Lines Matching refs:ANI_IDLE
266 int idles[MAX_IDLES] = {ANI_IDLE};
11165 ent_set_anim(ent, ANI_IDLE, 0); in ent_set_model()
11175 ent_set_anim(ent, ANI_IDLE, 0); in ent_set_model()
11180 ent_set_anim(ent, ANI_IDLE, 0); in ent_set_model()
13637 else if(validanim(iPain,ANI_IDLE)) ent_set_anim(iPain, ANI_IDLE, reset); in set_pain()
16235 …distance = (float)((validanim(self,ANI_IDLE))? self->modeldata.animation[ANI_IDLE]->range.xmin: 10… in common_try_follow()
16707 ent_set_anim(self, ANI_IDLE, 0); in arrow_move()
17190 (diff(self->z, self->parent->z) > self->modeldata.animation[ANI_IDLE]->range.xmax || in ai_check_warp()
17191 diff(self->x, self->parent->x) > self->modeldata.animation[ANI_IDLE]->range.xmax) ) in ai_check_warp()
18908 …if (validanim(ent, iAni) && iAni != ANI_IDLE) //Valid and not ANI_ID… in common_idle_anim()
18920 if (validanim(ent, ANI_IDLE)) in common_idle_anim()
18922 …ent_set_anim(ent, ANI_IDLE, 0); //No alternates were s… in common_idle_anim()
19117 else ent_set_anim(self->weapent, ANI_IDLE, 1); in dropweapon()