Lines Matching refs:file

63 	ResFile file(_buffer);  in loadData()  local
64 file.syncString(CLOUDS_CREDITS); in loadData()
65 file.syncString(DARK_SIDE_CREDITS); in loadData()
66 file.syncString(SWORDS_CREDITS1); in loadData()
67 file.syncString(SWORDS_CREDITS2); in loadData()
68 file.syncString(OPTIONS_MENU); in loadData()
69 file.syncStrings(GAME_NAMES, 3); in loadData()
70 file.syncString(THE_PARTY_NEEDS_REST); in loadData()
71 file.syncString(WHO_WILL); in loadData()
72 file.syncString(HOW_MUCH); in loadData()
73 file.syncString(WHATS_THE_PASSWORD); in loadData()
74 file.syncString(PASSWORD_INCORRECT); in loadData()
75 file.syncString(IN_NO_CONDITION); in loadData()
76 file.syncString(NOTHING_HERE); in loadData()
77 file.syncStrings(TERRAIN_TYPES, 6); in loadData()
78 file.syncStrings(OUTDOORS_WALL_TYPES, 16); in loadData()
79 file.syncStrings(SURFACE_NAMES, 16); in loadData()
80 file.syncStrings(WHO_ACTIONS, 32); in loadData()
81 file.syncStrings(WHO_WILL_ACTIONS, 4); in loadData()
82 file.syncBytes2D((byte *)SYMBOLS, 20, 64); in loadData()
83 file.syncBytes2D((byte *)TEXT_COLORS, 40, 4); in loadData()
84 file.syncBytes2D((byte *)TEXT_COLORS_STARTUP, 40, 4); in loadData()
85 file.syncStrings(DIRECTION_TEXT_UPPER, 4); in loadData()
86 file.syncStrings(DIRECTION_TEXT, 4); in loadData()
87 file.syncStrings(RACE_NAMES, 5); in loadData()
88 file.syncNumbers(RACE_HP_BONUSES, 5); in loadData()
89 file.syncNumbers2D((int *)RACE_SP_BONUSES, 5, 2); in loadData()
90 file.syncStrings(CLASS_NAMES, 11); in loadData()
91 file.syncNumbers(CLASS_EXP_LEVELS, 10); in loadData()
92 file.syncStrings(ALIGNMENT_NAMES, 3); in loadData()
93 file.syncStrings(SEX_NAMES, 2); in loadData()
94 file.syncStrings(SKILL_NAMES, 18); in loadData()
95 file.syncStrings(CONDITION_NAMES, 17); in loadData()
96 file.syncNumbers(CONDITION_COLORS, 17); in loadData()
97 file.syncString(GOOD); in loadData()
98 file.syncString(BLESSED); in loadData()
99 file.syncString(POWER_SHIELD); in loadData()
100 file.syncString(HOLY_BONUS); in loadData()
101 file.syncString(HEROISM); in loadData()
102 file.syncString(IN_PARTY); in loadData()
103 file.syncString(PARTY_DETAILS); in loadData()
104 file.syncString(PARTY_DIALOG_TEXT); in loadData()
105 file.syncNumbers(FACE_CONDITION_FRAMES, 17); in loadData()
106 file.syncNumbers(CHAR_FACES_X, 6); in loadData()
107 file.syncNumbers(HP_BARS_X, 6); in loadData()
108 file.syncString(NO_ONE_TO_ADVENTURE_WITH); in loadData()
109 file.syncBytes2D((byte *)DARKNESS_XLAT, 3, 256); in loadData()
110 file.syncString(YOUR_ROSTER_IS_FULL); in loadData()
111 file.syncString(PLEASE_WAIT); in loadData()
112 file.syncString(OOPS); in loadData()
113 file.syncNumbers2D((int *)SCREEN_POSITIONING_X, 4, 48); in loadData()
114 file.syncNumbers2D((int *)SCREEN_POSITIONING_Y, 4, 48); in loadData()
115 file.syncNumbers(MONSTER_GRID_BITMASK, 12); in loadData()
116 file.syncNumbers2D((int *)INDOOR_OBJECT_X, 2, 12); in loadData()
117 file.syncNumbers2D((int *)MAP_OBJECT_Y, 2, 12); in loadData()
118 file.syncNumbers(INDOOR_MONSTERS_Y, 4); in loadData()
119 file.syncNumbers2D((int *)OUTDOOR_OBJECT_X, 2, 12); in loadData()
120 file.syncNumbers(OUTDOOR_MONSTER_INDEXES, 26); in loadData()
121 file.syncNumbers(OUTDOOR_MONSTERS_Y, 26); in loadData()
122 file.syncNumbers2D((int *)DIRECTION_ANIM_POSITIONS, 4, 4); in loadData()
123 file.syncBytes2D((byte *)WALL_SHIFTS, 4, 48); in loadData()
124 file.syncNumbers(DRAW_NUMBERS, 25); in loadData()
125 file.syncNumbers2D((int *)DRAW_FRAMES, 25, 2); in loadData()
126 file.syncNumbers(COMBAT_FLOAT_X, 8); in loadData()
127 file.syncNumbers(COMBAT_FLOAT_Y, 8); in loadData()
128 file.syncNumbers2D((int *)MONSTER_EFFECT_FLAGS, 15, 8); in loadData()
129 file.syncNumbers2D((int *)SPELLS_ALLOWED, 3, 40); in loadData()
130 file.syncNumbers(BASE_HP_BY_CLASS, 10); in loadData()
131 file.syncNumbers(AGE_RANGES, 10); in loadData()
132 file.syncNumbers2D((int *)AGE_RANGES_ADJUST, 2, 10); in loadData()
133 file.syncNumbers(STAT_VALUES, 24); in loadData()
134 file.syncNumbers(STAT_BONUSES, 24); in loadData()
135 file.syncNumbers(ELEMENTAL_CATEGORIES, 6); in loadData()
136 file.syncNumbers(ATTRIBUTE_CATEGORIES, 10); in loadData()
137 file.syncNumbers(ATTRIBUTE_BONUSES, 72); in loadData()
138 file.syncNumbers(ELEMENTAL_RESISTENCES, 37); in loadData()
139 file.syncNumbers(ELEMENTAL_DAMAGE, 37); in loadData()
140 file.syncNumbers(WEAPON_DAMAGE_BASE, 35); in loadData()
141 file.syncNumbers(WEAPON_DAMAGE_MULTIPLIER, 35); in loadData()
142 file.syncNumbers(METAL_DAMAGE, 22); in loadData()
143 file.syncNumbers(METAL_DAMAGE_PERCENT, 22); in loadData()
144 file.syncNumbers(METAL_LAC, 22); in loadData()
145 file.syncNumbers(ARMOR_STRENGTHS, 14); in loadData()
146 file.syncNumbers(MAKE_ITEM_ARR1, 6); in loadData()
147 file.syncNumbers3D((int *)MAKE_ITEM_ARR2, 6, 7, 2); in loadData()
148 file.syncNumbers3D((int *)MAKE_ITEM_ARR3, 10, 7, 2); in loadData()
149 file.syncNumbers3D((int *)MAKE_ITEM_ARR4, 2, 7, 2); in loadData()
150 file.syncNumbers2D((int *)MAKE_ITEM_ARR5, 8, 2); in loadData()
151 file.syncNumbers(OUTDOOR_DRAWSTRUCT_INDEXES, 44); in loadData()
152 file.syncNumbers2D((int *)TOWN_MAXES, 2, 11); in loadData()
153 file.syncStrings2D(&TOWN_ACTION_MUSIC[0][0], 2, 7); in loadData()
154 file.syncStrings(TOWN_ACTION_SHAPES, 7); in loadData()
155 file.syncNumbers2D((int *)TOWN_ACTION_FILES, 2, 7); in loadData()
156 file.syncString(BANK_TEXT); in loadData()
157 file.syncString(BLACKSMITH_TEXT); in loadData()
158 file.syncString(GUILD_NOT_MEMBER_TEXT); in loadData()
159 file.syncString(GUILD_TEXT); in loadData()
160 file.syncString(TAVERN_TEXT); in loadData()
161 file.syncString(GOOD_STUFF); in loadData()
162 file.syncString(HAVE_A_DRINK); in loadData()
163 file.syncString(YOURE_DRUNK); in loadData()
164 file.syncNumbers4D((int *)TAVERN_EXIT_LIST, 2, 6, 5, 2); in loadData()
165 file.syncString(FOOD_AND_DRINK); in loadData()
166 file.syncString(TEMPLE_TEXT); in loadData()
167 file.syncString(EXPERIENCE_FOR_LEVEL); in loadData()
168 file.syncString(TRAINING_LEARNED_ALL); in loadData()
169 file.syncString(ELIGIBLE_FOR_LEVEL); in loadData()
170 file.syncString(TRAINING_TEXT); in loadData()
171 file.syncString(GOLD_GEMS); in loadData()
172 file.syncString(GOLD_GEMS_2); in loadData()
173 file.syncStrings(DEPOSIT_WITHDRAWL, 2); in loadData()
174 file.syncString(NOT_ENOUGH_X_IN_THE_Y); in loadData()
175 file.syncString(NO_X_IN_THE_Y); in loadData()
176 file.syncStrings(STAT_NAMES, 16); in loadData()
177 file.syncStrings(CONSUMABLE_NAMES, 4); in loadData()
178 file.syncStrings(WHERE_NAMES, 2); in loadData()
179 file.syncString(AMOUNT); in loadData()
180 file.syncString(FOOD_PACKS_FULL); in loadData()
181 file.syncString(BUY_SPELLS); in loadData()
182 file.syncString(GUILD_OPTIONS); in loadData()
183 file.syncNumbers((int *)MISC_SPELL_INDEX, 74); in loadData()
184 file.syncNumbers((int *)SPELL_COSTS, 77); in loadData()
185 file.syncNumbers2D((int *)CLOUDS_GUILD_SPELLS, 5, 20); in loadData()
186 file.syncNumbers2D((int *)DARK_SPELL_OFFSETS, 3, 39); in loadData()
187 file.syncNumbers2D((int *)DARK_SPELL_RANGES, 12, 2); in loadData()
188 file.syncNumbers2D((int *)SWORDS_SPELL_RANGES, 12, 2); in loadData()
189 file.syncNumbers((int *)SPELL_GEM_COST, 77); in loadData()
190 file.syncString(NOT_A_SPELL_CASTER); in loadData()
191 file.syncString(SPELLS_LEARNED_ALL); in loadData()
192 file.syncString(SPELLS_FOR); in loadData()
193 file.syncString(SPELL_LINES_0_TO_9); in loadData()
194 file.syncString(SPELLS_DIALOG_SPELLS); in loadData()
195 file.syncString(SPELL_PTS); in loadData()
196 file.syncString(GOLD); in loadData()
197 file.syncString(SPELL_INFO); in loadData()
198 file.syncString(SPELL_PURCHASE); in loadData()
199 file.syncString(MAP_TEXT); in loadData()
200 file.syncString(LIGHT_COUNT_TEXT); in loadData()
201 file.syncString(FIRE_RESISTENCE_TEXT); in loadData()
202 file.syncString(ELECRICITY_RESISTENCE_TEXT); in loadData()
203 file.syncString(COLD_RESISTENCE_TEXT); in loadData()
204 file.syncString(POISON_RESISTENCE_TEXT); in loadData()
205 file.syncString(CLAIRVOYANCE_TEXT); in loadData()
206 file.syncString(LEVITATE_TEXT); in loadData()
207 file.syncString(WALK_ON_WATER_TEXT); in loadData()
208 file.syncString(GAME_INFORMATION); in loadData()
209 file.syncString(WORLD_GAME_TEXT); in loadData()
210 file.syncString(DARKSIDE_GAME_TEXT); in loadData()
211 file.syncString(CLOUDS_GAME_TEXT); in loadData()
212 file.syncString(SWORDS_GAME_TEXT); in loadData()
213 file.syncStrings(WEEK_DAY_STRINGS, 10); in loadData()
214 file.syncString(CHARACTER_DETAILS); in loadData()
215 file.syncString(PARTY_GOLD); in loadData()
216 file.syncString(PLUS_14); in loadData()
217 file.syncString(CHARACTER_TEMPLATE); in loadData()
218 file.syncString(EXCHANGING_IN_COMBAT); in loadData()
219 file.syncString(CURRENT_MAXIMUM_RATING_TEXT); in loadData()
220 file.syncString(CURRENT_MAXIMUM_TEXT); in loadData()
221 file.syncStrings(RATING_TEXT, 24); in loadData()
222 file.syncString(AGE_TEXT); in loadData()
223 file.syncString(LEVEL_TEXT); in loadData()
224 file.syncString(RESISTENCES_TEXT); in loadData()
225 file.syncString(NONE); in loadData()
226 file.syncString(EXPERIENCE_TEXT); in loadData()
227 file.syncString(ELIGIBLE); in loadData()
228 file.syncString(IN_PARTY_IN_BANK); in loadData()
229 file.syncString(FOOD_TEXT); in loadData()
230 file.syncString(EXCHANGE_WITH_WHOM); in loadData()
231 file.syncString(QUICK_REF_LINE); in loadData()
232 file.syncString(QUICK_REFERENCE); in loadData()
233 file.syncNumbers2D((int *)BLACKSMITH_MAP_IDS, 2, 4); in loadData()
234 file.syncString(ITEMS_DIALOG_TEXT1); in loadData()
235 file.syncString(ITEMS_DIALOG_TEXT2); in loadData()
236 file.syncString(ITEMS_DIALOG_LINE1); in loadData()
237 file.syncString(ITEMS_DIALOG_LINE2); in loadData()
238 file.syncString(BTN_BUY); in loadData()
239 file.syncString(BTN_SELL); in loadData()
240 file.syncString(BTN_IDENTIFY); in loadData()
241 file.syncString(BTN_FIX); in loadData()
242 file.syncString(BTN_USE); in loadData()
243 file.syncString(BTN_EQUIP); in loadData()
244 file.syncString(BTN_REMOVE); in loadData()
245 file.syncString(BTN_DISCARD); in loadData()
246 file.syncString(BTN_QUEST); in loadData()
247 file.syncString(BTN_ENCHANT); in loadData()
248 file.syncString(BTN_RECHARGE); in loadData()
249 file.syncString(BTN_GOLD); in loadData()
250 file.syncString(ITEM_BROKEN); in loadData()
251 file.syncString(ITEM_CURSED); in loadData()
252 file.syncString(ITEM_OF); in loadData()
253 file.syncStrings(BONUS_NAMES, 7); in loadData()
254 file.syncStrings(WEAPON_NAMES, 41); in loadData()
255 file.syncStrings(ARMOR_NAMES, 14); in loadData()
256 file.syncStrings(ACCESSORY_NAMES, 11); in loadData()
257 file.syncStrings(MISC_NAMES, 22); in loadData()
258 file.syncStrings(SPECIAL_NAMES, 74); in loadData()
259 file.syncStrings(ELEMENTAL_NAMES, 6); in loadData()
260 file.syncStrings(ATTRIBUTE_NAMES, 10); in loadData()
261 file.syncStrings(EFFECTIVENESS_NAMES, 7); in loadData()
262 file.syncStrings(QUEST_ITEM_NAMES, 85); in loadData()
263 file.syncStrings(QUEST_ITEM_NAMES_SWORDS, 51); in loadData()
264 file.syncNumbers((int *)WEAPON_BASE_COSTS, 35); in loadData()
265 file.syncNumbers((int *)ARMOR_BASE_COSTS, 14); in loadData()
266 file.syncNumbers((int *)ACCESSORY_BASE_COSTS, 11); in loadData()
267 file.syncNumbers((int *)MISC_MATERIAL_COSTS, 22); in loadData()
268 file.syncNumbers((int *)MISC_BASE_COSTS, 76); in loadData()
269 file.syncNumbers((int *)METAL_BASE_MULTIPLIERS, 22); in loadData()
270 file.syncNumbers((int *)ITEM_SKILL_DIVISORS, 4); in loadData()
271 file.syncNumbers((int *)RESTRICTION_OFFSETS, 4); in loadData()
272 file.syncNumbers((int *)ITEM_RESTRICTIONS, 86); in loadData()
273 file.syncString(NOT_PROFICIENT); in loadData()
274 file.syncString(NO_ITEMS_AVAILABLE); in loadData()
275 file.syncStrings(CATEGORY_NAMES, 4); in loadData()
276 file.syncString(X_FOR_THE_Y); in loadData()
277 file.syncString(X_FOR_Y); in loadData()
278 file.syncString(X_FOR_Y_GOLD); in loadData()
279 file.syncString(FMT_CHARGES); in loadData()
280 file.syncString(AVAILABLE_GOLD_COST); in loadData()
281 file.syncString(CHARGES); in loadData()
282 file.syncString(COST); in loadData()
283 file.syncStrings(ITEM_ACTIONS, 7); in loadData()
284 file.syncString(WHICH_ITEM); in loadData()
285 file.syncString(WHATS_YOUR_HURRY); in loadData()
286 file.syncString(USE_ITEM_IN_COMBAT); in loadData()
287 file.syncString(NO_SPECIAL_ABILITIES); in loadData()
288 file.syncString(CANT_CAST_WHILE_ENGAGED); in loadData()
289 file.syncString(EQUIPPED_ALL_YOU_CAN); in loadData()
290 file.syncString(REMOVE_X_TO_EQUIP_Y); in loadData()
291 file.syncString(RING); in loadData()
292 file.syncString(MEDAL); in loadData()
293 file.syncString(CANNOT_REMOVE_CURSED_ITEM); in loadData()
294 file.syncString(CANNOT_DISCARD_CURSED_ITEM); in loadData()
295 file.syncString(PERMANENTLY_DISCARD); in loadData()
296 file.syncString(BACKPACK_IS_FULL); in loadData()
297 file.syncStrings(CATEGORY_BACKPACK_IS_FULL, 4); in loadData()
298 file.syncString(BUY_X_FOR_Y_GOLD); in loadData()
299 file.syncString(SELL_X_FOR_Y_GOLD); in loadData()
300 file.syncString(NO_NEED_OF_THIS); in loadData()
301 file.syncString(NOT_RECHARGABLE); in loadData()
302 file.syncString(SPELL_FAILED); in loadData()
303 file.syncString(NOT_ENCHANTABLE); in loadData()
304 file.syncString(ITEM_NOT_BROKEN); in loadData()
305 file.syncStrings(FIX_IDENTIFY, 2); in loadData()
306 file.syncString(FIX_IDENTIFY_GOLD); in loadData()
307 file.syncString(IDENTIFY_ITEM_MSG); in loadData()
308 file.syncString(ITEM_DETAILS); in loadData()
309 file.syncString(ALL); in loadData()
310 file.syncString(FIELD_NONE); in loadData()
311 file.syncString(DAMAGE_X_TO_Y); in loadData()
312 file.syncString(ELEMENTAL_XY_DAMAGE); in loadData()
313 file.syncString(ATTR_XY_BONUS); in loadData()
314 file.syncString(EFFECTIVE_AGAINST); in loadData()
315 file.syncString(QUESTS_DIALOG_TEXT); in loadData()
316 file.syncString(CLOUDS_OF_XEEN_LINE); in loadData()
317 file.syncString(DARKSIDE_OF_XEEN_LINE); in loadData()
318 file.syncString(SWORDS_OF_XEEN_LINE); in loadData()
319 file.syncString(NO_QUEST_ITEMS); in loadData()
320 file.syncString(NO_CURRENT_QUESTS); in loadData()
321 file.syncString(NO_AUTO_NOTES); in loadData()
322 file.syncString(QUEST_ITEMS_DATA); in loadData()
323 file.syncString(CURRENT_QUESTS_DATA); in loadData()
324 file.syncString(AUTO_NOTES_DATA); in loadData()
325 file.syncString(REST_COMPLETE); in loadData()
326 file.syncString(PARTY_IS_STARVING); in loadData()
327 file.syncString(HIT_SPELL_POINTS_RESTORED); in loadData()
328 file.syncString(TOO_DANGEROUS_TO_REST); in loadData()
329 file.syncString(SOME_CHARS_MAY_DIE); in loadData()
330 file.syncString(CANT_DISMISS_LAST_CHAR); in loadData()
331 file.syncString(DELETE_CHAR_WITH_ELDER_WEAPON); in loadData()
332 file.syncStrings(REMOVE_DELETE, 2); in loadData()
333 file.syncString(REMOVE_OR_DELETE_WHICH); in loadData()
334 file.syncString(YOUR_PARTY_IS_FULL); in loadData()
335 file.syncString(HAS_SLAYER_SWORD); in loadData()
336 file.syncString(SURE_TO_DELETE_CHAR); in loadData()
337 file.syncString(CREATE_CHAR_DETAILS); in loadData()
338 file.syncString(NEW_CHAR_STATS); in loadData()
339 file.syncString(NAME_FOR_NEW_CHARACTER); in loadData()
340 file.syncString(SELECT_CLASS_BEFORE_SAVING); in loadData()
341 file.syncString(EXCHANGE_ATTR_WITH); in loadData()
342 file.syncNumbers((int *)NEW_CHAR_SKILLS, 10); in loadData()
343 file.syncNumbers((int *)NEW_CHAR_SKILLS_OFFSET, 10); in loadData()
344 file.syncNumbers((int *)NEW_CHAR_SKILLS_LEN, 10); in loadData()
345 file.syncNumbers((int *)NEW_CHAR_RACE_SKILLS, 10); in loadData()
346 file.syncNumbers((int *)RACE_MAGIC_RESISTENCES, 5); in loadData()
347 file.syncNumbers((int *)RACE_FIRE_RESISTENCES, 5); in loadData()
348 file.syncNumbers((int *)RACE_ELECTRIC_RESISTENCES, 5); in loadData()
349 file.syncNumbers((int *)RACE_COLD_RESISTENCES, 5); in loadData()
350 file.syncNumbers((int *)RACE_ENERGY_RESISTENCES, 5); in loadData()
351 file.syncNumbers((int *)RACE_POISON_RESISTENCES, 5); in loadData()
352 file.syncNumbers2D((int *)NEW_CHARACTER_SPELLS, 10, 4); in loadData()
353 file.syncString(COMBAT_DETAILS); in loadData()
354 file.syncString(NOT_ENOUGH_TO_CAST); in loadData()
355 file.syncStrings(SPELL_CAST_COMPONENTS, 2); in loadData()
356 file.syncString(CAST_SPELL_DETAILS); in loadData()
357 file.syncString(PARTY_FOUND); in loadData()
358 file.syncString(BACKPACKS_FULL_PRESS_KEY); in loadData()
359 file.syncString(HIT_A_KEY); in loadData()
360 file.syncString(GIVE_TREASURE_FORMATTING); in loadData()
361 file.syncString(X_FOUND_Y); in loadData()
362 file.syncString(ON_WHO); in loadData()
363 file.syncString(WHICH_ELEMENT1); in loadData()
364 file.syncString(WHICH_ELEMENT2); in loadData()
365 file.syncString(DETECT_MONSTERS); in loadData()
366 file.syncString(LLOYDS_BEACON); in loadData()
367 file.syncString(HOW_MANY_SQUARES); in loadData()
368 file.syncString(TOWN_PORTAL); in loadData()
369 file.syncString(TOWN_PORTAL_SWORDS); in loadData()
370 file.syncNumbers2D((int *)TOWN_MAP_NUMBERS, 3, 5); in loadData()
371 file.syncString(MONSTER_DETAILS); in loadData()
372 file.syncStrings(MONSTER_SPECIAL_ATTACKS, 23); in loadData()
373 file.syncString(IDENTIFY_MONSTERS); in loadData()
374 file.syncStrings(EVENT_SAMPLES, 6); in loadData()
375 file.syncString(MOONS_NOT_ALIGNED); in loadData()
376 file.syncString(AWARDS_FOR); in loadData()
377 file.syncString(AWARDS_TEXT); in loadData()
378 file.syncString(NO_AWARDS); in loadData()
379 file.syncString(WARZONE_BATTLE_MASTER); in loadData()
380 file.syncString(WARZONE_MAXED); in loadData()
381 file.syncString(WARZONE_LEVEL); in loadData()
382 file.syncString(WARZONE_HOW_MANY); in loadData()
383 file.syncString(PICKS_THE_LOCK); in loadData()
384 file.syncString(UNABLE_TO_PICK_LOCK); in loadData()
385 file.syncString(CONTROL_PANEL_TEXT); in loadData()
386 file.syncString(CONTROL_PANEL_BUTTONS); in loadData()
387 file.syncString(ON); in loadData()
388 file.syncString(OFF); in loadData()
389 file.syncString(CONFIRM_QUIT); in loadData()
390 file.syncString(MR_WIZARD); in loadData()
391 file.syncString(NO_LOADING_IN_COMBAT); in loadData()
392 file.syncString(NO_SAVING_IN_COMBAT); in loadData()
393 file.syncString(QUICK_FIGHT_TEXT); in loadData()
394 file.syncStrings(QUICK_FIGHT_OPTIONS, 4); in loadData()
395 file.syncStrings(WORLD_END_TEXT, 9); in loadData()
396 file.syncString(WORLD_CONGRATULATIONS); in loadData()
397 file.syncString(WORLD_CONGRATULATIONS2); in loadData()
398 file.syncString(CLOUDS_CONGRATULATIONS1); in loadData()
399 file.syncString(CLOUDS_CONGRATULATIONS2); in loadData()
400 file.syncStrings(GOOBER, 3); in loadData()
401 file.syncStrings(MUSIC_FILES1, 5); in loadData()
402 file.syncStrings2D(&MUSIC_FILES2[0][0], 6, 7); in loadData()
403 file.syncString(DIFFICULTY_TEXT); in loadData()
404 file.syncString(SAVE_OFF_LIMITS); in loadData()
405 file.syncString(CLOUDS_INTRO1); in loadData()
406 file.syncString(DARKSIDE_ENDING1); in loadData()
407 file.syncString(DARKSIDE_ENDING2); in loadData()
408 file.syncString(PHAROAH_ENDING_TEXT1); in loadData()
409 file.syncString(PHAROAH_ENDING_TEXT2); in loadData()