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| .. | | 03-May-2022 | - |
| assets/ | H | 03-May-2022 | - | 15 | 14 |
| autom4te.cache/ | H | 22-Dec-2008 | - | 45,714 | 41,291 |
| autopackage/ | H | 22-Dec-2008 | - | 161 | 130 |
| cmake/ | H | 03-May-2022 | - | 130 | 84 |
| devcpp/ | H | 03-May-2022 | - | 5,423 | 4,909 |
| dist/ | H | 03-May-2022 | - | | |
| example/ | H | 03-May-2022 | - | 779 | 451 |
| intl/ | H | 22-Dec-2008 | - | 17,083 | 12,256 |
| kdevelop/ | H | 22-Dec-2008 | - | 271 | 270 |
| m4/ | H | 22-Dec-2008 | - | 3,212 | 3,001 |
| po/ | H | 22-Dec-2008 | - | 166,821 | 134,469 |
| rpmbuild/ | H | 03-May-2022 | - | 122 | 105 |
| src/ | H | 03-May-2022 | - | 122,202 | 90,265 |
| win32/ | H | 03-May-2022 | - | | |
| xcode10.4/ | H | 03-May-2022 | - | 20,850 | 16,227 |
| ABOUT-NLS | H A D | 22-Dec-2008 | 78.7 KiB | 1,112 | 1,065 |
| AUTHORS | H A D | 22-Dec-2008 | 146 | 5 | 4 |
| COPYING | H A D | 22-Dec-2008 | 17.6 KiB | 341 | 281 |
| ChangeLog | H A D | 22-Dec-2008 | 616 | 21 | 14 |
| Doxyfile | H A D | 22-Dec-2008 | 7.8 KiB | 211 | 209 |
| INSTALL | H A D | 22-Dec-2008 | 386 | 25 | 18 |
| Makefile.am | H A D | 22-Dec-2008 | 140 | 10 | 5 |
| Makefile.in | H A D | 22-Dec-2008 | 21.2 KiB | 678 | 604 |
| README | H A D | 22-Dec-2008 | 2.7 KiB | 77 | 59 |
| SConstruct | H A D | 22-Dec-2008 | 5.4 KiB | 182 | 153 |
| acinclude.m4 | H A D | 22-Dec-2008 | 7.4 KiB | 220 | 202 |
| aclocal.m4 | H A D | 22-Dec-2008 | 31.7 KiB | 894 | 804 |
| config.guess | H A D | 22-Dec-2008 | 43.2 KiB | 1,501 | 1,289 |
| config.h.in | H A D | 22-Dec-2008 | 11.9 KiB | 399 | 284 |
| config.rpath | H A D | 22-Dec-2008 | 15.8 KiB | 615 | 517 |
| config.sub | H A D | 22-Dec-2008 | 31.8 KiB | 1,617 | 1,473 |
| configure | H A D | 22-Dec-2008 | 557 KiB | 19,868 | 16,793 |
| configure.in | H A D | 03-May-2022 | 16.9 KiB | 598 | 475 |
| depcomp | H A D | 22-Dec-2008 | 15.6 KiB | 531 | 330 |
| gdb.sh | H A D | 22-Dec-2008 | 40 | 4 | 2 |
| install-sh | H A D | 22-Dec-2008 | 9 KiB | 324 | 189 |
| jpg2bmp.sh | H A D | 22-Dec-2008 | 139 | 4 | 1 |
| missing | H A D | 22-Dec-2008 | 10.8 KiB | 361 | 268 |
| pcx2bmp.sh | H A D | 22-Dec-2008 | 177 | 10 | 5 |
| runvalgrind.sh | H A D | 22-Dec-2008 | 256 | 5 | 2 |
| scourge.supp | H A D | 22-Dec-2008 | 750 | 57 | 56 |
| translate.sh | H A D | 22-Dec-2008 | 562 | 19 | 13 |
README
1Before this project I didn't know anything about OpenGL.
2Credit for my education goes to the following:
3
4General opengl code:
5Lots of people at http://nehe.gamedev.net/.
6These are probably the best opengl tutorials on the web.
7
83ds, md2 model loading and animation:
9DigiBen (digiben@gametutorials.com) from http://www.gametutorials.com
10Also very well written tutorials. I esp. appreciate the fact that both
11sites included linux versions.
12
13The dungeon generator alg. was described here:
14http://www.aarg.net/~minam/dungeon_design.html
15Narrated by Jamis Buck (jgb3@email.byu.edu)
16
17Quake 2 models were borrowed from:
18http://www.planetquake.com/polycount/
19
20Quake2 Model authors:
21Devil Hunter Yohko, by Evil Bastard (brian@zono.com)
22Blade, by Mr. Rogers (ryan@sunstorm.net)
23Shinju Murasaki, by sTuPiD fOoL (fool@rochester.rr.com)
24Perelith Knight, by James Green (no email given)
25Hydralisk, by Warlord (warlord@smithco.net)
26Bauul, by Evil Bastard (brian@zono.com)
27Morbobrawn, by Rowan "Sumaleth" Crawford (sumaleth@frag.com)
28Phantom, by Bjarne Kristensen (bk@mailme.dk)
29Fairy, by Evil Bastard (brian@zono.com)
30Raptor, by Conor O'Kane (conor@matrix.ie)
31Bug, by Tatey (d.r.scott1-96@student.lboro.ac.uk)
32Demoness, by RavenSoftware, Pascal "Firebrandt" Jurock (pascal@jurock.com)
33Frog, by ??
34Hueteotl, by Evil Bastard (brian@zono.com)
35Darkness, by Jlbr (jlbr43@hotmail.com)
36Sidney, by Evil Bastard (brian@zono.com)
37Alita, by Evil Bastard (brian@zono.com)
38Jive devil, by Crash, Frankie, Dines, mOO
39SuperFlashOmegaDragon8, by Burnt Kona, Crash, Firestarter, OgrO_FiX, Sgt. Science (science@pathcom.com)
40
41QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.
42
43Additional dungeon and cave textures by:
44tp-egyptian, by Sock (sock@planetquake.com)
45wb-dragoon, by whiteblaizer (whiteblaizer@hotmail.com)
46*lots*, by David Gurrea (www.davegh.com)
47
48Sound and Music by:
49Toofan Hosseinnezhad
50Vincent Fiack
51
52The A* alg. was described on some message board that I can no longer find.
53
54The Text class was adopted from code originally written by
55Mark Kilgard (mjk@nvidia.com) (c) 1997
56see: http://www.opengl.org/developers/code/mjktips/TexFont/TexFont.html
57(used with his permission!)
58
59The glut for Mingw32 package is from http://mywebpage.netscape.com/PtrPck/glut.htm
60
61Freetype is available at (http://www.freetype.org)
62
63Bitstream Vera fonts are available from:
64http://www.gnome.org/fonts/
65
66Cas_antn.ttf font is available from:
67http://www.angelfire.com/la/bryde/fonts.html
68
69Part of the graphic tiles (for inventory) used in this program is the public
70domain roguelike tileset "RLTiles".
71You can find the original tileset at:
72http://rltiles.sf.net
73
74Scons makefile from 'Mars, land of no mercy'
75http://www.marsnomercy.org
76
77