/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/ |
H A D | glext.h | 775 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_opengl.h | 830 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_opengl.h | 834 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/glfw2/glfw-2.7.9/support/d/imports/ |
H A D | gl.d | 1430 const uint GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; variable
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_opengl.h | 830 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 830 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/java/openjdk12/openjdk-jdk12u-jdk-12.0.2-10-4/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | glext.h | 798 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/mapserver/mapserver-7.6.4/opengl/ |
H A D | glext.h | 792 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/ |
H A D | glext.h | 1131 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_opengl.h | 810 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/win/ |
H A D | glext.h | 801 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | glext.h | 795 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_opengl.h | 856 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | glext.h | 795 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 811 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | glext.h | 818 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/ |
H A D | glext.h | 1032 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 1417 -define(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 16#8872). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 1417 -define(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 16#8872). macro
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/dports/devel/raylib/raylib-3.7.0/src/external/ |
H A D | glad.h | 2311 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glext.h | 1032 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/devel/raylib/raylib-3.7.0/examples/others/external/include/ |
H A D | glad.h | 2303 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 1417 -define(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 16#8872). macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 6919 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 1203 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 macro
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