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Searched defs:ENDGAME (Results 1 – 25 of 26) sorted by relevance

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/dports/games/p5-Games-Alak/Games-Alak-0.19/lib/Games/
H A DAlak.pm10 use constant ENDGAME => 1000; constant
/dports/games/xtic/xtic1.12/src/
H A Dcommon.h33 enum {SELPIECE,SELPOS,ENDGAME} gamestatus; enumerator
/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Utils/
H A Dconst.py215 OPENING, ENDGAME, HINT, SPY = ["opening", "endgame", "hint", "spy"] variable
241 LECTURE, LESSON, PUZZLE, ENDGAME = range(4) variable
/dports/games/freeciv/freeciv-2.6.6/client/gui-qt/
H A Dmenu.h77 ENDGAME, enumerator
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-qt/
H A Dmenu.h77 ENDGAME, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Ddstrings.h53 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
H A Dtextdefs.h55 #define ENDGAME GET_TXT(TXT_ENDGAME) macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dtextdefs.h36 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dtextdefs.h36 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/uhexen/uhexen-0.601/include/
H A Dtextdefs.h31 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Ddstrings.h57 #define ENDGAME GET_TXT(TXT_ENDGAME) macro
/dports/games/heretic/glheretic-1.2/
H A Ddstrings.h40 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/belooted/belooted-0.1.4.1/src/
H A Ddef.h47 READY_DISTRIB1, READY_DISTRIB2, ENDGAME}; enumerator
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dfnames.h114 #define ENDGAME "<STATIC>/endgame.dat" macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dd_englsh.h58 #define ENDGAME GET_TXT(TXT_ENDGAME) macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dd_englsh.h65 #define ENDGAME "are you sure you want\nto end the game?\n\n"PRESSYN macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dd_englsh.h65 #define ENDGAME "are you sure you want\nto end the game?\n\n"PRESSYN macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dd_englsh.h61 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Denglish.h57 #define ENDGAME "are you sure you want to end the game?\n\n" PRESSYN macro
/dports/games/prboom/prboom-2.5.0/src/
H A Dd_englsh.h69 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dd_englsh.h69 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dd_englsh.h69 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dd_englsh.h61 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dd_englsh.h76 #define ENDGAME text[ENDGAME_NUM] macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dd_englsh.h58 #define ENDGAME GET_TXT(TXT_ENDGAME) macro

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