1 /* 2 * reactos/lib/gdi32/objects/path.c 3 * 4 * GDI32.DLL Path 5 * 6 * When you implement one of these functions, 7 * remove its stub from this file. 8 * 9 */ 10 11 #include <precomp.h> 12 13 /* 14 * @implemented 15 */ 16 BOOL 17 WINAPI 18 AbortPath( 19 HDC hdc) 20 { 21 HANDLE_METADC0P(BOOL, AbortPath, FALSE, hdc); 22 return NtGdiAbortPath(hdc); 23 } 24 25 26 /* 27 * @implemented 28 */ 29 BOOL 30 WINAPI 31 BeginPath( 32 HDC hdc) 33 { 34 HANDLE_METADC0P(BOOL, BeginPath, FALSE, hdc); 35 return NtGdiBeginPath(hdc); 36 } 37 38 /* 39 * @implemented 40 */ 41 BOOL 42 WINAPI 43 CloseFigure( 44 HDC hdc) 45 { 46 HANDLE_METADC0P(BOOL, CloseFigure, FALSE, hdc); 47 return NtGdiCloseFigure(hdc); 48 } 49 50 51 /* 52 * @implemented 53 */ 54 BOOL 55 WINAPI 56 EndPath( 57 HDC hdc) 58 { 59 HANDLE_METADC0P(BOOL, EndPath, FALSE, hdc); 60 return NtGdiEndPath( hdc ); 61 } 62 63 64 /* 65 * @implemented 66 */ 67 BOOL 68 WINAPI 69 FillPath( 70 HDC hdc) 71 { 72 HANDLE_METADC0P(BOOL, FillPath, FALSE, hdc); 73 return NtGdiFillPath( hdc ); 74 } 75 76 77 /* 78 * @implemented 79 */ 80 BOOL 81 WINAPI 82 FlattenPath( 83 HDC hdc) 84 { 85 HANDLE_METADC0P(BOOL, FlattenPath, FALSE, hdc); 86 return NtGdiFlattenPath ( hdc ); 87 } 88 89 90 /* 91 * @implemented 92 */ 93 INT 94 WINAPI 95 GetPath(HDC hdc, 96 LPPOINT pptlBuf, 97 LPBYTE pjTypes, 98 INT cptBuf) 99 { 100 INT retValue = -1; 101 102 if (GDI_HANDLE_GET_TYPE(hdc) == GDI_OBJECT_TYPE_METADC) 103 { 104 SetLastError(ERROR_INVALID_PARAMETER); 105 } 106 else 107 { 108 retValue = NtGdiGetPath(hdc,pptlBuf,pjTypes,cptBuf); 109 } 110 111 return retValue; 112 } 113 114 115 /* 116 * @implemented 117 */ 118 HRGN 119 WINAPI 120 PathToRegion( 121 HDC hdc) 122 { 123 HANDLE_METADC0P(HRGN, PathToRegion, NULL, hdc); 124 return NtGdiPathToRegion(hdc); 125 } 126 127 /* 128 * @implemented 129 */ 130 BOOL 131 WINAPI 132 SetMiterLimit( 133 HDC hdc, 134 FLOAT a1, 135 PFLOAT a2 136 ) 137 { 138 BOOL Ret; 139 gxf_long worker, worker1; 140 141 worker.f = a1; 142 Ret = NtGdiSetMiterLimit ( hdc, worker.l, a2 ? &worker1.l : NULL ); 143 if (a2 && Ret) *a2 = worker1.f; 144 return Ret; 145 } 146 147 148 /* 149 * @implemented 150 */ 151 BOOL 152 WINAPI 153 StrokeAndFillPath( 154 HDC hdc) 155 { 156 HANDLE_METADC0P(BOOL, StrokeAndFillPath, FALSE, hdc); 157 return NtGdiStrokeAndFillPath ( hdc ); 158 } 159 160 161 /* 162 * @implemented 163 */ 164 BOOL 165 WINAPI 166 StrokePath( 167 HDC hdc) 168 { 169 HANDLE_METADC0P(BOOL, StrokePath, FALSE, hdc); 170 return NtGdiStrokePath ( hdc ); 171 } 172 173 174 /* 175 * @implemented 176 */ 177 BOOL 178 WINAPI 179 WidenPath( 180 HDC hdc) 181 { 182 HANDLE_METADC0P(BOOL, WidenPath, FALSE, hdc); 183 return NtGdiWidenPath ( hdc ); 184 } 185 186 /* 187 * @implemented 188 */ 189 BOOL 190 WINAPI 191 SelectClipPath( 192 HDC hdc, 193 int iMode) 194 { 195 HANDLE_METADC(BOOL, SelectClipPath, FALSE, hdc, iMode); 196 return NtGdiSelectClipPath(hdc, iMode); 197 } 198