/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glshader.cpp | 192 GLShaderLoader::CreateVertexShader(const vector<string>& source, in CreateVertexShader() function in GLShaderLoader 246 GLShaderLoader::CreateVertexShader(const string& source, in CreateVertexShader() function in GLShaderLoader
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glshader.cpp | 192 GLShaderLoader::CreateVertexShader(const vector<string>& source, in CreateVertexShader() function in GLShaderLoader 246 GLShaderLoader::CreateVertexShader(const string& source, in CreateVertexShader() function in GLShaderLoader
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9_Shader.cpp | 5 CGSH_Direct3D9::VertexShaderPtr CGSH_Direct3D9::CreateVertexShader(SHADERCAPS caps) in CreateVertexShader() function in CGSH_Direct3D9
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | DepalettizeShaderGLES.cpp | 75 bool DepalShaderCacheGLES::CreateVertexShader() { in CreateVertexShader() function in DepalShaderCacheGLES
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | DepalettizeShaderGLES.cpp | 75 bool DepalShaderCacheGLES::CreateVertexShader() { in CreateVertexShader() function in DepalShaderCacheGLES
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | DepalettizeShaderGLES.cpp | 75 bool DepalShaderCacheGLES::CreateVertexShader() { in CreateVertexShader() function in DepalShaderCacheGLES
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/ |
H A D | GSH_VulkanPresent.cpp | 622 Framework::Vulkan::CShaderModule CPresent::CreateVertexShader() in CreateVertexShader() function in CPresent
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H A D | GSH_VulkanDraw.cpp | 694 Framework::Vulkan::CShaderModule CDraw::CreateVertexShader() in CreateVertexShader() function in CDraw
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/src/ |
H A D | OgreD3D11HLSLProgram.cpp | 1600 void D3D11HLSLProgram::CreateVertexShader() in CreateVertexShader() function in Ogre::D3D11HLSLProgram
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/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/src/ |
H A D | OgreD3D11HLSLProgram.cpp | 1684 void D3D11HLSLProgram::CreateVertexShader() in CreateVertexShader() function in Ogre::D3D11HLSLProgram
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() function
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9Ex.cpp | 208 …long Direct3DDevice9Ex::CreateVertexShader(const unsigned long *function, IDirect3DVertexShader9 *… in CreateVertexShader() function in D3D9::Direct3DDevice9Ex
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H A D | Direct3DDevice9.cpp | 922 …long Direct3DDevice9::CreateVertexShader(const unsigned long *function, IDirect3DVertexShader9 **s… in CreateVertexShader() function in D3D9::Direct3DDevice9
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.cpp | 785 …long Direct3DDevice8::CreateVertexShader(const unsigned long *declaration, const unsigned long *fu… in CreateVertexShader() function in D3D8::Direct3DDevice8
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1298 … STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; in DECLARE_INTERFACE_() local 1872 … STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1298 … STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; in DECLARE_INTERFACE_() local 1872 … STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; in DECLARE_INTERFACE_() local
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