/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | CCollision.h | 25 Collision(){} in Collision() function
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | simulation.cpp | 35 class Collision : public Event { class 41 Collision() : sim(NULL),c1(-1),c2(-1),normal(0) {}; in Collision() function in Collision 42 Collision(Simulation * sim,int c1,int c2,const Vector2d & normal): in Collision() function in Collision
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H A D | simulation.h | 33 class Collision; variable 149 friend class Collision; variable
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/ |
H A D | MissileProjectile.cpp | 116 void CMissileProjectile::Collision() in Collision() function in CMissileProjectile 126 void CMissileProjectile::Collision(CUnit* unit) in Collision() function in CMissileProjectile 136 void CMissileProjectile::Collision(CFeature* feature) in Collision() function in CMissileProjectile
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H A D | StarburstProjectile.cpp | 144 void CStarburstProjectile::Collision() in Collision() function in CStarburstProjectile 155 void CStarburstProjectile::Collision(CUnit* unit) in Collision() function in CStarburstProjectile 166 void CStarburstProjectile::Collision(CFeature* feature) in Collision() function in CStarburstProjectile
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H A D | FlameProjectile.cpp | 42 void CFlameProjectile::Collision() in Collision() function in CFlameProjectile
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/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/include/sdf/ |
H A D | Collision.hh | 40 class SDFORMAT_VISIBLE Collision class
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/dports/science/chrono/chrono-7.0.1/data/vehicle/M113/ |
H A D | TrackChain.json | 7 "Collision": object
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | layers.hpp | 22 enum class Collision : int enum
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/dports/games/palomino/palomino/src/collision/ |
H A D | collision.hh | 36 class Collision : public Singleton, public Threadable class
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/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/ |
H A D | TTripwire.cpp | 13 void TTripwire::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coe… in Collision() function in TTripwire
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H A D | TLightRollover.cpp | 37 void TLightRollover::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, floa… in Collision() function in TLightRollover
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H A D | TDrain.cpp | 31 void TDrain::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, … in Collision() function in TDrain
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H A D | TOneway.cpp | 43 void TOneway::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,… in Collision() function in TOneway
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H A D | TKickback.cpp | 36 void TKickback::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coe… in Collision() function in TKickback
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/dports/misc/box2d/box2d-2.4.1/ |
H A D | CHANGELOG.md | 32 ## Collision section in Changes for version 2.4.0
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H A D | README.md | 16 ### Collision subsection
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/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/sensors/ |
H A D | collision.py | 6 class Collision(Sensor): class
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/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/collision/ |
H A D | utest_COLL_narrow_prims.cpp | 334 class Collision : public ::testing::Test, public ::testing::WithParamInterface<bool> { class 336 Collision() : sep(GetParam()) {} in Collision() function in Collision 342 TEST_P(Collision, box_box) { in TEST_P() argument 989 TEST_P(Collision, sphere_sphere) { in TEST_P() argument 1087 TEST_P(Collision, box_sphere) { in TEST_P() argument 1243 TEST_P(Collision, capsule_sphere) { in TEST_P() argument 1329 TEST_P(Collision, cylinder_sphere) { in TEST_P() argument 1437 TEST_P(Collision, roundedcyl_sphere) { in TEST_P() argument
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/interface/ |
H A D | damageable_object.h | 40 Collision = 7, //!< damage after one object hits another, explodes on destruction enumerator
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/dports/games/flying/flying-6.20/ |
H A D | object.C | 55 Real Object::Collision() { return NO_HIT; } in Collision() function
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/examples/04_simple_collision/ |
H A D | SimpleCollision.cpp | 7 class Collision : public IRun { class
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/dports/textproc/kibana6/kibana-6.8.16-darwin-x86_64/node_modules/d3-force/ |
H A D | README.md | 191 #### Collision subsubsection
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/dports/misc/netron/node_modules/d3-force/ |
H A D | README.md | 193 #### Collision subsubsection
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/dports/games/kollision/kollision-21.12.3/src/ |
H A D | mainarea.cpp | 27 struct Collision struct 29 double square_distance; 30 QPointF line;
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