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Searched defs:GL_COMPILE (Results 1 – 25 of 246) sorted by relevance

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/dports/lang/racket/racket-8.3/share/pkgs/gui-lib/mred/private/wx/cocoa/
H A Dgc.rkt96 (define GL_COMPILE #x1300) function
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A DjwzglesI.h47 # define GL_COMPILE 0x1300 macro
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A DjwzglesI.h42 # define GL_COMPILE 0x1300 macro
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h74 #define GL_COMPILE 0x1300 macro
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h74 #define GL_COMPILE 0x1300 macro
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLObject.H41 #define GL_COMPILE GL_COMPILE_AND_EXECUTE macro
/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/
H A Dgl_private.h281 #define GL_COMPILE 0x1300 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h135 #define GL_COMPILE 0x1300 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h184 #define GL_COMPILE 0x1300 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h184 #define GL_COMPILE 0x1300 macro
/dports/graphics/milton/milton-1.9.1/src/
H A Dgl_enums.inl115 #define GL_COMPILE 0x1300 macro
/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/
H A Dgl.h146 #define GL_COMPILE 0x1300 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dgl.h214 #define GL_COMPILE 0x1300 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/src/
H A Dglew_head.h531 #define GL_COMPILE 0x1300 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/
H A Dglew_head.h540 #define GL_COMPILE 0x1300 macro
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/
H A Dgl.h169 GL_COMPILE = 0x1300, enumerator
/dports/graphics/glew/glew-2.2.0/auto/src/
H A Dglew_head.h569 #define GL_COMPILE 0x1300 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_1.py102 GL_COMPILE=_C('GL_COMPILE',0x1300) variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h411 #define GL_COMPILE 0x1300 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h411 #define GL_COMPILE 0x1300 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A Dgl2d3d.h678 #define GL_COMPILE 0x1300 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGl.h683 #define GL_COMPILE 0x1300 macro
/dports/graphics/glew-wayland/glew-2.2.0/auto/src/
H A Dglew_head.h569 #define GL_COMPILE 0x1300 macro
/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/
H A Dgl.h681 #define GL_COMPILE 0x1300 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/src/
H A Dglew_head.h555 #define GL_COMPILE 0x1300 macro

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