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471aeecf |
| 06-Apr-2022 |
naddy <naddy@openbsd.org> |
constify struct cfattach
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641d5c7c |
| 27-Oct-2017 |
mpi <mpi@openbsd.org> |
Replace ancient DELAY inherited from Mach and the associated scary comment with a barrier. Tested in both fast and slow modes.
from miod@
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4667bebb |
| 20-Sep-2010 |
matthew <matthew@openbsd.org> |
Get rid of evcount's support for arranging counters in a tree hierarchy. Everything attached to a single root node anyway, so at best we had a bush.
"i think it is good" deraadt@
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2ab7ce79 |
| 09-Aug-2008 |
miod <miod@openbsd.org> |
Pass a device name to {tc,tcds,ioasic}_intr_establish in order to get meaningful names associated to the interrupt counters.
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d874cce4 |
| 26-Jun-2008 |
ray <ray@openbsd.org> |
First pass at removing clauses 3 and 4 from NetBSD licenses.
Not sure what's more surprising: how long it took for NetBSD to catch up to the rest of the BSDs (including UCB), or the amount of code t
First pass at removing clauses 3 and 4 from NetBSD licenses.
Not sure what's more surprising: how long it took for NetBSD to catch up to the rest of the BSDs (including UCB), or the amount of code that NetBSD has claimed for itself without attributing to the actual authors.
OK deraadt@
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ee682b37 |
| 06-Nov-2007 |
miod <miod@openbsd.org> |
Get rid of TC_IPL_xxx values and tc_intrlevel_t, and use IPL_xxx and int. No functional change.
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84b67413 |
| 28-Jun-2004 |
aaron <aaron@openbsd.org> |
Use new event counter API for interrupt counting on alpha. By me, with some edits by Theo. deraadt@ ok
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a209c929 |
| 26-Sep-2003 |
miod <miod@openbsd.org> |
Typos: defintion -> definition, proccess -> process
There are more occurences hiding in binutils, lynx and afs but I am too lazy to report them upstream at the moment.
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bc84bce2 |
| 12-Oct-2002 |
krw <krw@openbsd.org> |
Remove more '\n's from panic() statements. Both trailing and leading.
Diff generated by Chris Kuethe.
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aa76beb5 |
| 02-May-2002 |
miod <miod@openbsd.org> |
Big TURBOchannel support catchup from NetBSD, part 1. A few local changes and tweaks remain.
This bring DEC 3000 machines back in the game, but framebuffers are still not supported at the moment.
T
Big TURBOchannel support catchup from NetBSD, part 1. A few local changes and tweaks remain.
This bring DEC 3000 machines back in the game, but framebuffers are still not supported at the moment.
Thanks to ericj@ and nate@ for supplying me a DEC 3000 for testing.
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