/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 81 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL13.java | 103 int GL_COMPRESSED_RGBA = 0x84EE; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_3.py | 26 GL_COMPRESSED_RGBA=_C('GL_COMPRESSED_RGBA',0x84EE) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_3.py | 26 GL_COMPRESSED_RGBA=_C('GL_COMPRESSED_RGBA',0x84EE) variable
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 659 #define GL_COMPRESSED_RGBA ((GLenum)0x84EE) macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 264 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | gl.h | 922 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | gl.h | 922 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | gl.h | 922 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | gl.h | 1173 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 754 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | gl.h | 1814 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl.h | 1828 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 1821 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 1821 #define GL_COMPRESSED_RGBA 0x84EE macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_opengl.h | 1828 #define GL_COMPRESSED_RGBA 0x84EE macro
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