/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1dialogs/ |
H A D | combat.cpp | 34 BEGIN_MESSAGE_MAP(Combat, Dialog) in BEGIN_MESSAGE_MAP() argument
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/dports/games/crimson/crimson-0.5.3/src/cf/ |
H A D | combat.h | 38 Combat( void ) {} in Combat() function
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H A D | combat.cpp | 37 Combat::Combat( Unit *att, Unit *def ) : in Combat() function in Combat
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/ |
H A D | viewovershoulder.hpp | 18 enum class Mode { RightShoulder, LeftShoulder, Combat, Swimming }; enumerator
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/ |
H A D | aipackagetypeid.hpp | 18 Combat = 5, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | setup.h | 39 #define Combat macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | combat.cpp | 37 Combat::Combat(BladeRunnerEngine *vm) { in Combat() function in BladeRunner::Combat
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H A D | bladerunner.h | 70 class Combat; variable
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | loadclas.hpp | 48 Combat = 0, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | combat.cpp | 37 Combat::Combat(BladeRunnerEngine *vm) { in Combat() function in BladeRunner::Combat
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H A D | bladerunner.h | 71 class Combat; variable
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/dports/games/openmw/openmw-openmw-0.47.0/docs/ |
H A D | openmw-stage1.md | 1310 ## Combat section in De-Hardcoding 1314 ### Hits 1326 ### Script Enhancements 1337 ### Script Hooks
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | spells.h | 194 int Combat; /// If it should be casted in combat variable
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/ |
H A D | ObserverStatsLogic.cs | 24 …public enum ObserverStatsPanel { None, Basic, Economy, Production, SupportPowers, Combat, Army, Gr… enumerator
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | spells.h | 219 int Combat = 0; /// If it should be casted in combat variable
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/dports/games/avanor/avanor-0.5.8/creature/ |
H A D | anycr.cpp | 312 void XCreatureStorage::Combat(const char * hit, const char * dice) in Combat() function in XCreatureStorage
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/docs/ |
H A D | crawl_manual.rst | 321 Combat subsubsection
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | combat.c | 90 } Combat; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | combat.cpp | 94 Combat::Combat(XeenEngine *vm): _vm(vm), _missVoc("miss.voc") { in Combat() function in Xeen::Combat
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | combat.cpp | 111 Combat::Combat(XeenEngine *vm): _vm(vm), _missVoc("miss.voc") { in Combat() function in Xeen::Combat
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