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Searched defs:GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 25 of 531) sorted by relevance

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/dports/graphics/glfw2/glfw-2.7.9/examples/
H A Dheightmap.c82 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_2_0.h61 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dthin3d_gl.cpp133 static const unsigned short primToGL[] = {
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dgl3stub.h133 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dgl3stub.h133 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/
H A Dgl_inc.h436 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/
H A Dgl_inc.h436 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_2_0.py62 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=_C('GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',0x8B49) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_2_0.py62 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=_C('GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',0x8B49) variable
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL20.java502 int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; field
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/
H A Dgl3.h556 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/
H A Dgl3.h556 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/
H A Dgl3.h556 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/
H A Dgl3.h556 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h537 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dglquake.h1022 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/
H A DGLES3_3_0.py134 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=_C('GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',0x8B49) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/
H A DGLES3_3_0.py150 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=_C('GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',0x8B49) variable
/dports/games/darkplaces/darkplaces/
H A Dglquake.h1024 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES3/
H A Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/
H A DGLES30.java105 int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; field
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GLES3/
H A Dgl3.h733 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/include/GLES3/
H A Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ANGLE/GLES3/
H A Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/include/GLES3/
H A Dgl3.h716 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro

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