1 /* 2 * Copyright (C) 2002-2003 Jason Edmeades 3 * Raphael Junqueira 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Lesser General Public 7 * License as published by the Free Software Foundation; either 8 * version 2.1 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public 16 * License along with this library; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 18 */ 19 20 #ifndef _D3D9_H_ 21 #define _D3D9_H_ 22 23 #ifndef DIRECT3D_VERSION 24 #define DIRECT3D_VERSION 0x0900 25 #endif 26 27 #include <stdlib.h> 28 29 #define COM_NO_WINDOWS_H 30 #include <objbase.h> 31 32 #ifndef __WINESRC__ 33 # include <windows.h> 34 #endif 35 36 #include <d3d9types.h> 37 #include <d3d9caps.h> 38 39 /***************************************************************************** 40 * Behavior Flags for IDirect3D8::CreateDevice 41 */ 42 #define D3DCREATE_FPU_PRESERVE 0x00000002L 43 #define D3DCREATE_MULTITHREADED 0x00000004L 44 #define D3DCREATE_PUREDEVICE 0x00000010L 45 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L 46 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L 47 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L 48 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L 49 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L 50 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX 0x00000400L 51 #define D3DCREATE_NOWINDOWCHANGES 0x00000800L 52 #define D3DCREATE_DISABLE_PSGP_THREADING 0x00002000L 53 #define D3DCREATE_ENABLE_PRESENTSTATS 0x00004000L 54 #define D3DCREATE_DISABLE_PRINTSCREEN 0x00008000L 55 #define D3DCREATE_SCREENSAVER 0x10000000L 56 57 /***************************************************************************** 58 * Flags for SetPrivateData 59 */ 60 #define D3DSPD_IUNKNOWN 0x00000001L 61 62 63 /***************************************************************************** 64 * #defines and error codes 65 */ 66 #define D3D_SDK_VERSION 32 67 #define D3DADAPTER_DEFAULT 0 68 #define D3DENUM_NO_WHQL_LEVEL 0x00000002L 69 #define D3DPRESENT_DONOTWAIT 1L 70 #define D3DPRESENT_LINEAR_CONTENT 2L 71 #define D3DPRESENT_BACK_BUFFERS_MAX 3L 72 #define D3DSGR_NO_CALIBRATION 0x00000000L 73 #define D3DSGR_CALIBRATE 0x00000001L 74 75 #define _FACD3D 0x876 76 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 77 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 78 79 /***************************************************************************** 80 * Direct3D Errors 81 */ 82 #define D3D_OK S_OK 83 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 84 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 85 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 86 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 87 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 88 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 89 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 90 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 91 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 92 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 93 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 94 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 95 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 96 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 97 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 98 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 99 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 100 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 101 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 102 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 103 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 104 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 105 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 106 107 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 108 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 109 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 110 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 111 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 112 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 113 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 114 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 115 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 116 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 117 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 118 119 120 /***************************************************************************** 121 * Predeclare the interfaces 122 */ 123 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 124 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 125 126 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 127 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 128 129 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 130 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 131 132 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 133 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 134 135 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 136 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 137 138 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 139 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 140 141 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 142 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 143 144 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 145 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 146 147 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 148 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 149 150 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 151 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 152 153 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 154 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 155 156 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 157 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 158 159 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 160 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 161 162 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 163 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 164 165 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 166 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 167 168 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 169 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 170 171 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 172 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 173 174 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 175 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 176 177 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 178 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 179 180 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 181 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 182 183 /***************************************************************************** 184 * IDirect3D9 interface 185 */ 186 #undef INTERFACE 187 #define INTERFACE IDirect3D9 188 DECLARE_INTERFACE_(IDirect3D9,IUnknown) 189 { 190 /*** IUnknown methods ***/ 191 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 192 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 193 STDMETHOD_(ULONG,Release)(THIS) PURE; 194 /*** IDirect3D9 methods ***/ 195 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 196 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 197 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 198 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 199 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 200 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 201 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 202 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 203 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 204 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 205 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 206 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 207 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 208 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 209 }; 210 #undef INTERFACE 211 212 #ifdef __CRT_UUID_DECL 213 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 214 #endif 215 216 #if !defined(__cplusplus) || defined(CINTERFACE) 217 /*** IUnknown methods ***/ 218 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 219 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 220 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 221 /*** IDirect3D9 methods ***/ 222 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 223 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 224 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 225 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 226 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 227 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 228 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 229 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 230 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 231 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 232 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 233 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 234 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 235 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 236 #else 237 /*** IUnknown methods ***/ 238 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 239 #define IDirect3D9_AddRef(p) (p)->AddRef() 240 #define IDirect3D9_Release(p) (p)->Release() 241 /*** IDirect3D9 methods ***/ 242 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 243 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 244 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 245 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 246 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 247 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 248 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 249 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 250 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 251 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 252 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 253 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 254 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 255 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 256 #endif 257 258 /***************************************************************************** 259 * IDirect3D9Ex interface 260 */ 261 #define INTERFACE IDirect3D9Ex 262 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9) 263 { 264 /*** IUnknown methods ***/ 265 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 266 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 267 STDMETHOD_(ULONG,Release)(THIS) PURE; 268 /*** IDirect3D9 methods ***/ 269 270 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that 271 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's 272 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9. 273 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the 274 * C++ interface compatible, and nobody uses the C interface in Windows world. 275 */ 276 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 277 278 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 279 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 280 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 281 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 282 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 283 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 284 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 285 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 286 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 287 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 288 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 289 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 290 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 291 /*** IDirect3D9Ex methods ***/ 292 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE; 293 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter, 294 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE; 295 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 296 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE; 297 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE; 298 }; 299 #undef INTERFACE 300 301 #ifdef __CRT_UUID_DECL 302 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 303 #endif 304 305 #if !defined(__cplusplus) || defined(CINTERFACE) 306 /*** IUnknown methods ***/ 307 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 308 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 309 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 310 /*** IDirect3D9 methods ***/ 311 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 312 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 313 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 314 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 315 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 316 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 317 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 318 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 319 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 320 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 321 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 322 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 323 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 324 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 325 /*** IDirect3D9Ex methods ***/ 326 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 327 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 328 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 329 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 330 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 331 #else 332 /*** IUnknown methods ***/ 333 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 334 #define IDirect3D9Ex_AddRef(p) (p)->AddRef() 335 #define IDirect3D9Ex_Release(p) (p)->Release() 336 /*** IDirect3D9 methods ***/ 337 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 338 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 339 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 340 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 341 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 342 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 343 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 344 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 345 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 346 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 347 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 348 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 349 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 350 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 351 #endif 352 353 /***************************************************************************** 354 * IDirect3DVolume9 interface 355 */ 356 #define INTERFACE IDirect3DVolume9 357 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) 358 { 359 /*** IUnknown methods ***/ 360 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 361 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 362 STDMETHOD_(ULONG,Release)(THIS) PURE; 363 /*** IDirect3DVolume9 methods ***/ 364 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 365 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 366 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 367 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 368 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 369 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 370 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 371 STDMETHOD(UnlockBox)(THIS) PURE; 372 }; 373 #undef INTERFACE 374 375 #ifdef __CRT_UUID_DECL 376 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 377 #endif 378 379 #if !defined(__cplusplus) || defined(CINTERFACE) 380 /*** IUnknown methods ***/ 381 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 382 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 383 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 384 /*** IDirect3DVolume9 methods ***/ 385 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 386 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 387 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 388 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 389 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 390 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 391 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 392 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 393 #else 394 /*** IUnknown methods ***/ 395 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 396 #define IDirect3DVolume9_AddRef(p) (p)->AddRef() 397 #define IDirect3DVolume9_Release(p) (p)->Release() 398 /*** IDirect3DVolume9 methods ***/ 399 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 400 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 401 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 402 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 403 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 404 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 405 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 406 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 407 #endif 408 409 /***************************************************************************** 410 * IDirect3DSwapChain9 interface 411 */ 412 #define INTERFACE IDirect3DSwapChain9 413 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) 414 { 415 /*** IUnknown methods ***/ 416 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 417 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 418 STDMETHOD_(ULONG,Release)(THIS) PURE; 419 /*** IDirect3DSwapChain9 methods ***/ 420 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 421 const RGNDATA *dirty_region, DWORD flags) PURE; 422 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 423 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 424 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 425 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 426 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 427 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 428 }; 429 #undef INTERFACE 430 431 #ifdef __CRT_UUID_DECL 432 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 433 #endif 434 435 #if !defined(__cplusplus) || defined(CINTERFACE) 436 /*** IUnknown methods ***/ 437 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 438 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 439 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 440 /*** IDirect3DSwapChain9 methods ***/ 441 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 442 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 443 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 444 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 445 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 446 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 447 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 448 #else 449 /*** IUnknown methods ***/ 450 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 451 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 452 #define IDirect3DSwapChain9_Release(p) (p)->Release() 453 /*** IDirect3DSwapChain9 methods ***/ 454 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 455 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 456 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 457 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 458 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 459 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 460 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 461 #endif 462 463 /***************************************************************************** 464 * IDirect3DSwapChain9Ex interface 465 */ 466 #define INTERFACE IDirect3DSwapChain9Ex 467 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9) 468 { 469 /*** IUnknown methods ***/ 470 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 471 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 472 STDMETHOD_(ULONG,Release)(THIS) PURE; 473 /*** IDirect3DSwapChain9 methods ***/ 474 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 475 const RGNDATA *dirty_region, DWORD flags) PURE; 476 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 477 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 478 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 479 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 480 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 481 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 482 /*** IDirect3DSwapChain9Ex methods ***/ 483 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE; 484 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE; 485 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 486 }; 487 #undef INTERFACE 488 489 #ifdef __CRT_UUID_DECL 490 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 491 #endif 492 493 #if !defined(__cplusplus) || defined(CINTERFACE) 494 /*** IUnknown methods ***/ 495 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 496 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 497 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) 498 /*** IDirect3DSwapChain9 methods ***/ 499 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 500 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 501 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 502 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 503 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 504 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 505 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 506 /*** IDirect3DSwapChain9Ex methods ***/ 507 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) 508 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) 509 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) 510 #else 511 /*** IUnknown methods ***/ 512 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 513 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef() 514 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release() 515 /*** IDirect3DSwapChain9 methods ***/ 516 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 517 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 518 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 519 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 520 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 521 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a) 522 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 523 /*** IDirect3DSwapChain9Ex methods ***/ 524 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a) 525 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a) 526 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b) 527 #endif 528 529 /***************************************************************************** 530 * IDirect3DResource9 interface 531 */ 532 #define INTERFACE IDirect3DResource9 533 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) 534 { 535 /*** IUnknown methods ***/ 536 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 537 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 538 STDMETHOD_(ULONG,Release)(THIS) PURE; 539 /*** IDirect3DResource9 methods ***/ 540 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 541 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 542 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 543 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 544 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 545 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 546 STDMETHOD_(void, PreLoad)(THIS) PURE; 547 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 548 }; 549 #undef INTERFACE 550 551 #ifdef __CRT_UUID_DECL 552 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 553 #endif 554 555 #if !defined(__cplusplus) || defined(CINTERFACE) 556 /*** IUnknown methods ***/ 557 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 558 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 559 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 560 /*** IDirect3DResource9 methods ***/ 561 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 562 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 563 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 564 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 565 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 566 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 567 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 568 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 569 #else 570 /*** IUnknown methods ***/ 571 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 572 #define IDirect3DResource9_AddRef(p) (p)->AddRef() 573 #define IDirect3DResource9_Release(p) (p)->Release() 574 /*** IDirect3DResource9 methods ***/ 575 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 576 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 577 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 578 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 579 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 580 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 581 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 582 #define IDirect3DResource9_GetType(p) (p)->GetType() 583 #endif 584 585 /***************************************************************************** 586 * IDirect3DSurface9 interface 587 */ 588 #define INTERFACE IDirect3DSurface9 589 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) 590 { 591 /*** IUnknown methods ***/ 592 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 593 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 594 STDMETHOD_(ULONG,Release)(THIS) PURE; 595 /*** IDirect3DResource9 methods ***/ 596 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 597 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 598 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 599 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 600 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 601 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 602 STDMETHOD_(void, PreLoad)(THIS) PURE; 603 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 604 /*** IDirect3DSurface9 methods ***/ 605 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 606 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 607 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 608 STDMETHOD(UnlockRect)(THIS) PURE; 609 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 610 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 611 }; 612 #undef INTERFACE 613 614 #ifdef __CRT_UUID_DECL 615 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 616 #endif 617 618 #if !defined(__cplusplus) || defined(CINTERFACE) 619 /*** IUnknown methods ***/ 620 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 621 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 622 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 623 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 624 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 625 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 626 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 627 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 628 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 629 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 630 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 631 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 632 /*** IDirect3DSurface9 methods ***/ 633 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 634 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 635 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 636 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 637 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 638 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 639 #else 640 /*** IUnknown methods ***/ 641 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 642 #define IDirect3DSurface9_AddRef(p) (p)->AddRef() 643 #define IDirect3DSurface9_Release(p) (p)->Release() 644 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 645 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 646 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 647 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 648 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 649 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 650 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 651 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 652 #define IDirect3DSurface9_GetType(p) (p)->GetType() 653 /*** IDirect3DSurface9 methods ***/ 654 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 655 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 656 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 657 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 658 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 659 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 660 #endif 661 662 /***************************************************************************** 663 * IDirect3DVertexBuffer9 interface 664 */ 665 #define INTERFACE IDirect3DVertexBuffer9 666 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) 667 { 668 /*** IUnknown methods ***/ 669 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 670 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 671 STDMETHOD_(ULONG,Release)(THIS) PURE; 672 /*** IDirect3DResource9 methods ***/ 673 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 674 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 675 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 676 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 677 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 678 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 679 STDMETHOD_(void, PreLoad)(THIS) PURE; 680 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 681 /*** IDirect3DVertexBuffer9 methods ***/ 682 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 683 STDMETHOD(Unlock)(THIS) PURE; 684 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 685 }; 686 #undef INTERFACE 687 688 #ifdef __CRT_UUID_DECL 689 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 690 #endif 691 692 #if !defined(__cplusplus) || defined(CINTERFACE) 693 /*** IUnknown methods ***/ 694 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 695 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 696 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 697 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 698 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 699 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 700 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 701 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 702 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 703 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 704 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 705 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 706 /*** IDirect3DVertexBuffer9 methods ***/ 707 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 708 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 709 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 710 #else 711 /*** IUnknown methods ***/ 712 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 713 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 714 #define IDirect3DVertexBuffer9_Release(p) (p)->Release() 715 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 716 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 717 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 718 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 719 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 720 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 721 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 722 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 723 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 724 /*** IDirect3DVertexBuffer9 methods ***/ 725 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 726 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 727 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 728 #endif 729 730 /***************************************************************************** 731 * IDirect3DIndexBuffer9 interface 732 */ 733 #define INTERFACE IDirect3DIndexBuffer9 734 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) 735 { 736 /*** IUnknown methods ***/ 737 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 738 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 739 STDMETHOD_(ULONG,Release)(THIS) PURE; 740 /*** IDirect3DResource9 methods ***/ 741 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 742 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 743 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 744 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 745 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 746 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 747 STDMETHOD_(void, PreLoad)(THIS) PURE; 748 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 749 /*** IDirect3DIndexBuffer9 methods ***/ 750 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 751 STDMETHOD(Unlock)(THIS) PURE; 752 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 753 }; 754 #undef INTERFACE 755 756 #ifdef __CRT_UUID_DECL 757 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 758 #endif 759 760 #if !defined(__cplusplus) || defined(CINTERFACE) 761 /*** IUnknown methods ***/ 762 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 763 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 764 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 765 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 766 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 767 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 768 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 769 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 770 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 771 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 772 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 773 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 774 /*** IDirect3DIndexBuffer9 methods ***/ 775 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 776 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 777 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 778 #else 779 /*** IUnknown methods ***/ 780 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 781 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 782 #define IDirect3DIndexBuffer9_Release(p) (p)->Release() 783 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 784 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 785 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 786 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 787 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 788 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 789 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 790 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 791 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 792 /*** IDirect3DIndexBuffer9 methods ***/ 793 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 794 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 795 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 796 #endif 797 798 /***************************************************************************** 799 * IDirect3DBaseTexture9 interface 800 */ 801 #define INTERFACE IDirect3DBaseTexture9 802 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) 803 { 804 /*** IUnknown methods ***/ 805 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 806 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 807 STDMETHOD_(ULONG,Release)(THIS) PURE; 808 /*** IDirect3DResource9 methods ***/ 809 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 810 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 811 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 812 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 813 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 814 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 815 STDMETHOD_(void, PreLoad)(THIS) PURE; 816 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 817 /*** IDirect3DBaseTexture9 methods ***/ 818 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 819 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 820 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 821 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 822 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 823 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 824 }; 825 #undef INTERFACE 826 827 #ifdef __CRT_UUID_DECL 828 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 829 #endif 830 831 #if !defined(__cplusplus) || defined(CINTERFACE) 832 /*** IUnknown methods ***/ 833 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 834 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 835 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 836 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 837 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 838 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 839 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 840 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 841 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 842 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 843 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 844 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 845 /*** IDirect3DBaseTexture9 methods ***/ 846 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 847 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 848 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 849 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 850 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 851 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 852 #else 853 /*** IUnknown methods ***/ 854 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 855 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 856 #define IDirect3DBaseTexture9_Release(p) (p)->Release() 857 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 858 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 859 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 860 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 861 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 862 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 863 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 864 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 865 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 866 /*** IDirect3DBaseTexture9 methods ***/ 867 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 868 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 869 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 870 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 871 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 872 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 873 #endif 874 875 /***************************************************************************** 876 * IDirect3DCubeTexture9 interface 877 */ 878 #define INTERFACE IDirect3DCubeTexture9 879 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) 880 { 881 /*** IUnknown methods ***/ 882 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 883 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 884 STDMETHOD_(ULONG,Release)(THIS) PURE; 885 /*** IDirect3DResource9 methods ***/ 886 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 887 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 888 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 889 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 890 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 891 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 892 STDMETHOD_(void, PreLoad)(THIS) PURE; 893 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 894 /*** IDirect3DBaseTexture9 methods ***/ 895 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 896 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 897 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 898 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 899 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 900 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 901 /*** IDirect3DCubeTexture9 methods ***/ 902 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 903 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 904 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, 905 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 906 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 907 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; 908 }; 909 #undef INTERFACE 910 911 #ifdef __CRT_UUID_DECL 912 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 913 #endif 914 915 #if !defined(__cplusplus) || defined(CINTERFACE) 916 /*** IUnknown methods ***/ 917 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 918 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 919 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 920 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 921 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 922 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 923 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 924 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 925 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 926 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 927 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 928 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 929 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 930 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 931 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 932 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 933 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 934 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 935 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 936 /*** IDirect3DCubeTexture9 methods ***/ 937 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 938 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 939 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 940 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 941 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 942 #else 943 /*** IUnknown methods ***/ 944 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 945 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 946 #define IDirect3DCubeTexture9_Release(p) (p)->Release() 947 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 948 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 949 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 950 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 951 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 952 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 953 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 954 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 955 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 956 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 957 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 958 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 959 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 960 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 961 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 962 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 963 /*** IDirect3DCubeTexture9 methods ***/ 964 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 965 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 966 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 967 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 968 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 969 #endif 970 971 /***************************************************************************** 972 * IDirect3DTexture9 interface 973 */ 974 #define INTERFACE IDirect3DTexture9 975 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) 976 { 977 /*** IUnknown methods ***/ 978 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 979 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 980 STDMETHOD_(ULONG,Release)(THIS) PURE; 981 /*** IDirect3DResource9 methods ***/ 982 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 983 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 984 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 985 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 986 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 987 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 988 STDMETHOD_(void, PreLoad)(THIS) PURE; 989 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 990 /*** IDirect3DBaseTexture9 methods ***/ 991 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 992 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 993 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 994 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 995 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 996 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 997 /*** IDirect3DTexture9 methods ***/ 998 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 999 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 1000 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 1001 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 1002 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; 1003 }; 1004 #undef INTERFACE 1005 1006 #ifdef __CRT_UUID_DECL 1007 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 1008 #endif 1009 1010 #if !defined(__cplusplus) || defined(CINTERFACE) 1011 /*** IUnknown methods ***/ 1012 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1013 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1014 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 1015 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1016 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1017 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1018 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1019 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1020 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1021 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1022 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1023 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1024 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1025 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1026 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1027 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1028 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1029 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1030 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1031 /*** IDirect3DTexture9 methods ***/ 1032 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1033 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 1034 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 1035 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 1036 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 1037 #else 1038 /*** IUnknown methods ***/ 1039 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1040 #define IDirect3DTexture9_AddRef(p) (p)->AddRef() 1041 #define IDirect3DTexture9_Release(p) (p)->Release() 1042 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1043 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 1044 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1045 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1046 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1047 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 1048 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 1049 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 1050 #define IDirect3DTexture9_GetType(p) (p)->GetType() 1051 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1052 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 1053 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 1054 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 1055 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1056 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1057 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1058 /*** IDirect3DTexture9 methods ***/ 1059 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1060 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 1061 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 1062 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 1063 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 1064 #endif 1065 1066 /***************************************************************************** 1067 * IDirect3DVolumeTexture9 interface 1068 */ 1069 #define INTERFACE IDirect3DVolumeTexture9 1070 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) 1071 { 1072 /*** IUnknown methods ***/ 1073 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1074 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1075 STDMETHOD_(ULONG,Release)(THIS) PURE; 1076 /*** IDirect3DResource9 methods ***/ 1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1078 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 1079 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 1080 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 1081 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 1082 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 1083 STDMETHOD_(void, PreLoad)(THIS) PURE; 1084 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 1085 /*** IDirect3DBaseTexture9 methods ***/ 1086 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 1087 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 1088 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 1089 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 1090 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 1091 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 1092 /*** IDirect3DVolumeTexture9 methods ***/ 1093 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 1094 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 1095 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 1096 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 1097 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; 1098 }; 1099 #undef INTERFACE 1100 1101 #ifdef __CRT_UUID_DECL 1102 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 1103 #endif 1104 1105 #if !defined(__cplusplus) || defined(CINTERFACE) 1106 /*** IUnknown methods ***/ 1107 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1108 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1109 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 1110 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1111 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1112 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1113 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1114 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1115 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1116 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1117 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1118 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1119 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1120 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1121 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1122 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1123 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1124 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1125 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1126 /*** IDirect3DVolumeTexture9 methods ***/ 1127 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1128 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 1129 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 1130 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 1131 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 1132 #else 1133 /*** IUnknown methods ***/ 1134 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1135 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 1136 #define IDirect3DVolumeTexture9_Release(p) (p)->Release() 1137 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1138 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 1139 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1140 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1141 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1142 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 1143 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 1144 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 1145 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 1146 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1147 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 1148 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 1149 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 1150 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1151 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1152 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1153 /*** IDirect3DVolumeTexture9 methods ***/ 1154 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1155 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 1156 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1157 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 1158 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 1159 #endif 1160 1161 /***************************************************************************** 1162 * IDirect3DVertexDeclaration9 interface 1163 */ 1164 #define INTERFACE IDirect3DVertexDeclaration9 1165 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) 1166 { 1167 /*** IUnknown methods ***/ 1168 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1169 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1170 STDMETHOD_(ULONG,Release)(THIS) PURE; 1171 /*** IDirect3DVertexDeclaration9 methods ***/ 1172 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1173 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1174 }; 1175 #undef INTERFACE 1176 1177 #ifdef __CRT_UUID_DECL 1178 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 1179 #endif 1180 1181 #if !defined(__cplusplus) || defined(CINTERFACE) 1182 /*** IUnknown methods ***/ 1183 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1184 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1185 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1186 /*** IDirect3DVertexShader9 methods ***/ 1187 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1188 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1189 #else 1190 /*** IUnknown methods ***/ 1191 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1192 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1193 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1194 /*** IDirect3DVertexShader9 methods ***/ 1195 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1196 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1197 #endif 1198 1199 /***************************************************************************** 1200 * IDirect3DVertexShader9 interface 1201 */ 1202 #define INTERFACE IDirect3DVertexShader9 1203 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) 1204 { 1205 /*** IUnknown methods ***/ 1206 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1207 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1208 STDMETHOD_(ULONG,Release)(THIS) PURE; 1209 /*** IDirect3DVertexShader9 methods ***/ 1210 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1211 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1212 }; 1213 #undef INTERFACE 1214 1215 #ifdef __CRT_UUID_DECL 1216 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 1217 #endif 1218 1219 #if !defined(__cplusplus) || defined(CINTERFACE) 1220 /*** IUnknown methods ***/ 1221 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1222 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1223 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1224 /*** IDirect3DVertexShader9 methods ***/ 1225 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1226 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1227 #else 1228 /*** IUnknown methods ***/ 1229 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1230 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1231 #define IDirect3DVertexShader9_Release(p) (p)->Release() 1232 /*** IDirect3DVertexShader9 methods ***/ 1233 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1234 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1235 #endif 1236 1237 /***************************************************************************** 1238 * IDirect3DPixelShader9 interface 1239 */ 1240 #define INTERFACE IDirect3DPixelShader9 1241 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) 1242 { 1243 /*** IUnknown methods ***/ 1244 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1245 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1246 STDMETHOD_(ULONG,Release)(THIS) PURE; 1247 /*** IDirect3DPixelShader9 methods ***/ 1248 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1249 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1250 }; 1251 #undef INTERFACE 1252 1253 #ifdef __CRT_UUID_DECL 1254 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 1255 #endif 1256 1257 #if !defined(__cplusplus) || defined(CINTERFACE) 1258 /*** IUnknown methods ***/ 1259 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1260 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1261 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1262 /*** IDirect3DPixelShader9 methods ***/ 1263 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1264 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1265 #else 1266 /*** IUnknown methods ***/ 1267 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1268 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1269 #define IDirect3DPixelShader9_Release(p) (p)->Release() 1270 /*** IDirect3DPixelShader9 methods ***/ 1271 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1272 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1273 #endif 1274 1275 /***************************************************************************** 1276 * IDirect3DStateBlock9 interface 1277 */ 1278 #define INTERFACE IDirect3DStateBlock9 1279 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) 1280 { 1281 /*** IUnknown methods ***/ 1282 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1283 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1284 STDMETHOD_(ULONG,Release)(THIS) PURE; 1285 /*** IDirect3DStateBlock9 methods ***/ 1286 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1287 STDMETHOD(Capture)(THIS) PURE; 1288 STDMETHOD(Apply)(THIS) PURE; 1289 }; 1290 #undef INTERFACE 1291 1292 #ifdef __CRT_UUID_DECL 1293 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 1294 #endif 1295 1296 #if !defined(__cplusplus) || defined(CINTERFACE) 1297 /*** IUnknown methods ***/ 1298 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1299 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1300 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1301 /*** IDirect3DStateBlock9 methods ***/ 1302 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1303 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1304 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1305 #else 1306 /*** IUnknown methods ***/ 1307 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1308 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1309 #define IDirect3DStateBlock9_Release(p) (p)->Release() 1310 /*** IDirect3DStateBlock9 methods ***/ 1311 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1312 #define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1313 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1314 #endif 1315 1316 /***************************************************************************** 1317 * IDirect3DQuery9 interface 1318 */ 1319 #define INTERFACE IDirect3DQuery9 1320 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) 1321 { 1322 /*** IUnknown methods ***/ 1323 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1324 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1325 STDMETHOD_(ULONG,Release)(THIS) PURE; 1326 /*** IDirect3DQuery9 methods ***/ 1327 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1328 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1329 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1330 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1331 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1332 }; 1333 #undef INTERFACE 1334 1335 #ifdef __CRT_UUID_DECL 1336 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 1337 #endif 1338 1339 #if !defined(__cplusplus) || defined(CINTERFACE) 1340 /*** IUnknown methods ***/ 1341 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1342 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1343 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1344 /*** IDirect3DQuery9 ***/ 1345 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1346 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1347 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1348 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1349 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1350 #else 1351 /*** IUnknown methods ***/ 1352 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1353 #define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1354 #define IDirect3DQuery9_Release(p) (p)->Release() 1355 /*** IDirect3DQuery9 ***/ 1356 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1357 #define IDirect3DQuery9_GetType(p) (p)->GetType() 1358 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1359 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1360 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1361 #endif 1362 1363 /***************************************************************************** 1364 * IDirect3DDevice9 interface 1365 */ 1366 #define INTERFACE IDirect3DDevice9 1367 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) 1368 { 1369 /*** IUnknown methods ***/ 1370 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1371 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1372 STDMETHOD_(ULONG,Release)(THIS) PURE; 1373 /*** IDirect3DDevice9 methods ***/ 1374 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1375 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1376 STDMETHOD(EvictManagedResources)(THIS) PURE; 1377 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1378 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1379 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1380 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1381 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1382 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1383 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; 1384 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1385 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1386 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1387 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1388 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1389 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1390 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1391 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1392 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE; 1393 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1394 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1395 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1396 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1397 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1398 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1399 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1400 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1401 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1402 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1403 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1404 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1405 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1406 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1407 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1408 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1409 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1410 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1411 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1412 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1413 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1414 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1415 STDMETHOD(BeginScene)(THIS) PURE; 1416 STDMETHOD(EndScene)(THIS) PURE; 1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1418 D3DCOLOR color, float z, DWORD stencil) PURE; 1419 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1420 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1421 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1422 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1423 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1424 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1425 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1426 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1427 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1428 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE; 1429 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE; 1430 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1431 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1432 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1433 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1434 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1435 STDMETHOD(BeginStateBlock)(THIS) PURE; 1436 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1437 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1438 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1439 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1440 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1441 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1442 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1443 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1444 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1445 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1446 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1447 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1448 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1449 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1450 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1451 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1452 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE; 1453 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1454 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1455 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1456 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1457 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1458 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1459 UINT primitive_count, const void *data, UINT stride) PURE; 1460 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1461 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1462 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1463 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1464 IDirect3DVertexDeclaration9 **declaration) PURE; 1465 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1466 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1467 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1468 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1469 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1470 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1471 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1472 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1473 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1474 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1475 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1476 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1477 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1478 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1479 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1480 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1481 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1482 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1483 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1484 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1485 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1486 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1487 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1488 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1489 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1490 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1491 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1492 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1493 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1494 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1495 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1496 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1497 }; 1498 #undef INTERFACE 1499 1500 #ifdef __CRT_UUID_DECL 1501 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 1502 #endif 1503 1504 #if !defined(__cplusplus) || defined(CINTERFACE) 1505 /*** IUnknown methods ***/ 1506 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1507 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1508 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1509 /*** IDirect3DDevice9 methods ***/ 1510 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1511 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1512 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1513 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1514 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1515 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1516 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1517 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1518 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1519 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1520 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1521 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1522 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1523 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1524 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1525 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1526 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1527 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1528 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1529 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1530 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1531 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1532 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1533 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1534 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1535 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1536 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1537 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1538 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1539 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1540 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1541 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1542 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1543 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1544 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1545 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1546 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1547 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1548 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1549 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1550 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1551 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1552 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1553 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1554 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1555 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1556 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1557 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1558 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1559 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1560 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1561 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1562 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1563 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1564 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1565 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1566 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1567 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1568 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1569 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1570 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1571 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1572 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1573 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1574 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1575 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1576 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1577 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1578 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1579 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1580 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1581 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1582 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1583 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1584 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1585 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1586 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1587 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1588 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1589 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1590 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1591 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1592 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1593 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1594 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1595 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1596 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1597 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1598 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1599 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1600 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1601 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1602 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1603 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1604 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1605 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1606 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1607 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1608 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1609 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1610 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1611 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1612 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1613 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1614 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1615 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1616 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1617 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1618 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1619 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1620 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1621 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1622 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1623 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1624 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1625 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1626 #else 1627 /*** IUnknown methods ***/ 1628 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1629 #define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1630 #define IDirect3DDevice9_Release(p) (p)->Release() 1631 /*** IDirect3DDevice9 methods ***/ 1632 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1633 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1634 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1635 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1636 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1637 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1638 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1639 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1640 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1641 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1642 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1643 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1644 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1645 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1646 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1647 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1648 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1649 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1650 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1651 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1652 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1653 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1654 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1655 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1656 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1657 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1658 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1659 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1660 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1661 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1662 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1663 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1664 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1665 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1666 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1667 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1668 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1669 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1670 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1671 #define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1672 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1673 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1674 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1675 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1676 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1677 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1678 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1679 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1680 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1681 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1682 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1683 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1684 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1685 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1686 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1687 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1688 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1689 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1690 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1691 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1692 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1693 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1694 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1695 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1696 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1697 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1698 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1699 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1700 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1701 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1702 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1703 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1704 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1705 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1706 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1707 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1708 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1709 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1710 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1711 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1712 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1713 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1714 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1715 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1716 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1717 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1718 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1719 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1720 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1721 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1722 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1723 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1724 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1725 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1726 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1727 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1728 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1729 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1730 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1731 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1732 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1733 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1734 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1735 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1736 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1737 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1738 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1739 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1740 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1741 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1742 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1743 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1744 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1745 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1746 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1747 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1748 #endif 1749 1750 1751 /***************************************************************************** 1752 * IDirect3DDevice9Ex interface 1753 */ 1754 #define INTERFACE IDirect3DDevice9Ex 1755 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9) 1756 { 1757 /*** IUnknown methods ***/ 1758 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1759 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1760 STDMETHOD_(ULONG,Release)(THIS) PURE; 1761 /*** IDirect3DDevice9 methods ***/ 1762 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1763 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1764 STDMETHOD(EvictManagedResources)(THIS) PURE; 1765 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1766 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1767 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1768 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1769 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1770 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1771 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; 1772 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1773 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1774 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1775 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1776 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1777 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1778 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1779 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1780 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE; 1781 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1782 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1783 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1784 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1785 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1786 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1787 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1788 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1789 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1790 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1791 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1792 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1793 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1794 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1795 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1796 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1797 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1798 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1799 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1800 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1801 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1802 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1803 STDMETHOD(BeginScene)(THIS) PURE; 1804 STDMETHOD(EndScene)(THIS) PURE; 1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1806 D3DCOLOR color, float z, DWORD stencil) PURE; 1807 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1808 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1809 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1810 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1811 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1812 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1813 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1814 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1815 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1816 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE; 1817 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE; 1818 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1819 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1820 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1821 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1822 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1823 STDMETHOD(BeginStateBlock)(THIS) PURE; 1824 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1825 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1826 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1827 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1828 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1829 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1830 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1831 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1832 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1833 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1834 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1835 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1836 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1837 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1838 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1839 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1840 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE; 1841 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1842 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1843 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1844 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1845 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1846 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1847 UINT primitive_count, const void *data, UINT stride) PURE; 1848 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1849 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1850 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1851 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1852 IDirect3DVertexDeclaration9 **declaration) PURE; 1853 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1854 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1855 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1856 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1857 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE; 1858 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1859 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1860 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1861 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1862 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1863 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1864 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1865 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1866 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1867 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1868 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1869 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1870 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1871 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1872 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1873 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1874 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1875 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1876 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1877 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1878 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1879 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; 1880 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE; 1881 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1882 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1883 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1884 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1885 /* IDirect3DDevice9Ex methods */ 1886 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1887 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1889 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1890 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1891 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE; 1892 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE; 1893 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE; 1894 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE; 1895 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1896 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE; 1897 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE; 1898 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1899 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1900 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1901 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1902 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, 1903 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1904 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE; 1905 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 1906 }; 1907 #undef INTERFACE 1908 1909 #ifdef __CRT_UUID_DECL 1910 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1911 #endif 1912 1913 #if !defined(__cplusplus) || defined(CINTERFACE) 1914 /*** IUnknown methods ***/ 1915 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1916 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1917 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1918 /*** IDirect3DDevice9 methods ***/ 1919 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1920 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1921 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1922 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1923 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1924 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1925 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1926 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1927 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1928 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1929 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1930 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1931 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1932 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1933 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1934 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1935 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1936 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1937 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1938 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1939 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1940 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1941 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1942 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1943 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1944 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1945 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1946 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1947 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1948 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1949 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1950 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1951 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1952 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1953 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1954 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1955 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1956 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1957 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1958 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1959 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1960 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1961 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1962 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1963 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1964 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1965 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1966 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1967 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1968 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1969 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1970 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1971 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1972 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1973 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1974 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1975 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1976 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1977 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1978 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1979 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1980 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1981 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1982 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1983 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1984 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1985 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1986 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1987 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1988 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1989 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1990 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1991 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1992 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1993 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1994 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1995 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1996 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1997 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1998 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1999 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 2000 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 2001 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 2002 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 2003 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 2004 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 2005 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 2006 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 2007 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 2008 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 2009 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 2010 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 2011 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 2012 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 2013 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 2014 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 2015 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 2016 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 2017 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 2018 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 2019 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 2020 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 2021 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 2022 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 2023 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 2024 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 2025 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 2026 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 2027 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2028 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 2029 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 2030 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 2031 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 2032 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 2033 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 2034 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 2035 /* IDirect3DDevice9Ex */ 2036 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 2037 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 2038 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 2039 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 2040 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 2041 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 2042 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 2043 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 2044 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 2045 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 2046 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 2047 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 2048 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 2049 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 2050 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 2051 #else 2052 /*** IUnknown methods ***/ 2053 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2054 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 2055 #define IDirect3DDevice9Ex_Release(p) (p)->Release() 2056 /*** IDirect3DDevice9 methods ***/ 2057 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 2058 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 2059 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 2060 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 2061 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 2062 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 2063 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 2064 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 2065 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 2066 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 2067 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 2068 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 2069 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 2070 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 2071 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 2072 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 2073 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 2074 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 2075 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 2076 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 2077 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 2078 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 2079 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 2080 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 2081 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 2082 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 2083 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 2084 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 2085 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 2086 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 2087 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 2088 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 2089 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 2090 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 2091 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 2092 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 2093 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 2094 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 2095 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 2096 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 2097 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 2098 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 2099 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 2100 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 2101 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 2102 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 2103 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 2104 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 2105 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 2106 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 2107 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 2108 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 2109 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 2110 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 2111 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 2112 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 2113 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 2114 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 2115 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 2116 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 2117 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 2118 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 2119 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 2120 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 2121 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 2122 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 2123 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 2124 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 2125 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 2126 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 2127 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 2128 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 2129 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 2130 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 2131 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 2132 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 2133 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 2134 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 2135 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 2136 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 2137 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 2138 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 2139 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 2140 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 2141 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 2142 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 2143 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 2144 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 2145 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 2146 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 2147 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 2148 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 2149 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 2150 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 2151 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 2152 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 2153 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 2154 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 2155 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 2156 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 2157 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 2158 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 2159 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 2160 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 2161 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 2162 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 2163 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 2164 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2165 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2166 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2167 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2168 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2169 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2170 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2171 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2172 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2173 /* IDirect3DDevice9Ex */ 2174 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2175 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2176 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2177 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2178 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2179 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2180 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2181 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2182 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2183 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2184 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2185 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2186 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2187 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2188 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2189 #endif 2190 2191 #ifdef __cplusplus 2192 extern "C" { 2193 #endif /* defined(__cplusplus) */ 2194 2195 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2196 int WINAPI D3DPERF_EndEvent(void); 2197 DWORD WINAPI D3DPERF_GetStatus(void); 2198 BOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2199 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2200 void WINAPI D3DPERF_SetOptions(DWORD options); 2201 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name); 2202 2203 /* Define the main entrypoint as well */ 2204 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); 2205 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); 2206 2207 #ifdef __cplusplus 2208 } /* extern "C" */ 2209 #endif /* defined(__cplusplus) */ 2210 2211 2212 #endif /* _D3D9_H_ */ 2213