/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_bgra.java | 35 int GL_BGR_EXT = 0x80E0; field
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | EXT_bgra.java | 40 int GL_BGR_EXT = 0x80E0, field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | bgra.py | 15 GL_BGR_EXT=_C('GL_BGR_EXT',0x80E0) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | bgra.py | 15 GL_BGR_EXT=_C('GL_BGR_EXT',0x80E0) variable
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/peopsxgl/ |
H A D | gl_ext.h | 46 #define GL_BGR_EXT 0x80E0 macro
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/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GLES2/ |
H A D | gl2ext-supplement.h | 43 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | glext.h | 87 #define GL_BGR_EXT 0x80E0 macro
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H A D | gls.h | 1236 #define GL_BGR_EXT 0x80E0 macro
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H A D | gl_ATI_ext.h | 1326 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | extensions.h | 60 # define GL_BGR_EXT 0x80E0 macro
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/ |
H A D | gr.cpp | 1136 #define GL_BGR_EXT 0x80E0 macro
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | gl_inc.h | 184 #define GL_BGR_EXT 0x80E0 macro
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | gl_inc.h | 184 #define GL_BGR_EXT 0x80E0 macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 654 #define GL_BGR_EXT 0x80E0 macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 654 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.h | 1108 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/ |
H A D | Gl.h | 1113 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/ |
H A D | gl.h | 1107 #define GL_BGR_EXT 0x80E0 macro
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/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/ |
H A D | GL.h | 1118 #define GL_BGR_EXT 0x80E0 macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 299 #define GL_BGR_EXT 0x80E0 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 39 #define GL_BGR_EXT 0x80E0 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 39 #define GL_BGR_EXT 0x80E0 macro
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | gl_gl_h.ads | 626 …GL_BGR_EXT : constant := 16#80E0#; -- c:\home\ochem\install\bin\../lib/gcc/i686-pc-mingw32/4.7.3… constant
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 1002 #define GL_BGR_EXT 0x80E0 macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 888 #define GL_BGR_EXT 0x80E0 macro
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