Lines Matching refs:destBox
93 D3D11_BOX destBox; in SetData() local
94 destBox.left = 0; in SetData()
95 destBox.right = vertexCount_ * vertexSize_; in SetData()
96 destBox.top = 0; in SetData()
97 destBox.bottom = 1; in SetData()
98 destBox.front = 0; in SetData()
99 destBox.back = 1; in SetData()
101 …mpl()->GetDeviceContext()->UpdateSubresource((ID3D11Buffer*)object_.ptr_, 0, &destBox, data, 0, 0); in SetData()
152 D3D11_BOX destBox; in SetDataRange() local
153 destBox.left = start * vertexSize_; in SetDataRange()
154 destBox.right = destBox.left + count * vertexSize_; in SetDataRange()
155 destBox.top = 0; in SetDataRange()
156 destBox.bottom = 1; in SetDataRange()
157 destBox.front = 0; in SetDataRange()
158 destBox.back = 1; in SetDataRange()
160 …mpl()->GetDeviceContext()->UpdateSubresource((ID3D11Buffer*)object_.ptr_, 0, &destBox, data, 0, 0); in SetDataRange()