/dports/emulators/nestopia/nestopia-1.51.1/source/core/board/ |
H A D | NstBoardBmcVrc4.cpp | 64 NES_POKE_D(Vrc4,B000) in NES_POKE_D() argument
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H A D | NstBoardKaiser.cpp | 441 NES_POKE_D(Ks202,B000) in NES_POKE_D() argument 653 NES_PEEK_A(Ks7037,B000) in NES_PEEK_A() argument 659 NES_POKE_AD(Ks7037,B000) in NES_POKE_AD() argument 687 NES_POKE_AD(Ks7057,B000) in NES_POKE_AD() argument
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H A D | NstBoardMmc2.cpp | 122 NES_POKE_AD(Mmc2,B000) in NES_POKE_AD() argument
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H A D | NstBoardKonamiVrc3.cpp | 136 NES_POKE_D(Vrc3,B000) in NES_POKE_D() argument
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H A D | NstBoardUnlWorldHero.cpp | 144 NES_POKE_AD(WorldHero,B000) in NES_POKE_AD() argument
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H A D | NstBoardWaixingSgz.cpp | 91 NES_POKE_AD(Sgz,B000) in NES_POKE_AD() argument
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H A D | NstBoardBtlShuiGuanPipe.cpp | 121 NES_POKE_AD(ShuiGuanPipe,B000) in NES_POKE_AD() argument
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H A D | NstBoardUnlTf1201.cpp | 142 NES_POKE_AD(Tf1201,B000) in NES_POKE_AD() argument
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H A D | NstBoardSomeriTeamSl12.cpp | 467 NES_POKE_AD(Sl12,B000) in NES_POKE_AD() argument
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H A D | NstBoardKonamiVrc2.cpp | 164 NES_POKE_D(Vrc2,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() argument
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H A D | NstBoardJalecoSs88006.cpp | 226 NES_POKE_D(Ss88006,B000) { SwapChr<0xF0,0>( 0x0800, data ); } in NES_POKE_D() argument
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H A D | NstBoardKonamiVrc4.cpp | 215 NES_POKE_D(Vrc4,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() argument
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H A D | NstBoardKonamiVrc6.cpp | 427 NES_POKE_D(Vrc6,B000) { sound.WriteSawReg0 ( data ); } in NES_POKE_D() argument
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/board/ |
H A D | NstBoardBmcVrc4.cpp | 64 NES_POKE_D(Vrc4,B000) in NES_POKE_D() argument
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H A D | NstBoardMmc2.cpp | 122 NES_POKE_AD(Mmc2,B000) in NES_POKE_AD() argument
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H A D | NstBoardWaixingSgz.cpp | 91 NES_POKE_AD(Sgz,B000) in NES_POKE_AD() argument
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H A D | NstBoardKonamiVrc3.cpp | 136 NES_POKE_D(Vrc3,B000) in NES_POKE_D() argument
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H A D | NstBoardUnlWorldHero.cpp | 144 NES_POKE_AD(WorldHero,B000) in NES_POKE_AD() argument
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H A D | NstBoardBtlShuiGuanPipe.cpp | 121 NES_POKE_AD(ShuiGuanPipe,B000) in NES_POKE_AD() argument
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H A D | NstBoardUnlTf1201.cpp | 142 NES_POKE_AD(Tf1201,B000) in NES_POKE_AD() argument
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H A D | NstBoardKaiser.cpp | 258 NES_POKE_D(Ks202,B000) in NES_POKE_D() argument
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H A D | NstBoardSomeriTeamSl12.cpp | 467 NES_POKE_AD(Sl12,B000) in NES_POKE_AD() argument
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H A D | NstBoardKonamiVrc2.cpp | 159 NES_POKE_D(Vrc2,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() argument
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H A D | NstBoardJalecoSs88006.cpp | 226 NES_POKE_D(Ss88006,B000) { SwapChr<0xF0,0>( 0x0800, data ); } in NES_POKE_D() argument
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H A D | NstBoardKonamiVrc4.cpp | 215 NES_POKE_D(Vrc4,B000) { SwapChr<0>( 0x0000, data ); } in NES_POKE_D() argument
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