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Searched defs:D3D11_BLEND_DESC1 (Results 1 – 8 of 8) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11_1.h160 typedef struct D3D11_BLEND_DESC1 { struct
164 } D3D11_BLEND_DESC1; argument
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11_1.h160 typedef struct D3D11_BLEND_DESC1 { struct
164 } D3D11_BLEND_DESC1; argument
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d11.py2371 D3D11_BLEND_DESC1 = Struct("D3D11_BLEND_DESC1", [ variable
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11_1.h159 typedef struct D3D11_BLEND_DESC1 struct
164 } D3D11_BLEND_DESC1; typedef
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_1.h173 typedef struct D3D11_BLEND_DESC1 struct
178 } D3D11_BLEND_DESC1; argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_1.h173 typedef struct D3D11_BLEND_DESC1 struct
178 } D3D11_BLEND_DESC1; typedef
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs615 pub struct D3D11_BLEND_DESC1 { struct
621 impl ::core::marker::Copy for D3D11_BLEND_DESC1 {} argument
623 impl ::core::clone::Clone for D3D11_BLEND_DESC1 { implementation
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs1307 pub struct D3D11_BLEND_DESC1 { struct
1313 impl D3D11_BLEND_DESC1 {} impl
1315 impl ::std::default::Default for D3D11_BLEND_DESC1 { implementation
1321 impl ::std::fmt::Debug for D3D11_BLEND_DESC1 { implementation
1327 impl ::std::cmp::PartialEq for D3D11_BLEND_DESC1 { implementation
1333 impl ::std::cmp::Eq for D3D11_BLEND_DESC1 {} implementation
1335 unsafe impl ::windows::runtime::Abi for D3D11_BLEND_DESC1 { implementation
12440 pub unsafe fn GetDesc1(&self, pdesc: *mut D3D11_BLEND_DESC1) { in GetDesc1()