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
105 #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
106 
107 #define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
108 #define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
109 #define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
110 #define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
111 #define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
112 #define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
113 #define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
114 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
115 #define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
116 #define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
117 #define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
118 
119 
120 /*****************************************************************************
121  * Predeclare the interfaces
122  */
123 DEFINE_GUID(IID_IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
124 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
125 
126 DEFINE_GUID(IID_IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
127 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
128 
129 DEFINE_GUID(IID_IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
130 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
131 
132 DEFINE_GUID(IID_IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
133 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
134 
135 DEFINE_GUID(IID_IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
136 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
137 
138 DEFINE_GUID(IID_IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
139 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
140 
141 DEFINE_GUID(IID_IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
142 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
143 
144 DEFINE_GUID(IID_IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
145 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
146 
147 DEFINE_GUID(IID_IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
148 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
149 
150 DEFINE_GUID(IID_IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
151 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
152 
153 DEFINE_GUID(IID_IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
154 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
155 
156 DEFINE_GUID(IID_IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
157 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
158 
159 DEFINE_GUID(IID_IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
160 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
161 
162 DEFINE_GUID(IID_IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
163 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
164 
165 DEFINE_GUID(IID_IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
166 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
167 
168 DEFINE_GUID(IID_IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
169 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
170 
171 DEFINE_GUID(IID_IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
172 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
173 
174 DEFINE_GUID(IID_IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
175 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
176 
177 DEFINE_GUID(IID_IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
178 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
179 
180 DEFINE_GUID(IID_IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
181 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
182 
183 /*****************************************************************************
184  * IDirect3D9 interface
185  */
186 #undef INTERFACE
187 #define INTERFACE IDirect3D9
188 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
189 {
190     /*** IUnknown methods ***/
191     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
192     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
193     STDMETHOD_(ULONG,Release)(THIS) PURE;
194     /*** IDirect3D9 methods ***/
195     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
196     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
197     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
198     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
199     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
200     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
201     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
202     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
203     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
204     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
205     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
206     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
207     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
208     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
209 };
210 #undef INTERFACE
211 
212 #ifdef __CRT_UUID_DECL
213 __CRT_UUID_DECL(IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
214 #endif
215 
216 #if !defined(__cplusplus) || defined(CINTERFACE)
217 /*** IUnknown methods ***/
218 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
219 #define IDirect3D9_AddRef(p)             (p)->lpVtbl->AddRef(p)
220 #define IDirect3D9_Release(p)            (p)->lpVtbl->Release(p)
221 /*** IDirect3D9 methods ***/
222 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
223 #define IDirect3D9_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
224 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
225 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
226 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
227 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
228 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
229 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
230 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
231 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
232 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
233 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
234 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
235 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
236 #else
237 /*** IUnknown methods ***/
238 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
239 #define IDirect3D9_AddRef(p)             (p)->AddRef()
240 #define IDirect3D9_Release(p)            (p)->Release()
241 /*** IDirect3D9 methods ***/
242 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
243 #define IDirect3D9_GetAdapterCount(p)                         (p)->GetAdapterCount()
244 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
245 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
246 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
247 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
248 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
249 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
250 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
251 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
252 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
253 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
254 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
255 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
256 #endif
257 
258 /*****************************************************************************
259  * IDirect3D9Ex interface
260  */
261 #define INTERFACE IDirect3D9Ex
262 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
263 {
264     /*** IUnknown methods ***/
265     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
266     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
267     STDMETHOD_(ULONG,Release)(THIS) PURE;
268     /*** IDirect3D9 methods ***/
269 
270     /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
271      * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
272      * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
273      * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
274      * C++ interface compatible, and nobody uses the C interface in Windows world.
275      */
276     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
277 
278     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
279     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
280     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
281     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
282     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
283     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
284     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
285     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
286     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
287     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
288     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
289     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
290     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
291     /*** IDirect3D9Ex methods ***/
292     STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
293     STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
294             UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
295     STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
296     STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
297     STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
298 };
299 #undef INTERFACE
300 
301 #ifdef __CRT_UUID_DECL
302 __CRT_UUID_DECL(IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
303 #endif
304 
305 #if !defined(__cplusplus) || defined(CINTERFACE)
306 /*** IUnknown methods ***/
307 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
308 #define IDirect3D9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
309 #define IDirect3D9Ex_Release(p)            (p)->lpVtbl->Release(p)
310 /*** IDirect3D9 methods ***/
311 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
312 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
313 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
314 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
315 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
316 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
317 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
318 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
319 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
320 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
321 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
322 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
323 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
324 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
325 /*** IDirect3D9Ex methods ***/
326 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
327 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
328 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
329 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
330 #define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->lpVtbl->GetAdapterLUID(p,a,b)
331 #else
332 /*** IUnknown methods ***/
333 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
334 #define IDirect3D9Ex_AddRef(p)             (p)->AddRef()
335 #define IDirect3D9Ex_Release(p)            (p)->Release()
336 /*** IDirect3D9 methods ***/
337 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
338 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->GetAdapterCount()
339 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
340 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
341 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
342 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
343 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
344 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
345 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
346 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
347 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
348 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
349 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
350 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
351 #endif
352 
353 /*****************************************************************************
354  * IDirect3DVolume9 interface
355  */
356 #define INTERFACE IDirect3DVolume9
357 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
358 {
359     /*** IUnknown methods ***/
360     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
361     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
362     STDMETHOD_(ULONG,Release)(THIS) PURE;
363     /*** IDirect3DVolume9 methods ***/
364     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
365     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
366     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
367     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
368     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
369     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
370     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
371     STDMETHOD(UnlockBox)(THIS) PURE;
372 };
373 #undef INTERFACE
374 
375 #ifdef __CRT_UUID_DECL
376 __CRT_UUID_DECL(IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
377 #endif
378 
379 #if !defined(__cplusplus) || defined(CINTERFACE)
380 /*** IUnknown methods ***/
381 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
382 #define IDirect3DVolume9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
383 #define IDirect3DVolume9_Release(p)                   (p)->lpVtbl->Release(p)
384 /*** IDirect3DVolume9 methods ***/
385 #define IDirect3DVolume9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
386 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
387 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
388 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
389 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
390 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
391 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c)
392 #define IDirect3DVolume9_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p)
393 #else
394 /*** IUnknown methods ***/
395 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
396 #define IDirect3DVolume9_AddRef(p)                    (p)->AddRef()
397 #define IDirect3DVolume9_Release(p)                   (p)->Release()
398 /*** IDirect3DVolume9 methods ***/
399 #define IDirect3DVolume9_GetDevice(p,a)               (p)->GetDevice(a)
400 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
401 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
402 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
403 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
404 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->GetDesc(a)
405 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->LockBox(a,b,c)
406 #define IDirect3DVolume9_UnlockBox(p)                 (p)->UnlockBox()
407 #endif
408 
409 /*****************************************************************************
410  * IDirect3DSwapChain9 interface
411  */
412 #define INTERFACE IDirect3DSwapChain9
413 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
414 {
415     /*** IUnknown methods ***/
416     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
417     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
418     STDMETHOD_(ULONG,Release)(THIS) PURE;
419     /*** IDirect3DSwapChain9 methods ***/
420     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
421             const RGNDATA *dirty_region, DWORD flags) PURE;
422     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
423     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
424     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
425     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
426     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
427     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
428 };
429 #undef INTERFACE
430 
431 #ifdef __CRT_UUID_DECL
432 __CRT_UUID_DECL(IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
433 #endif
434 
435 #if !defined(__cplusplus) || defined(CINTERFACE)
436 /*** IUnknown methods ***/
437 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
438 #define IDirect3DSwapChain9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
439 #define IDirect3DSwapChain9_Release(p)                   (p)->lpVtbl->Release(p)
440 /*** IDirect3DSwapChain9 methods ***/
441 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->lpVtbl->Present(p,a,b,c,d,e)
442 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->lpVtbl->GetFrontBufferData(p,a)
443 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c)
444 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->lpVtbl->GetRasterStatus(p,a)
445 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->lpVtbl->GetDisplayMode(p,a)
446 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
447 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->lpVtbl->GetPresentParameters(p,a)
448 #else
449 /*** IUnknown methods ***/
450 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
451 #define IDirect3DSwapChain9_AddRef(p)                    (p)->AddRef()
452 #define IDirect3DSwapChain9_Release(p)                   (p)->Release()
453 /*** IDirect3DSwapChain9 methods ***/
454 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->Present(a,b,c,d,e)
455 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->GetFrontBufferData(a)
456 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c)
457 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->GetRasterStatus(a)
458 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->GetDisplayMode(a)
459 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->GetDevice(a)
460 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->GetPresentParameters(a)
461 #endif
462 
463 /*****************************************************************************
464  * IDirect3DSwapChain9Ex interface
465  */
466 #define INTERFACE IDirect3DSwapChain9Ex
467 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)
468 {
469     /*** IUnknown methods ***/
470     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
471     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
472     STDMETHOD_(ULONG,Release)(THIS) PURE;
473     /*** IDirect3DSwapChain9 methods ***/
474     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
475             const RGNDATA *dirty_region, DWORD flags) PURE;
476     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
477     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
478     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
479     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
480     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
481     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
482     /*** IDirect3DSwapChain9Ex methods ***/
483     STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
484     STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
485     STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
486 };
487 #undef INTERFACE
488 
489 #ifdef __CRT_UUID_DECL
490 __CRT_UUID_DECL(IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
491 #endif
492 
493 #if !defined(__cplusplus) || defined(CINTERFACE)
494 /*** IUnknown methods ***/
495 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
496 #define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->lpVtbl->AddRef(p)
497 #define IDirect3DSwapChain9Ex_Release(p)                 (p)->lpVtbl->Release(p)
498 /*** IDirect3DSwapChain9 methods ***/
499 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->lpVtbl->Present(p,a,b,c,d,e)
500 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->lpVtbl->GetFrontBufferData(p,a)
501 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->lpVtbl->GetBackBuffer(p,a,b,c)
502 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->lpVtbl->GetRasterStatus(p,a)
503 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->lpVtbl->GetDisplayMode(p,a)
504 #define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
505 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->lpVtbl->GetPresentParameters(p,a)
506 /*** IDirect3DSwapChain9Ex methods ***/
507 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->lpVtbl->GetLastPresentCount(p,a)
508 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->lpVtbl->GetPresentStats(p,a)
509 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->lpVtbl->GetDisplayModeEx(p,a,b)
510 #else
511 /*** IUnknown methods ***/
512 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
513 #define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->AddRef()
514 #define IDirect3DSwapChain9Ex_Release(p)                 (p)->Release()
515 /*** IDirect3DSwapChain9 methods ***/
516 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->Present(a,b,c,d,e)
517 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->GetFrontBufferData(a)
518 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->GetBackBuffer(a,b,c)
519 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->GetRasterStatus(a)
520 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->GetDisplayMode(a)
521 #define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->GetDevice(a)
522 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->GetPresentParameters(a)
523 /*** IDirect3DSwapChain9Ex methods ***/
524 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->GetLastPresentCount(a)
525 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->GetPresentStats(a)
526 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->GetDisplayModeEx(a,b)
527 #endif
528 
529 /*****************************************************************************
530  * IDirect3DResource9 interface
531  */
532 #define INTERFACE IDirect3DResource9
533 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
534 {
535     /*** IUnknown methods ***/
536     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
537     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
538     STDMETHOD_(ULONG,Release)(THIS) PURE;
539     /*** IDirect3DResource9 methods ***/
540     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
541     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
542     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
543     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
544     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
545     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
546     STDMETHOD_(void, PreLoad)(THIS) PURE;
547     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
548 };
549 #undef INTERFACE
550 
551 #ifdef __CRT_UUID_DECL
552 __CRT_UUID_DECL(IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
553 #endif
554 
555 #if !defined(__cplusplus) || defined(CINTERFACE)
556 /*** IUnknown methods ***/
557 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
558 #define IDirect3DResource9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
559 #define IDirect3DResource9_Release(p)                   (p)->lpVtbl->Release(p)
560 /*** IDirect3DResource9 methods ***/
561 #define IDirect3DResource9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
562 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
563 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
564 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
565 #define IDirect3DResource9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
566 #define IDirect3DResource9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
567 #define IDirect3DResource9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
568 #define IDirect3DResource9_GetType(p)                   (p)->lpVtbl->GetType(p)
569 #else
570 /*** IUnknown methods ***/
571 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
572 #define IDirect3DResource9_AddRef(p)                    (p)->AddRef()
573 #define IDirect3DResource9_Release(p)                   (p)->Release()
574 /*** IDirect3DResource9 methods ***/
575 #define IDirect3DResource9_GetDevice(p,a)               (p)->GetDevice(a)
576 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
577 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
578 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
579 #define IDirect3DResource9_SetPriority(p,a)             (p)->SetPriority(a)
580 #define IDirect3DResource9_GetPriority(p)               (p)->GetPriority()
581 #define IDirect3DResource9_PreLoad(p)                   (p)->PreLoad()
582 #define IDirect3DResource9_GetType(p)                   (p)->GetType()
583 #endif
584 
585 /*****************************************************************************
586  * IDirect3DSurface9 interface
587  */
588 #define INTERFACE IDirect3DSurface9
589 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
590 {
591     /*** IUnknown methods ***/
592     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
593     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
594     STDMETHOD_(ULONG,Release)(THIS) PURE;
595     /*** IDirect3DResource9 methods ***/
596     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
597     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
598     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
599     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
600     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
601     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
602     STDMETHOD_(void, PreLoad)(THIS) PURE;
603     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
604     /*** IDirect3DSurface9 methods ***/
605     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
606     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
607     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
608     STDMETHOD(UnlockRect)(THIS) PURE;
609     STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
610     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
611 };
612 #undef INTERFACE
613 
614 #ifdef __CRT_UUID_DECL
615 __CRT_UUID_DECL(IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
616 #endif
617 
618 #if !defined(__cplusplus) || defined(CINTERFACE)
619 /*** IUnknown methods ***/
620 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
621 #define IDirect3DSurface9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
622 #define IDirect3DSurface9_Release(p)                   (p)->lpVtbl->Release(p)
623 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
624 #define IDirect3DSurface9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
625 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
626 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
627 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
628 #define IDirect3DSurface9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
629 #define IDirect3DSurface9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
630 #define IDirect3DSurface9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
631 #define IDirect3DSurface9_GetType(p)                   (p)->lpVtbl->GetType(p)
632 /*** IDirect3DSurface9 methods ***/
633 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
634 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
635 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
636 #define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
637 #define IDirect3DSurface9_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
638 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
639 #else
640 /*** IUnknown methods ***/
641 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
642 #define IDirect3DSurface9_AddRef(p)                    (p)->AddRef()
643 #define IDirect3DSurface9_Release(p)                   (p)->Release()
644 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
645 #define IDirect3DSurface9_GetDevice(p,a)               (p)->GetDevice(a)
646 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
647 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
648 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
649 #define IDirect3DSurface9_SetPriority(p,a)             (p)->SetPriority(a)
650 #define IDirect3DSurface9_GetPriority(p)               (p)->GetPriority()
651 #define IDirect3DSurface9_PreLoad(p)                   (p)->PreLoad()
652 #define IDirect3DSurface9_GetType(p)                   (p)->GetType()
653 /*** IDirect3DSurface9 methods ***/
654 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
655 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->GetDesc(a)
656 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->LockRect(a,b,c)
657 #define IDirect3DSurface9_UnlockRect(p)                (p)->UnlockRect()
658 #define IDirect3DSurface9_GetDC(p,a)                   (p)->GetDC(a)
659 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->ReleaseDC(a)
660 #endif
661 
662 /*****************************************************************************
663  * IDirect3DVertexBuffer9 interface
664  */
665 #define INTERFACE IDirect3DVertexBuffer9
666 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
667 {
668     /*** IUnknown methods ***/
669     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
670     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
671     STDMETHOD_(ULONG,Release)(THIS) PURE;
672     /*** IDirect3DResource9 methods ***/
673     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
674     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
675     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
676     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
677     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
678     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
679     STDMETHOD_(void, PreLoad)(THIS) PURE;
680     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
681     /*** IDirect3DVertexBuffer9 methods ***/
682     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
683     STDMETHOD(Unlock)(THIS) PURE;
684     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
685 };
686 #undef INTERFACE
687 
688 #ifdef __CRT_UUID_DECL
689 __CRT_UUID_DECL(IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
690 #endif
691 
692 #if !defined(__cplusplus) || defined(CINTERFACE)
693 /*** IUnknown methods ***/
694 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
695 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
696 #define IDirect3DVertexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
697 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
698 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
699 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
700 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
701 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
702 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
703 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
704 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
705 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
706 /*** IDirect3DVertexBuffer9 methods ***/
707 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
708 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
709 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
710 #else
711 /*** IUnknown methods ***/
712 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
713 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->AddRef()
714 #define IDirect3DVertexBuffer9_Release(p)                   (p)->Release()
715 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
716 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
717 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
718 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
719 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
720 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
721 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->GetPriority()
722 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->PreLoad()
723 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->GetType()
724 /*** IDirect3DVertexBuffer9 methods ***/
725 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
726 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->Unlock()
727 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
728 #endif
729 
730 /*****************************************************************************
731  * IDirect3DIndexBuffer9 interface
732  */
733 #define INTERFACE IDirect3DIndexBuffer9
734 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
735 {
736     /*** IUnknown methods ***/
737     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
738     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
739     STDMETHOD_(ULONG,Release)(THIS) PURE;
740     /*** IDirect3DResource9 methods ***/
741     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
742     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
743     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
744     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
745     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
746     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
747     STDMETHOD_(void, PreLoad)(THIS) PURE;
748     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
749     /*** IDirect3DIndexBuffer9 methods ***/
750     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
751     STDMETHOD(Unlock)(THIS) PURE;
752     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
753 };
754 #undef INTERFACE
755 
756 #ifdef __CRT_UUID_DECL
757 __CRT_UUID_DECL(IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
758 #endif
759 
760 #if !defined(__cplusplus) || defined(CINTERFACE)
761 /*** IUnknown methods ***/
762 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
763 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
764 #define IDirect3DIndexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
765 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
766 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
767 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
768 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
769 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
770 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
771 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
772 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
773 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
774 /*** IDirect3DIndexBuffer9 methods ***/
775 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
776 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
777 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
778 #else
779 /*** IUnknown methods ***/
780 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
781 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->AddRef()
782 #define IDirect3DIndexBuffer9_Release(p)                   (p)->Release()
783 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
784 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
785 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
786 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
787 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
788 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
789 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->GetPriority()
790 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->PreLoad()
791 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->GetType()
792 /*** IDirect3DIndexBuffer9 methods ***/
793 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
794 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->Unlock()
795 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
796 #endif
797 
798 /*****************************************************************************
799  * IDirect3DBaseTexture9 interface
800  */
801 #define INTERFACE IDirect3DBaseTexture9
802 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
803 {
804     /*** IUnknown methods ***/
805     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
806     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
807     STDMETHOD_(ULONG,Release)(THIS) PURE;
808     /*** IDirect3DResource9 methods ***/
809     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
810     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
811     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
812     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
813     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
814     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
815     STDMETHOD_(void, PreLoad)(THIS) PURE;
816     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
817     /*** IDirect3DBaseTexture9 methods ***/
818     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
819     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
820     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
821     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
822     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
823     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
824 };
825 #undef INTERFACE
826 
827 #ifdef __CRT_UUID_DECL
828 __CRT_UUID_DECL(IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
829 #endif
830 
831 #if !defined(__cplusplus) || defined(CINTERFACE)
832 /*** IUnknown methods ***/
833 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
834 #define IDirect3DBaseTexture9_AddRef(p)              (p)->lpVtbl->AddRef(p)
835 #define IDirect3DBaseTexture9_Release(p)             (p)->lpVtbl->Release(p)
836 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
837 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
838 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
839 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
840 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
841 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
842 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
843 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
844 #define IDirect3DBaseTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
845 /*** IDirect3DBaseTexture9 methods ***/
846 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
847 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
848 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
849 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
850 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
851 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
852 #else
853 /*** IUnknown methods ***/
854 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
855 #define IDirect3DBaseTexture9_AddRef(p)              (p)->AddRef()
856 #define IDirect3DBaseTexture9_Release(p)             (p)->Release()
857 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
858 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->GetDevice(a)
859 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
860 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
861 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
862 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->SetPriority(a)
863 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->GetPriority()
864 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->PreLoad()
865 #define IDirect3DBaseTexture9_GetType(p)                 (p)->GetType()
866 /*** IDirect3DBaseTexture9 methods ***/
867 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->SetLOD(a)
868 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->GetLOD()
869 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->GetLevelCount()
870 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
871 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
872 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
873 #endif
874 
875 /*****************************************************************************
876  * IDirect3DCubeTexture9 interface
877  */
878 #define INTERFACE IDirect3DCubeTexture9
879 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
880 {
881     /*** IUnknown methods ***/
882     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
883     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
884     STDMETHOD_(ULONG,Release)(THIS) PURE;
885     /*** IDirect3DResource9 methods ***/
886     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
887     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
888     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
889     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
890     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
891     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
892     STDMETHOD_(void, PreLoad)(THIS) PURE;
893     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
894     /*** IDirect3DBaseTexture9 methods ***/
895     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
896     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
897     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
898     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
899     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
900     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
901     /*** IDirect3DCubeTexture9 methods ***/
902     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
903     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
904     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
905             D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
906     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
907     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
908 };
909 #undef INTERFACE
910 
911 #ifdef __CRT_UUID_DECL
912 __CRT_UUID_DECL(IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
913 #endif
914 
915 #if !defined(__cplusplus) || defined(CINTERFACE)
916 /*** IUnknown methods ***/
917 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
918 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->lpVtbl->AddRef(p)
919 #define IDirect3DCubeTexture9_Release(p)                  (p)->lpVtbl->Release(p)
920 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
921 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->lpVtbl->GetDevice(p,a)
922 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
923 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
924 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
925 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->lpVtbl->SetPriority(p,a)
926 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->lpVtbl->GetPriority(p)
927 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->lpVtbl->PreLoad(p)
928 #define IDirect3DCubeTexture9_GetType(p)                  (p)->lpVtbl->GetType(p)
929 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
930 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->lpVtbl->SetLOD(p,a)
931 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->lpVtbl->GetLOD(p)
932 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->lpVtbl->GetLevelCount(p)
933 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
934 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->lpVtbl->GetAutoGenFilterType(p)
935 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->lpVtbl->GenerateMipSubLevels(p)
936 /*** IDirect3DCubeTexture9 methods ***/
937 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->lpVtbl->GetLevelDesc(p,a,b)
938 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
939 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->lpVtbl->LockRect(p,a,b,c,d,e)
940 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->lpVtbl->UnlockRect(p,a,b)
941 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->lpVtbl->AddDirtyRect(p,a,b)
942 #else
943 /*** IUnknown methods ***/
944 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
945 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->AddRef()
946 #define IDirect3DCubeTexture9_Release(p)                  (p)->Release()
947 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
948 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->GetDevice(a)
949 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
950 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
951 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->FreePrivateData(a)
952 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->SetPriority(a)
953 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->GetPriority()
954 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->PreLoad()
955 #define IDirect3DCubeTexture9_GetType(p)                  (p)->GetType()
956 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
957 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->SetLOD(a)
958 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->GetLOD()
959 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->GetLevelCount()
960 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->SetAutoGenFilterType(a)
961 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->GetAutoGenFilterType()
962 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->GenerateMipSubLevels()
963 /*** IDirect3DCubeTexture9 methods ***/
964 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->GetLevelDesc(a,b)
965 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->GetCubeMapSurface(a,b,c)
966 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->LockRect(a,b,c,d,e)
967 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->UnlockRect(a,b)
968 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->AddDirtyRect(a,b)
969 #endif
970 
971 /*****************************************************************************
972  * IDirect3DTexture9 interface
973  */
974 #define INTERFACE IDirect3DTexture9
975 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
976 {
977     /*** IUnknown methods ***/
978     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
979     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
980     STDMETHOD_(ULONG,Release)(THIS) PURE;
981     /*** IDirect3DResource9 methods ***/
982     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
983     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
984     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
985     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
986     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
987     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
988     STDMETHOD_(void, PreLoad)(THIS) PURE;
989     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
990     /*** IDirect3DBaseTexture9 methods ***/
991     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
992     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
993     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
994     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
995     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
996     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
997     /*** IDirect3DTexture9 methods ***/
998     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
999     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
1000     STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
1001     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
1002     STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
1003 };
1004 #undef INTERFACE
1005 
1006 #ifdef __CRT_UUID_DECL
1007 __CRT_UUID_DECL(IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
1008 #endif
1009 
1010 #if !defined(__cplusplus) || defined(CINTERFACE)
1011 /*** IUnknown methods ***/
1012 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
1013 #define IDirect3DTexture9_AddRef(p)                  (p)->lpVtbl->AddRef(p)
1014 #define IDirect3DTexture9_Release(p)                 (p)->lpVtbl->Release(p)
1015 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1016 #define IDirect3DTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
1017 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1018 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
1019 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
1020 #define IDirect3DTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
1021 #define IDirect3DTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
1022 #define IDirect3DTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
1023 #define IDirect3DTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
1024 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1025 #define IDirect3DTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
1026 #define IDirect3DTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
1027 #define IDirect3DTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
1028 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
1029 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
1030 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
1031 /*** IDirect3DTexture9 methods ***/
1032 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->lpVtbl->GetLevelDesc(p,a,b)
1033 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1034 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->lpVtbl->LockRect(p,a,b,c,d)
1035 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->lpVtbl->UnlockRect(p,a)
1036 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->lpVtbl->AddDirtyRect(p,a)
1037 #else
1038 /*** IUnknown methods ***/
1039 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
1040 #define IDirect3DTexture9_AddRef(p)                  (p)->AddRef()
1041 #define IDirect3DTexture9_Release(p)                 (p)->Release()
1042 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1043 #define IDirect3DTexture9_GetDevice(p,a)             (p)->GetDevice(a)
1044 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
1045 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
1046 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
1047 #define IDirect3DTexture9_SetPriority(p,a)           (p)->SetPriority(a)
1048 #define IDirect3DTexture9_GetPriority(p)             (p)->GetPriority()
1049 #define IDirect3DTexture9_PreLoad(p)                 (p)->PreLoad()
1050 #define IDirect3DTexture9_GetType(p)                 (p)->GetType()
1051 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1052 #define IDirect3DTexture9_SetLOD(p,a)                (p)->SetLOD(a)
1053 #define IDirect3DTexture9_GetLOD(p)                  (p)->GetLOD()
1054 #define IDirect3DTexture9_GetLevelCount(p)           (p)->GetLevelCount()
1055 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
1056 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
1057 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
1058 /*** IDirect3DTexture9 methods ***/
1059 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->GetLevelDesc(a,b)
1060 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->GetSurfaceLevel(a,b)
1061 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->LockRect(a,b,c,d)
1062 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->UnlockRect(a)
1063 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->AddDirtyRect(a)
1064 #endif
1065 
1066 /*****************************************************************************
1067  * IDirect3DVolumeTexture9 interface
1068  */
1069 #define INTERFACE IDirect3DVolumeTexture9
1070 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
1071 {
1072     /*** IUnknown methods ***/
1073     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1074     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1075     STDMETHOD_(ULONG,Release)(THIS) PURE;
1076     /*** IDirect3DResource9 methods ***/
1077     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1078     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
1079     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
1080     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1081     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1082     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1083     STDMETHOD_(void, PreLoad)(THIS) PURE;
1084     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1085     /*** IDirect3DBaseTexture9 methods ***/
1086     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1087     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1088     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1089     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1090     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1091     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1092     /*** IDirect3DVolumeTexture9 methods ***/
1093     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
1094     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
1095     STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
1096     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1097     STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
1098 };
1099 #undef INTERFACE
1100 
1101 #ifdef __CRT_UUID_DECL
1102 __CRT_UUID_DECL(IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
1103 #endif
1104 
1105 #if !defined(__cplusplus) || defined(CINTERFACE)
1106 /*** IUnknown methods ***/
1107 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1108 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1109 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1110 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1111 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1112 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1113 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1114 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1115 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1116 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1117 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1118 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1119 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1120 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1121 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1122 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1123 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1124 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1125 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1126 /*** IDirect3DVolumeTexture9 methods ***/
1127 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1128 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1129 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1130 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1131 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1132 #else
1133 /*** IUnknown methods ***/
1134 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1135 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1136 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1137 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1138 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1139 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1140 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1141 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1142 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1143 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1144 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1145 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1146 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1147 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1148 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1149 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1150 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1151 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1152 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1153 /*** IDirect3DVolumeTexture9 methods ***/
1154 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1155 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1156 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1157 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1158 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1159 #endif
1160 
1161 /*****************************************************************************
1162  * IDirect3DVertexDeclaration9 interface
1163  */
1164 #define INTERFACE IDirect3DVertexDeclaration9
1165 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1166 {
1167     /*** IUnknown methods ***/
1168     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1169     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1170     STDMETHOD_(ULONG,Release)(THIS) PURE;
1171     /*** IDirect3DVertexDeclaration9 methods ***/
1172     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1173     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1174 };
1175 #undef INTERFACE
1176 
1177 #ifdef __CRT_UUID_DECL
1178 __CRT_UUID_DECL(IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1179 #endif
1180 
1181 #if !defined(__cplusplus) || defined(CINTERFACE)
1182 /*** IUnknown methods ***/
1183 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1184 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1185 #define IDirect3DVertexDeclaration9_Release(p)             (p)->lpVtbl->Release(p)
1186 /*** IDirect3DVertexShader9 methods ***/
1187 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1188 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->lpVtbl->GetDeclaration(p,a,b)
1189 #else
1190 /*** IUnknown methods ***/
1191 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1192 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->AddRef()
1193 #define IDirect3DVertexDeclaration9_Release(p)             (p)->Release()
1194 /*** IDirect3DVertexShader9 methods ***/
1195 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->GetDevice(a)
1196 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->GetDeclaration(a,b)
1197 #endif
1198 
1199 /*****************************************************************************
1200  * IDirect3DVertexShader9 interface
1201  */
1202 #define INTERFACE IDirect3DVertexShader9
1203 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1204 {
1205     /*** IUnknown methods ***/
1206     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1207     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1208     STDMETHOD_(ULONG,Release)(THIS) PURE;
1209     /*** IDirect3DVertexShader9 methods ***/
1210     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1211     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1212 };
1213 #undef INTERFACE
1214 
1215 #ifdef __CRT_UUID_DECL
1216 __CRT_UUID_DECL(IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1217 #endif
1218 
1219 #if !defined(__cplusplus) || defined(CINTERFACE)
1220 /*** IUnknown methods ***/
1221 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1222 #define IDirect3DVertexShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1223 #define IDirect3DVertexShader9_Release(p)             (p)->lpVtbl->Release(p)
1224 /*** IDirect3DVertexShader9 methods ***/
1225 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1226 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
1227 #else
1228 /*** IUnknown methods ***/
1229 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1230 #define IDirect3DVertexShader9_AddRef(p)              (p)->AddRef()
1231 #define IDirect3DVertexShader9_Release(p)             (p)->Release()
1232 /*** IDirect3DVertexShader9 methods ***/
1233 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->GetDevice(a)
1234 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
1235 #endif
1236 
1237 /*****************************************************************************
1238  * IDirect3DPixelShader9 interface
1239  */
1240 #define INTERFACE IDirect3DPixelShader9
1241 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1242 {
1243     /*** IUnknown methods ***/
1244     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1245     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1246     STDMETHOD_(ULONG,Release)(THIS) PURE;
1247     /*** IDirect3DPixelShader9 methods ***/
1248     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1249     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1250 };
1251 #undef INTERFACE
1252 
1253 #ifdef __CRT_UUID_DECL
1254 __CRT_UUID_DECL(IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1255 #endif
1256 
1257 #if !defined(__cplusplus) || defined(CINTERFACE)
1258 /*** IUnknown methods ***/
1259 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1260 #define IDirect3DPixelShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1261 #define IDirect3DPixelShader9_Release(p)             (p)->lpVtbl->Release(p)
1262 /*** IDirect3DPixelShader9 methods ***/
1263 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1264 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
1265 #else
1266 /*** IUnknown methods ***/
1267 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1268 #define IDirect3DPixelShader9_AddRef(p)              (p)->AddRef()
1269 #define IDirect3DPixelShader9_Release(p)             (p)->Release()
1270 /*** IDirect3DPixelShader9 methods ***/
1271 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->GetDevice(a)
1272 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
1273 #endif
1274 
1275 /*****************************************************************************
1276  * IDirect3DStateBlock9 interface
1277  */
1278 #define INTERFACE IDirect3DStateBlock9
1279 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1280 {
1281     /*** IUnknown methods ***/
1282     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1283     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1284     STDMETHOD_(ULONG,Release)(THIS) PURE;
1285     /*** IDirect3DStateBlock9 methods ***/
1286     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1287     STDMETHOD(Capture)(THIS) PURE;
1288     STDMETHOD(Apply)(THIS) PURE;
1289 };
1290 #undef INTERFACE
1291 
1292 #ifdef __CRT_UUID_DECL
1293 __CRT_UUID_DECL(IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1294 #endif
1295 
1296 #if !defined(__cplusplus) || defined(CINTERFACE)
1297 /*** IUnknown methods ***/
1298 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1299 #define IDirect3DStateBlock9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1300 #define IDirect3DStateBlock9_Release(p)             (p)->lpVtbl->Release(p)
1301 /*** IDirect3DStateBlock9 methods ***/
1302 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1303 #define IDirect3DStateBlock9_Capture(p)             (p)->lpVtbl->Capture(p)
1304 #define IDirect3DStateBlock9_Apply(p)               (p)->lpVtbl->Apply(p)
1305 #else
1306 /*** IUnknown methods ***/
1307 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1308 #define IDirect3DStateBlock9_AddRef(p)              (p)->AddRef()
1309 #define IDirect3DStateBlock9_Release(p)             (p)->Release()
1310 /*** IDirect3DStateBlock9 methods ***/
1311 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->GetDevice(a)
1312 #define IDirect3DStateBlock9_Capture(p)             (p)->Capture()
1313 #define IDirect3DStateBlock9_Apply(p)               (p)->Apply()
1314 #endif
1315 
1316 /*****************************************************************************
1317  * IDirect3DQuery9 interface
1318  */
1319 #define INTERFACE IDirect3DQuery9
1320 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1321 {
1322     /*** IUnknown methods ***/
1323     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1324     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1325     STDMETHOD_(ULONG,Release)(THIS) PURE;
1326     /*** IDirect3DQuery9 methods ***/
1327     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1328     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1329     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1330     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1331     STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1332 };
1333 #undef INTERFACE
1334 
1335 #ifdef __CRT_UUID_DECL
1336 __CRT_UUID_DECL(IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1337 #endif
1338 
1339 #if !defined(__cplusplus) || defined(CINTERFACE)
1340 /*** IUnknown methods ***/
1341 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1342 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1343 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1344 /*** IDirect3DQuery9 ***/
1345 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1346 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1347 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1348 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1349 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1350 #else
1351 /*** IUnknown methods ***/
1352 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1353 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1354 #define IDirect3DQuery9_Release(p) (p)->Release()
1355 /*** IDirect3DQuery9 ***/
1356 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1357 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1358 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1359 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1360 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1361 #endif
1362 
1363 /*****************************************************************************
1364  * IDirect3DDevice9 interface
1365  */
1366 #define INTERFACE IDirect3DDevice9
1367 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1368 {
1369     /*** IUnknown methods ***/
1370     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1371     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1372     STDMETHOD_(ULONG,Release)(THIS) PURE;
1373     /*** IDirect3DDevice9 methods ***/
1374     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1375     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1376     STDMETHOD(EvictManagedResources)(THIS) PURE;
1377     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1378     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1379     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1380     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1381     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1382     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1383     STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1384     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1385     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1386     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1387     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1388     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1389             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1390     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1391     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1392     STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1393     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1394     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1395     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1396     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1397     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1398     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1399     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1400     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1401     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1402     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1403             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1404     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1405     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1406     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1407     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1408             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1409     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1410     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1411     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1412     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1413     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1414     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1415     STDMETHOD(BeginScene)(THIS) PURE;
1416     STDMETHOD(EndScene)(THIS) PURE;
1417     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1418             D3DCOLOR color, float z, DWORD stencil) PURE;
1419     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1420     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1421     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1422     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1423     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1424     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1425     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1426     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1427     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1428     STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1429     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1430     STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1431     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1432     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1433     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1434     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1435     STDMETHOD(BeginStateBlock)(THIS) PURE;
1436     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1437     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1438     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1439     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1440     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1441     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1442     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1443     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1444     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1445     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1446     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1447     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1448     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1449     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1450     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1451     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1452     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1453     STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1454     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1455     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1456     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1457     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1458     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1459             UINT primitive_count, const void *data, UINT stride) PURE;
1460     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1461             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1462     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1463     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1464             IDirect3DVertexDeclaration9 **declaration) PURE;
1465     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1466     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1467     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1468     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1469     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1470     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1471     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1472     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1473     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1474     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1475     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1476     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1477     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1478     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1479     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1480     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1481     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1482     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1483     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1484     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1485     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1486     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1487     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1488     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1489     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1490     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1491     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1492     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1493     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1494     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1495     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1496     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1497 };
1498 #undef INTERFACE
1499 
1500 #ifdef __CRT_UUID_DECL
1501 __CRT_UUID_DECL(IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1502 #endif
1503 
1504 #if !defined(__cplusplus) || defined(CINTERFACE)
1505 /*** IUnknown methods ***/
1506 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1507 #define IDirect3DDevice9_AddRef(p)             (p)->lpVtbl->AddRef(p)
1508 #define IDirect3DDevice9_Release(p)            (p)->lpVtbl->Release(p)
1509 /*** IDirect3DDevice9 methods ***/
1510 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
1511 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
1512 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
1513 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
1514 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
1515 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
1516 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
1517 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1518 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1519 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
1520 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1521 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
1522 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
1523 #define IDirect3DDevice9_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
1524 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
1525 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1526 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
1527 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
1528 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1529 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
1530 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1531 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1532 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1533 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1534 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1535 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1536 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1537 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1538 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
1539 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
1540 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
1541 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1542 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
1543 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1544 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
1545 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
1546 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
1547 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
1548 #define IDirect3DDevice9_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
1549 #define IDirect3DDevice9_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
1550 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1551 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
1552 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
1553 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
1554 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
1555 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
1556 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
1557 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
1558 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
1559 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
1560 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
1561 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
1562 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
1563 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
1564 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
1565 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
1566 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
1567 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
1568 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
1569 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
1570 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
1571 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
1572 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
1573 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1574 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1575 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
1576 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
1577 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
1578 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
1579 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
1580 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1581 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1582 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
1583 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
1584 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1585 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1586 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
1587 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
1588 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1589 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1590 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1591 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1592 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1593 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1594 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
1595 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
1596 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
1597 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
1598 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
1599 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
1600 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
1601 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1602 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1603 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1604 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1605 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1606 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1607 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1608 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1609 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1610 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1611 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
1612 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
1613 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
1614 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
1615 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
1616 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1617 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1618 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1619 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1620 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1621 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1622 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1623 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1624 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
1625 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
1626 #else
1627 /*** IUnknown methods ***/
1628 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1629 #define IDirect3DDevice9_AddRef(p)             (p)->AddRef()
1630 #define IDirect3DDevice9_Release(p)            (p)->Release()
1631 /*** IDirect3DDevice9 methods ***/
1632 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
1633 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
1634 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->EvictManagedResources()
1635 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
1636 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
1637 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
1638 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
1639 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
1640 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
1641 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->ShowCursor(a)
1642 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
1643 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
1644 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
1645 #define IDirect3DDevice9_Reset(p,a)                                    (p)->Reset(a)
1646 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
1647 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
1648 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
1649 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
1650 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
1651 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
1652 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
1653 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1654 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1655 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
1656 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
1657 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1658 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1659 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
1660 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
1661 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
1662 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
1663 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
1664 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
1665 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1666 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
1667 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
1668 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
1669 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
1670 #define IDirect3DDevice9_BeginScene(p)                                 (p)->BeginScene()
1671 #define IDirect3DDevice9_EndScene(p)                                   (p)->EndScene()
1672 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
1673 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
1674 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
1675 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
1676 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->SetViewport(a)
1677 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->GetViewport(a)
1678 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->SetMaterial(a)
1679 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->GetMaterial(a)
1680 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->SetLight(a,b)
1681 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->GetLight(a,b)
1682 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
1683 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
1684 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
1685 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
1686 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
1687 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
1688 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
1689 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->BeginStateBlock()
1690 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
1691 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
1692 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
1693 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
1694 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
1695 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
1696 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
1697 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
1698 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
1699 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
1700 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
1701 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
1702 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
1703 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
1704 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
1705 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
1706 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
1707 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
1708 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
1709 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->GetNPatchMode()
1710 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
1711 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1712 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
1713 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1714 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
1715 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
1716 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
1717 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
1718 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->SetFVF(a)
1719 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->GetFVF(a)
1720 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
1721 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
1722 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
1723 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
1724 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
1725 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
1726 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
1727 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
1728 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
1729 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
1730 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
1731 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
1732 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
1733 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->SetIndices(a)
1734 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->GetIndices(a)
1735 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
1736 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
1737 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
1738 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
1739 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
1740 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
1741 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
1742 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
1743 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
1744 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
1745 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
1746 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->DeletePatch(a)
1747 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
1748 #endif
1749 
1750 
1751 /*****************************************************************************
1752  * IDirect3DDevice9Ex interface
1753  */
1754 #define INTERFACE IDirect3DDevice9Ex
1755 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1756 {
1757     /*** IUnknown methods ***/
1758     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1759     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1760     STDMETHOD_(ULONG,Release)(THIS) PURE;
1761     /*** IDirect3DDevice9 methods ***/
1762     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1763     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1764     STDMETHOD(EvictManagedResources)(THIS) PURE;
1765     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1766     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1767     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1768     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1769     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1770     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1771     STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1772     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1773     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1774     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1775     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1776     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1777             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1778     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1779     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1780     STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1781     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1782     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1783     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1784     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1785     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1786     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1787     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1788     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1789     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1790     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1791             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1792     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1793     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1794     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1795     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1796             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1797     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1798     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1799     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1800     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1801     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1802     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1803     STDMETHOD(BeginScene)(THIS) PURE;
1804     STDMETHOD(EndScene)(THIS) PURE;
1805     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1806             D3DCOLOR color, float z, DWORD stencil) PURE;
1807     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1808     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1809     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1810     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1811     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1812     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1813     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1814     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1815     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1816     STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1817     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1818     STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1819     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1820     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1821     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1822     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1823     STDMETHOD(BeginStateBlock)(THIS) PURE;
1824     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1825     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1826     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1827     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1828     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1829     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1830     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1831     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1832     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1833     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1834     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1835     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1836     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1837     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1838     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1839     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1840     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1841     STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1842     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1843     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1844     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1845     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1846     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1847             UINT primitive_count, const void *data, UINT stride) PURE;
1848     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1849             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1850     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1851     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1852             IDirect3DVertexDeclaration9 **declaration) PURE;
1853     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1854     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1855     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1856     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1857     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
1858     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1859     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1860     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1861     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1862     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1863     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1864     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1865     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1866     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1867     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1868     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1869     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1870     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1871     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1872     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1873     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1874     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1875     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1876     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1877     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1878     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1879     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1880     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1881     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1882     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1883     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1884     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1885     /* IDirect3DDevice9Ex methods */
1886     STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1887     STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1888             IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1889             D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1890     STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1891             HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1892     STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1893     STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1894     STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1895     STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1896     STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1897     STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1898     STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1899     STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1900     STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1901     STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1902             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1903             IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1904     STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1905     STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1906 };
1907 #undef INTERFACE
1908 
1909 #ifdef __CRT_UUID_DECL
1910 __CRT_UUID_DECL(IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1911 #endif
1912 
1913 #if !defined(__cplusplus) || defined(CINTERFACE)
1914 /*** IUnknown methods ***/
1915 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1916 #define IDirect3DDevice9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
1917 #define IDirect3DDevice9Ex_Release(p)            (p)->lpVtbl->Release(p)
1918 /*** IDirect3DDevice9 methods ***/
1919 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
1920 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
1921 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
1922 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
1923 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
1924 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
1925 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
1926 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1927 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1928 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
1929 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1930 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
1931 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
1932 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
1933 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
1934 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1935 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
1936 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
1937 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1938 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
1939 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1940 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1941 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1942 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1943 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1944 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1945 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1946 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1947 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
1948 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
1949 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
1950 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1951 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
1952 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1953 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
1954 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
1955 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
1956 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
1957 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
1958 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
1959 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1960 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
1961 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
1962 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
1963 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
1964 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
1965 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
1966 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
1967 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
1968 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
1969 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
1970 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
1971 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
1972 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
1973 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
1974 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
1975 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
1976 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
1977 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
1978 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
1979 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
1980 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
1981 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
1982 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1983 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1984 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
1985 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
1986 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
1987 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
1988 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
1989 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1990 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1991 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
1992 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
1993 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1994 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1995 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
1996 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
1997 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1998 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1999 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2000 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2001 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2002 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2003 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
2004 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
2005 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
2006 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
2007 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
2008 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
2009 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
2010 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2011 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2012 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2013 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2014 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2015 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2016 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2017 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2018 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2019 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2020 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
2021 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
2022 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
2023 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
2024 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
2025 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2026 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2027 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2028 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2029 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2030 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2031 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2032 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2033 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
2034 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
2035 /* IDirect3DDevice9Ex */
2036 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2037 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2038 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2039 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->lpVtbl->GetGPUThreadPriority(p,a)
2040 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->lpVtbl->SetGPUThreadPriority(p,a)
2041 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->lpVtbl->WaitForVBlank(p,a)
2042 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->lpVtbl->CheckResourceResidency(p,a,b)
2043 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2044 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2045 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->lpVtbl->CheckDeviceState(p,a)
2046 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2047 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2048 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2049 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                 (p)->lpVtbl->ResetEx(p,a,b)
2050 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2051 #else
2052 /*** IUnknown methods ***/
2053 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2054 #define IDirect3DDevice9Ex_AddRef(p)             (p)->AddRef()
2055 #define IDirect3DDevice9Ex_Release(p)            (p)->Release()
2056 /*** IDirect3DDevice9 methods ***/
2057 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
2058 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
2059 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->EvictManagedResources()
2060 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
2061 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
2062 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
2063 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
2064 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
2065 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
2066 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->ShowCursor(a)
2067 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
2068 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
2069 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
2070 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->Reset(a)
2071 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
2072 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
2073 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
2074 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
2075 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
2076 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
2077 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
2078 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2079 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2080 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
2081 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
2082 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2083 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2084 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
2085 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
2086 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
2087 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
2088 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
2089 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
2090 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2091 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
2092 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
2093 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
2094 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
2095 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->BeginScene()
2096 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->EndScene()
2097 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
2098 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
2099 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
2100 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
2101 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->SetViewport(a)
2102 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->GetViewport(a)
2103 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->SetMaterial(a)
2104 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->GetMaterial(a)
2105 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->SetLight(a,b)
2106 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->GetLight(a,b)
2107 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
2108 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
2109 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
2110 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
2111 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
2112 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
2113 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
2114 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->BeginStateBlock()
2115 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
2116 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
2117 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
2118 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
2119 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
2120 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
2121 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
2122 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
2123 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
2124 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
2125 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
2126 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
2127 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
2128 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
2129 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
2130 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
2131 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
2132 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
2133 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
2134 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->GetNPatchMode()
2135 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
2136 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2137 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
2138 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2139 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
2140 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
2141 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
2142 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
2143 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->SetFVF(a)
2144 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->GetFVF(a)
2145 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
2146 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
2147 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
2148 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
2149 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
2150 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
2151 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
2152 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
2153 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
2154 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
2155 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
2156 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
2157 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
2158 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->SetIndices(a)
2159 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->GetIndices(a)
2160 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
2161 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
2162 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
2163 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
2164 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
2165 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
2166 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
2167 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
2168 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
2169 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
2170 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
2171 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->DeletePatch(a)
2172 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
2173 /* IDirect3DDevice9Ex */
2174 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->SetConvolutionMonoKernel(a,b,c,d)
2175 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->ComposeRects(a,b,c,d,e,f,g,h)
2176 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->PresentEx(a,b,c,d,e)
2177 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->GetGPUThreadPriority(a)
2178 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->SetGPUThreadPriority(a)
2179 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->WaitForVBlank(a)
2180 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->CheckResourceResidency(a,b)
2181 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->SetMaximumFrameLatency(a)
2182 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->GetMaximumFrameLatency(a)
2183 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->CheckDeviceState(a)
2184 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2185 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2186 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2187 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                (p)->ResetEx(a,b)
2188 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->GetDisplayModeEx(a,b,c)
2189 #endif
2190 
2191 #ifdef __cplusplus
2192 extern "C" {
2193 #endif  /* defined(__cplusplus) */
2194 
2195 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2196 int WINAPI D3DPERF_EndEvent(void);
2197 DWORD WINAPI D3DPERF_GetStatus(void);
2198 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2199 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2200 void WINAPI D3DPERF_SetOptions(DWORD options);
2201 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2202 
2203 /* Define the main entrypoint as well */
2204 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2205 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
2206 
2207 #ifdef __cplusplus
2208 } /* extern "C" */
2209 #endif /* defined(__cplusplus) */
2210 
2211 
2212 #endif /* _D3D9_H_ */
2213