Lines Matching refs:RenderSystem

46     RenderSystem::Listener* RenderSystem::msSharedEventListener = 0;
51 RenderSystem::RenderSystem() in RenderSystem() function in Ogre::RenderSystem
89 RenderSystem::~RenderSystem() in ~RenderSystem()
98 void RenderSystem::_initRenderTargets(void) in _initRenderTargets()
112 void RenderSystem::_updateAllRenderTargets(bool swapBuffers) in _updateAllRenderTargets()
125 void RenderSystem::_swapAllRenderTargetBuffers() in _swapAllRenderTargetBuffers()
138 RenderWindow* RenderSystem::_initialise(bool autoCreateWindow, const String& windowTitle) in _initialise()
164 void RenderSystem::useCustomRenderSystemCapabilities(RenderSystemCapabilities* capabilities) in useCustomRenderSystemCapabilities()
178 …bool RenderSystem::_createRenderWindows(const RenderWindowDescriptionList& renderWindowDescription… in _createRenderWindows()
236 void RenderSystem::destroyRenderWindow(const String& name) in destroyRenderWindow()
241 void RenderSystem::destroyRenderTexture(const String& name) in destroyRenderTexture()
246 void RenderSystem::destroyRenderTarget(const String& name) in destroyRenderTarget()
252 void RenderSystem::attachRenderTarget( RenderTarget &target ) in attachRenderTarget()
262 RenderTarget * RenderSystem::getRenderTarget( const String &name ) in getRenderTarget()
276 RenderTarget * RenderSystem::detachRenderTarget( const String &name ) in detachRenderTarget()
305 Viewport* RenderSystem::_getViewport(void) in _getViewport()
310 void RenderSystem::_setTextureUnitSettings(size_t texUnit, TextureUnitState& tl) in _setTextureUnitSettings()
409 void RenderSystem::_setVertexTexture(size_t unit, const TexturePtr& tex) in _setVertexTexture()
418 void RenderSystem::_disableTextureUnit(size_t texUnit) in _disableTextureUnit()
423 void RenderSystem::_disableTextureUnitsFrom(size_t texUnit) in _disableTextureUnitsFrom()
435 void RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, in _setTextureUnitFiltering()
443 void RenderSystem::_cleanupDepthBuffers( bool bCleanManualBuffers ) in _cleanupDepthBuffers()
468 CullingMode RenderSystem::_getCullingMode(void) const in _getCullingMode()
473 void RenderSystem::setDepthBufferFor( RenderTarget *renderTarget ) in setDepthBufferFor()
507 bool RenderSystem::getWBufferEnabled(void) const in getWBufferEnabled()
512 void RenderSystem::setWBufferEnabled(bool enabled) in setWBufferEnabled()
518 void RenderSystem::shutdown(void) in shutdown()
554 void RenderSystem::_beginGeometryCount(void) in _beginGeometryCount()
560 unsigned int RenderSystem::_getFaceCount(void) const in _getFaceCount()
565 unsigned int RenderSystem::_getBatchCount(void) const in _getBatchCount()
570 unsigned int RenderSystem::_getVertexCount(void) const in _getVertexCount()
575 void RenderSystem::convertColourValue(const ColourValue& colour, uint32* pDest) in convertColourValue()
581 void RenderSystem::_render(const RenderOperation& op) in _render()
630 void RenderSystem::setInvertVertexWinding(bool invert) in setInvertVertexWinding()
635 bool RenderSystem::getInvertVertexWinding(void) const in getInvertVertexWinding()
640 void RenderSystem::addClipPlane (const Plane &p) in addClipPlane()
646 void RenderSystem::setClipPlanes(const PlaneList& clipPlanes) in setClipPlanes()
655 void RenderSystem::resetClipPlanes() in resetClipPlanes()
664 void RenderSystem::_notifyCameraRemoved(const Camera* cam) in _notifyCameraRemoved()
676 bool RenderSystem::updatePassIterationRenderState(void) in updatePassIterationRenderState()
717 void RenderSystem::setSharedListener(Listener* listener) in setSharedListener()
723 RenderSystem::Listener* RenderSystem::getSharedListener(void) in getSharedListener()
728 void RenderSystem::addListener(Listener* l) in addListener()
733 void RenderSystem::removeListener(Listener* l) in removeListener()
738 void RenderSystem::fireEvent(const String& name, const NameValuePairList* params) in fireEvent()
750 void RenderSystem::destroyHardwareOcclusionQuery( HardwareOcclusionQuery *hq) in destroyHardwareOcclusionQuery()
761 void RenderSystem::bindGpuProgram(GpuProgram* prg) in bindGpuProgram()
790 void RenderSystem::unbindGpuProgram(GpuProgramType gptype) in unbindGpuProgram()
818 bool RenderSystem::isGpuProgramBound(GpuProgramType gptype) in isGpuProgramBound()
839 void RenderSystem::_setTextureProjectionRelativeTo(bool enabled, const Vector3& pos) in _setTextureProjectionRelativeTo()
846 RenderSystem::RenderSystemContext* RenderSystem::_pauseFrame(void) in _pauseFrame()
849 return new RenderSystem::RenderSystemContext; in _pauseFrame()
852 void RenderSystem::_resumeFrame(RenderSystemContext* context) in _resumeFrame()
858 const String& RenderSystem::_getDefaultViewportMaterialScheme( void ) const in _getDefaultViewportMaterialScheme()
874 Ogre::HardwareVertexBufferSharedPtr RenderSystem::getGlobalInstanceVertexBuffer() const in getGlobalInstanceVertexBuffer()
879 void RenderSystem::setGlobalInstanceVertexBuffer( const HardwareVertexBufferSharedPtr &val ) in setGlobalInstanceVertexBuffer()
890 size_t RenderSystem::getGlobalNumberOfInstances() const in getGlobalNumberOfInstances()
895 void RenderSystem::setGlobalNumberOfInstances( const size_t val ) in setGlobalNumberOfInstances()
900 VertexDeclaration* RenderSystem::getGlobalInstanceVertexBufferVertexDeclaration() const in getGlobalInstanceVertexBufferVertexDeclaration()
905 void RenderSystem::setGlobalInstanceVertexBufferVertexDeclaration( VertexDeclaration* val ) in setGlobalInstanceVertexBufferVertexDeclaration()
910 void RenderSystem::getCustomAttribute(const String& name, void* pData) in getCustomAttribute()
915 void RenderSystem::initConfigOptions() in initConfigOptions()