Lines Matching refs:total_vertices

127 …size_t total_vertices = meshopt_generateVertexRemap(&remap[0], NULL, total_indices, &vertices[0], …  in parseObj()  local
132 result.vertices.resize(total_vertices); in parseObj()
932 …size_t total_vertices = meshopt_generateVertexRemapMulti(&remap[0], NULL, total_indices, total_ind… in processDeinterleaved() local
937 std::vector<float> pos(total_vertices * 3); in processDeinterleaved()
940 std::vector<float> nrm(total_vertices * 3); in processDeinterleaved()
943 std::vector<float> uv(total_vertices * 2); in processDeinterleaved()
948 meshopt_optimizeVertexCache(&indices[0], &indices[0], total_indices, total_vertices); in processDeinterleaved()
950 meshopt_optimizeVertexFetchRemap(&remap[0], &indices[0], total_indices, total_vertices); in processDeinterleaved()
951 meshopt_remapVertexBuffer(&pos[0], &pos[0], total_vertices, sizeof(float) * 3, &remap[0]); in processDeinterleaved()
952 meshopt_remapVertexBuffer(&nrm[0], &nrm[0], total_vertices, sizeof(float) * 3, &remap[0]); in processDeinterleaved()
953 meshopt_remapVertexBuffer(&uv[0], &uv[0], total_vertices, sizeof(float) * 2, &remap[0]); in processDeinterleaved()
961 …adowIndexBufferMulti(&shadow_indices[0], &indices[0], total_indices, total_vertices, &shadow_strea… in processDeinterleaved()
963 meshopt_optimizeVertexCache(&shadow_indices[0], &shadow_indices[0], total_indices, total_vertices); in processDeinterleaved()
968 …int(total_vertices), (reindex - start) * 1000, (optimize - reindex) * 1000, (shadow - optimize) * … in processDeinterleaved()