Lines Matching refs:getStateMod
175 if ( !creature || creature->getStateMod( StateMod::dead ) || in fightTurn()
286 !creature->getStateMod( StateMod::possessed ) ) { in pauseBeforePlayerTurn()
657 if ( visible && !session->getParty()->getParty( i )->getStateMod( StateMod::dead ) ) { in getAvailablePartyTarget()
673 if ( creature->getStateMod( StateMod::possessed ) ) { in getAvailableTarget()
823 if ( creature->getStateMod( StateMod::blessed ) ) { in castSpell()
826 if ( creature->getStateMod( StateMod::empowered ) ) { in castSpell()
829 if ( creature->getStateMod( StateMod::enraged ) ) { in castSpell()
832 if ( creature->getStateMod( StateMod::drunk ) ) { in castSpell()
835 if ( creature->getStateMod( StateMod::cursed ) ) { in castSpell()
838 if ( creature->getStateMod( StateMod::blinded ) ) { in castSpell()
841 if ( creature->getStateMod( StateMod::overloaded ) ) { in castSpell()
844 if ( creature->getStateMod( StateMod::invisible ) ) { in castSpell()
1446 if ( !session->getParty()->getParty( i )->getStateMod( StateMod::dead ) ) { in dealDamage()